Limited Items
There are a number of items that are restricted to specific giveaways or achievements. These limited items come in three categories of rarity; Event Items, Mythic Items, and Restricted Items.
Some of these items may be seen in other sections of the pokemart, but this is meant to be a consolidated list of all these limited items to use as reference when considering what items to chose when given a choice of these items.
Event ItemsXXXXXXXXXXXXXXXXXXXXXXXX
Event items are frequently given out during holiday events and giveaways. They are also commonly available as rewards for achievements.
Most Holiday Items (Click Link for Full List)
Master ball: Never Fails to Capture. Effectiveness: Master
GS Ball: Pokemon inside gains x1.5 Exp from battles. Effectiveness: Ultra
XP Ball: Pokemon inside will receive an additional experience point per post when in an active party. Effectiveness: Ultra
Lomi Lomi Ball: Pokemon captured with this ball gain full FP. Effectiveness: Ultra
Clover Ball: Pokemon caught in this ball have their ability replaced with Serene Grace. If they change to a different pokeball later, they lose this effect and regain their original ability. Effectiveness: Ultra
Crystal Ball: Pokemon caught in this ball become shiny, but can also change colors. Effectiveness: Ultra
Delta Ball: Use on a Delta Pokemon to teach it any non-legendary specific move of its delta typing. Effectiveness: Ultra
Musical Ball: The pokemon in this ball gain +5 appeal during the presentation round in contests. Effectiveness: Ultra
Sacred Ash: Fully revives and heals of all party pokemon. Cannot be used during battle.
Rowap Berry: If a foe's special move lands, the foe takes damage equal 12% of their max HP
Contests: +4 Tough +1 Cool
Jaboca Berry: If a foe's physical move lands, the foe takes damage equal 12% of their max HP
Contests: +4 Smart +1 Tough
Custap Berry: Causes the holder to go first once when HP falls below 25%
Contests: +4 Cute +1 Smart
Starf Berry: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
Contests: +1 Cool +3 Beauty +1 Cute +3 Smart +3 Tough
Lansat Berry: Raises critical hit ratio by two stages when HP falls below 25%
Contests: +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough
Gold Stone Evolves a pokemon to any evolutionary stage Note: Can only be used on Pokemon who level up only to evolve. Cannot be used on Cosmog or Cosmoem. The Pokemon must be unintroduced, meaning a character cannot have caught or met the pokemon yet in order to use this stone on it.
Luck Incense: If held by a pokemon while breeding, this incense increases the chances of a shiny pokemon being produced. See the Breeding Center for More Details.
Marshadium Z: Once per battle, a Marshadow with the move Spectral Thief may instead use ç•Soul-Stealing 7-Star Strike: 195. If Soul-Stealing 7-Star Strike targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage.
Mewnium Z: Once per battle, a Mew with the move Psychic may instead use: Genesis Supernova: 185 - The effects of Psychic Terrain will activate. If Genesis Supernova targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage.
Tapunium Z: Once per battle, a Tapu Guardian with the move Nature’s Madness may instead use Guardian of Alola: Deals damage equal to 75 percent of the target’s remaining HP. If Guardian of Alola targets a Pokémon that uses a protective move such as King's Shield, Baneful Bunker, or Protect, the Z-Move will bypass the protection but only do 25% of the original damage.
Lunalium Z: Once per battle, a Lunala or Dawn Wings Necrosma with the move Moongeist Beam may instead use Menacing Moonraze Maelstrom: 200 - Ignores target's ability
Solganium Z: Once per battle, a Solgaleo or Dusk Mane Necrozma with the move Sunsteel Strike may instead use •Searing Sunraze Smash: 200 - Ignores Target's ability
Ultranecrozium Z: Transforms Dawn Wings or Dusk Mane Necrozma into Ultra Necrosma. Once per battle, an Ultra Necrozma with the move Photon Geyser may instead use Light That Burns the Sky: 200 - Compares the user's Attack and Special Attack stats, dealing damage to the target using the higher stat. Ignores the target's Ability.
Sweet Incense A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect. Note: This item is one-use only, and is removed from your character inventory after activation. You can only summon and battle one pokemon per post using this item.
Mysterious Incense Pot: Generate a number 1-18 (see spoiler below) with the numbers assented to the pokemon types ( Fire, Water, Grass etc ). When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 24 hours. Notes: This item is one-use only and should be removed from your character's inventory after activating. You can only summon and battle one pokemon per post using this item. If you get 3 of the same type for your incense within the past year, PM a mod and show links as proof and we will grant your third incense of that type a reroll. You may roll for the type of your incense before you plan to use it, but please link the roll next to the incense.
1- Fire
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Notes: This item is one-use only and should be removed from your character's inventory after activating. Please keep a separate post counter, counting down the 50 posts. Every post you make after the incense is activated will count towards this 50 post counter regardless if your character encounters a wild pokemon or not. Only one pokemon per post maximum. If you get 3 of the same type for your incense within the past year, PM a mod and show links as proof and we will grant your third incense of that type a reroll. You may roll for the type of your incense before you plan to use it, but please link the roll next to the incense.
1- Fire
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
Explorer Kit: Creates an Excavation Site that lasts for 7 days, allowing anyone in the area to find whole fossils for 15 posts each, and fossil halves for 5 posts each. Only one fossil (whole or half) can be found per day. This item is one-use only and should be removed from your character's inventory after activating. To Obtain: Event Item Only
Crystal Star A fully formed Crystal Shard, this colorful star-shaped crystal that not only turns a pokemon shiny, but allows them to change colors. Note: Used for animated color/pattern changing sprites with 5 or more color variants. See shiny pokemon section of the rules for more details. To Obtain: Event item only.
Rare Candy: Raises a Pokemon's level by 1. Raises the exp required to gain another level by one, but does NOT reset the exp that the pokemon has accumulated back to 0. If chosen as an event item, comes in a package of 5 candies.
RageCandyBar: If taken to any Professor they will trade you a level 5 starter of your choice, from their respective region, for it.
Notes: Starters are given at Level 5
Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you remain in the area where it was used. Placing the pokemon in the inactive party does not pause the effect, and placing the pokemon in the PC removes the effect entirely. Notes: Can be used with the GS ball or any Exp related held item. The Pokemon that it was used on will be incurably confused in battle, even if it has the ability Own Tempo. Only one Energy Drink may be used on a pokemon a time
Fashion Case Contains one Red, Blue, Green, Yellow, and Pink Scarf.
Mythic ItemsXXXXXXXXXXXXXXXXXXXXXXXX
Mythic items are rarely given out during special events and giveaways. They are also sometimes available as rewards for certain difficult achievements.
- Keystone Ball: A special ball that allows the pokemon inside to be given a custom mega form. This includes a change in appearance, type, a choice of mega ability, and custom stat boosts. Pokemon in this ball cannot hold any items due to the nature of the pokeball. If the pokemon in this ball is given a new ball, the pokemon loses its custom mega form. Custom megas must be approved by a mod before use. Effectiveness: Ultra
Time Capsule: When used on a Pokémon, this item will allow abilities from past generations to be learned again.
All Megastones and Primal Rocks (Click Link for Full List)
Balm Mushroom: Pokemon may learn one move of its type it normally could not learn, or generate a number between 1-18 using the list below to determine what type of move your pokemon can learn. If you don't like the type, you can re-roll to try and get a better one, and pick any move from the type you chose. Notes: Legendary moves can be learned via balm mushroom, however it's base damage or effects will be reduced. See the attack and ability page for more details. Only one pokemon per active party may know a legendary move via balm mushroom.
1- Fire
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
2- Water
3- Grass
4- Electric
5- Psychic
6- Ice
7- Dragon
8- Dark
9- Fairy
10- Normal
11- Fighting
12- Flying
13- Poison
14- Ground
15- Rock
16- Bug
17- Ghost
18- Steel
Restricted ItemsXXXXXXXXXXXXXXXXXXXXXXXX
Restricted items are only obtainable by your character completing certain tasks, or given out during very specific events and giveaways only when they are listed as an available item themselves. They are otherwise not available through regular means to the guild.
Dimension Shard: Four shards can be used in certain locations and times to summon specific Ultra Beasts, see the section on Dimension Shards in the Rules and Guidelines for more details and how to obtain.
Dragontales Book: When this book is read from, dragon pokemon of any stage are summoned at level 10 for 24 hours. Cannot summon legendaries. Note: Once activated, the item should be removed from your character's inventory.
Fairytales Book: When this book is read from, fairy pokemon of any stage are summoned at level 10 for 24 hours. Cannot summon legendaries. Note: Once activated, the item should be removed from your character's inventory.
Darkrai's Grimoire: A thick and ominous black bound tome that summons dark type pokemon at level 10 for 24 hours. Cannot summon legendaries. Note: Once activated, the item should be removed from your character's inventory.
Wish Ball: A wondrous item that grants your deepest desires and wishes.
Contains: x25 star shards & Either any guild item of choice OR a level 25 regular or shiny pokemon of choice (including legendaries and ultra beasts).
Please notify a mod by quoting them in the post where this item is used.
Lucky Coin: A mysterious and much sought after treasure that can be exchanged during certain giveaways to allow ONE of the effects in spoilers to occur. No member can have more than one lucky coin at any given time.
- an additional pokemon to become effected by a pokerus or exp reset event
- an additional pokemon to be claimed from a future horoscope (does not include an extra shiny or minor legendary for birthday claims)
- +5 levels to a pokemon claimed from a horoscope
- a duplicate claim of an item from a horoscope