Gaia Name: Lord-Miles
Real Name: Neil DeLante
Username: Rook-of-Spades (Goes by Spades)
Age: 28
Day Job: Senior Item Programmer for Eternal Online
Planet: Comes from a real-estate family on Regai, and currently resides at, and takes care of EO’s resort there.
Bio: Ever since early childhood Neil had been fascinated by games, their ability to open up whole new worlds, and to put him directly in control of (usually) the fate of the world captivated him more than trigonometry ever could. It would come as no surprise then, when years later an old friend of his called up and offered him a position in the burgeoning Eternal Online that he accepted without a second thought. While at the time it may not have been particularly smart, considering Neil’s experience with coding extended to only include BBCode, but after a small stint for writing in-game dialogue, showed a rare knack for detecting errors in programming (nightly reading programming textbooks helped) and was moved to the debug team. For a while this worked fairly well, but after his submission for a pair of angelic wings won in a company-wide item desiging process, he was moved to the Programming sector and has been climbing the ranks since then.
Eternal Online is one of the premier MMOs on the market today, and was at the top of popularity about a year and a half ago. Fairly standard at the time, the game used a headset interface, but provided a much more realistic game world thanks to small “extras” (smell emitters, unlimited freedom throughout the world, huge avatar customization) that allowed it to remain at the head of the pack. Taking place in a Land called “Eternal” the game began with a fairly standard swords and sorcery setting (one that some claimed was eerily similar to the recent Final Fantasy XXXIV) but over the six or so years since its beginning, has added options for players to explore a more modern world after the end of one of Eternal’s main story lines.
Neil is fiercely loyal to EO, and makes great pains to keep it “one of the best MMOs of all time” as such, he has begun investigating other top games in order to scope them out in order to keep tabs on what makes them so well-received.
Currently his main project is MIR-WP for the bi-part project of understanding the competition and also to follow the rumor that some of the items he designed in EO have been hacked into MIR-WP.
Personality: As a non-static human being, Neil’s moods change from day to day. However in general his core is that of a happy-go-lucky guy with a tendency to read into things a bit more than he should. When it comes to games however, Neil is all business, on one hand knowing secret strategies to shopping and monster respawns, but on the other hand being in avid disapproval of those who min/max their characters, EV train Pokemon, or do other things that “destroy the integrity of the game.” He’s also a total sucker for mysteries.
Playing MIR Since: Has had an account for three months, but has only been really playing for the last one and a half.
Other: Neil is depressingly lucky when it comes to random events, for better or worse he almost always ends up finding something that that is rarely stumbled upon. Be it the legendary “DoDo” monster or the feared “Equipment Eater”.
Real Appearance: [Pic]
In Game Appearance: [Pic]
Class: Archer
In game weapons of choice: As in all his games, Neil pursues an angel motif and his weapon “Heaven’s Lament” is a super-rare bow that in his opinion completes the ensemble. Only 100 of these bows were able to be purchased during a week-long promotional event when MIR was still in the single-player stage, and as such only a few have rolled over to the WP edition. Neil acquired his for a suspiciously low price on the marketplace one day, and even though the seller later PM’d him saying that his ex-girlfriend had hacked his account and sold all his items, Neil mysteriously never received that, or the subsequent three PMs. He has been happy with it ever since.
Heaven’s Lament’s unique skill is called “Return to Terra” wherein after shooting an arrow into the sky, six golden meteors plummet down into an unblock- or dodge-able move. The cool down time is absurdly long.
(Guess the homage, earn a cookie)
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I doubt I'll ever have the self discipline to update this enough to keep an actual journal, so posts here will most likely be of random thing I need to put up.
Lord-Miles
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