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Wandering!
Dirge of Cerberus- NOTE: IMAGES DON'T WORK HERE
First off, a rant:
WHY THE HELL IS VINCENT NOW AN EMO LOSER????
WHY DOES HE GET HIS OWN GAME? AND WHY AN FPS???
Okay.
Oh, and I forgot:
THEY HAD BETTER NOT PAIR HIM OFF WITH SOME LOSER GLOWING GIRL WHO LOOKS LIKE SHE'S 15!! NOT YUFFIE EITHER!!!!!

Okay for real.
Any way, I'm going to blather about how they've changed how Vincent looks. No, I'm not a fangirl. I'm just a consistency freak and I nitpick about characters' looks.

So at first they had this.
Look at the shoulders. FREAKISHLY LARGE. Oh, and the shoes are horrible.

Then in the game, like this.
How could anyone be fangirly over that mess of triangles? Really makes you wonder... plus, later games for the PS1 proved that it had better graphics capabilities than that. Why was it so awful at first? It's not like they changed the system. confused

Okay, so back to the freaky shoulders thing. Check it out in Advent Children... It's like he's got football pads on or something!

And another thing. In the original sketch, he was grim, but here he just looks creepy. Like, the living dead (which makes sense, I guess xp ). The shadows under the eyes are okay, but the super-pale skin is freaky. And the lipstick... *shudders*
That's not all! They screwed up his hair pretty bad. Originally, it was long, and sort of flowy. Here, it's short(er) and straight-cut. Not cool, guys.

Anyway, the title of this entry is Dirge of Cerberus, and not without reason. See, I think they fixed the hair and (amazingly) the shoulder problem. And he doesn't look quite so ugly and freaky facewise either. See?

OMG, they did the impossible.
He can smile.

Last thought- cool or freaky?
hmm...

FIN!





 
 
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