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This weeks idea is...... Pirate RP!!
Items and Ships
This is a little something I thought I would add to give everyone in the rp something to have to know about different weapons, ships and other items that we are going to have availible in the rp.

-=-=-=-=-=-=-=-=-
The Price List
-=-=-=-=-=-=-=-=-


Black Powder Mines
^^^^^^^^^^^^^^^^^^
Price: 400 Doubloons
Where To Get More: While in Port, Trade Ships
Information: Large devices filled with black powder. The mines are
launched from the aft (the back part) of the ship,
and explode when anything gets too close to them.

Brigantine Ship Upgrade
^^^^^^^^^^^^^^^^^^^^^^^
Price: 110,000 Doubloons
Where To Get More: The Fort, but you can (only) get one
Information: Upgrade your current ship to the Brigantine (all
current cannons and cargo are transferred to the new
vessel). A medium sized two-mast ship with good
speed. 6 cannons per side. Hull Health: 8

Cannon
^^^^^^
Price: 3,000 Doubloons
Where To Get More: While in Port
Information: The tried and true weapon of seafarers everywhere.
Each ship can hold a set number.

Carrack Ship Upgrade
^^^^^^^^^^^^^^^^^^^^
Price: 200,000 Doubloons
Where To Get More: The Fort, but you can (only) get one
Information: Upgrade your current ship to the Carrack (all
current cannons and cargo are transferred to the new
vessel). A large four-mast ship with improved speed
and cargo space. 11 cannons per side, 2 at the bow.
Hull Health: 9

Chain Shot
^^^^^^^^^^
Price: 150 Doubloons
Where To Get More: While in Port, Trade Ships
Information: A length of spiked chain welded to a cannonball.
Used to shred the sails of your enemies. Heavy
damage to sails, minimal damage to hull.

Fire Crystal
^^^^^^^^^^^^
Price: 10,000 Doubloons
Where To Get More:
Information: A mysterious crystal of unknown origin. It seems to
radiate great heat.

Fire Flasks
^^^^^^^^^^^
Price: 500 Doubloons
Where To Get More: While in Port, Trade Ships
Information: A flask of fiery materials that busts into flames
upon hitting the ground. Will burn for several
seconds, damaging anyone in the flames. Short
range.

Fire Pots
^^^^^^^^^
Price: 500 Doubloons
Where To Get More: While in Port, Trade Ships
Information: Ceramic pots filled with a highly flammable and
sticky substance. Causes fire to ignite on deck and
in sails. Medium damage to sail and hull.

Full Ship Repairs
^^^^^^^^^^^^^^^^^
Price: Varies
Where To Get More: Ports, Docks, or Smugglers dens
Information: By using the town dry dock, you can completely
repair your hull and sails no matter how damaged.
The current damage of your ship sets the price.

Hurling Hammers
^^^^^^^^^^^^^^^
Price: 300 Doubloons
Information: A heavy, enchanted hammer balanced for throwing that
will knock your enemy backwards. Heavy damage,
Medium range.

Lumber
^^^^^^
Price: 500 Doubloons
Information: Material used by the crew to repair your ship's
hull.

Mega Kegs
^^^^^^^^^
Price: 600 Doubloons
Information: An upgrade of the Mini Keg, it bursts apart after
the initial explosion causing four more minor
explosions. Massive damage, Short range.

Mini Kegs
^^^^^^^^^
Price: 150 Doubloons
Information: Small kegs of black power with a fuse. Heavy damage
in an area, short range. Used against enemies of all
kinds including turrets. Can be thrown singly or in
groups.

Poison Darts
^^^^^^^^^^^^
Price: 500 Doubloons
Information: Small darts dipped in poisons brewed deep in the
Voodoo Isles. Does continuous damage to your foe
over time. Medium range.

Privateer Ship Upgrade
^^^^^^^^^^^^^^^^^^^^^^
Price: 55,000 Doubloons
Where To Get More: The Fort, but you can (only) get one
Information: Upgrade your current ship to the Privateer (all
current cannons and cargo are transferred to the new
vessel). A medium sized three-mast ship with good
cargo capacity. 4 cannons per side, 1 Aft.
Hull Health: 6

Sail Cloth
^^^^^^^^^^
Price: 250 Doubloons
Information: Material used by the crew to repair your ship's
sails.

Sloop Ship Upgrade
^^^^^^^^^^^^^^^^^^
Price: 25,000 Doubloons
Where To Get More: The Fort, but you can (only) get one
Information: Upgrade your current ship to a Sloop (all cargo is
transferred over). A small, single-mast ship with
good maneuverability. 2 cannons per side. Hull
Health: 4

Spirit Bottles
^^^^^^^^^^^^^^
Price: 250 Doubloons
Information: Trapped spirits of the restless dead are released
when these flasks are opened. Instills fear into the
hearts of your enemies.

Stink Bombs
^^^^^^^^^^^
Price: 250 Doubloons
Information: Causes the crew of the enemy ship to choke and gag.
Making cannon aiming impossible for a short
duration.

Throwing Axes
^^^^^^^^^^^^^
Price: 200 Doubloons
Information: A lightweight axe balance for throwing. Medium
damage, Medium range.

Throwing Knives
^^^^^^^^^^^^^^^
Price: 100 Doubloons
Information: Well-balanced knives made for throwing. Light
damage, Medium range. One to Three can be thrown at
a time.

Vampire Skulls
^^^^^^^^^^^^^^
Price: 800 Doubloons
Information: A skull containing the undead spirit of a vampire.
Upon impact, It drains the life from your enemies
and offers it to you. Light damage, Short range.

Voodoo Daggers
^^^^^^^^^^^^^^
Price: 600 Doubloons
Information: Multi-bladed daggers enchanted by the power of the
Witch Doctor to bounce from foe to foe until its
magic runs out. Light damage, Medium Range.

Now this is just to let you know what kind of ships that we have throught out the corse of play. So if you want to save up your booty to get better ships or even better cannons for your ships, you can!

-=-=-=-=-=-=-=-=-=-=-
The Ships
-=-=-=-=-=-=-=-=-=-=-


Sloop Ship

Privateer Ship

Brigantine Ship

Carrack Ship

Galleon Ship





 
 
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