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Name: Walks-The-Earth Race: Elemental (Wood) Gender: Male
Biology: Eoghan is a sturdy elemental of about 7 feet tall. With roots as feet, bark as the main part of his body and leaves and twigs for hair, it is obvious that he is an elemental of the forest. The clothes he wears are clothes he received from people he has helped or taught. He takes pride in them for he has learned how much time and energy well-made hand-crafted clothes actually take.
As a wood elemental, Walks-the-Earth is very resistant to physical attacks of all sorts. Most nature based effects inflict him no harm, or might even bolster his personal reserve of energy. While the general plant may be succeptable to an overabundance of wind or water, Walks-the-Earth is not just 'a plant' and suffers thus not from such effects in any of his forms. He is, however, succeptable to draught, overly concentrated sunrays and fire. Slashing weapons, especially axes, will generally be a pain, but aren't exactly wounds he can't heal.
History: Like all elementals, Walks-the-Earth used to be nothing more than the materia he exists of. He was just another tree in the forest. When 'Aeolus', the Wind Spirit, blew life into him, his existance dramatically changed. Walks-the-Earth became far more sentient of his environment, and as he observed the people walking in the forest, he decided that, he too, should walk the earth like them. It is at that point that he decided to take on a shape quite similar to humans.
In the beginning, Walks-the-Earth had no name, nor clothes. He just roamed the world until he stumbled upon a village. One night, he rooted himself somewhere on the edge of the village so he could further observe the ways of the people. This way, he came to learn their language, how versatile they were and how much effort one single human could put in a small task.
Of course, a curious tree like Walks-The-Earth ends up being discovered some day...
Character Sheet: Attributes Inteligence: Standard Stamina: Legendary Strength: Challenging Dexterity: Standard
Senses - Enhanced Touch and Sense - Enhanced Orientation - Tremorsense up to 20' - Diminished Sight - No Smell
Physical Abilities - Staves - Spears
Magical Abilities - Earth Subtype: Blast, Area, Shield - Water Subtype: Beam, Area, Shield Wood - Subtype: Beam, Area, Shield, Restoration, Leeching
Other Abilities - Shapeshift: Humanoid (aka Treant-form) - Shapeshift: Tree - Elemental Influenced: With each new season rules another element, influencing the power of Walks-the-Earth's magic resistance and potency. The energy cost of Wood abilities is dependant on the health and quantity of nearby plants.
Winter (Water): Water Power ↑↑, Wood Power ↓↓ Spring (Air): Wood Speed ↑, Air Resistance ↓ Summer (Fire): Wood Power ↑, Fire Resistance ↓↓ Autumn (Earth): Earth Power ↑↑, Wood Speed ↓
Inspiration taken from Man's End Dojo
Raven Blackstar · Thu Sep 14, 2006 @ 03:59pm · 1 Comments |
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