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  • Artist Info: Note: these are only the Zelda games I played so far they r not all there. this took me 2 days I didnt copy from any sites also I dont know any sites sweatdrop anyway these are the plots on the Zelda games I played why I did this? I did it so that more gamers could try out The Legend of Zelda if they knew how good the plot is most gamers care about the plot these days =.= enjoy<br />
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    The Legend of Zelda<br />
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    Princess Zelda has been captured by the evil prince of darkness Ganon. Go find 8 Triforce Units to save her.<br />
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    The Legend of Zelda: A Link To The Past<br />
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    At the beginning of A Link to the Past, a young boy named Link is awakened by a telepathic message from Princess Zelda, who says that she is locked in the dungeon of Hyrule Castle. As the message closes, Link finds his uncle ready for battle, telling Link to remain in bed. After his uncle leaves, however, Link ignores his uncle's command and follows him to Hyrule Castle. When he arrives, he finds his uncle seriously wounded. Link's uncle tells Link to rescue Princess Zelda from her prison, giving him a sword and shield. After his uncle dies, Link navigates the castle and rescues Zelda from her cell, and the two escape into a secret passage through the sewers that leads to a sanctuary.<br />
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    Link is told by a man in the sanctuary that Agahnim, a wizard who has usurped the throne, is planning to break a seal made hundreds of years ago by the Seven Sages. The seal was placed to imprison a dark wizard named Ganon in the Dark World, which was once the Sacred Realm before Ganon invaded, obtained the legendary Triforce and used its power to turn the realm into a land of darkness. Agahnim intends to break the seal by sending the descendants of the Seven Sages who made the seal into the Dark World. The only thing that can defeat him is the Master Sword, a sword forged to combat evil. To prove that he is worthy to wield it, Link needs three magic pendants. After retrieving the pendants, Link takes them to the resting place of the Master Sword. As Link draws the sword from its pedestal, Zelda telepathically calls him to the Sanctuary, informing him that soldiers of Hyrule Castle have arrived. Link arrives at the Sanctuary moments after the soldiers have vacated, where he learns from the dying man that Zelda has been taken to Hyrule Castle. Link goes to rescue her but arrives too late; Agahnim sends Zelda to the Dark World. Link then defeats Agahnim in battle but is subsequently also sent to the Dark World.<br />
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    To save Hyrule, Link is required to rescue the seven descendants of the Seven Sages from dungeons scattered across the Dark World. Once the seven maidens are freed, they use their power to break the barrier around Ganon's Tower, where Link faces Agahnim again. After Link battles Agahnim for a second time, Ganon rises up from Agahnim's body, turns into a bat, and flies away. Link chases him, finally confronting him inside the Pyramid of Power in the Dark World. After a battle resulting in Ganon's demise, Link touches the Triforce and restores Hyrule to how it was before Ganon intervened.<br />
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    The Legend of Zelda: Link's Awakening<br />
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    After the events of A Link to the Past, Link travels abroad to train to combat further threats. After a storm destroys his boat at sea, he awakens on Koholint Island, and is taken to the house of a kind man named Tarin and his daughter Marin. Marin is fascinated by Link and the outside world across the sea, and tells Link wistfully that she would like to one day travel across the sea. After recovering his sword from Koholint's beaches, a mysterious owl tells Link that in order to return home, he must awaken the Wind Fish who is dreaming in a giant egg on top of Tal Tal Mountain and can only be woken by gathering and playing the eight instruments of the Sirens. Throughout Koholint Island, nightmare creatures attempt to obstruct Link’s quest to awaken the Wind Fish as they wish to rule his dreamworld.<br />
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    After collecting all eight instruments from the eight dungeons across Koholint, Link climbs to the top of the Tal Tal Mountain range and plays the Ballad of the Wind Fish with all eight instruments. This causes the egg where the Wind Fish sleeps to break open, and Link enters to face off against the Shadows, Nightmare that take the form of Ganon and other enemies from Link's past, culminating in a battle with Dethl, a cyclopean dual-tentacled Shadow. After Link successfully defeats Dethl, he plays the Ballad of the Wind Fish and both Link and the Wind Fish awaken; Koholint Island and all its inhabitants slowly disappear. Link finds himself lying on driftwood in the middle of the ocean, with the Wind Fish flying overhead. If the player did not lose any lives during the game, a winged Marin is shown flying after the ending credits finish.<br />
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    The Legend of Zelda: Ocarina of Time<br />
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    The events of Ocarina of Time take place before those of the first four games and are set in the fictional kingdom of Hyrule, the setting of most Zelda games. Hyrule Field serves as a central hub connected to several outlying areas with diverse topography. Most of these areas are populated by the races of Hyrule: Hylians, Kokiri, Gorons, Zoras and Gerudo.<br />
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    The game opens as the fairy Navi awakens Link from a nightmare, in which Link is seen on a stormy night as a man on horseback, Ganondorf, chases Princess Zelda, who is being escorted also on horseback by Impa. Navi brings Link to the guardian of Link's village, the Great Deku Tree, who is cursed and near death. Link breaks the curse, but cannot stop the tree from withering. The Deku Tree tells Link a "wicked man of the desert" has cursed him and seeks to conquer the land of Hyrule and that Link must stop him. Before dying, the Great Deku Tree gives Link the spiritual stone of the forest, the Kokiri's Emerald, and sends him to Hyrule Castle to speak with the princess of destiny, Zelda.<br />
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    At Hyrule Castle, Link meets Princess Zelda, who has been having dreams about the future of Hyrule and foresaw Link's arrival. She believes Ganondorf, the Gerudo King of Thieves, is seeking the Triforce, a holy relic in the Sacred Realm that gives its holder god-like power. Zelda's description of Ganondorf matches that of the man who killed the Great Deku Tree. Zelda asks Link to obtain the three Spiritual Stones, one of which he already possesses, so that he might enter the Sacred Realm and claim the Triforce before Ganondorf reaches it. Link goes to Goron City, where he meets Darunia, the leader of the Goron race. After Link kills King Dodongo, the boss of Dodongo's Cavern, Darunia gives him the Goron's Ruby, symbolizing brotherhood. Link next obtains the Zora's Sapphire from the Zora Princess, Ruto, after rescuing her from the belly of Lord Jabu-Jabu (a whale-like creature sacred to the Zoras).<br />
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    Link returns to the castle, where Ganondorf is pursuing Zelda on horseback, as in his nightmare at the start of the game. Spotting Link, Zelda throws the Ocarina of Time into the castle moat and telepathically teaches Link the "Song of Time". After Ganondorf rides off, Link retrieves the Ocarina and uses the song together with the Spiritual Stones to open the door to the Sacred Realm. Through the door, Link finds the Master Sword, a legendary sword forged to fight evil. As he pulls the Master Sword from its pedestal, Ganondorf appears, having followed Link into the Sacred Realm, and claims the Triforce.<br />
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    Seven years later, an older Link awakens in a distant room known as the Chamber of Sages and is met by Rauru, the ancient Sage of Light and one of the seven sages who protect the location of the Triforce. Rauru informs Link that his spirit was sealed for seven years until he was old enough to wield the Master Sword and defeat Ganondorf. The seven sages can imprison Ganondorf in the Sacred Realm; however, five of the seven sages are unaware of their identities after Ganondorf transformed Hyrule into a land of darkness. Link returns to Hyrule and is met by the mysterious Sheik, who guides Link to rid five temples of Ganondorf's monsters, allowing the power of the temples to awaken the sages.<br />
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    After awakening five sages, Sheik is revealed to be Princess Zelda and the Seventh Sage. She tells Link that Ganondorf's heart is unbalanced, causing the Triforce to split into three pieces, as predicted in an ancient prophecy. Ganondorf kept the Triforce of Power, while the other two chosen by destiny carry the remaining pieces: Zelda gained the Triforce of Wisdom and Link obtained the Triforce of Courage. After Zelda bestows Link with the magical Light Arrows, Ganondorf traps Zelda in a magical crystal and takes her to his tower. The remaining six sages help Link enter the tower, where he battles and defeats Ganondorf, thereby freeing Zelda. After escaping the collapsing castle, Link is trapped in the castle area by a ring of fire and forced to battle Ganondorf once again; this time, using the power of the Triforce of Power, he transforms from his human form into a boar-like monster named Ganon. After fighting Ganon without his sword, Link eventually retrieves it, and, with the aid of Zelda's paralyzing light, delivers the final blow, which defeats Ganon. The seven sages trap Ganondorf in the Sacred Realm; still holding the Triforce of Power, Ganondorf vows to take revenge on their descendants. Zelda uses the Ocarina of Time to send Link to his original time to live his childhood. The game ends with Link and Zelda looking at each other in the castle garden.<br />
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    The Legend of Zelda: Majoras Mask<br />
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    Majora's Mask begins with Link riding his horse, Epona, through the Lost Woods after the events of Ocarina of Time. A masked Skull Kid and his fairy friends, Tatl and Tael, steal Epona and the Ocarina of Time from Link and run to a dark cave. Link follows, and the Skull Kid turns him into a Deku Scrub. The Skull Kid runs away with Tael, abandoning Tatl. Upset over the betrayal, Tatl agrees to help Link return to normal.<br />
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    Link follows the Skull Kid through the cave to Clock Tower in Termina. There he meets the Happy Mask Salesman, who says he can help Link if he retrieves the Ocarina of Time and Majora's Mask from the Skull Kid. Link and Tatl exit the Clock Tower in the center of Clock Town, which is preparing for the Carnival of Time. Link learns that the moon will crash into Termina in three days. He confronts the Skull Kid and Tael at midnight of the third day at the top of Clock Tower. He cannot take the mask, but he retrieves the Ocarina of Time and plays the Song of Time, which sends him back in time to the moment he first arrived in Termina.<br />
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    The Happy Mask Salesman teaches Link the Song of Healing, which returns Link to his human form and leaves him with the Deku Mask. He then tells Link that Majora's Mask has an evil, apocalyptic power inside it that was once used by an ancient tribe in hexing rituals. The ancient ones, fearing catastrophe, "sealed the Mask in shadow forever" to prevent its misuse. This tribe vanished and the origin and nature of the Mask was lost. The Skull Kid, possessed by Majora's Mask, is responsible for the moon threatening to destroy Termina.<br />
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    Link travels between Woodfall, Snowhead, the Great Bay, and Ikana Canyon. He enters a dungeon in each, defeating a boss that gives Link the power of one of the Four Giants that can save Termina. Once all four bosses are defeated, Link calls the Giants, who halt the moon's passage towards Termina. Majora's Mask rises from the Skull Kid and enters the moon. With the help of Tatl, Link follows and defeats Majora's Mask. The Four Giants return to their sleep and Tatl and Tael reunite with the freed Skull Kid. The Happy Mask Salesman takes Majora's Mask, stating it has been purified of its evil power. Link rides away on Epona as the Carnival of Time begins. The game ends with a post-credits scene depicting a drawing on a tree stump of Link, Tatl, Tael, the Skull Kid and the Four Giants. As this picture is shown, a snippet of "Saria's Song" plays briefly in the background.<br />
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    The Legend of Zelda: Four Swords Adventures<br />
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    The game begins with the land of Hyrule in a state of fear because of strange happenings that have occurred recently. On a stormy night, Princess Zelda and the shrine maidens fear that the reason for these events is that Vaati's seal is weakening. She summons Link and brings him to the castle so he can protect her and the other maidens while they open the portal to the Four Sword Sanctuary. When they do, however, a shadowy figure appears from the portal. This figure was Shadow Link, who then kidnapped the shrine maidens and sealed them in crystals. Link follows him to the sanctuary where he retrieves the Four Sword to destroy this doppelganger. The Four Sword is a magical sword that splits the wielder into four clones of himself. Vaati is once again released and wreaks havoc on the once peaceful kingdom.<br />
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    As Link wanders the overworld of Hyrule Field on his quest to restore peace to Hyrule, he learns that the creation of his evil counterpart and the release of Vaati is only a small part in an insidious plot to take control of Hyrule. Things complicate as the dimension of the Dark World appears and people are being abducted throughout Hyrule. Link learns that not only have the knights of Hyrule mysteriously disappeared, but evil versions of them have been creating havoc. The castle has been taken over and monsters are appearing everywhere.<br />
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    It is revealed later in the game that the true villain is Ganon, King of Darkness. He has stolen a powerful trident and used it to take control of parts of Hyrule. He stole the dark mirror and used it to create Shadow Link and then sent him to kidnap the shrine maidens and trick Link into releasing Vaati. In order to gain as much power as possible and build up his army, Ganon wants to take control of the shrine maidens' power as well as abducting people and sending them into the Dark World where they would become part of his army. Vaati unknowingly furthered his plans by creating monsters to add to his army. It is revealed that the knights of Hyrule were murdered by Ganon and their souls were trapped in the Dark World where they became creatures of Darkness. Link eventually saves the shrine maidens, retrieves the Dark Mirror, destroys Shadow Link and Vaati, and faces Ganon in an ultimate showdown. Link defeats Ganon and seals him firmly in the Four Sword. Peace returns to Hyrule and the people celebrate as all traces of the evil that plagued Hyrule are vanquished<br />
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    The Legend of Zelda: Wind Waker<br />
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    Set 100 years after the events of Ocarina of Time, The Wind Waker places the hero Link in a sea scattered with several islands, which necessitates frequent sailing and naval combat. Link lives with his grandmother and younger sister Aryll on Outset Island, one of the few inhabited islands of the Great Sea. The people of the Great Sea pass down a legend of a prosperous kingdom with a hidden golden power. Ganon found and stole this power, using it to spread darkness until a boy dressed in green sealed the evil with the Blade of Evil's Bane. The boy became known as the Hero of Time, and passed into legend. One day, the sealed evil began to return, but the Hero of Time did not reappear. The inhabitants of the Great Sea are unsure of the kingdom's fate, but it is clear that this legend is the story of Ocarina of Time.<br />
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    When boys of Outset Island come of age, they are customarily dressed in green like the Hero of Time. The elders hope to instill the courage of the Hero in the children. It is Link's birthday as The Wind Waker opens, and he receives the familiar green tunic and hat. Aryll's present to Link is permission to use her telescope; as he looks through it, he spots a large bird carrying a girl to a nearby forest. After retrieving a sword, Link sets out to investigate. Link rescues the girl, only to have Aryll kidnapped by the same bird as it returns. The girl rescued in the forest is Tetra, captain of a pirate ship. At Link's request, they sail to the Forsaken Fortress, where a mysterious figure is holding Aryll and several other girls. Following an unsuccessful raid, Link is thrown from the fortress. A talking boat called the King of Red Lions rescues Link, and tells him that the master of the Forsaken Fortress is Ganon, the evil of legend.<br />
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    The King of Red Lions gives Link the Wind Waker, a baton able to control the wind and move it in all directions, and instructs Link to sail the Great Sea in search of the three Goddesses' pearls. Link retrieves the pearls and takes them to the three Triangle Islands, causing the Tower of the Gods to rise from the sea. After battling Gohdan in the tower to prove his worth, Link sails into a ring of light and is taken beneath the waters to Hyrule Castle, overrun with enemies and frozen in time. Link descends a hidden staircase and finds the Master Sword, the evil-repelling blade used by the Hero of Time to seal Ganondorf. By removing the sword, Link awakens the castle and all enemies inside. He destroys the enemies and returns to the surface.<br />
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    With the Master Sword in hand, Link returns to the Forsaken Fortress and joins Tetra and the pirates. He frees Aryll and the other captives and slays the Helmaroc King, the bird that captured Aryll, but is easily overpowered by Ganondorf. Ganondorf tells Link that taking the Master Sword has fully lifted the seal, unbinding his full power; furthermore, the Master Sword has lost its own power to repel evil. Ganondorf lifts Tetra by the neck, and notices that she is wearing a fragment of the Triforce of Wisdom as a necklace. As he calls her Princess Zelda, two Rito that Link helped while finding the Goddesses' Pearls rescue Link and Tetra, and the dragon Valoo sets the entire fortress ablaze.<br />
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    Link and Tetra sail back to the castle at the bottom of the sea and descend the staircase, where they meet Daphnes Nohansen Hyrule, the King of Hyrule and the voice of the King of Red Lions. He tells Link and Tetra that the prayers of the people in the legend were answered—the gods sealed Ganondorf and all of Hyrule with him by flooding the kingdom with a torrential rainstorm, ordering those chosen to take refuge on the mountaintops, revealing that the islands of the Great Sea are the tallest points of the now-flooded Hyrule. The King combines a piece of the Triforce of Wisdom with the fragment in Tetra's necklace, causing her to transform into the traditional appearance of Princess Zelda. The King then discovers that the cause of the Master Sword's loss of power was the assassination of the Sages of Earth and Wind. Link plays the Earth God's Lyric to Medli and the Wind God's Aria to Makar, awakening in them the knowledge that they are new Sages of Earth and Wind. Their prayers restore the full power of the Master Sword.<br />
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    Link goes on a variety of quests to find and decode eight Triforce charts that mark the locations of the pieces of the Triforce of Courage. Link raises the pieces from the sea and restores the Triforce of Courage, which dwells inside Link, marking him as the Hero of Winds.<br />
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    With the restored Master Sword and the Triforce of Courage, Link returns once more to Hyrule Castle, where Zelda disappears before him. Link breaks through the barrier beyond Hyrule Castle and enters Ganon's Tower. Ganondorf reveals himself to Link, claiming that Link is the reborn Hero of Time and that fate has allowed him to bring the Triforce together again, just as he had with the Hero of Time. The three Triforces are extracted from Ganondorf, Link, and Zelda and combine to form the complete Triforce. As who ever touches the complete Triforce gets their wish granted, Ganondorf demands that the gods expose Hyrule to the sun once more, under his control. Before he can reach the Triforce, however, King Daphnes suddenly appears and touches the Triforce. He asks the gods of the Triforce to give Link and Zelda a future and to wash away Hyrule and Ganondorf. The Triforce splits apart and the ocean above begins to pour down all around the tower.<br />
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    Knowing that the King has just ensured his own destruction, Ganondorf laughs and begins battling Link. Zelda assists by using Link's bow and shooting Ganondorf with Light Arrows. Once Ganondorf is stunned, Link plunges the Master Sword into Ganondorf's head, turning him to stone. Link and Zelda float to the surface in a bubble, leaving Ganondorf and the king to be buried underwater with Hyrule. Link and Zelda, now in the form of Tetra, sail away on the pirate ship and the now-lifeless King of Red Lions in search of a new land with the wind as their guide. These events are immediately followed in The Legend of Zelda: Phantom Hourglass.<br />
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    The Legend of Zelda: Minish Cap<br />
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    The plot of The Minish Cap focuses on the backstory of Vaati and the Four Sword, which were important elements of Four Swords and Four Swords Adventures. The Picori, also called Minish, are a race of tiny creatures that bestowed a young boy with a green garment, a sword, and a shining golden light many years before the game is set. There are three types of Minish: Town, Forest, and Mountain.<br />
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    The quests begins when Link is chosen by the king of Hyrule to seek the help of the Picori after Vaati had petrified Princess Zelda. Link was chosen because only children can see the Picori. On the voyage he rescues Ezlo, a strange being resembling a green cap with a bird-like head, who joins him and can make Link shrink to the size of the Minish. Although it is not revealed at first, he and Vaati were once Minish (Picori)—Ezlo a renowned sage and craftsman and Vaati his apprentice. Vaati became corrupted by the madness and hatred of men and took a magic hat Ezlo had made for the humans in Hyrule. The hat grants any wish made by the bearer, and Vaati wished to become a powerful sorcerer. He then turned his old master, who had tried to stop him, into a hat. With the help of Ezlo, Link retrieves the four elemental artifacts and uses them to restore the Picori Blade to the Four Sword, capable of defeating Vaati.<br />
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    After Link restores the Four Sword, Vaati turns Hyrule Castle into Dark Hyrule Castle—the final dungeon in the game. Link fights Vaati just before he can drain Zelda of all her Light Force. Link defeats Vaati after engaging in a fight that consists of Vaati changing forms. When Link and Zelda flee from the collapsing castle, they meet Vaati as he again changes form for the final battle of the game. After the battle, Ezlo returns to his original form. He finds the cap of wishes he created and gives it to Zelda, granting her a wish. The cursed people are cured and the castle is turned back to normal. The hat overflows with the power of life and disappears. Ezlo gives Link a new hat and tells him that he enjoyed traveling with him, then leaves just as the Minish world closes.<br />
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    The Legend of Zelda: Twilight Princess<br />
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    The story begins with Link, the protagonist, working as a ranch hand in Ordon Village. One day, the village is attacked by monsters, who carry off the village’s children. Link pursues the attackers, but encounters a wall of Twilight. A shadow beast pulls him beyond the wall, where he is transformed into a wolf and imprisoned. He is later released by an imp named Midna, who guides Link to Princess Zelda. She explains that Zant, the usurper king of the Twili, has defeated the Light Spirits and conquered Hyrule. In order to restore Hyrule, Link must first restore the Light Spirits. As he restores them, the Light Spirits return Link to human form, and he also helps Midna retrieve the Fused Shadows, relics that contain powerful magic, and Midna helps Link find Ordon Village’s children. After Link restores the Light Spirits and Midna has the Fused Shadows, Zant attacks them; he takes the Fused Shadows, turns Link back into a wolf, and mortally wounds Midna. Link brings Midna to Zelda. Zelda tells Link that he needs the Master Sword to be restored to human form, then heals Midna before vanishing mysteriously. After Link is returned to human form, Midna leads him to the Mirror of Twilight, the only known gateway between the Twilight Realm and Hyrule.<br />
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    Once Link and Midna reach the Mirror of Twilight, they discover that Zant has broken it. The sages there explain that Zant tried to destroy it, but he was unable to do so; only the true ruler of the Twili can destroy the Mirror of Twilight. They also tell them that a century ago, they banished a dark wizard named Ganondorf to the Twilight Realm. Link and Midna set out to retrieve the missing shards of the Mirror. They use the repaired mirror to open a portal to the Twilight Realm. Before they enter, Midna and the sages tell Link that Midna is the true ruler of the Twili; Zant changed her into an imp after he usurped her. In the Twilight Realm, Zant informs Link and Midna that his god, Ganondorf, granted him great power, on the condition that he use it to conquer Hyrule. After Link defeats Zant, Midna recovers the Fused Shadows and uses them to kill Zant.<br />
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    Back in Hyrule, Link and Midna find Ganondorf in Hyrule Castle, with Zelda suspended above his head. After Link defeats Ganondorf, he and Midna help Zelda to her feet. Ganondorf then revives, and Midna teleports Link and Zelda outside the castle so she can finish off Ganondorf. Link and Zelda watch as the castle is obliterated. Moments later, Ganondorf appears before them on horseback, grasping Midna’s helmet. Link mounts his horse and continues the battle on horseback. During the battle, Ganondorf is knocked off his horse, and the battle continues on foot. Eventually, Link plunges his sword into Ganondorf’s chest. Moments later, Ganondorf dies. The Light Spirits are seen reviving Midna, who was restored to her Twili form after Ganondorf’s death. After a tearful goodbye, Midna uses the Mirror of Twilight to return home. As she goes through the portal, she destroys the Mirror, severing the last known link between Hyrule and the Twilight Realm.<br />
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    The Legend of Zelda: Phantom Hourglass<br />
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    The story follows Link and Tetra, who live in a flood-covered Hyrule called the Great Sea. Traveling on Tetra's pirate ship, the pair discover a ghost ship. Immediately after Tetra boards the ship, she screams for help. While Link attempts to follow her, he slips and falls into the ocean. Washed ashore on an island, Link is awakened by Ciela, a fairy. Exploring the island, Link finds the Phantom Hourglass, filled with the Sands of Hours, and meets an old man named Oshus, who wants to help Link find the Ghost Ship and reunite with Tetra. To aid him in his quest, Link enlists the help of Captain Linebeck and his ship, the S.S. Linebeck, which Link, Ciela, and Linebeck use to visit islands.<br />
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    After scouring the Great Sea, Link learns that he must use maps and clues hidden in the Temple of the Ocean King to find the Spirits of Courage, Wisdom, and Power, which in turn will help him locate the Ghost Ship. With the help of the Phantom Hourglass, Link finds the Spirits of Wisdom and Power. When Link asks Oshus where to find the Spirit of Courage, Oshus explains that it is in fact Ciela, after which she transforms into her true form. Now in possession of the three Spirits, Link, along with Ciela and Oshus, locate the Ghost Ship and find Tetra onboard, who has been turned to stone. While Link determines how to save Tetra, Oshus reveals that he is the Ocean King and that he and Ciela had to change their appearances to hide from Bellum, a life-eating monster that Link must destroy to save Tetra. Oshus also mentions that Bellum was the one who created the Ghost Ship and trapped Tetra in a statue, and that he has taken residence deep in the Temple.<br />
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    To defeat Bellum, Link learns that he must forge the Phantom Sword from three unique, "pure" metals located on nearby islands. After collecting and using the metals to forge the Phantom Sword, Link descends to the bottom level of the Temple to face Bellum. After intense fighting, Link appears to defeat Bellum, and Tetra is freed from her statue. After Link and Tetra hurry back to the S.S. Linebeck to find Oshus, Bellum emerges and sinks the ship, capturing Link and Tetra in the process. Link continues to fight Bellum, eventually defeating it, saving Tetra and Linebeck, and releasing the sand from the Phantom Hourglass back into the sea. Oshus, now in his true form as a Blue Whale, departs with the Spirits of Power, Wisdom and Courage, and Tetra and Link teleport back onto Tetra's pirate ship, where its crew tells them that only ten minutes had passed since the pair left the ship, insisting that their journey was a dream. However, Link still possesses the now-empty Phantom Hourglass, and sees Linebeck's ship on the horizon.<br />
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