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Kaia Gaia Uzumaki | Buddhist Master | S+Rank Goto Page: 1 2 [>] [»|]

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Bodhisattva Empress

PostPosted: Sun Feb 02, 2020 5:04 am
Theme: Coal Chamber: Row Boat
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                        ▰ PERSONAL DATA

                        Full Name: Kaia-Gaia Uzumaki T H E _ R E A P E R
                        Nickname: S c a r l e t t e Q u e e n ! ! !" / S C P : 3 8 1 2
                        Age: Teen
                        Birthdate: VIII - IXth
                        Sex: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+-Ranked | Genin

                        Hair Color: Alternates between red and black.
                        Eye Color: Emerald w/halos; changes at will.
                        Height: 5ft + 9inches
                        Weight: 124.925pounds
                      • Head: 10.25LBS
                      • Torso: 56.25LBS [ Toned/F-Cup ]
                      • Entire Arm: 6.2125LBS [ Toned ]
                      • Entire Leg: 23LBS [ Lengthy/shapely ]

                        Bloodline:
                      • Uzumaki
                        The Uzumaki clan (うずまき一族, Uzumaki Ichizoku) was a prominent clan in Uzushiogakure. They were distant blood relatives of the Senju clan and as such, both were on good terms; an alliance that extended onto their hidden villages — Konohagakure and Uzushiogakure. The shinobi of Konoha integrated Uzushiogakure's symbol onto their uniforms and flak jackets as well as on the shoulders of their uniforms as a sign of friendship and goodwill between the two villages, and continue to do so to this day, in memory of their friendship even years after Uzushiogakure's destruction.

                        Originating from the Senju clan, the Uzumaki distinguished themselves from their predecessors by becoming very knowledgable in the art of Fuinjutsu, and were both respected and feared worldwide because of their prodigous skill in it. Though noted to be cruel in their methods this lead to the destruction of Uzushiogakure, or land of whirlpools during the era of shinobi world wars. With the destruction of their homeland the Uzumaki fled their home land and scattered throughout the world and went into hiding.

                      • ▰▰▰ Kurama Clan History:
                        One of the world's most feared and secretive doujutsu. The Sakkakugan is an eye formed through years of coronation between the genjutsu heavy Kurama clan, and the doujutsu disruptive "red-eye" of Ranmaru's unknown clan.

                        Every few generations a member of the Kurama clan will be born with an incredible talent for genjutsu. The clan member's talent in that field is such that their genjutsu is completely irresistible. Furthermore, the genjutsu is so powerful that it causes the brain to make anything that happens to the victim within the genjutsu physically real, allowing the clan member to potentially kill their opponents with genjutsu. Such frightening power is not without its drawbacks, however. The user can rarely control the full extent of their abilities, and as such their subconscious will often regulate that power, leading to the creation of a second personality in control of that power. This personality then overwhelms the original, turning the individual into a monster that's a danger to everyone around them.

                        Ranmaru was an orphan growing up in the Water Country. What happened to the rest of his clan is unclear, but because he grew up in the Water Country, it is possible they were killed when the populace turned against the bloodlines. His traits include penetrating vision and a unique chakra particle extension. He had the ability to use his vision abilities to penetrate the walls of his small shack and view the outside world. This ability does not appear to have the range of the Byakugan, but it actually has the ability to counter that Hyuuga trait.
                        ( It should be noted that this bloodline was completely created for guild usage by compositing abilities from the aforementioned canon bloodlines. Because the three bloodlines used were canon, the combination is considered canon as well. )

                      • ▰▰▰ Ketsuryugan Lore:
                        The Ketsuryūgan (血龍眼, Literally meaning: Blood Dragon Eye), is the evolution of the Sakkakugan with a deep red appearance combined with purple slit irises. The Ketsuryugan is often characterized as "eyes as red as blood" and is known to cause the user to cry blood tears when its techniques are cast. The Ketsuryugan was considered the epitome of the Kurama Clan until it mysteriously disappeared across the generations due to its rarity. However, the Ketsuryugan has seen a resurgence since the Mother of All removed the Rinnegan from the world and introduced the Tenseigan. This indicates that the Ketsuryugan is in the same tier as the Mangekyo Sharingan and the Tenseigan. The Ketsuryugan is feared for its ability to bring illusions into reality by directly harnessing yin release. It is also revered for its psychic abilities to communicate with the dead and divination of past events through emotion and empathy. In order to activate the Ketsuryugan, an owner of the Sakkakugan must complete a moderator approved S-Rank mission and must be at least A-Rank body. This mission must represent the Sakkakugan owner's intention to spiral into complete madness for the sake of power. The "blood dragon" is the polar opposite of the owner's dominant ego that takes control of the user's mind while the Ketsuryugan is in use. The blood dragon can be viewed and interacted with in the user's mind. While the Ketsuryugan is active, the Kurama clan member is even more intensely prone to mood swings between themselves and the blood dragon. However, the blood dragon's alter ego completely takes control when the Ketsuryugan is being used.

                        Outfit:
                      • Sleek all black high-collar cat-suit [ Scroll clothe interior per body section [ ea. marked with Tethered Blade [ Tezāburēdo ] ]
                        1X High-Collar Scroll:[ ▰ Protective Tag Barrier [ Omamori no Kekkai ]
                        • 3X Front Trunk: [ ▰ Defense of the Vortex III [ Uzu no Mamoru III | xxx | xxx ]
                        • 5X Back Trunk: [ ▰ Protective Tag Barrier [ Omamori no Kekkai ] | ▰ Defense of the Vortex III [ Uzu no Mamoru III | xxx | xxx | xxx ]
                        • 2X Lower Arm[R]: [ ▰ Defense of the Vortex III [ Uzu no Mamoru III | xxx ]
                        • 2X Lower Arm[L]: [ xxx | xxx ]
                        • 3X Upper Arm[R]: [ xxx | xxx | xxx ]
                        • 3X Upper Arm[L]: [ xxx | xxx | xxx ]
                        • 3X Upper Leg[R]: [ xxx | xxx | xxx ]
                        • 3X Upper Leg[L]: [ xxx | xxx | xxx ]
                        • 3X Lower Leg[R]: [ xxx | xxx | xxx ]
                        • 3X Lower Leg[L]: [ xxx | xxx | xxx ]

                      • Cuban link choker chain
                      • Heeled Tabi Boots w/Uzumaki Chained Ankle Cuffs [ 2X Scroll soles & 1X scroll clothe interior/Boot ]
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                        ▰ SOCIAL AND PERSONALITY

                        Nindo: * Murderous silence* . . .
                        Personality:
                        Wild and animalistic mechanics but prioritizes poise and meticulousness. Her sexual nature is high making her vivacious, seductive, and playful. She is minimalistic making it comfortable for her to be particular. Personable and seemingly outgoing but in actuality likes small groups or one on ones. Very compassionate, wise, and although she takes pride in her high emotional quotient she is also abnormally intellectual as well. She loves to read, learn, and do. One can say she is very sensitive but she has a kill switch. Even in the center of chaos she tends to be at home with mindfulness, thoughtfulness, and suffering too. She tends to let her aggressive and over active sex drive get the best of her but she always means well even if her behavior is utterly outlandish or disrespectful. She likes to invent technology and is very alien tech savvy. Although she may play the biggest roles in most guilds I create her... lol she likes to carry that off with a minor role and often acts a spear carrier.

                        Village: Konohagakure: Village Hidden In The Leaves
                        Title: Genin
                        Local Reputation: 20 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kaia Gaia Uzumaki is the descendent of a long lineage of Legendary Ninja from her longest lineage Ariana Uchiha, the most recent Legend Aya Aud being her mother, and Iyana Aud her Aunt. She grew up in an environment that was frightening to her and highly unpredictable. Her parents never raised her due to a short threshold for anger and high expectations leading to constant abuse. Kaia's father rarely saw her he neglected her to stay with her mother. He was just another nice character who popped in time from time but quite emotionally distant.

                        K a i a was taught to experience the extreme joys and the darkest hours of life from birth. She was brought up in a lab without seeing her parents much and trained to kill small animals and infants as an infant herself.

                        Captivity lead to a need for escape, but K a i a could not and was even branded with a seal [ S C P : 3 8 1 2 ] that seemed to kill people when she refused to do so herself. Eventually K a i a ' s psychopathic nature was nurtured and she entered a state of Manic Psychosis time from time. K a i a was sweet and the Clan as a whole was against the idea, but power often speaks in any society. K a i a still grew up sweet, but her alternative state not only outweighed her beautiful heart, but the vulnerability her empathetic nature presented would lead to the accidental development of a serial killer.

                        Multiple unauthorized killings, her leash should have been shorter. Only 1 body found, but was written off as an accidental death. All others are written off as missing persons or have not been identified as missing as of yet. All bodies have been discarded in unreachable zones of the ninja world and are unlikely to be found within these regions if still present. K a i a was prepared to live with these impulses.

                        Surviving her rough upbringing allowed her to function in highly stressful situations by dissociating making her a machine of a warrior and an excellent student. [ Psychopathic ]


                        ▰ CLASSES AND STATS

                        First Class: Scholar Class
                        ▱▰▱ Erudite Academic: You compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your activations can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 activation with varying cooldowns depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3


                        Second Class: Bloodline Class
                        ▱▰▱ Dual Ancestry: Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.

                        ▱▰▱ Cross Class or Specialization:Scholar – Bloodline: Able to sense without any technique if someone has the same bloodline as the user within a thirty-foot radius. Gains a technique exclusive to this cross.
                        Technique Name: Curse of the Family
                        Technique Type: Sealing
                        Technique Rank: B
                        Technique Description: The user places a seal upon the ground. Any bloodline the user has cannot be accessed by any opponent which is in contact on the same surface as the user has touched. If this technique is used on the opponent themselves then they lose access to any bloodline the user has. Last until the fight is over or until a counter seal is used.


                        Chakra Pool: [ Scholar: 400 ] + [ Bloodline: 340 ] + [ Rank up: 1650 ]
                        Stamina Pool: [ Scholar: 225 ] + [ Bloodline 340 ] + [ Rank up: 1650 ]
                        Chakra Element: Water & Lightning
                        Chakra Color: Translucent
                        Chakra Materialization: Gradience, Steam, & Heatwave

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        High IQ & EQ [ Situational & Social Awareness ]
                        Bloodline
                        → Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
                        • Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it.
                        • Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai
                        • Sixth Sense as the First | With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this.
                        • The Gift of Life | The user may trade their life for another's, resurrecting them if they were recently killed.
                        → Divination Vision: The Ketsuryugan has the ability to divine past personal events through emotional empathy. It views the past trauma of individuals most clearly.
                        → Psionic Mind: Through the insanity that deteriorates the mind of the Ketsuryugan owner, their minds become attuned to otherworldly visions. This results in opaque visions of historical events if in the location where the events transpired or triggered by an aspect of the event. For example, the stains of blood on a fresh battlefield or the headstones of the dead from a massive attack.
                        → Eyes of the Occult: The Ketsuryugan grants the Kurama intense visions of the afterlife. It allows the user to see and communicate with the spirits of the dead within 100 meters.
                        → The Ketsuryugan stays active until the user sees fit.
                        → The user can revert to the Sakkakugan at any time.
                        → The Ketsuryugan retains access to all traits, abilities, and techniques of the Sakkakugan.

                        Weaknesses:
                        • Sakkakugan; Physically fragile.
                        • Sakkakugan; Dissociative Identity Disorder
                        • Memory loss (amnesia) of certain time periods, events, people and personal information
                        • A sense of being detached from yourself and your emotions
                        • A perception of the people and things around you as distorted and unreal
                        • A blurred sense of identity
                        • Significant stress or problems in your relationships, work or other important areas of your life
                        • Inability to cope well with emotional or professional stress
                        • Mental health problems, such as depression, anxiety, and suicidal thoughts and behaviors
                        • Self-harm or mutilation
                        • Suicidal thoughts and behavior
                        • Sexual dysfunction [ Over active sex drive that thrives on abuse & overt manipulation]
                        • Alcoholism and drug use disorders
                        • Depression and anxiety disorders
                        • Post-traumatic stress disorder
                        • Personality disorders
                        • Sleep disorders, including nightmares, insomnia and sleepwalking
                        • Eating disorders
                        • Physical symptoms such as lightheadedness or non-epileptic seizures
                        • Major difficulties in personal relationships and at work
                        → If the user's chakra falls beneath 20% of their reserves then the Ketsuryugan can no longer be maintained and reverts. It can only be reactivated when chakra restores to 20% again.
                        → If the Ketsuryugan is awakened then the user cannot obtain the advanced version of any other dojutsu under any circumstances (ex. Mangekyo Sharingan). If the Ketsuryugan is awakened after another advanced dojutsu then the previous dojutsu's higher form becomes deactivated.
                        • Vulnerability
                        • Affextionate behavior: Being pet, stroked, or any form of being handled affectionately
                        • Ravishment/Masochism

                        Fears:
                        Incompetence [ Evasion of responsibility/accountability/scarcity thinking ]
                        Attachment & liberation
                        Lethargy/Fatigue [ Mental/Emotional/Physical ]
                        Foolishly dropping her guard for what seems to be the right reason(s).

                        Modifiers:
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        • Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai

                        Personal Attributes:
                        Flying Thunder Demi Goddess Personal Attribute | Kaia has learned how to use the inertia from when using Flying Thunder God to reposition her trajectory. Learning how to do this has resulted in an increase of [+2] to her Agility. showing her improved maneuverability.
                        Levitating Lightning Goddess Personal Attribute: A seal that causes Kaia to hover one (1) foot above surfaces regardless of circumstances. With conscious effort she can ground herself. This attribute still needs to use the water walking technique or wall walking technique in conjunction for vertical surfaces or crossing bodies of water if she were to walk on water or walls respectively. If Kaia is just floating above the ground itself, then that is no concern and she can still do it for free.
                        Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
                        Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
                        Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change
                        Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両21,600
                        XP: 15,400
                        Passive XP:

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 5
                        A Rank | 0
                        S Rank | 5

                        Crafting Trees
                        • Scroll Crafting || → None

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        None


                        Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ X ] [ X ]
                        Training Claim: I
                        II
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ TECHNIQUES

                        Limitations: [ E-ranks don't count. All techniques listed in the stream of posts below. ]
                        • Ninjutsu | 10 / 75
                        • Genjutsu | 20 / 55

                        Maruton:
                        E-X Rank: 5/X
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        D-C Rank: 10/20
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        B-A Rank: 40/80
                        ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ▰ Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        Flying Thunder GodSecond Step | Rank A
                        S-S+ Rank: 160/320
                        Flying Thunder God Technique | Rank S

                        Sensory:
                        D-C Rank: 10/20
                        ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        B-A Rank: 40/80
                        ▰ Gray Fog [ Haiiro no Kiri ] | Rank B
                        ▰ Lightning Rain Technique [ Raikou Ame no Jutsu ] Rank: B
                        ▰ Leech [ Hiru ] | Rank X [ Learned as A ]

                        Genjutsu:
                        E-X Rank: 5/X
                        ▰ Closed Sight [ Shimaru Shikaku ] Rank: E
                        ▰ Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ] Rank: X
                        ▰ Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ] Rank: X
                        D-C Rank: 10/20
                        ▰ False Strike Technique [ Mougo Shibaku no Jutsu ] Rank: C
                        ▰ False Place Technique [ Kokohi no Jutsu ] Rank: C
                        B-A Rank: 40/80
                        ▰ Emotional Suppression [ Kin'atsu no Shujouteki ] Rank: A
                        ▰ Fake Rush [ Gansaku Sattou ] Rank: A
                        ▰ Lasting Consequences Rank: A
                        ▰ Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ] Rank: A
                        ▰ Physical Assault Illusion [ Kyoushuu Genkaku ] Rank: A

                        Uzumaki/Fuuinjutsu:
                        E-X Rank: 5/X
                        ▰ Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal

                        D-C Rank: 10/20
                        ▰ Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
                        B-A Rank: 40/80
                        ▰ Grasp of the Vortex [ Uzu no Haaku ] | Rank B
                        ▰ Defense of the Vortex [ Uzu no Mamoru ] | Rank A
                        ▰ Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        S-S+ Rank: 160/320
                        ▰ Secret Mark Seal: Release [ nfuuin: Kai ] | Rank S | Restricted
                        ▰ Chakra Chains: Contain [ Kemono Fuuin: Fukumu ] | Rank S
                        ▰ Secret Mark Seal: Enhance [ Fuuin: Kyōka ] | Rank S l Passive
                        ▰ Chakra Chains: Barrier [ Kemono Fuuin: Kekkai ] | Rank S+
                        ▰ Lightning Storm Demi Goddess | Rank B-S+ | Fuuinjutsu [ Non-elemental ] | 40-320 Chakra [ Spiritual ]

                        Kurama/Ketsuryūgan:
                        E-X Rank: 5/X
                        ▰ Relinquish [ Henjou ] | Rank X
                        ▰ Strengthen Genjutsu [ Genni Genjutsu ]
                        ▰ World of Suffering [ Kugai ]
                        ▰ Ephemeral Worlds [ Ichiji-tekina Sekai ]
                        ▰ Nightfall [ Nichibotsu ]
                        ▰ End Times [ Owari Jikan ]
                        ▰ Waking Nightmare
                        ▰ Machinations of Madness
                        ▰ Oracle of Obsession

                        D-C Rank: 10/20
                        ▰ Dream Walking | Rank D
                        B-A Rank: 40/80
                        ▰ More Strengthening of Genjutsu [ Motto Genni Genjutsu ] | Rank A
                        S-S+ Rank: 160/320
                        ▰ Gruesome Form [ Seizetsu Kakkou ] | Rank X | S Training
                        ▰ The Blood Curse | Rank S
                        ▰ The Wrath of the Blood Dragon | Rank S+
 
PostPosted: Sun Mar 29, 2020 6:34 pm
Character: Kaia Gaia Uzumaki
Link to profile: [x]
Lightning Storm Demi Goddess | Rank B-S+ | Fuuinjutsu [ Non-elemental ] | 40-320 Chakra [ Spritual ]
The user activates a handseal causing the contents of one or more of their seal(s) to implode destroying the contents of whatever is sealed. The rank must be equivalent or higher than the sealed subject. If multiple scrolls/seals are destroyed at once then the user pays for the highest ranked scroll/seal.


▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
The user gifts someone with a scroll equal in rank to the ally. The ally must keep this scroll on their person at all times. Upon performing the summoning jutsu in the same manner as the summoning technique, the user may summon forth the ally which has the scroll. Technique's cost is equal to the body rank of the individual being summoned.

▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
Seals a living body into a scroll. The target must be unconscious in order for this to be usable. The user must maneuver the body to be on top of the written seal for this technique. While sealed, the body is in a state of suspended animation. While normally good for dealing with rowdy subjects, this can be a med-nin's life saving jutsu, for when they need additional help but cannot move the patient. Requires Medical Class or Scholar Class. If of the Medical class this jutsu is treated as if it were a universal technique.

▰ Disabling Touch | Rank X
Touching a seal and utilizing the same amount of chakra within the technique will disable it. This is typically used on physical seals at the rank of the technique, but may also be utilized on seals that store chakra on a ninja's body if the user pays a cost equal to the chakra stored as well as the rank of the technique itself. With few exceptions, seals are usually disabled until reactivated by the original scholar by repaying the seal cost.

▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C
This technique when used causes the opponent to become mute until the technique is dispelled. The user will form the specific technique seal and then apparently as part of the ritual required for the technique, ask the target a question. If the opponent answers, the technique is then immediately invoked causing the person to lose the use of their voice. Requires an upkeep of half the original cost to continue after the first post. The victim regains their voice once the technique is released.

▰ Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B
The user places a person on a seal that will drain the latter's chakra, so that the user can use it to sustain a fuuinjutsu. The seal envelops the body of the target as 40 chakra is drained per post in order to maintain a seal of the user's choice. This negates the upkeep for the seal by 40 chakra. This seal lasts for six post. The technique latches onto its opponent by traversing along the ground like a shadow after the necessary handseals are formed.


▰ Summoning: Quintuple Rashōmon [ Kuchiyose: Gojū Rashōmon ] | Rank S+ | Restricted
By performing the summoning technique, the user manifest five, three hundred feet concrete gates of Rashomon. The two massive doors in the doorway are able to withstand techniques equal rank and below. This technique gains overwhelming when blocking oncoming attacks equal rank and below. In addition, by opening the doors, the gates become a vortex which attempt to swallow everything into their sealed gates. Any opponent sealed must pay an S+-ranked amount of chakra to break out. This technique has an upkeep cost of one hundred and sixy chakra per post they are open.

▰ Sealing Technique Absorption Seal [ Fuujutsu Kyuuin ] | Rank X | Restricted
The user performs hand signs to activate this seal which they create on their hands. After the signs are made, the user can extend their hands and 'catch' the ninjutsu aimed at them. The caught technique is then absorbed into the user’s body, gaining half of it’s initial cost back. Only one technique may be caught and the user is required to wait two [2] posts before using this technique again. This technique is used at the rank of the caught technique. Can only be used twice per battle.

▰ Time-Space Barrier [ Jikuukan Kekkei ] | Rank X | Restricted
Transports one whole technique through two seals via Hiraishin. Requires Hiraishin to be known. Cost is one rank lower than the cost of the technique being transported through the seals.

▰ Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted
Allows the user to create on contact a seal. This seal can be on anything including a weapon. The user may instantly appear anywhere the seal is. It costs five chakra to make a seal and eighty chakra to transport oneself to any of the seal's locations. The act of making a seal for Hiraishin does not take an activation. Requires being a Scholar class specialist. Additionally, this jutsu may not benefit from cost reductions with the exception of the Uzumaki.  

Bodhisattva Empress


Bodhisattva Empress

PostPosted: Mon Mar 30, 2020 3:02 pm


---------------------------------

uzi macs

▰ Seal Hijack [ Fuuin Haijakku ] | Rank E l Variable
Allows the user to take control of any fuuin not their own by touching it. By paying the cost of the fuuin technique the user can form handseals to use the seal within direct eye sight. This can also be used to de-activate a seal a user has manifested. The duration last as much as the initial technique. Does not work against sealing technique which launch techniques from scrolls, but this technique can be used to disarm them. Seals which fire projectiles will have the momentum of their weapons cease to a halt, and seals which create attacks of chakra will have those attacks canceled out.

▰ Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable
From the user's body sprouts dozens of metal chains which are molded solely by chakra. Despite their metal look they are not magnetic. The chains move to the whims of the user and can be used offensively or defensively. If the chains come into collision with a ninjutsu of equal or lower rank to the chains then the chains may envelop the technique and seal it away, causing the technique to manifest into one of the user's scrolls. The user can then fire the technique back at the opponent by paying the same cost of the technique sealed. If these chains bind an opponent then the opponent is drained of chakra and stamina equal to half of the rank the chains are used at. Equal rank of chakra is then required to break free from the chains. These chains last for two post per rank used.

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Fuuinji


▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
Using this technique, a wide variety of objects and even living things can be stored within scrolls, to be released when the scroll is opened or under a specific condition. Sealing an item into a scroll, does not require the user to be physically touching the item in question. A general vacuum at the site of the fuuin will attempt to pull matter into itself if left open. They do not take up limit slots on the profile. Fūnyū is an integral part of all the fuuin augments that are gained from other jutsu, meaning that the official description is simply a look ahead. This technique cannot be performed in battle. This technique can be used at up to two ranks of the user's body rank. The use of this technique at any rank only cost an E-ranked amount.

▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu, Fūnyū no Jutsu, et cetera ( 1 item type per seal usage ). This technique is a standard ninjutsu which allows a shinobi to summon an assortment of items that have been stored in special seals, using fūinjutsu. Scrolls are the most commonly chosen for item storage. When needed, the owner activates the seals releasing their stored items or weapons of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Further ranks require further, and separate, training. Weapons are the most commonly sealed objects. The act of unsealing does not cost an activation, and remains only five chakra, regardless of the quantity of items unsealed.

▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
The user creates a seal on a seal onto an item of their choice. The user may then call the item back to them as it will re-appear in their dominant hand within a puff of smoke. This technique can be used in battle and cost an activation to make. To use the seal to call back the item does not cost an activation. Cannot be used on anything living, or anything the user cannot physically lift.

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sensory

▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
After the completion of handseals, an ally target gains a tattoo like designed created out of chakra. The tattoo appears black on the skin and can take the design of the user’s choice. As long as this technique is active, the ally and the user are treated as though they have a korabo bond up to the rank the user has trained in. This allows them to collaborate their jutsu even if they have not trained in Korabo together.

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kurri


▰ Strengthen Genjutsu [ Genni Genjutsu ]
By having the Sakkakugan active during a genjutsu, the user powers up the technique to the point where it can no longer be discerned as real or fake by non-Sakkakugan doujutsu. In addition to this, if the afflicted manages to find out they are in a genjutsu, it will require an additional [ x ] amount of chakra for them to activate Kai. It also takes as much to use this technique. (Clarification this technique would put two requirements on breaking out of a genjutsu. First the opponent would need a ranked kai capable of breaking the initial Genjutsu, and then expel an extra amount of chakra equal to the amount of chakra put into this technique.)

▰ World of Suffering [ Kugai ]
While having the Sakkakugan active during a genjutsu, the user will supply an amount of chakra equal to half the genjutsu's base cost in order to further modify the technique. The enhanced genjutsu can no longer be broken by all forms of the releasing technique [ Kai] (including the demon version). However, no matter what the genjutsu's description says, it can now be broken by amounts of pain or shock scaling with the rank of the technique. Has a cooldown of every [3] posts this cooldown is independent for each target. May only affect [1] target with [1] unbreakable gen at a time between cooldowns. I.e if the target is still under the influence of the first unbreakable genjutsu after [3] posts they can put them under another unbreakable genjutsu. Additional Example- In combat with two or more individuals, Kugai may be used to induce [1] unbreakable Gen on each target. Said targets then can't be subject to another unbreakable Gen until [3] posts have passed and may become [2] assuming they did not break the first.
( If the genjutsu costs [40] chakra to perform, modifying it will cost [20] chakra. )


▰ Ephemeral Worlds [ Ichiji-tekina Sekai ]
While having the Sakkakugan active during a genjutsu, the user will supply an amount of chakra equal to half the genjutsu's base cost in order to further modify the technique. The modified genjutsu allows the Sakkakugan user to alter the trigger source from a genjutsu to any of the other five existing sources. This new source effect may take the place as something as small as making a fist for touch, or hearing the screeching of wind. {Alters the current Genjutsu source/means of infliction to ant the user desires}

▰ Nightfall [ Nichibotsu ]
While having the Sakkakugan active during a genjutsu, the user will supply an amount of chakra equal to half the genjutsu's base cost in order to further modify the technique. This allows the Sakkakugan user to modify a genjutsu technique not of their own creation with Kugai [ World of Suffering ]. In order to accomplish this, the user must also be trained in Korabo with their partner up to the rank of the genjutsu they want to modify.


▰ End Times [ Owari Jikan ]
Requires the use of the Sakkakugan, this jutsu allows the user to rewind the time of either all current or a singular genjutsu on a target back to the original duration. The chakra cost for this technique is equal to one rank lower than the genjutsu it's affecting. Upkeep costs remain the same. {Resest a Genjutsu's duration for half the cost of the original Genjutsu. It is then placed on a cooldown equal to [Half] of the duration of the Genjutsu that was reset rounded up. I.e A Gen with a Duration of [5] is now at [1] Owari Jikan is used resetting the Gen back to 5 Owari Jikan cannot be used again for [3] posts, does not work on Genjutsu with the duration of instantaneous.}


▰ Relinquish [ Henjou ] | Rank X
A highly advanced anti-genjutsu technique. This developed technique is capable of shattering genjutsu thought to be "unbreakable." ( This includes even those modified by Kugai. ) Henjou additionally is treated as 1-rank higher for the purpose of dispelling genjutsu.

▰ Gruesome Form [ Seizetsu Kakkou ] | Rank X | S Training
While the Sakkakugan is active, the user will place a powerful mixture of techniques over themself- a combination of genjutsu and transformation abilities. This technique results in the user taking on most any form they desire, though it is almost always a monstrous self-manifestation forced out by mental stress. This genjutsu body is able to interact with physical forms, basically meaning that the genjutsu itself is "real." Forms created are given by their size relevant to the chakra given, minus jutsu abilities. E-ranks are about lizard-sized, D-ranks cat-size, C-ranks humanoid-sized, B-ranks lion-sized, A-ranks elephant-sized, S-ranks whale-sized, and S+ranks gain an auto physical heal while becoming dragon-sized. (i.e. mega huge) People trying to force the user out of this state require double the amount of chakra to be expelled, in the form of Kai. Cannot be combined with Kugai.

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Gennijut


▰ Closed Sight [ Shimaru Shikaku ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses:
▰Base Duration: 2 posts
▰Upkeep: 5 chakra
▰Trigger: Sight
▰Source: Sight
▰Status Effect: Mental Stress
▰Description: This technique is triggered once the target sets sights on the user's body. Once acknowledged, the target's peripheral vision is blacked out, only allowing the target to see what their eyes are directly focused upon.

▰ Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]
▰Rank: X
▰Primary Sense: Sight
▰Additional Senses: Touch
▰Base Duration: 5 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: A Genjutsu technique that makes the victim believe that he/she is in a totally different surrounding than they really are. The user creates a whole new surrounding that the opponent ends up seeing, instead of the old one, giving the user the advantage as only they would be aware of the exact lay of the land. This jutsu produces the feeling that the land is not as it should be, before changing to one in which the target feels that it should be. If double cost and upkeep are paid upon initial casting, the user is able to hide themselves, as well as any objects weighing up to fifteen pounds [15 lbs] per rank of the user within the same amount of footage, within the scenery.

▰ False Strike Technique [ Mougo Shibaku no Jutsu ]
▰Rank: C
▰Primary Sense: Sight
▰Additional Senses: Touch
▰Base Duration: 3 Posts
▰Upkeep: 10 Chakra
▰Trigger: Physical Contact
▰Source: Visual and Touch Phantasms
▰Status Effect: None
▰Description: This technique is a fairly simple one, but it is very useful in a tight spot. When an attack is nearing, the user of this technique forms a single seal to activate the technique, and then immediately moves to dodge the technique. The attacker instead of seeing the user dodging, will instead see and feel the attack strike their target with the appropriate effect (blood gushing out for example), and with their eyes drawn to the illusion instead of the real user, the user is afforded a short moment in which they are as good as invisible to their opponent in which they can use to either seek better cover, or even quickly counter-attack.


▰ False Place Technique [ Kokohi no Jutsu ]
▰Rank: C
▰Primary Sense: Sight
▰Additional Senses: Touch, Sound
▰Base Duration: 4 Posts
▰Upkeep: 10 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: The False Place Technique is a simple Genjutsu technique which changes the appearance of a nearby object. The object must be no larger than a human at maximum and can be interacted with as if it were the appearance given.


▰ Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]
▰Rank: X
▰Primary Sense: Sight
▰Additional Senses: [ Sight, Scent, Sound, Touch, Taste, Chakra ]
▰Base Duration: 5 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: This Jutsu places another visual illusion on top of a previous illusion created by the user. If and when the target dispels the first illusion, they will not realize that a second is in place. The Chakra cost & duration is in conjunction with the Genjutsu being 'doubled', & begins after the first has been dispelled. This essentially makes 2 visual genjutsus into 1, with the second half of the genjutsu being immune to 1 overall dispel attempt.

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▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B

Creates a solid clone which is able to interact with the environment and perform any technique the user knows. The strength of each clone is dependent on the amount of chakra put into each clone. A clone can have anywhere from [1] chakra to all but [1] chakra of the user's pool. The same goes for stamina. The user must retain at least [1] of each pool or they will lose consciousness. Each clone takes [15] chakra to create, and up to three [3] clones can be made per activation. Shadow clones cannot be told apart by doujutsu. The clone disperses if it receives a solid hit (C-rank or higher), or runs out of chakra or stamina. When a clone is dispersed, any knowledge it gained while active is transferred to the original only, no other clones, and any remaining chakra and stamina is returned to the user. Shadow clones may be used to travel to various places while the user's real body remains in a separate location. There is no limit to the distance the clones may travel apart.

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uzi mac


▰ Grasp of the Vortex [ Uzu no Haaku ] | Rank B
Creates a set of two spiritual, faint blue arms spanning out from the Uzumaki's shoulders and extending up to twelve feet. These arms cannot perform physical combat and cannot perform hand seals. However, they can place seals on targets through contact, and can korabo with the Uzumaki in order to perform fuuinjutsu. These arms last for six post.

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sensiiii


▰ Gray Fog [ Haiiro no Kiri ] | Rank B
A technique which allows the user to send out a thin blanket of their own chakra around a specific area. The fog is unnoticeable without the assistance of chakra detecting dojutsu or sensory techniques. The fog allows allies with Korabo bonds to the user to be relayed the same sensory benefits as the user obtains. In addition, any target bound by the dragon tattoo also receives these benefits. Fog last for eight post.


▰ Lightning Rain Technique [ Raikou Ame no Jutsu ]
▰Rank: B
▰Primary Sense: Sight
▰Additional Senses: Sound, Touch
▰Base Duration: 2 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Phantasms
▰Status Effect: Mental Stress
▰Description: This skill calls on a lightning storm, similar to the Hummingbirds Technique. Lightning appears to rain down everywhere, just missing the target by mere inches. The lightning appears to respond to movement by the target and will strike closer if they should dare to move. This technique is highly effective as it seems to produce all the smells, sounds, and effect of actual lightning. Its most dangerous aspect comes into play if and when the target makes a lot of movements (more than jogging). The lightning will ‘strike’ the target causing pain and even seeming to cause burns.

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▰ Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
Requires knowing the Shadow Clone Technique. Unlike the normal Kage Bunshin, the user's chakra and stamina is divided equally among every clone, including the original. This technique start off at a minimum of one hundred [100] clones produced, and they can be produced until each has only one [1] chakra/stamina. The user must retain at least [1] of each pool or they will lose consciousness. Shadow clones cannot be told apart by doujutsu. The clone disperses if it receives a solid hit (C-rank or higher), or runs out of chakra or stamina. When a clone is dispersed, any knowledge it gained while active is transferred to the original only, no other clones, and any remaining chakra and stamina is returned to the user.

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uzi mac

▰ Defense of the Vortex [ Uzu no Mamoru ] | Rank A
The Uzumaki will either create a seal on the ground, or perform a small string of handseals. Immediately after, a spiraling shield of 'water' - truthfully a sealing barrier - will appear before the Uzumaki, defending them from attacks and swiveling to their flank and back to protect them from any direction necessary. The dimensions of the shield can be changed, and it can be picked up and wielded. Finally, by paying the additional cost, the shield can become a different sealing technique of the user's choice for no additional activation.

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fuinji

▰ Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
Must be set up before combat and labeled on the profile. The user creates a seal which will protect one part of their body. If that part is attacked, then the seal activates, manifesting a sheet of chakra barrier to protect that location. The activation of the barrier will automatically drain the user of an A-ranked amount of chakra, but will not cost an activation. Upon protecting the area the seal will break. Can have two seals on the user's rpc at a time. To create the seal cost five chakra.

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sensii

▰ Leech [ Hiru ] | Rank X [ Learned as A ]
Allows the user to hijack an opponent’s sensory technique. The user can relay and gather any information from the sensory, as well as take for themselves any benefits they received from it. The duration last as long as the initial technique.

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Kurama

▰ More Strengthening of Genjutsu [ Motto Genni Genjutsu ] | Rank A
By having the Sakkakugan active prior to a genjutsu, after three posts of preparation the user may enhance a Genjustu causing it to be treated as Two-ranks higher than its initial rank for the purpose of Kai. Alternatively, they may have the genjutsu encompass an entire thread. Whilst preparing to do so the user is unable to perform any other techniques. Soft physical and the unnamed dodge technique may still be performed, however. Using this technique takes the place of Genni Genjutsu.

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Genjutsu

▰ Emotional Suppression [ Kin'atsu no Shujouteki ]
▰Rank: A
▰Primary Sense: Chakra
▰Additional Senses: None
▰Base Duration: 3 Posts
▰Upkeep: 40 Chakra
▰Trigger: Handseal
▰Source: Emotion Manipulation
▰Status Effect: None
▰Description: This Genjutsu affects the mind of the target, rendering them numb of feeling and devoid of emotion. This skill is typically used to calm one’s own emotional panic, or to play havoc on the minds of a foe's allies. However, this skill has also been known to be used as an effective tool against emotionally driven opponents. Level three and lower mental status effects can be cured using this technique. Can be used on one's self.

▰ Fake Rush [ Gansaku Sattou ]
▰Rank: A
▰Primary Sense: Sight
▰Additional Senses: Chakra
▰Base Duration: 3 Posts
▰Upkeep: 40 Chakra
▰Trigger: Eye Contact
▰Source: Visual Manipulation
▰Status Effect: None
▰Description: Upon making eye contact, the user’s speed will seem to be increased to almost Godly levels. When in actually the Genjutsu interferes with the target's reflexes in the eyes, and body movements, making them move slower, and react much slower. This will reduce the target's active or passive agility stat by [2] during the duration.

▰ Lasting Consequences
▰Rank: A
▰Primary Sense: Chakra
▰Additional Senses: Touch, Taste
▰Base Duration: One Post
▰Upkeep:
▰Trigger: Handseals
▰Source: Secondary Phantasm
▰Status Effect: Insanity
▰Description: A technique which activates immediately after an enchantment genjutsu which alter's one's emotions is broken out of, either through kai or pain. This genjutsu immediately inflicts the target to have a lasting grief about the emotional turmoil they suffered through. Because of this grief, if they try to manifest an offensive technique which requires an A-ranked chakra or more, then the target will find themselves on the verge of vomiting, and unable to mold the chakra necessary for their technique. The following effect is applied when the target tries to conjure an A-ranked amount of stamina or more. This technique is only applicable in negating offensive techniques, however. The target suffers no consequence from using techniques designed to shield or protect themselves.

▰ Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ]
▰Rank: A
▰Primary Sense: Sight
▰Additional Senses: Scent, Touch
▰Base Duration: 4 Posts
▰Upkeep: 50 Chakra
▰Trigger: Finger Movement
▰Source: Area of Effect
▰Status Effect: Mental Stress
▰Description: The user of this technique appears to be able to control the weather, initiating the jutsu with a simple snap of the fingers. The possibilities are nearly endless! The user could create what appears to be a sudden driving blizzard that rapidly coats the area in snow and blasts the target with freezing winds, or they could create a torrential downpour that seems to saturate the ground to the point that it becomes a thick mud river, causing trees and other objects to fall over. The user could initiate a firestorm, or call up a hurricane. Really, the user can create any form of extreme weather that can be imagined, and the target(s) will be completely immersed in it, including the user. Changing the weather after the initial costs a C-rank amount of chakra, and is not a part of the upkeep.

▰ Physical Assault Illusion [ Kyoushuu Genkaku ]
▰Rank: A
▰Primary Sense: Touch
▰Additional Senses: Sight, Sound
▰Base Duration: 4 Posts
▰Upkeep: 40 Chakra
▰Trigger: Line of Sight of Weapon/Limbs
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: Upon activation the user’s extremities become enchanted, including whatever is in hand. When the enchanted object moves it creates a sort of blur, and by thrusting the limb at the individual they will see a barrage of attacks that will be unable to be avoided. It is over in an instant, leaving behind bruised muscles and flesh in a form of memory. The pain will fade over the duration, with the initial attack counting at the first “post” in the base duration, and the pain fading at the end.

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uzumaki

▰ Chakra Chains: Contain [ Kemono Fuuin: Fukumu ] | Rank S
From the user erupts a plethora of golden chains. These chains are drawn to all of the weapons and armor in the area, both exposed ninja tools and ninja tools in pouches. These chains can phase through physical objects to make contact with weapons in the most direct manner as possible. Once the chains are made, which is done nearly instantly, the chains all return to the user, and all of the equipment is sealed within a vacant scroll of the user. If the user has no vacant scrolls then this technique just brings all of the items to the user's feet. The opponent may counter their weapons being sealed by paying an S-ranked amount of chakra to negate the chains for an activation.

▰ Secret Mark Seal: Enhance [ Fuuin: Kyōka ] | Rank S l Passive
After learning, the secret mark seal the ninja has learned is able to store twice as many chakra as it was previously. In addition, the storing of the chakra only takes ten post instead of twenty.

▰ Chakra Chains: Barrier [ Kemono Fuuin: Kekkai ] | Rank S+
This technique sprouts golden chains from the ground, that form a protective dome-like barrier of fuuin energy, encompassing a very large area (up to a thread). The barrier in question is nearly impenetrable, and while it is constructed around the user and any others caught within, cannot be escaped by any means, save for an S+ rank technique, or an S+ dodge system usage. It also has overwhelming on techniques of equal rank and below.

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fuuinji

▰ Secret Mark Seal: Release [ nfuuin: Kai ] | Rank S | Restricted
The user will have a mark upon their forehead which is able to store up 350 chakra, when outside of battle. Takes 20 posts to fully charge to 100%. When the user wishes, the bounds surrounding the seal will break and leak chakra (or stamina, not both) back into the user's body. Requirement: Medical Class or Scholar class. This technique is treated as universal for those of the medical class. Does not cost an activation to break the seal.

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Ketsuryugan

▰ Dream Walking | Rank D
With a stationary body, the Ketsuryugan allows the Kurama clansman access to an advanced astral projection where the user's spirit appears anywhere in the world. This spirit can be seen and can communicate but has no combat utility.

▰ Waking Nightmare
The Ketsuryugan's most feared trait is its innate ability to bring aspects of any illusion into reality temporarily. This is done by using Yin Release in combination with a single genjutsu. The cost is always half of the genjutsu cast to "make the illusion real" which causes further confusion to opponents as pieces of the genjutsu become tangible. No genjutsu which directly affects the target can ever be manifested (example, genjutsu which suffocate or harm the target directly). This ability can only be used once per post but does not consume an activation. Attacks using this method are always treated as spiritual at the same rank as the genjutsu technique manifested. Environmental changes are limited to the topic the genjutsu was manifested in. This technique's duration is dependent upon the genjutsu used. Once the genjutsu's duration is over then base reality returns and the manifestation ends. When kai is used the reality manifestations disappear but the genjutsu persists unless kai is used a second time. This ability has a two post cooldown and can only effect one illusion at a time. This ability cannot be used with Kugai [ World of Suffering ]. The terrible cost of this power is that it greatly weakens the user physically by reducing all stats to [-4]. The extreme physical weakening is active for the entirety of the manifested genjutsu's duration even if this duration is reversed by the Owari Jikan [ End Times ] technique.

▰ Machinations of Madness
Machinations are illusions that take effect immediately after the kai technique was used on the original. By applying half the chakra cost of the technique any genjutsu can become a machination. Breaking the first genjutsu using other means besides kai results in the machination failing. A machination can only be applied once to one genjutsu that is not affected by the Kugai [ World of Suffering ] technique. The terror of machinations is that the same illusion can be used as the first to make it seem as though the first genjutsu was real adding to its believableness or an entirely new illusion can take effect. This ability has a two post cooldown.

▰ Oracle of Obsession
This is the pinnacle of sensory manipulation because by expending chakra a sense manipulated by an active genjutsu can be altered. It takes 20 chakra to alter one sense, 40 chakra to alter two senses, and 60 chakra to alter three senses. Three senses are the maximum amount of senses that can be altered on any illusion. This skill only effects one genjutsu at a time and has a two post cooldown.

▰ The Blood Curse | Rank S
A blaring blood-red light is forced out of the Ketsuryugan and causes intense pain in the eyes as they bleed excessively. The user will often scream in agony while this technique is employed. This light disables the bloodline abilities of all target(s) who gaze into the light's one hundred foot range for seven posts except for other Ketsuryugan/Sakkakugan owners. The Blood Curse is the ultimate weakening technique but has a terrible physical cost for the Ketsuryugan wielder in that all of their physical stats are reduced to [-4] during the technique's duration if the curse is successfully placed. This curse can only be used once per battle.

▰ The Wrath of the Blood Dragon | Rank S+
Mental stress and madness force eight dragon heads made from a plasma-like pink chakra to manifest around the Ketsuryugan user in all directions. These dragon heads shield the target from harm but are also able to bite or breathe corrosive plasma chakra. If the dragons roar they are able to serve as a conduit for casting the Kurama's genjutsu. If a dragon head is struck by a weaker technique then two more will grow in its place as the hydra does thereby increasing the surface area of the shield. For each post that this technique is active, there is a twenty chakra maintenance cost that sprouts one more head for each post that it is sustained. The maintenance cost does not consume an activation. This technique has a maximum duration of ten posts.
 
PostPosted: Mon Mar 30, 2020 3:29 pm
▰ Mark of the Unfamiliar [ Etainoshirenai no Fugou ]
▰Rank: E
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: Until deactivated by touch.
▰Upkeep: 5 Chakra
▰Trigger: Handseal
▰Source: Hologram
▰Status Effect: None
▰Description: Another fundamental Jutsu, this one changes a person’s writing, mark, or even an inscription to that of another. By doing this, simple directions can be misread or pathways can be changed. It is all up to the discretion of the person reading the sign, though, since merely touching the word or mark in question can easily break the spell.

▰ Change of Weather [ Henka no Kumoyuki ]
▰Rank: D
▰Primary Sense: Sight
▰Additional Senses: Touch, Sound
▰Base Duration: 6 Posts
▰Upkeep: 5 Chakra
▰Trigger: Handsign
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: The user can form a handsign and change the weather to anything they prefer for the target to experience. The weather changes are rather minor as natural disaster level storms cannot be created although a thunderstorm is permissable.

▰ Immortality Technique [ Fukyuu no Jutsu ]
▰Rank: C
▰Primary Sense: Sight
▰Additional Senses: Scent, Sound
▰Base Duration: 5 Posts
▰Upkeep: 10 Chakra
▰Trigger: Handseal
▰Source: Visual
▰Status Effect: None
▰Description: This simple skill makes it so no matter how much the opponent damages the user, the user will not show any sign of injury. It will hide limping or any other sign that something is wrong, even the smell and sound of blood dripping. The Genjutsu will only affect those who were in the immediate area (topic) when the Genjutsu was used. Those whom the user wishes and those who are just arriving are not affected.

▰ Shadow Swell [ Minagiru no Kage ]
▰Rank: C
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 5 Posts
▰Upkeep: 10 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasm
▰Status Effect: None
▰Description: Visually expanding a shadow, the user is able to cover a large area in pseudo-darkness and thus forces an opponent to rely on their senses aside from sight. Not to say that this completely blinds a person, but it makes day seem like night, thus causing both great confusion and making direct combat difficult to an extent. This only visually manipulates shadows. Jutsu that rely on shadow as a form of attack (like Nara Jutsu) cannot exploit this technique.

▰ Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ]
▰Rank: A
▰Primary Sense: Sight
▰Additional Senses: Touch, Sound
▰Base Duration: 2 Posts
▰Upkeep: 40 Chakra
▰Trigger: Handseal
▰Source: Visual Phantasms
▰Status Effect: Insanity
▰Description: A rather harsh Jutsu, this one forces an opponent to not only face their fears, but to succumb to them. Trapped within the technique, the user believes themselves confronted by whatever person or thing they fear most in life, ready to do battle and oppose it. But despite any efforts they make, their fear remains immune and imposing. And for every attempt to defeat this manifestation of fear, the user only fails and is instead paid back their efforts tenfold. Stabbing their illusionary opponent in the chest with a Kunai would only result in the user being impaled, for example. Once the opponent realizes this give and take relationship they begin to slowly realize their weakness and fall prey to an extreme sense of paranoia and the terror begins to consume them. Only exploits fears of others, & not those of non-human regards (such as fear of fire).

▰ False Body Technique [ Mougo Mukuro no Jutsu ]
▰Rank: A
▰Primary Sense: Sight
▰Additional Senses: None
▰Base Duration: 3 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Clone
▰Status Effect: None
▰Description: A very simple but useful Jutsu in which the user creates a false version of themselves. This is unlike a regular Bunshin no Jutsu in both its purpose, and the power of the technique. The false version of the user is created to look like the user has died, the exact cause of death up to the user to determine and tailor to current circumstances. The body will stand up to close inspection, look and even feel extremely real to any that look upon it, leading them to believe that they are indeed dead, and can even be cut apart and it will continue to appear as it if were real.


▰ Dampen [ Sameru ]
▰Rank: B
▰Primary Sense: Touch
▰Additional Senses: None
▰Base Duration: 4 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: A rather unique Genjutsu that focuses the illusion on the user rather than an opponent. This Jutsu disrupts the user’s brain signals, causing the nerve endings of the user to become less effective. As a result, the user is able to block out pain much easier. However, this dampening of the nerve endings is a double edged sword, as it can make discerning the amount of damage one has taken very difficult, and also greatly hampers the user’s ability to grip his or her own weapon.

▰ Zero Gravity Technique [ Mujuuryoku no Jutsu ]
▰Rank: B
▰Primary Sense: Touch
▰Additional Senses: Sight
▰Base Duration: 2 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Touch Phantasm
▰Status Effect: Mental Stress
▰Description: This Genjutsu causes the victim to believe gravity has disappeared entirely. The body believes that it is floating, causing disorientation, nausea, panic, a fear of not returning to the ground, loss of natural senses, etc. The victim can see their body lift off the ground outside of their control.

▰ Forgetfulness [ Kenbou ]
▰Rank: B
▰Primary Sense: Chakra
▰Additional Senses: None
▰Base Duration: 4 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Memory Manipulation
▰Status Effect: None
▰Description: A somewhat whimsical and fanciful technique, this one is most often familiarized with mind control but is very much different. Using only a pre-designated seal as the focal point, the user is able to alter their Chakra to affect memories to a very basic extent by creating new ones which replace or block out anything current. For example, an enemy might come up to the user and try to interrogate their purpose. With this technique, the user will ‘suggest’ that the victim has mistaken him as somebody else and should carry on with his duties. Another way to use this technique is by making a victim suddenly remember that they have something to do. Another example would be like making a guard recall that they have to check the keys in at the barracks and must return to do so. The limits of this technique are obvious. Actual memories cannot be recreated, only suggestions which would allude to real memories.

▰ Echo of Clarity [ Meiryou no Hibiki ]
▰Rank: B
▰Primary Sense: Sense of Choice
▰Additional Senses: None
▰Base Duration: 4 Posts
▰Upkeep: 20 Chakra
▰Trigger: Handseal
▰Source: Original
▰Status Effect: None
▰Description: In this technique, the user is able to tap into the mindsets of their allies and not only clear them but also protect them. Acting as a mental form of Kai, it also sets a lingering defense which aids in blocking opposing Genjutsu from affecting one out of five of the person’s senses. However, if the user is currently under the effect of an opposing Genjutsu, then they cannot use this technique. Cancels and blocks B Rank & lower genjutsus for both the user & the target for one sense only.

▰ Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
▰Rank: B
▰Primary Sense: Chakra
▰Additional Senses: Sight optional
▰Base Duration: 2 Posts
▰Upkeep: 20 Chakra
▰Trigger: Physical Contact
▰Source: Emotion Manipulation
▰Status Effect: None
▰Description: This is a fairly high level Genjutsu where the Shinobi temporarily changes the emotions of the target to his/her liking. The emotions imparted can be anything from ecstasy, despair, overconfidence, grief, & etc.

▰ Illusion of Gravity [ Genkaku no Juuryoku ]
▰Rank: A
▰Primary Sense: Touch
▰Additional Senses: None
▰Base Duration: 2 Posts
▰Upkeep: 40 Chakra
▰Trigger: Line of Sight
▰Source: Touch Phantasm
▰Status Effect: None
▰Description: A Genjutsu which makes the target believe as if they are in an environment of higher than normal gravity. Consequently, muscles are strained since the body thinks they should be working harder to compensate for the higher weight, causing massive fatigue. The afflicted will require half again as much stamina to utilize simple and complex techniques.

▰ Mask of Cruelty [ Reikoku no Fukumen ]
▰Rank: S
▰Primary Sense: Chakra
▰Additional Senses: Sight, Touch
▰Base Duration: 5 Posts
▰Upkeep: 80 Chakra
▰Trigger: Handseal
▰Source: Chakra Sense Phantasm
▰Status Effect: None
▰Description: This is a unique and powerful Jutsu which is supremely hard to master. Much unlike other Genjutsu, this one affects an opponent’s mind very differently in that it causes hallucinations based on situation. Quite unique in this respect, it makes it so that every time the afflicted were to cause harm to another person, they would envision themselves being harmed instead. For example, an opponent making a lunge at the user would cause the afflicted to envision themselves in their place; visions of masochism, as it were. There have been stories of people too afraid to make any offensive attempts after being placed under this Genjutsu, unable to either defend or attack their opponents out of utter fear. As far as explaining the actual Genjutsu, it’s quite simple. In the above example, the person under the effect of this Genjutsu will always picture and ‘feel’ that they are dealing themselves some sort of pain. So when they try to stab an opponent with a Kunai, they will instead feel as if they are being stabbed with a Kunai, regardless of the outcome of their attack. The same goes for Ninjutsu or even other Genjutsu.

▰ Weighted Words [ Kotoba no Omomi ]
▰Rank: S+
▰Primary Sense: Chakra
▰Additional Senses: Sound
▰Base Duration: 3 Posts
▰Upkeep: 160 Chakra
▰Trigger: Voice
▰Source: Emotion Manipulation
▰Status Effect: None
▰Description: At this level, the user is undeniably skilled in the art of vocal manipulation. Anyone listening to them while they are using this technique will instantly do the first task assigned to them, short of suicide, if the action can immediately be done. Being told to drop to one's knees will cause one to do so, being told to bark will make the target bark, etc. Does not work absolutely on foes of equal rank, but they will feel a strong compulsion to do the assigned task.





▰ Flower Petal Dissolve [ Hanabira ga Tokemasu ]
▰Rank: A
▰Primary Sense: Chakra
▰Additional Senses: None
▰Base Duration: 1 Post
▰Upkeep: None
▰Trigger: Handseal
▰Source: Genjutsu Release Chain
▰Status Effect: None
▰Description: If the user becomes trapped in a Genjutsu or wants to appear to be trapped they can disperse into a shower of flower petals. With this technique these petals will fly around and consume enemies, dissolving their bodies away. The actual cost for doing this Jutsu is relative to the Genjutsu that is active. This is a form of “Kai”, but with an added bite: when breaking the genjutsu, by paying an appropriate cost and without costing one of the three activations each character receives, the user may ensnare the would-be attackers in a genjutsu of the user’s own list. Flower Petals need not be used, but terrain-appropriate replacements must be utilized.


 

Bodhisattva Empress


Bodhisattva Empress

PostPosted: Mon Mar 30, 2020 3:46 pm
• Religion [ Buddhism ] || → [ None ]
▰▰▰ Buddhism
▰Description:
Buddhism is a nontheistic religion or philosophy (Sanskrit: dharma; Pali: dhamma), that encompasses a variety of traditions, beliefs and practices largely based on teachings attributed to Siddhartha Gautama, commonly known as the Buddha ( "the awakened one" ). According to Buddhist tradition, the Buddha lived and taught in the eastern part of the Indian subcontinent some time between the 6th and 4th centuries BCE. He is recognized by Buddhists as an awakened or enlightened teacher who shared his insights to help sentient beings end their suffering through the elimination of ignorance and craving. Buddhists believe that this is accomplished through direct understanding and the perception of dependent origination and the Four Noble Truths. The ultimate goal of Buddhism is the attainment of the sublime state of Nirvana, by practicing the Noble Eightfold Path (also known as the Middle Way), thus escaping what is seen as a cycle of suffering and rebirth. Buddhism is a sect in all religions except for Jashinism. Holy symbols include bronze statues of Buddah in meditation and prayer beads.

Tenets:
▱▰▱• All violence is abhorred, and all missions ending with such will incur a one-half reduction to XP given, unless an equitable, peaceful end with all parties involved is achieved.
▱▰▱• Do not cling to nor crave things that are beyond your grasp or current understanding and capabilities.
▱▰▱• Do not propagate the suffering of others and aim to alleviate your own suffering by finding inner peace.
▱▰▱• Never Aim to kill, aid your assailants in finding enlightenment and understanding.
▱▰▱• Only aim to injure if it is the absolute only option available to you and only in self-defense
▱▰▱• Do not instigate aggression, aim to alleviate it.
▱▰▱• If something is beyond your grasp i.e you are not strong enough, you are not wise enough, you are not charismatic enough. Do not force yourself into scenarios that accentuate these faults unless you are certain you will be granted peace of mind in your actions.

Penitence:
▱▰▱• Three paragraphs of solitary meditation.

▰Passive Benefits:
▱▰▱• Defensive and evasive techniques have their resource reduced by [10] per religious title. The maximum reduction is by [1] rank for a minimum of [5] resource cost.
▱▰▱• A third Defensive activation is granted to the Buddhist.
▱▰▱• The Buddhist's defensive and evasive actions are considered overwhelming.
▱▰▱• Enlightenment, The user may kai themselves out of a Genjutsu at one rank higher than normal. Once per battle they may discern if they are under the influence of a Genjutsu. This requires the devotee title to be obtained.

 
PostPosted: Mon Mar 30, 2020 3:58 pm

▰▰▰ Dancer
▰ Dancers are masters of their own body and moving in beautiful, extravagant, or even scary ways. They are known for being able to portray a story through their body's movements alone in most cases and in other cases they are just known as people who can weave their moves together almost seamlessly.
• Dancers gain +1 Agility per title rank.
• After reaching the Maestro title, Dancers may choose to treat all of their default activations during a post as offensive activations three times a battle.
• After reaching the Virtuoso title, Dancer Agility may bypass their class cap by 2. This does not stack with other class stat cap increases.

 

Bodhisattva Empress


Bodhisattva Empress

PostPosted: Mon Mar 30, 2020 7:30 pm
▰▰▰ Police Force
▰This branch must be taken before Eagle Eye, Tactician, or Kite Master can be taken. One cannot take Police Force if they take ANBU. This is the general police enforcement branch that teaches the shinobi all the skills they need to master law, order, and keeping the peace.

• Auto-learn the Detainment technique. If possessing a squad, squadron members have access to the officer's techniques up to D-rank, excluding bloodlines, customs, or advanced jutsu.

▰▰▰ Badge
▰This gives the police officer the recognition they deserve. These may be granted through a ceremony. The badge may give access to certain files or areas of the police department if applicable. The badge grants two PAs that are only active when the badge is worn, and +1 endurance (which may exceed class-based stat caps).
 
PostPosted: Mon Apr 06, 2020 11:47 am

▰▰▰ Specialist
▰Some jutsu types are complicated and require more masterful chakra molding.
• When instructing, the teacher can donate an activation to the student. Also, puppetry mechanisms function one rank higher in collisions, iryojutsu functions as if applied twice per contact, sensory techniques have their range doubled, and fuuinjutsu is treated as overwhelming
 

Bodhisattva Empress

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