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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

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BlackJack1995

PostPosted: Mon Nov 22, 2021 3:51 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Alishia Miyamoto
                        Nickname: None given to her yet
                        Age: 15
                        Birthdate: 2/15
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Dark red
                        Eye Color: Orange
                        Height: 5'3''
                        Weight: 120 lbs

                        Bloodline: Miyamoto, Nagadera

                        Non-Combat Outfit: Piccy
                        Combat Outfit: Piccy, though she loses the jacket


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Villains shall be bathed in the glorious light of Zelel."
                        Personality: Alishia is a pious girl, obsessed with her god Zelel. For this reason, she can be rather difficult to get along with by those who are faithless due to how strongly she holds to her beliefs, and when it comes to facing against those she deems sinners or villains then she can turn from the kind and compassionate girl she normally is to something as terrifying as an accurate depiction of an angel. Most of the time, however, she is that kind girl described previously. One willing to go out of her way to help others at no benefit to herself. When not working to improve herself or fight evil Alisha tends to be a bit of an airhead, and is easily distracted because of this. That doesn't stop her from always trying her best however, out of reverence for her god.

                        Village: Arashigakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Due to their shared pacifistic tendencies, it should be no be surprise that the Nagadera and Miyamoto clans tend to get along quite well. It was inevitable, as such, that members from both clans would come together to create a child in order to form stronger bonds. The result of that union is Alishia, who was then forced to grow up with the burden of high expectations from both sides of her family. Expectations that were impossible to meet for the young girl. For you see, despite her compassionate nature, Alishia is not by any means the pacifist she was expected to be.

                        Everywhere the pious girl looked in her family's travels, she saw pain and suffering. Such suffering hurt her in a way that made even the good in the world seem small, and yet her parents would do nothing, decrying the violence they bore witness to as an abhorrent thing and yet doing nothing to stop it, because doing so would require yet more violence. Alishia did not understand and so, going against her family's wishes, joined the ninja academy of Arashigakure when they left on their yearly pilgrimage.

                        After all, if someone doesn't take action, then who will bring judgement upon those who dishonor the name of Zelel?


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual BloodlineDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Scholar
                        ▱▰▱ Peerless Summoner You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.

                        ▱▰▱ Cross Class:Bloodline – Scholar: Able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: 100 550
                        Stamina Pool: 100 250
                        Chakra Element:Raiton, Katon
                        Chakra Color: Yellow
                        Chakra Materialization: Halo and angel wings

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Alishia is one of the best supports she knows. Able to buff her friends while blinding the opponent, her skills as a Scholar and ability to fly above the battlefield also make it possible to detect those enemies, meaning she's never truly lost.
                        • Loyal and stubborn, once Alishia declares she will do something she won't rest until it is done.
                        Weaknesses:
                        • Despite her abilities that may imply otherwise, Alishia tends to not be suited to a leadership role due to her airheadedness. If someone can keep her focused on the task at hand then she might do well, but if left to her own devices she is prone to becoming too focused on dispensing justice to heretics.
                        • Easily frustrated by heretics, shattering her otherwise calm and polite nature.
                        • Somewhat reliant on allies or summons when it comes to actually winning a fight, though her ability to blind does make her an annoying opponent if nothing else.
                        Fears:
                        • The dark
                        • Failing to save a lost soul, whether that be through conversion or holy cleansing, otherwise known as smiting.

                        Modifiers:
                        • Lightning and Fire release techniques of the user may apply blindness status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).
                        • Casting light techniques now causes ambient light sources to form around or on you. These orbs of light start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these orbs costs one rank less than the original light technique used.
                        • When additional chakra is applied to the light which radiates from your chakra network, it becomes blinding to sensors. Those with passive sensory or dojutsu which see chakra will suffer tiered jamming based on the rank of extra chakra applied; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. In addition, dojutsu users also suffer blindness tiered based on the body rank of the user; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. The same rank of chakra must be expended by the sensor or dojutsu user to avoid this penalty.
                        • Iryojutsu may be performed by one hand, and they may channel iryojutsu through established links.
                        • Miyamoto of the scholar class may know the exact location of someone they're linked to.
                        • Miyamoto may forgo one or both of their offensive activations to grant an ally that they have linked with those activations. These activations may both go to one individual or to separate ones. The person who receives this additional activation gains a 1 point increase to their stat cap for three posts for every activation they received from the user. This ability may not be stacked and may push a stat cap to a maximum of 10.
                        • The user is capable of forcibly creating a link without consent of the target without contact. When this is done the user must pay an upkeep cost of the target's body rank per post. During the time this bond is active, techniques home in on the target without losing their power for up to five posts, defending against a homing technique requires an additional activation. Alternatively, the user can connect with willing persons without contact for a D rank cost on the initial post.
                        • All sealing techniques are considered overwhelming when in collision with other techniques of the same rank.
                        • Able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature.
                        • The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu.
                        • Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        • If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        Personal Attributes:
                        ▱▰▱ Burn the Heretics! | +10 Ninjutsu slots
                        ▱▰▱ Shining Shame | Lightning and Fire release techniques of the user may apply blindness status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules). Prayer. Prayer need not be spoken, for the lord hears the hearts of its subjects.
                        ▱▰▱ Light of Abandonment l Casting light techniques now causes ambient light sources to form around or on you. These orbs of light start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these orbs costs one rank less than the original light technique used.
                        ▱▰▱ Illuminated Dishonor | When additional chakra is applied to the light which radiates from your chakra network, it becomes blinding to sensors. Those with passive sensory or dojutsu which see chakra will suffer tiered jamming based on the rank of extra chakra applied; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. In addition, dojutsu users also suffer blindness tiered based on the body rank of the user; E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. The same rank of chakra must be expended by the sensor or dojutsu user to avoid this penalty.
                        ▱▰▱ Superior Support | Miyamoto may forgo one or both of their offensive activations to grant an ally that they have linked with those activations. These activations may both go to one individual or to separate ones. The person who receives this additional activation gains a 1 point increase to their stat cap for three posts for every activation they received from the user. This ability may not be stacked and may push a stat cap to a maximum of 10.
                        ▱▰▱ No Resistance | The user is capable of forcibly creating a link without consent of the target without contact. When this is done the user must pay an upkeep cost of the target's body rank per post. During the time this bond is active, techniques home in on the target without losing their power for up to five posts, defending against a homing technique requires an additional activation. Alternatively, the user can connect with willing persons without contact for a D rank cost on the initial post.
                        ▱▰▱ 2021 Halloween PA Divine Intervention | Alishia's bloodline techniques cost [1] rank less to cast.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Veteran
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Religion || → Faithful of Zelelism
                        • Medical || → Medic

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Steel lance
                        • Master scroll
                        • Genin's scroll x10
                        • Chuunin's scroll x5



                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 23
                        • Genjutsu | 00 / 08
                        • Fuuinjutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Raiton


                        Katon


                        Miyamoto


                        Hikariton/b]


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 
PostPosted: Mon Nov 22, 2021 3:56 pm
Bloodline:

Light Release ref

▰ Altar Light [ Gandō ] | Rank E
Creates a small ball of light that glows dimly to the naked eye. It is bright enough to light an area up to six feet in diameter. In addition, the user may channel any of their hikariton techniques through the light source by applying more of their own chakra channeled through the source of light. It will move wherever the user directs it. Lasts for two of the user’s posts.

▰ Coming to Light [ Hakkaku ] | Rank E
Coats one touched object or person in a dim light, making the target more visible in poorly lit conditions. In addition, the user may channel any of their hikariton techniques through the light source, the user may channel any of their hikariton techniques through the light source by applying more of their own chakra channeled through the source of light.. Lasts for two of the target’s posts.

▰ Flicker of Light [ Kōei ] | Rank D
Causes the user to flicker once with a very bright light that will create spots in the vision of anyone who looks at them, stinging their eyes and reducing their agility by one point for two posts.

▰ Bright Wings [ Tsubasa Hikaru ] | Rank D-S+
The user creates a set of wings. These wings allow the user to fly in the air for two posts per the rank used. The rank of the technique determines the amount of wings you make. These wings can be used offensively in addition to their flight purpose via generic combat, treating them as hard light. The wings can either be physically attached or hovering inches away from your back. In addition, the user may channel any of their hikariton techniques through the light source by applying more of their own chakra channeled through the source of light. If the wings use their own chakra in order to fire off an attack, then the user does not pay an activation to use that technique, but this practice always lowers the rank of the wings by [1].

▰ Glistening Dew [ Hakuro ] | Rank C
The user presses their hand against the surface of whatever the user and the opponent are standing upon. Light chakra pulses through the area before fading. Should the opponent use a body flicker or similarly paced move during the duration, then the opponent suffers tiered 2 blindness as a consequence as the entire floor erupts into overwhelming light. This technique last on the field for six posts.

▰ Light Clone [ Hikari Bunshin ] | Rank C
The user composes a clone out of light. The clone may be of themselves or anyone they can think of, although the clone may not speak. The light surrounding and emulating from the clone can be manipulated using D-Rank chakra to change its appearance to someone else at any time once per post at no activation cost. Once the clone is destroyed it bursts into a tier [2] blinding light. The clone can last for four posts.

▰ Rain from a Cloudless Sky [ Tenkyū ] | Rank C
Thousands of senbon will appear in the sky over the user upon this technique’s completion. The user can launch these senbon toward any visible location and they will easily pierce and tear through undefended targets.

Miyamoto ref

▰ Spiritual Connection [ Mukei Enko ] | Rank E
The user makes physical contact with an established ally or willing individual, expending chakra to create a bond with that target. This bond is only broken by the target or user severing the bond with an E rank amount of chakra, although it be broken if the user runs out of chakra, becomes unconscious, or the connected party leaves the range. The user can have a maximum of two bonds at D rank body and an additional bond for every body rank after. Unless stated by a technique specifically, this bond can only be actively used within the topic.

▰ Spiritual Connection: Spider Web [ Mukei Enko: Kumonosu ] | Rank D
This technique can be used after spiritual connections are already made. This allows the user to link with their original peers as well as any ninja pets, clones, or summons the user or their constituents have brought to the battlefield (multiple shadow clones count as one, for this purpose). This technique only allows the web to last for two posts, but techniques that amplify strength based on the number of connections are powerful when this is in play.

▰ Spiritual Sight [ Mukei Joukei ] | Rank E
A passive ability that requires no chakra cost to use. While bonded to another player, each person connected is able to see the world from each bonded person's perspective. If one connected member has a dojutsu active, all connected persons have the ability to see from all perspectives with that dojutsu's prowess. Additionally, each person is able to see an illusory crimson thread that ties them to other members of the connection, allowing them to always track them.

▰ Sharing Pain [ Bunpai Itami ] | Rank C
This technique allows the Miyamoto to disperse pain they receive along the link at the same instance an attack is wrought out on them. This is a supplemental activation but allows each person linked to experience one rank below the original attack worth of pain. This can break genjutsu the linked people are under if the genjutsu can be broke through pain. This can also be used on enemies to discourage them from attacking directly. Any status effects or poisons are only brought on the Miyamoto, though due to the nature of this technique, it functions at one tier lesser at a minimum of one.

▰ Wound Passing [ Kizu Tsuukou ] | Rank C
The user forms a hand sign, lessening the effects of all statuses currently active upon them by one rank. Doing so costs only this activation but the resource cost must be paid per status removed. The user then targets any individual or several person with the status tier they removed from themselves and apply them to those they have bonded with.

▰ Soul Release: Brute Strength [ Konton: Wanryoku ] | Rank C
The user forms a hand sign, targeting one of those it has bonded with. That target's taijutsu, bukijutsu and basic combat strikes now treat armors as one tier lower, double knock-back effects, and treats their techniques as overwhelming during collisions.

▰ Soul Release: Earth's Endurance [ Konton: Chikyuu no Gaman ] | Rank C-S+
The user forms a hand sign, empowering all persons they are connected with, treating their flesh as medium armor during collisions for three posts and causing them to regenerate stamina at the user's body rank per post when used at C rank. Each additional rank regenerates stamina an additional post at the same value. Each person effected by this technique draws chakra from the user equal to two ranks below it's activation cost.

▰ Soul Release: Water's Edge [ Konton: Mizube ] | Rank C-S+
The user forms a hand sign, empowering all persons they are connected with, granting them a 1 point increase to agility at C rank and 2 point increase when used at higher ranks. Additionally, the target(s) gain an additional use of their shushin techniques per rank of this technique, starting at one use at C Rank. Each person effected by this technique draws chakra from the user equal to two ranks below it's activation cost.  

BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:02 pm
Ninjutsu

Fuuinjutsu

▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
Using this technique, a wide variety of objects and even living things can be stored within scrolls, to be released when the scroll is opened or under a specific condition. Sealing an item into a scroll, does not require the user to be physically touching the item in question. A general vacuum at the site of the fuuin will attempt to pull matter into itself if left open. They do not take up limit slots on the profile. Fūnyū is an integral part of all the fuuin augments that are gained from other jutsu, meaning that the official description is simply a look ahead. This technique cannot be performed in battle. This technique can be used at up to two ranks of the user's body rank. The use of this technique at any rank only cost an E-ranked amount.

▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu, Fūnyū no Jutsu, et cetera ( 1 item type per seal usage ). This technique is a standard ninjutsu which allows a shinobi to summon an assortment of items that have been stored in special seals, using fūinjutsu. Scrolls are the most commonly chosen for item storage. When needed, the owner activates the seals releasing their stored items or weapons of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Further ranks require further, and separate, training. Weapons are the most commonly sealed objects. The act of unsealing does not cost an activation, and remains only five chakra, regardless of the quantity of items unsealed.

▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
Allows for a sealer and a designated ally to summon one other ally not in topic. The sealer creates an E-ranked seal which is given to the summoner target. The sealer then forms handseal with the ally in order to bring their summoned ally to their location. The cost of this technique is equal to the rank of the ally summoned, divided by the two castors.

▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
A seal in the shape of a small clock face, the hands will depict the timer's countdown/up. Once set upon another Fuuinjutsu, it fades away from view, & only sensory techniques will be able to pick it up if specifically looked for. After the requisite handsigns are performed, the seal will flow from the hands to any Fuuinjutsu being touched. At the time of application the user is able to delay the activation of the touched fuuin or extend it's duration by putting in an E rank of chakra for each post desired up to three [3]. This technique cannot stack can only be applied to one fuuinjutsu at a time. For a practical rundown, this technique's activation and cost is paid with the initial release of the fuuinjutsu it is used in conjunction with. This technique either then extends that fuuin by three post, or has the technique then be fired off three post later, costing no activation upon when it is used.

▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
The user creates a seal on a seal onto an item of their choice. The user may then call the item back to them as it will re-appear in their dominant hand within a puff of smoke. This technique can be used in battle and cost an activation to make. To use the seal to call back the item does not cost an activation. Cannot be used on anything living, or anything the user cannot physically lift.

▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
The user forms a handseal which activates an explosive tag. The explosive tag must be labeled on the user's inventory in order to use this technique. The explosion released from the tag causes a force of five feet per rank. This technique may be used up to S+ ranked. The manner of detonation is determined by the user. For example, the user may detonate one tag with a D-ranked explosion, or they may activate two E-ranked explosive tags for the same cost and amount of activations. After a C-ranked amount of chakra is applied to an explosive tag, the explosive force provides tier one burning to anyone within a five feet radius of the explosion. Through B-A the explosion applies a tier two burning to anyone within five feet of the explosion, and tier one burning to anyone within ten feet. From S-S+ for a single explosion causes tier three burning to anyone within five feet, tier two within ten feet, and tier one within twenty feet.

▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
Allows for the korabo, or the dual activation, of two activated seals. The seals may be used as two separate attacks where only one requires an activation, or allows the user to unseal their seal and combine the two attacks together into one korabo strike. Standard korabo rules apply. The rank eligible for this technique is defined by the rank of korabo the user has.

▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal
The user summons forth from a scroll a single gate filled with a door. This gate can withstand a strike of anything equal rank and below. Gate and door can be constructed with any material the user desires, so long as it's solid and offers no offensive properties.

▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly via blood. Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractor’s death as long as the contract itself remains intact. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. Each summoned animal has a defined rank, and that rank's cost is used when summoning the creature. It should be noted that anyone can summon a contracted animal as long as they have the blood from someone who has made a contract, the seal of the summoned creature, along with a source of sufficient chakra that the summon will accept. A creature is capable of determining who is attempting to summon it from the chakra used.

▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
The user gifts someone with a scroll equal in rank to the ally. The ally must keep this scroll on their person at all times. Upon performing the summoning jutsu in the same manner as the summoning technique, the user may summon forth the ally which has the scroll. Technique's cost is equal to the body rank of the individual being summoned.

▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
By drawing this Fuuin, the users uses chakra to seal an ‘element.’ This can be fire from a fireplace or forge, fire from a character with that element chakra, or fire from a Katon [ Fire ] Ninjutsu. The sealed element cannot be the elemental release of a kekkei genkai. Once sealed, that element becomes a non-depletable source from the user's supplies.The amount of an element which can be sealed is determined by the quality of the scroll. Out of combat the user may use only five chakra to seal the maximum amount of an element into a scroll from a non-combat source. In combat the seal made must be equal to the elemental ninjutsu being sealed.

▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
This technique requires four activations, spread across any number of posts the ninja chooses. Activations may be given by summons or clones. The barrier is thirty-six layers thick and prevents those outside of it from sensing anything inside it. The user of this technique can only maintain the layers; one layer may be repaired every post by expending an activation. An E Rank attack will break one barrier. D Rank will break two, C Rank four, B Rank six, A Rank eight, and S Rank for ten. After the initial C-ranked cost, the chakra upkeep is only D-ranked.

▰ Disabling Touch | Rank X
Touching a seal and utilizing the same amount of chakra within the technique will disable it. This is typically used on physical seals at the rank of the technique, but may also be utilized on seals that store chakra on a ninja's body if the user pays a cost equal to the chakra stored as well as the rank of the technique itself. With few exceptions, seals are usually disabled until reactivated by the original scholar by repaying the seal cost.

Maruton ref

Learned:
• Kai | Rank X |
The user forms a hand sign, flooding their chakra network with a sudden burst of chakra that negates any foreign chakra affecting the user. This is commonly used to release genjutsu but has other purposes. Requires expending chakra in equal rank and potency to the technique being broken. Flooding the brain with chakra completely dispells the hallucinations from enchantment, instance, and chain category genjutsu immediately. The chakra in the brain also mentally focuses the user and reveals the images of illusory category genjutsu as obviously fake but does not completely dispell them because they are outside of the brain but the user is still released from the illusory technique's effects. Multiple genjutsu can be released at once using Kai as long as the appropriate amount of chakra is applied but genjutsu can also be selectively released.

• Henge no Jutsu | Rank E |
The user forms a hand sign, changing their physical appearance in the blink of an eye. Using this technique the user is able to transform into smaller objects or persons up to their own relative size. This allows the user to guise themselves in plain sight or masquerade as another person entirely. Alternatively, the user may cast this on inanimate objects within eyesight. This technique remains active for three posts before it must be repaid.

• Bunshin no Jutsu | Rank E |
The user forms a hand sign, creating an intangible clone of themselves. These clones are not capable of following commands further than the direction to move from one place to another. Furthermore, they are incapable of affecting physical objects or the world around them. The user can create a single at E Rank body and an additional one for each body rank following for no additional cost. Clones created in this manner remain visible until stricken or until the user's third post.

• Substitution Technique | Rank E |
When in danger the Shinobi will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the Shinobi to quickly flee and hide while the object takes the brunt of their opponents attack. The substitution technique can only be performed four [4] times per battle and you must be near an object at least roughly the same size as your character's torso, capping out at your character's full-length size. Other roleplayers' characters (unless willing) cannot be used as a substitute. Spawning random, faceless characters to use as substitutes is not permitted. All clones, with the exception of the standard clone, may be used in substitution.

▰ Shadowing Stealth Technique [ Bikou Ninjutsu ] | Rank E
The user coats their body in chakra while pursuing someone covertly. The chakra surrounding their body causes anyone who looks directly at them to find their eyes wandering elsewhere. Due to its low cost in chakra, this seldom arouses suspicion to those feeling the prying eyes of the user. This technique must be repaid every three posts.

▰ Magic Cloak of Invisibility Technique [ Kakuremino no Jutsu ] | Rank E
The user takes a piece of cloth or material large enough to cover their entire body. Channeling chakra into this item allows it to relay a visual display of whatever would be naturally seen if the cloth and the user hiding beneath it were not present. This allows the user to hide, although it is easily seen though by the user's physical movements beneath the cloth. This technique remains active for three posts before needing to be repaid.

▰ Mechanical Eight Trigrams Formation [ Karakuri Hakke no Jin ] | Rank E
The user, having begun their journey in the crafting of mechanical and technological advances applies their knowledge to the defenses of the village. By planning and utilizing blueprints to construct a wall system that rises from the ground to defend a topic or village. In order to activate this defense system, a person must have access to this technique and utilize it with the switch of a lever or button which can be made remotely and carried on a person. It is common for villages to have an alarm of drums or other loud noise to que those who have access to this technique to raise the defenses. This technique requires the user have the title of [ Veteran Technology Crafter ] in order to utilize this technique. These walls measure five feet in height per crafting title in technology, starting with veteran. In addition, these walls are able to defend against attacks equal to the body rank of the person activating the technique. Creating the walls require five posts

▰ Escaping Skill [ Nawanuke no Jutsu ] | E Rank
Allows the user to escape from being tied up, or otherwise trapped, as long as doing so is possible without requiring significant altering of the human body to escape and as long as movement is still possible. Using chakra, ropes and other ties can be nudged in ways to loosen them and allow the user's escape.

▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
The user forms a handsign, projecting chakra outward to pass through barriers composed of chakra of its own rank/potency and lower, destroying the chakra barrier. If the user has an ally to perform this with the cost may be paid between the two, but the ally does not require an activation to use this technique. Opponent's who have their barriers broken in this manner cannot reform barrier techniques for one post per rank of this technique.

▰ Feigning Sleep Technique [ Tanukineiri no Jutsu ] | Rank E
Allows for the user or willing shinobi to be put instantly to sleep, thus gaining any regeneration benefits associated with sleep. A firm shake is enough to wake them, or they will wake up naturally after a full sleep cycle, totaling in three posts.

• Art of Walking on Water | D Rank |
Allows the user to stand upon water as though it were a solid surface. When standing upon water that is unaffected by chakra the user must pay an E rank cost per post. When standing upon affected waters, the user must pay chakra the same rank and potency as the technique that is affecting the water. This technique requires no activation after it's inital post, only it's upkeep cost.

• Art of Walking on Walls | D Rank |.
The user can utilize the technique to effectively anchor themselves to a surface to prevent losing footing and falling, even at completely opposite angles. Using this trees and other surfaces not effected by chakra requires an E rank cost. When standing upon surfaces manipulated by chakra, the user must pay the same rank and potency in chakra to stand upon that surface.

Sensory

▰ Signal Fire [ Noroshi ] | Rank E
After imbuing a small item (such as a pebble) with Chakra, the user will be able to discern its relative distance for up to three [3] posts. The object infused can be seen via other sensory techniques, assuming it is in range of the used technique. After three [3] posts, the original cost may be paid again to keep the technique going for another three [3] posts. Likewise, an amount equal to the original cost may be removed from the chakra pool to keep the signal active permanently, or until deactivated by the user.

▰ Echo [ Yamabiko ] | Rank E
Activation of this Jutsu lets the user locate the relative location of anything in the vicinity by listening to the echoes of a sharp sound, such as blades clashing, a rock skipping, etc. The technique is activated by some form of sound caused by the user. Louder sounds travel farther. It effectively works like echolocation, giving the user a display of the path in which the sound travels for one [1] full post. The visual can be maintained at an upkeep of the original cost per post, as well as a constant sound, such as music. Only the user can see the visual path.

▰ Animal Party [ Dōbutsu tō ] | Rank E
This technique is utilized when a tamer animal or summon is on the field. It grants the user information about the animal's name and species. It grants the user the ability to understand the animal's language for three posts.

▰ Hunting Dog [ Ryouken ] | Rank D
After inscribing a personal rune on something, the user can track the affected object over great distances so long as the rune remains. Each activation gives the user a general direction in which to travel, becoming less useful the farther away the rune is. Being in the same thread will point directly toward the rune, ignoring any obstacles such as walls; being in the same subforum points toward the general location; being in an adjacent subforum (such as in the lands surrounding a Village, or the Village Crossroads) gives the user a vague sense of where to go; and beyond that it points you in which cardinal direction to go. While the rune is permanent, the technique can be maintained by dedicating ten [10] chakra of their pool to keeping it active.

▰ Origins [ Kigen ] | Rank D
This technique is utilized when a summon is on the battlefield. This technique grants the user information about the summon's name, resource pools, abilities, original home, and the same for the other summonable creatures of the contract. It also grants the user the name of the contract holder, but not their location.

▰ Whispering Walls [ Mitsugo Heki ] | Rank C
By touching the walls of a building, they will passively collect information for the user. Every time someone or something comes in contact with the walls, this technique will alert the user regardless of distance or time that has passed. However, the information gathered will be limited to 'weapon contact' or 'human contact' or 'other contact'.

▰ Preparedness [ Kakugo ] | Rank C
This technique requires the user to have witnessed the opponent use taijutsu, bukijutsu, or basic combat. Once seen, the user is able to form a hand seal that allows the user to get attuned with the opponent. When the opponent attacks next, the user is able to react as if they had the same stats as the opponent. This technique can only be used every three posts.

▰ Internal Mechanism [ Naibu mekanizumu ] | Rank C
This jutsu allows the sensor to sense the mechanisms within the puppet. It determines regular mechanisms as well as chakra-based mechanisms. This jutsu may not determine seals within the puppet if any happen to be there. This jutsu reveals the strength of each mechanism.

▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C
This technique exudes a fifty foot sphere of sensory around the user. Any strong emotions are detected immediately. This is especially useful during interrogations or diplomatic meetings. This jutsu can sense lies. It lasts for four posts per cast.

Raiton ref

▰ Telegram Flash [ Denpō Sekka ] | Rank E
The user and any allied shinobi they have trained in Korabo with and alternatively shadow clones will form a hand sign, linking themselves as the user slams their hand unto the earth. A bolt of lighting shoots between each of the allied shinobi as they each donate an E Rank amount of chakra before this technique is directed toward a target. For each participating shinobi, the lightning bolt gains a rank in power during collisions and is equal to half it's rank when impacting a target directly.

▰ Flickering Light [ Touei no Jutsu ] | Rank E
The user manipulates their chakra within their body to cause their body to glow brightly, illuminating a ten foot area and causing tier one blindness to those looking directly at the user. This technique may be sustained for three posts.

▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
Forming the required hand signs, the user forms a clone of themselves composed of lightning chakra. This clone remains active up to three posts and is destroyed by technique of it's rank and potency or higher. Upon destruction, the clone releases a bolt of lighting that targets the person who destroyed it, reaching ten feet maximally. This causes tier one paralysis on the point of contact's limb.

▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
The user channels their chakra to a single hands fingertips, creating thin strings of lightning that are nearly impossible to see with normal eyes. These strings can be used to latch to objects and detect movement of those passing through them and grasp objects.

▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
This is a passive technique that is the first in two steps to protect the user from damaging themselves with their very own techniques. Those practicing Raiton must learn this technique or take E Ranked shock damage when utilizing raiton techniques.


▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
The user creates up to five sparks of light surrounding their body that can be launched up to ten feet from their mid-air position. These sparks each transform into a standard sized Senbon. For each additional body rank of the user beyond D Rank, five additional needles may be summoned. Each needle requires an E Rank amount of resources to defend.

Katon ref

▰ Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
The user forms a single two handed seal, forming a two golf sized fire ball per rank of the technique. Before launching, these fireballs form a circular pattern before the user and are launched and manipulated by somatic gestures within a ten foot radius around the user per rank. Upon impact, these fireballs inflict tier one burns on a target. For each successful contact made with a fireball, the target's burned status increases one tier. This technique requires an upkeep post of five chakra per fireball active.

▰ Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
This is a passive Jutsu that is the first in two steps to protect the user from damaging themselves with their very own techniques. Those practicing Katon must learn this technique or take E Ranked fire damage when utilizing katon techniques.

▰ Cinder Technique [ Tanebi no Jutsu ] | Rank E
This technique allows a person to snap their fingers and ignite a spark anywhere they so wish within ten feet of themselves. This can ignite flammable substances and spark explosive tags when contact is made.

▰ Veil Technique [ Fukumen no Jutsu ] | Rank E
The user claps their hands together, creating a white hot flash of fire chakra as they open their palms towards their target. Opponents who are looking at the user suffer tier one blindness during their first activation spent their following post.

▰ Flare Technique[ Shoumeidan no Jutsu ] | Rank E
The user molds chakra in their lungs, exhaling a burst of flame that extends up to ten feet forward and vanishes almost instantly and does not continuously burn targets. The area effected suffers tier one burn on the point of contact.  
PostPosted: Mon Nov 22, 2021 4:10 pm
Genjutsu ref

Illusory

E-Rank Techniques


▰ Cloud Cover Technique [ Kumo Monokage no Jutsu ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Phantasm
▰Status Effect: None
▰Description: This Jutsu involves the simple creation of a small illusionary cloud, about 1 foot in diameter, that has to stay on the ground. Its true purpose is to conceal something that might be hidden in a particular spot, such as a sharp rock, or a small hole.

▰ Mark of the Unfamiliar [ Etainoshirenai no Fugou ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: Until deactivated by touch.
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Hologram
▰Status Effect: None
▰Description: Another fundamental Jutsu, this one changes a person’s writing, mark, or even an inscription to that of another. By doing this, simple directions can be misread or pathways can be changed. It is all up to the discretion of the person reading the sign, though, since merely touching the word or mark in question can easily break the spell.

▰ Scent of the Peculiar [ Dokuji no Kaori ]
▰Rank: E
▰Primary Sense: Scent
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Scent Phantasm
▰Status Effect: Mental Stress
▰Description: This Jutsu makes use of the sense of smell. It has been known for ages past that there are certain scents that excite different emotions. Scents in the area can make something as simple as dust smell endearing, or make crushed leaves give off a toxic aroma. By this, both traps and warnings can be made of simple objects, not to mention the handy note of covering up one's tracks. Overwhelmingly unpleasant scents have the ability to cause mental stress.

▰ Shadow Glare [ Nirami no Kage ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Visual phantasm
▰Status Effect: None
▰Description: Manipulating what a shadow looks like is no large feat for most shinobi. But at this most basic level, they are only able to increase the depth by which a person might perceive a shadow. For example, a shadow can either be lengthened or shortened, giving off the impression that a person is closer or further. When used in large expanses, with abundant shade, this jutsu can prove quite effective.

▰ Chameleon Skin [ Hada no Kamereon ]
▰Rank: E
▰Primary Sense: Sight
▰Addtional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: Forming chakra in the area around them, the user creates a basic Genjutsu with the purpose of helping blend their body in with whatever surroundings are available. The illusion is not perfect however and higher ranked Shinobi are far more adept in seeing through the genjutsu. The illusionist will be invisible to shinobi of C-Rank body and below but will be easily found by shinobi of B-Rank body and above. This genjutsu is a favorite among academy pranksters.

▰ Comfort Song [ Kaiteki Uta ]
▰Rank: X
▰Primary Sense: Sound
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Sound
▰Status Effect: None
▰Source: Requires a musical instrument.
▰Description: By playing an instrument, a calming aura fills the space and calms the emotions of all within except the user. This song does not differentiate between friend and foe. This technique will lower mental stress by one level if the rank of this technique matches the rank of the technique inflicting the stress.

▰ Scary Face Technique [ Kowaikao no Jutsu ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Viewing of the face.
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: The user covers their face by some means for a few moments, and when they reveal themselves their face turns into a grotesque being.

▰ Psychedelic [ Saikederikku ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: Mental Stress
▰Description: The colors of the world around the opponent appear to change randomly. Patterns and pallet are decided by the user at the time of casting. The constantly changing colors can be mildly distracting and stressful.

▰ Foul Taste [ Kitanai Aji ]
▰Rank: E
▰Primary Sense: Taste
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Inhaling
▰Source: Taste Phantasm
▰Status Effect: Mental Stress
▰Description: A smoke is created over the area that when inhaled causes a gross taste stimulation of the tongue. This disgusting sensation is highly distracting and will be acutely stressful for the mind. This technique is simply tongue stimulation and is limited without the use of the scent sense.

▰ Spooky Ghost [ Bukimina Yūrei ]
▰Rank: E
▰Primary Sense: Chakra
▰Additional Senses: None
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Sight
▰Source: Visual Phantasm
▰Status Effect: Insanity
▰Description: An image of a ghost is manifested and upon looking at the ghost the target feels a skin-crawling and goose bump inducing fear. This visual disturbance can cause a minor sense of madness.

D-Rank Techniques


C-Rank Techniques


Enchantment

E-Rank Techniques


▰ Sounding the Unfamiliar [ Etainoshirenai no Oto ]
▰Rank: E
▰Primary Sense: Sound
▰Additional Senses: Sight
▰Base Duration: 4 Posts
▰Upkeep: 5 Chakra
▰Trigger: Sound
▰Source: Audio Phantasm
▰Status Effect: None
▰Description: This technique causes the target to believe they are in a dark, poorly illuminated setting. Within this setting the user manipulates their voice to replicate natural animal sounds one would hear in a wooded area such as animal cries.

▰ Thunder Voice Technique [ Hekireki Koe no Jutsu ]
▰Rank: E
▰Primary Sense: Sound
▰Additional Senses: Touch
▰Base Duration: 2 Posts
▰Upkeep: 5 chakra
▰Trigger: Voice
▰Source: Audio Phantasm
▰Status Effect: Mental Stress
▰Description: Acknowledgement of the user's voice triggers this technique. The user's voice is amplified to deafening levels, causing even what sounds like a whisper to those unaffected to make the target believe the ground quakes with their words.

▰ Discharge Technique [ Hibanahouden no Jutsu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses:
▰Base Duration: 3 Posts
▰Upkeep: 5 Chakra
▰Trigger: Touch
▰Source: Touch
▰Status Effect:
▰Description: The target feels as though the air is electrically charged. Upon physical contact with any surface the target feels a sharp jolt of electrical shock. The technique is not necessarily painful, but is distracting to the target, keeping their minds from being focused.

▰ Poison Ivy Technique [ Tsutaurushi no Jutsu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: Sight
▰Base Duration: 2 Posts
▰Upkeep: 5 Chakra
▰Trigger: Touch
▰Source: Touch
▰Status Effect: Insanity
▰Description: A technique triggered by the target brushing exposed skin upon another object. The spot where physical contact was made begins to itch and appears to the target as though the target has gotten a severe case of poison ivy or poison oak. The target has a strong desire to scratch at their skin, unable to remove the itchy sensation.

▰ Static [ Kuuden ]
▰Rank: E
▰Primary Sense: Sound
▰Additional Senses:
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Sound
▰Source: Sound
▰Status Effect: Mental Stress
▰Description: The user activates the genjutsu's effect by using a specific sound's acknowledgement to trigger the victim into hearing a static type interference that prevents the target from hearing those outside a five foot radius from communicating clearly with them.

▰ Depth Distortion [ Okuyuki Katawa ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses:
▰Base Duration: 2 Post
▰Upkeep: 5 Chakra
▰Trigger: Eye Contact
▰Source: Vision
▰Status Effect: Mental Stress
▰Description: The target's sense of depth perception becomes affected in such a way they are unable to judge the distance between themselves and any other physical object. This is especially dangerous when interacting with techniques and hindering when using techniques with specific ranges.

▰ All Directions [ Shihouhapou ]
▰Rank: E
▰Primary Sense: Sound
▰Additional Senses:
▰Base Duration: 3 Posts
▰Upkeep: 5 Chakra
▰Trigger: Voice
▰Source: Sound
▰Status Effect:
▰Description: Upon hearing the user's voice, the target begins to hear varying parts of their speech coming from various locations surrounding them or whole sentences from other locations should the user choose. This technique causes the target to believe the user has surrounded them and distorts the target's perception of the user's location if not visible to the target during the genjutsu.

▰ Closed Sight [ Shimaru Shikaku ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses:
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Sight
▰Source: Sight
▰Status Effect: Mental Stress
▰Description: This technique is triggered once the target sets sights on the user's body. Once acknowledged, the target's peripheral vision is blacked out, only allowing the target to see what their eyes are directly focused upon.

▰ Tree Leaf-Style Willow [ Konoha-Ryū Yanagi ]
▰Rank: E
▰Primary Sense: Vision
▰Additional Senses:
▰Base Duration: 2
▰Upkeep: 5 chakra
▰Trigger: Vision
▰Source: Phantasm
▰Status Effect: Mental Stress
▰Description: The target is caught in this genjutsu after seeing the physical action of the user moving their arm(s). Upon activation, this genjutsu causes the target to hallucinate the user as having several waving arms, making it difficult for the enemy to focus on the user's true arm movements.

▰ Demonic Illusion: Descending Hell Technique [ _Jigoku Kōka no Jutsu ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: Touch
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Sight
▰Source: Phantasm
▰Status Effect: Mental Stress
▰Description: The user forms a hand sign that is must be seen by the target. Upon acknowledgement of the hand sign, the target views a massive fireball that darkens the sky as it descends upon the area, causing the target to feel the ambient heat that is partnered with such an intense flame.Unable to prevent the fireball's destruction, the target believes themselves consumed in flames and often flee to safety.

▰ Mist Technique [ Kiri no Jutsu ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses:
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Sight
▰Source: Phantasm
▰Status Effect:
▰Description: When the target loses sight of the user, this technique is triggered. The target hallucinates the user charging towards the enemy, then leaping towards them with a weapon drawn. Just before making physical contact, the hallucination disperses into a plume of smoke, mist, flower petals or some other distracting particles.

▰ Hunger Technique [ Kiga no Jutsu ]
▰Rank: E
▰Primary Sense: Taste
▰Additional Senses:
▰Base Duration: 2
▰Upkeep: 5 chakra
▰Trigger: Scent
▰Source: Taste
▰Status Effect: Mental Stress
▰Description: The user creates a strong delicious aroma of the target's favorite food. Upon smelling the scent, the target is overwhelmed with an insatiable appetite and feels as though they're starving. If left unbroken, this technique causes the target to become lethargic by the second post, reducing their desire to do anything but lay about.

▰ Thirst Technique [ Nodono Kawaki no Jutsu ]
▰Rank: E
▰Primary Sense: Taste
▰Additional Senses: Touch | Sound
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Humidity
▰Source: Humidity
▰Status Effect:
▰Description: The user creates a humid atmosphere with their chakra around the target. Upon acknowledgement of the humidity, the target becomes overwhelmed with a sense of thirst, causing them to be consumed with the search of water. While active, this genjutsu causes the target's lips to feel chapped and their throat to be hoarse.

D-Rank Techniques


C-Rank Techniques


Instance

E-Rank Techniques


▰ Thunder Trap Seal [ Raimei Wana Fuu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: Sound
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Trap
▰Source: Trap
▰Status Effect: None
▰Description: A basic Genjutsu in the sense that what it does is very simple, however it is an illusion that is set up for the target, but also an illusion that the user himself notices. Flashing a series of signs the user "primes" an area or object with a conditional Genjutsu. Whenever someone crosses the said area or tampers with said object loud thunder is sounded and can be heard well from everywhere. While partially unsettling for most people who were just walking around or touching something the Genjutsu does nothing more then alert the setter of this Genjutsu that someone set off one of his signals. This jutsu affects all living beings in the area. This jutsu is stackable with more instance genjutsus. Other Instance Genjutsu may be primed, to a maximum of one [1] additional Instance per rank of the Genjutsu user.

▰ Trickster’s Sand Storm [ Suna Arashi no Odokemono ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: Touch
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal or Other
▰Source: Visual Phantasm
▰Status Effect: Blindness
▰Description: This Jutsu causes the opponent to believe that a sandstorm is kicking up, blinding his vision, irritating his eyes, getting into his nose and mouth. Simply rubbing their eyes will usually end the Genjutsu, though it is still quite useful if one can take use of the temporary blindness the target may suffer.

▰ Through the Unfamiliar [ Etainoshirenai no Tsuujite ]
▰Rank: E
▰Primary Sense: Chakra
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal
▰Source: Memory Manipulation
▰Status Effect: None
▰Description: Strange in its uses, this Genjutsu is fairly harmless. What it does is it makes any opponent who falls into its area of effect imagine that they have just undergone a certain sense of déjà vu. That is to say, they begin to question whether they are following the right path or direction since the one in front of them seems too familiar to be the right way. Area of effect includes all within ten [10] yards per rank.

▰ Mud Slip Technique [ Doro Shissaku no Jutsu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: Sight
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Trap
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: A Genjutsu in which the victim feels slippery “mud” right beneath his or her feet, causing them to slip and fall. Can only be placed within an environment as a seal, and activates when anyone nears it.

▰ Annoying Dust Technique [ Okkuu Chiri no Jutsu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: This simple Genjutsu makes a person feel as if there was a speck of dust in their eye, irritating it. Although not damaging, it can cause the victim to lose concentration and also make them continually rub their eyes in an attempt to get the nonexistent dust speck out.

▰ Rock Technique [ Iwa no Jutsu ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: A simple Genjutsu that makes the victim see a very sharp rock protruding out of the ground, causing the victim to trip over the “rock” and fall in avoidance. This effect requires a set location, and triggers by someone stepping on it. The next step taken will have the rock.

▰ Touch of the Unfamiliar [ Etainoshirenai no Tacchi ]
▰Rank: E
▰Primary Sense: Touch
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Enchanted Object
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: This Jutsu, by its name alone, obviously takes into account a person’s sense of touch. Much unlike the rest of these Jutsu, this one is activated once a person touches a particular object that the user has placed the seal upon. It can be as obvious as a Kunai being sent at an opponent from any distance, or even the leaves of a tree. In short, what it does is it makes the user question whether or not the particular item existed or not. So if a person were to be stabbed with a Kunai, they would seem to not feel the pain of the Kunai, but would realize it much later since the effect of the Jutsu is quite short. In the example of leaves, a person could pass through a veil of leaves and only have their other four senses to rely on as to whether or not those leaves even truly existed, causing a very distinct sense of confusion. Applies only to the object that is sealed, & sets off when anyone touches it.

▰ Sound Technique [ Onkyou no Jutsu ]
▰Rank: E
▰Primary Sense: Sound
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Sound
▰Source: Audial Phantasm
▰Status Effect: None
▰Description: A distraction Genjutsu that causes the target to hear random sounds of the user's discretion. Can be instanced. This jutsu is stackable with more instance genjutsus.

D-Rank Techniques


C-Rank Techniques


Chain

E-Rank Techniques


▰ Shadow Sign [ Kage no Sain ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal
▰Source: Sensory Phantasm
▰Status Effect: None
▰Description: This technique is chained during the casting of an initial genjutsu. This technique hides the handseals of the initial genjutsu it is chained to. The opponent only sees the one handseal which is required for this technique.

D-Rank Techniques


C-Rank Techniques
 

BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:11 pm
Taijutsu:

 
PostPosted: Mon Nov 22, 2021 4:12 pm
Bukijutsu:

 

BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:16 pm
Custom Jutsus

Base 0/8

Inventory

Weapons

Body

Arms

Legs

Consumables

Crafting  
PostPosted: Mon Nov 22, 2021 4:17 pm
Class Growth

Scholar

▰▰▰ D-Rank
▰Base Resource Pools:
▱▰▱200 chakra.
▱▰▱100 stamina.
▰Base Jutsu Limits:
▱▰▱+10 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.
▱▰▱+1 Taijutsu styles.
▱▰▱OR
▱▰▱+1 Bukijutsu style.

▰▰▰ C-Rank
▰Resource Pool Increases:
▱▰▱+30 chakra.
▱▰▱+25 stamina.
▰Jutsu Limit Increases:
▱▰▱+10 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.
▱▰▱+1 Taijutsu styles.
▱▰▱OR
▱▰▱+1 Bukijutsu style.

▰▰▰ B-Rank
▰Resource Pool Increases:
▱▰▱+30 chakra.
▱▰▱+25 stamina.
▰Jutsu Limit Increases:
▱▰▱+10 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.
▱▰▱+1 Taijutsu styles.
▱▰▱OR
▱▰▱+1 Bukijutsu style.

▰▰▰ A-Rank
▰Resource Pool Increases:
▱▰▱+40 chakra.
▱▰▱+25 stamina.
▰Jutsu Limit Increases:
▱▰▱+10 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.

▰▰▰ S-Rank
▰Resource Pool Increases:
▱▰▱+50 chakra.
▱▰▱+25 stamina.
▰Jutsu Limit Increases:
▱▰▱+5 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.

▰▰▰ S+ Rank
▰Resource Pool Increases:
▱▰▱+50 chakra.
▱▰▱+25 stamina.
▰Jutsu Limit Increases:
▱▰▱+5 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.

Bloodline

▰▰▰ D-Rank
▰Base Resource Pools:
▱▰▱150 chakra.
▱▰▱150 stamina.
▰Base Jutsu Limits:
▱▰▱3 Ninjutsu slots.
▱▰▱3 Genjutsu slots.
▱▰▱1 Taijutsu style.
▱▰▱OR
▱▰▱1 Bukijutsu style.

▰▰▰ C-Rank
▰Resource Pool Increases:
▱▰▱+30 chakra.
▱▰▱+30 stamina.
▰Jutsu Limit Increases:
▱▰▱+3 Ninjutsu slots.
▱▰▱+3 Genjutsu slots.
▱▰▱+1 Taijutsu style.
▱▰▱OR
▱▰▱+1 Bukijutsu style.

▰▰▰ B-Rank
▰Resource Pool Increases:
▱▰▱+30 chakra.
▱▰▱+30 stamina.
▰Jutsu Limit Increases:
▱▰▱+3 Ninjutsu slots.
▱▰▱+3 Genjutsu slots.
▱▰▱+1 Taijutsu style.
▱▰▱OR
▱▰▱+1 Bukijutsu style.

▰▰▰ A-Rank
▰Resource Pool Increases:
▱▰▱+30 chakra.
▱▰▱+30 stamina.
▰Jutsu Limit Increases:
▱▰▱+5 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.

▰▰▰ S-Rank
▰Resource Pool Increases:
▱▰▱+50 chakra.
▱▰▱+50 stamina.
▰Jutsu Limit Increases:
▱▰▱+5 Ninjutsu slots.
▱▰▱+5 Genjutsu slots.

▰▰▰ S+ Rank
▰Resource Pool Increases:
▱▰▱+50 chakra.
▱▰▱+50 stamina.
▰Jutsu Limit Increases:
▱▰▱+6 Ninjutsu slots.
▱▰▱+6 Genjutsu slots.  

BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:18 pm
Mission Log

Shinobi Missions


Narrative Missions


Crafting Missions


Career Missions
 
PostPosted: Mon Nov 22, 2021 4:19 pm
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BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:20 pm
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PostPosted: Mon Nov 22, 2021 4:21 pm
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BlackJack1995


BlackJack1995

PostPosted: Mon Nov 22, 2021 4:22 pm
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PostPosted: Mon Nov 22, 2021 4:23 pm
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BlackJack1995

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