Welcome to Gaia! ::

Shinobi Revolution

Back to Guilds

A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

Reply Profile Storage & Workboxes
📜 || The Library of Lore Goto Page: [] [<] 1 2

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Wed Jul 08, 2020 9:52 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kagami Hari
                        Age: 24
                        Birthdate: May 30th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Blue
                        Eye Color: Red
                        Height: 5'5"
                        Weight: 114 lbs

                        Bloodline: Hari
                        _Implant:
                        ___• Sakkakugan | Ketsuryugan
                        Demon: Sanbi | Isobu
                        _Sealing Method
                        ___• Bijuu Attachment [ Kirigakure Version ] | Weak
                        _Mastery Level
                        ____• Demon Chakra Mastered
                        ____• Jinchuuriki Mastery Level

                        Outfit: Enchantress Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Embrace the dark you call a home."
                        Personality: Kagami is an enchantress, a siren, and a temptress with a highly flirtatious and charismatic personality paired with a beautiful appearance. She is highly intelligent and deviously manipulative as well. She has a vision for herself becoming a powerful and autonomous kunoichi and is determined to manifest this vision. She is also incredibly vain and never strays far from a mirror. She is a Gemini of a character with a kind persona and a viciously selfish persona depending on what her goals are. Her greatest weakness is her inability of self-reflection and evaluation despite how well she can reveal the flaws of others. Above all, Kagami is arrogant and embarking on a quest for absolute power with a vendetta against the great ninja villages.

                        Village: Rogue
                        Local Reputation: 500 Infamy
                        B List Public Enemy: Now you have a strong amount of connections to the local gangs and may even be leading one yourself. The local shops now cough up a 50% discount so half off. You also get 25% additional XP from local crime missions.

                        A List Public Enemy: You are among the most wanted criminals in your community and country. The local authorities have almost given up on trying to apprehend you because of your criminal mastery. You might be a gang leader or a lone wolf but either way most of the locals know to stay out of your way. In addition to the benefits from your former B List status, you can create up to three legendary items for your faction rather than one if you are in a faction. The locals also offer you tribute in ryo equal to mining/plantation rights weekly profit even if you do not own a business.

                        Global Reputation: 512 Infamy
                        B List Infamous Villain: You have become wanted by every government and international law enforcement entity in the world. In return, you are paid double the amount of ryo for international crime missions and gain 25% extra experience (XP) from such assignments.

                        A List Infamous Villain: You're an evildoer whose very presence causes the world to quake. It seems like every soul across the shinobi world fears your name and you will be hated across history. Since you are so well-known you can hire a squadron for your criminal activities for 5K less ryo. For reaching this impressive status you obtain the following Personal Attribute:

                        Plunder of the Vagabond: As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].


                        Biography: Kagami was born to Suigetsu and Kyoka Hari at the end of May in Kirigakure. Kyoka and Suigetsu were Jounin level ninjas of the Mist with a fierce sense of loyalty to their community and village at large. The Hari family lived next door to their best friends, the Kurosawas. Both mothers had their children at the same time and decided to give their children names to match the poetic phrase kyoka suigetsu (mirror flower, water moon). Kyoka Kurosawa was born a few weeks earlier with Suigetsu Hari following. The two grew up as childhood friends and went to the ninja academy together. Suigetsu focused on the glass techniques of his clan while Kyoka excelled at genjutsu and water ninjutsu. Both graduated from the academy with high honors and grew apart when they were assigned to different squads and missions. Five years later, they rekindled their friendship and steadily formed a relationship. They got married at the age of twenty-one and Kagami was conceived three years later.

                        Kagami was the only child in a loving home with parents who were committed to raising her despite their incredibly busy and dangerous missions. They sought to balance their duties to the village with their love for Kagami, but did not always succeed. Kagami lived close to her paternal and maternal grandparents who still lived next to each other in a big and loving family. She often felt disconnected from her parents and had to be cared for by her grandparents often times despite Kyoka and Suigetsu's best efforts. To fill her days in a loving environment she decided to become an apprentice priestess. Her mistress was a close family friend who saw potential in her. She enjoyed fulfilling her duties as a young priestess and it kept her busy on the weekends. Kagami also attended the academy as her parents did and excelled at the Hari glass techniques and genjutsu. She had many special gifts and her parents were proud of her potential. Kyoka and Suigetsu were later caught up in Kirigakure's conflict with the UHV and died in battle before Kagami could graduate from the academy. Kagami became completely disillusioned with the concept of service to the village. Kirigakure was the same village that kept her parents away from her as a child and then had them killed.

                        When Kirigakure succumbed to its own internal political strife and the village was being abandoned, rebels destroyed the foundation of the Sero in the chaos. When the Sero's chains were destroyed, the three tailed beast was released into the lake. Kagami was one of the few people in the Sero at the time while it was sinking and watched the battle between Isobu, the rebels, and kirigakure's ninjas take place. One of the fuuinjutsu experts of Kirigakure who was responsible for maintaining the village's seals sealed the demon into Kagami after it was weakened. The remaining Kirigakure ninjas joined forces with Kumogakure to form Arashigakure but Kagami managed to escape before the village was founded. She spent five years fighting tooth and nail as a rogue ninja in pursuit of one day becoming a powerful and independent force in the shinobi world outside of the village system that she no longer believed in. Kagami believes that she was a pure priestess who was given as a human sacrifice to a demon and therefore lost her purity. She now seeks to improve her skills as an enchantress/dark priestess. It was difficult in the beginning for her to go from her sheltered life in Kirigakure to the life of a rogue. Now she is finally accustomed to that life and is in full pursuit of her goals.


                        ▰ CLASSES AND STATS

                        First Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Open Minded discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sight

                        Second Class: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        Third Class: Genjutsu
                        ▱▰▱ Unbreakable MindA genjutsu user must, at all times, learn what it takes to make one's illusions more believable. This expertise helps the user learn to identify that which others use and these shinobi build their mental fortitude to a laudable degree. Genjutsu cast upon shinobi of this discipline are easier to discern as fake and are treated as one rank lower to kai and as one tier lower for pain [ minimum of tier one and maximum of tier three ]. Furthermore, they are uniquely able to resist overwhelming instance genjutsu. These mentally strong individuals are also able to choose one sense of resistance. If a genjutsu uses that sense as the primary then they can release themselves at half the chakra cost.

                        Sense of Resistance: Sight

                        ▱▰▱ SpecializationIf this class is taken as the first and second class, then you may take two disciplines from this class and are considered a Specialist. Additionally, those who are a specialist can choose one category of genjutsu to follow as a path. You can follow the path of the illusionist (illusory focus), enchanter/enchantress (enchantment focus), trickster (instance focus), or conjurer (chain focus). Selecting a Path grants [3] additional custom slots and [1] keystone for techniques of that category. Genjutsu that are cast by those of this specialization are more efficient as according to the user's body rank, all Genjutsu are [10] Chakra cheaper to perform with the user's specialized Focus are further reduced by another [5] Chakra per body rank. No cost can be lower than a minimum of [5] Chakra. Once every other post all three of the genjutsu specialist's activations in a post can be used for genjutsu.

                        Genjutsu Path: Enchantress


                        Chakra Pool: 4,475
                        Stamina Pool: 2,475
                        Chakra Element: Water | Fire | Earth
                        Chakra Color: Blue
                        Chakra Materialization: Whips of water cascading over her body with an almost hypnotic quality.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 4
                        → Mirror Image Art, Flowing Arts
                        • Endurance ► 1
                        → Sanbi

                        Strengths:
                        • Illusions
                        • Mirrors
                        • Isobu
                        • Reflection
                        • Defense
                        • Suiton
                        • Hypnosis
                        • Sakkakugan
                        Weaknesses:
                        • Not exceptional in taijutsu
                        • Lack of weapon abilities
                        Fears:
                        • Losing her independence.
                        • Powerlessness.

                        Modifiers:
                        • Learn 18 extra Genjutsu techniques per post.
                        • All Sakkakugan owners learn 1 extra Genjutsu per post.
                        • Sakkakugan owners are typically physically fragile.
                        • Sakkakugan owners typically have bipolar disorder, due to the mental stress their powers put on them.
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        • Each "weakness" technique can only be performed once per battle.
                        • Keeping the Sakkakugan active requires 10 chakra per post.
                        • Grants access to clan techniques that require dojutsu one rank below the user's body rank.
                        Personal Attributes:
                        Smoke and Mirrors | Kagami can cast any and all genjutsu through eye contact with her created mirrors.
                        Mirror Flower, Water Moon | Kagami gains access to nature's mirror, the water element.
                        Built to Last | Kagami can double the number of posts her mirrors stay active. Additionally, once per battle, she can use Terikaesu (Reflect) without paying its cost.
                        Area of Denial | Kagami doubles her range of control for her mirrors and gains an additional 75 chakra.
                        Otherwordly Imagery | Genjutsu performed by Kagami cannot be mimicked or reversed by any means. [ Genjutsu can still be broken, however. ]
                        Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Sakkakugan Traits:
                        Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it. [ Inherent Sakkakugan Trait ]
                        Potent Illusions | Genjutsu performed while Sakkuguan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai. [ Inherent Sakkakugan Trait ]
                        Sixth Sense as the First | With a stationary body, Kagami can detach her vision and walk around to look at things. Cannot physically move during this. [ Inherent Sakkakugan Trait ]
                        The Gift of Life | Kagami may trade her life for another's, resurrecting them if they were recently killed. [ Inherent Sakkakugan Trait ]

                        Ketsuryugan Traits:
                        Divination Vision | The Ketsuryugan has the ability to divine past personal events through emotional empathy. It views the past trauma of individuals most clearly.
                        Psionic Mind | Through the insanity that deteriorates the mind of the Ketsuryugan owner, their minds become attuned to otherworldly visions. This results in opaque visions of historical events if in the location where the events transpired or triggered by an aspect of the event. For example, the stains of blood on a fresh battlefield or the headstones of the dead from a massive attack.
                        Eyes of the Occult | The Ketsuryugan grants the Kurama intense visions of the afterlife. It allows the user to see and communicate with the spirits of the dead within 100 meters.

                        ▰ JOBS AND MISSIONS

                        Ryo: 7,400
                        XP: 23,200

                        Missions Complete: 79
                        D Rank :: 7
                        C Rank :: 6
                        B Rank :: 8
                        A Rank :: 3
                        S Rank :: 55

                        Narrative Missions Complete: 38
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 38

                        Combat Data: 6
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 1 [ Chouga ]
                        A Rank :: 3 [ Takumi Saegahara, Ryutaro Nagasaki, Masato Umechika ]
                        S Rank :: 1 [ Falsa Sanada ]
                        S+ Rank :: 1 [ Chie Saegahara ]

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Event, and Profession Claims

                        Missions Claims: [ x ]
                        Training Claim: [ [x] [x] [x][x][x]
                        [x]
                        [x]
                        [x]
                        [x] ]
                        Jobs Claims: [ x ]
                        Events Claims: Holiday December 2018: +1 PA, +100 Chakra, +2 custom technique points.
                        Care Package: Ability to have an additional custom weapon slot at B-ranked, 1 useless key (spent), 10 free training, and 1 free job title upgrade.
                        April Fool's Day 2019: +50 chakra
                        One Year Anniversary 2019: 1 Genjutsu PA, 1 PA, 10 technique slots, and 450 chakra.
                        Kogarashi Uzu Academy Showdown: 1 PA [x]
                        Easter 2019: +10 technique slots egg
                        July 4th 2019: +10 Ninjutsu slots
                        Kogarashi Finale: +10,000 AC, +200 Chakra
                        Half Decade of Peace Timeskip: +200 Chakra
                        Thanksgiving 2019: +100 Chakra
                        Holiday Rewards 2019: +25 training coupons x1, +100 chakra x3 [x]


                        ▰ INVENTORY

                        • 7 shuriken
                        • 7 kunai
                        • Training scrolls
                        • Enchantress clothing
                        • Silver ornate mirror heirloom
                        • Hari clan technique scroll
                        • 1 Useless Key
                        • Black wedding band

                        Weapon Specs

                        Weapon Type: Trident
                        Weapon Range: 6 feet
                        Weapon Weight: 6 lbs
                        Weapon Size: 6 feet
                        Weapon Location: Back

                        ▰ TECHNIQUES
                        Limitations:
                        • Ninjutsu | 60 / 120
                        • Genjutsu | 94 / 150
                        • Taijutsu | 02 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Shunshin no Jutsu [ Body Flicker Technique ] | D
                        • Korabo | Passive
                        • Kage Bunshin no Jutsu [ Shadow Clone Technique ] | B
                        • Dokushinjutsu [ Eye Mind Reading ] | X

                        Fuuinjutsu
                        • Kuchiyose no Jutsu [ Summoning Technique ] | Supplemental
                        • Fūnyū no Jutsu [ Enclosing Technique ] | S Rank Training
                        • Kaifū no Jutsu [ Unsealing Technique ] | S Rank Training
                        • Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ]
                        • Danzou's Sealing Jutsu [Restraining] | Rank B
                        • Danzou's 2nd Sealing Jutsu [Weakness] | Rank B
                        • Omamori no Kekkai [ Protective Tag Barrier ] | Rank A
                        • Gogyou Fuuin [ Five Elements Seal ] | Rank A
                        • Gogyou Kaiin [ Five Elements Unseal ] | Rank A
                        • Omamori no Kekkai [ Protective Tag Barrier ] | Rank A

                        Suiton
                        • Mizu Soujuu [ Water Manipulation ] | X
                        • Mizu Kagami no Jutsu [ Water Mirror Technique ] | E
                        • Uo Tsuba [ Fish Spit ] | E
                        • Suiton: Shunshin no Jutsu [ Water Release: Instant Movement Technique ] | D
                        • Kirigakure no Jutsu [ Hidden Mist Technique ] | D
                        • Mizutamari no Jutsu [ Water Puddle Technique ] | D
                        • Mizutamari Yusuo no Jutsu [ Water Puddle Transportation Technique ] | C Augment
                        • Kiri Shikaku no Jutsu [ Mist Vision Technique ] | Passive
                        • Mizurappa [ Violent Water Wave ] | C
                        • Mizukaisou Bunshin no Jutsu [ Water Reflection Clone Technique ] | C
                        • Suirou no Jutsu [ Water Prison Technique ] | C
                        • Mizu Oni Kuike [ Water Demon’s Appetite ] | C
                        • Takitsubo no Jutsu [ Waterfall Basin Technique ] | C
                        • Goshokuzame [ Five Sharks Eating ] | B
                        • Suijinheki [ Water Encampment Wall ] | B
                        • Suihou no Jutsu [ Water Cannon Technique ] | B
                        • Suiryuudan no Jutsu [ Water Dragon Projectile Technique ] | B
                        • Daibakuryuu no Jutsu [ Great Exploding Current ] | B
                        • Mizu no Yaiba Rendan [ Water Blade Barrage ] | B
                        • Ijin Ryouiki Mizu Goumon [ Devil’s Domain Water Torture ] | B
                        • Baku Suishouha [ Bursting Water Collision Waves ] | B
                        • Hahonryuu [ Destruction Torrent ] | A
                        • Gekiryuu Chikara [ Raging River Force ] | A
                        • Suitenhoufutsu [ Sky and Water Convergence ] | A
                        • Daibakufu no Jutsu [ Grand Waterfall Technique ] | A
                        • Ten no Gachan Hashira [ Crashing Pillar of Heaven ] | A
                        • Gekiryuu Chikara [ Raging River Force ] | A
                        • Mizuhada Bunshin no Jutsu [ Water Body Clone Technique ] | A Augment
                        • Daikoudan no Jutsu [ Great Shark Missile Technique ] | S
                        • Senjikizame [ Thousand Sharks Eating ] | S Augment
                        • Daibaku Suishouha [ Great Exploding Water Collision Waves ] | S Augment
                        • Suishouha [ Water Collision Destruction ] | S
                        • Shindo Futan [ Depth Charge ] | S
                        • Uramiame [ Grudge Rain ] | S
                        • Suishouha [ Water Collision Destruction ] | S
                        • Shabondama no Ninjutsu [ Soap Bubble Ninjutsu ] | S
                        • Suiryuuben [ Water Dragon Whip ] | S
                        • Idaina Kamikaze no Jutsu [ Great Typhoon Technique ] | S
                        • Tsunami no Jutsu [ Tidal Wave Technique ] | S+
                        • Kirisame [ Mist Rain ] | S+

                        Katon
                        • Bounetsu no Jutsu [ Flame-Resistance Technique ] | E Passive
                        • Gokakyu no Jutsu [ Great Fireball Technique ] | C
                        • Gōryūka no Jutsu [ Great Dragon Fire Technique ] | B
                        • Yurika no Jutsu [ Fire Lily Technique ] | A
                        • Onidoro [ Fire Release: Demon Lantern ] | S
                        • Oorashi no Ryuu [ Dragon of the Raging Storm ] | S+

                        Doton
                        • Tsuchi Gunjikoudou no Jutsu [ Earth Military Movement Technique ] | E
                        • Doryuu Jouheki [ Earth Style Rampart ] | B
                        • Doryuu Heki [ Earth Style Wall ] | Augment [ Learned as B ]
                        • Iwa Guntai Tate [ Rock Army Shield ] | A
                        • Sekkai Suke [ Stone Shell ] | Augment [learned as S]
                        • Iwa Finaru [ Rock Finale ] | S+

                        Hari
                        • Hall of Mirrors | X
                        • Siren's Song | Passive
                        • Terikaesu (Reflect) | Supplemental Activation
                        • Ripakuto (Refract) | Augment
                        • Magnify | X
                        • Iten suru (Relocate) | D
                        • Garasu Bunshin (Glass Clone) | D
                        • Garasu Shuriken (Glass Shuriken) | X
                        • Garasu Taiga no Jutsu (Glass Stream Technique) | B
                        • Garasu Yoroi no Jutsu (Glass Armor Technique) | B-S+
                        • Garasu Sejou no Jutsu (Glass World Technique) | A-S+
                        • Garasu Arashi no Jutsu (Glass Storm Technique) | S+

                        Sakkakugan
                        • Senkou no Jaku [ Flash of Weakness ] | C
                        • Di no Jaku [ Day of Weakness ] | B
                        • Nendo no Jaku [ Year of Weakness ] | A
                        • Tossa no Shin Jaku [ Moment of True Weakness ] | A
                        • Kūhaku Chiten [ Null Point ] | A
                        • Yo no Shin Jaku [ Generation of True Weakness ] | S
                        • Genni Genjutsu [ Strengthen Genjutsu ] | Passive
                        • Kugai [ World of Suffering ] | Supplemental
                        • Ichiji-tekina Sekai [ Ephemeral Worlds ]
                        • Nichibotsu [ Nightfall ]
                        • Owari Jikan [ End Times ]
                        • Motto Genni Genjutsu [ More Strengthening of Genjutsu ]
                        • Henjou [ Relinquish ] | X
                        • Seizetsu Kakkou [ Gruesome Form ] | X

                        Ketsuryugan
                        • Dream Walking | D
                        • Waking Nightmare
                        • Machinations of Madness
                        • Oracle of Obsession
                        • The Blood Curse | S

                        Demon
                        • Shiomizu no Tate [ Saltwater Shield ] | D
                        • Mizu Yobidashi no Jutsu [ Water Calling Technique ] | D
                        • Maruyane no Jutsu [ Dome Technique ] | C-S
                        • Nagare no Jutsu [ Current Technique ] | B
                        • Kiri Torihazushi [ Mist Dismantling ] | B
                        • Uroko Tsuba no Jutsu [ Fish Scale Spitting Technique ] | B
                        • Shukuzu Sanran no Jutsu [ Miniature Copy Spawning Technique ] | B
                        • Kawarou no Jutsu [ Shell Prison Technique ] | B
                        • Jigoku Nagare no Jutsu [ Hell Current Technique ] | A
                        • Kappagakure no Jutsu [ Hidden Kappa Technique ] | A
                        • Kaimetsuteki Nami [ Catastrophic Wave ] | S
                        • Hageshi Umi Supune [ Rough Sea Spune ] | S

                        Jinchuuriki
                        • Tailed Beast Telepathy | D
                        • Chakra Transfer Technique | C
                        • Tailed Beast Chakra Arms | C
                        • Tailed Beast Shockwave | B-A
                        • Tailed Beast Genjutsu Release | B
                        • Bijuu Dama [ Tailed Beast Ball ] | S
                        • Renzoku Bijuu Dama [ Continuous Tailed Beast Balls ] | S

                        Genjutsu

                        Enchantment
                        • Kugurinukeru Meikyou [ Through the Looking Glass ] | D
                        • Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] | D
                        • Magen: Narakumi no Jutsu [ Demonic Illusion: Hell Viewing Technique ] | D
                        • Jouho no Koe [ Voice of Compromise ] | C
                        • Kokuangyou no Jutsu [ Journey into Black Darkness Technique ] | C
                        • Kori Shinchuu no Jutsu [ Sly Mind Affect Technique ] | C
                        • Konoha no Jumon [ Spell of the Leaves ] | C
                        • Kyouboku no Jumon [ Spell of the Trees ] | C
                        • Kagemazeru [ Shadowmeld ] | C
                        • Jubaku Satsu [ Tree Binding Death ] | B
                        • Sairen no Uta [ Siren's Song ] | B
                        • Niseshi no Gijutsu [ Art of Fake Death ] | B
                        • Nemuri [ Sleep ] | B
                        • Tokitsukeru no Koe [ Voice of Persuasion ] | B
                        • Ataeru Kanjoo no Jutsu [ Inflict Emotion Technique ] | B
                        • Hakike [ Nausea ] | B
                        • Sakkaku no Meiun [ Vision of Doom ] | A
                        • Kibaku Zetsumei [ Exploding Death ] | A
                        • Eikyou no Koe [ Voice of Influence ] | A
                        • Mental Barricades | A
                        • Gansaku Sattou [ Fake Rush ] | A
                        • Chissoku [ Suffocation ] | A
                        • Genkaku no Juuryoku [ Illusion of Gravity ] A
                        • Musebu no Jutsu [ Smothering Skill ] | A
                        • Tokeru no Tai [ Dissolving Body ] | A
                        • Kin'atsu no Shujouteki [ Emotional Suppression ] | A
                        • Kurenai's Flower Petal Dissolve [ Unnamed ] | A
                        • Shibari Seppun [ Binding Kiss ] S
                        • Boufura no Ekirei [ Plague of Maggots ] S
                        • Mitsugimono no Suna [ Tribute of the Sand ] S
                        • Fuhen no Moegara no Jutsu [ Eternal Embers Technique ] | S
                        • Yami [ Hell ] | S
                        • Reikoku no Fukumen [ Mask of Cruelty ] | S
                        • Kioku Shoumetsu no Jutsu [ Lapse of memory Technique ] | S
                        • Genjutsu Shibari [ Illusion Technique Binding ] | S
                        • Jigyaku no Jutsu [ Time Reversal Technique ] | S
                        • Kamei no Koe [ Voice of Command ] | S
                        • Shinkirou no Yogensha [ Prophet’s Mirage ] | S
                        • Kon Inmetsu [ Soul Destruction ] | S
                        • Kyoufu no Koe [ Voice of Terror ] | S
                        • Niji Genkaku [ Rainbow Illusion ] S
                        • Kotoba no Omomi [ Weighted Words ] S+
                        • Seiha no Koe [ Voice of Domination ] S+
                        • Magen: Tentan no Gongen [ Demonic Illusion: Avatar of Apathy ] | S+
                        • Magen: Katsu no Gongen [ Demonic Illusion: Avatar of Thirst ] | S+
                        • Magen: Jifu no Gongen [ Demonic Illusion: Avatar of Conceit ] | S+
                        • Magen: Gekijou no Gongen [ Demonic Illusion: Avatar of Fury ] | S+

                        Illusory
                        • Kasumi Juusha no Jutsu [ Mist Servant Technique ] | D
                        • Henka no Kumoyuki [ Change of Weather ] | D-S+
                        • Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ] | C
                        • Doro no Gekiryuu [ Raging Rapids of Mud ] | C
                        • Jishin GenJutsu [ Earthquake Illusion Skill ] | C
                        • Boufuu no Jumon [ Spell of the Gale ] | C
                        • Aki no Hibiki [ Echo of Autumn ] | C
                        • Ushi-Oni Kakekomi [ Ushi-Oni Stampede ] | C
                        • Hyudora Bunshin no Jutsu [ Hydra Clone Technique ] | B
                        • Konrinzai no Jutsu [ Deepest Part of the Earth Technique ] | B
                        • Kyouboku Toukai no Jutsu [ Forest Destruction Technique ] | B
                        • Akumu Kage [ Nightmare Shadow ] | B
                        • Shi kara no Sasayaki [ Whispers from the Dead ] | B
                        • Nanchou no Jutsu [ Deafness technique ] B
                        • Haitai Chihyou no Jutsu [ Demonic Illusion: Decaying Earth Technique ] | A
                        • Narisumashi no Hotaru [ Firefly Masquerade ] | A
                        • Zettai Tenkou Kansei no Jutsu [ Absolute Weather Control Technique ] | A
                        • Magen: Kyouran no Me kara Kyoufu [ Demonic Illusion: Fear Through the Eyes of Madness ] | A
                        • Kurayami no Oii [ Shroud of Darkness ] | A
                        • Mougo Mukuro no Jutsu [ False Body Technique ] | A
                        • Kakou Kouten no Jutsu [ Descending Heaven Technique ] | A
                        • Zettai Tenkou Kansei no Jutsu [ Absolute Weather Control Technique ] | A
                        • Chiridaruma Kuuchuu [ Dust Covered Sky ] | A
                        • Kimitsushitsu Wana no Jutsu [ Airtight Chamber Trap ] | A
                        • Kyoushuu Genkaku [ Physical Assault Illusion ] | A
                        • Yougan Kiretsu no Jutsu [ Lava Fissure Technique ] | S
                        • Hitokiri Jutsu: Tsuuda Tsuchi [ Assassination Technique: Crushing Earth ] | S
                        • Gaishuukketsu Tsuchi no Jutsu [ Bleeding Earth Technique ] | S
                        • Chiri no Ittenshikai [ World of Dust ] | S
                        • Muhen Ishi no Jutsu [ Infinite Stone Technique ] S+

                        Instance
                        • Karada no Rinchi [ Beating of the Body ] | C
                        • Iwa Semeku no Jutsu [ Rock Torture Technique ] | B
                        • Kyougenjisatsu [ False Suicide Technique ] | S

                        Chained
                        • Magen: Niju Kokoni Arazu no Jutsu [ Demonic Illusion: Double False Surroundings Technique ] | C

                        Taijutsu

                        Mirror Image Art
                        Stage 1
                        • Sidestep | Rank X | Complex
                        • Ghost Strike | Rank X | Spiritual
                        Stage 2
                        • Radial Split | Rank X | Complex
                        • Fake Strike | Rank X | Complex
                        Stage 3
                        • Multistrike | Rank X | Complex
                        • Delayed Strike | Rank X | Complex
                        • Multiple Arms | Rank C-A | Spiritual
                        Stage 4
                        • Rising Barrage | Rank X | Complex
                        • Cicada Shell | Rank B | Training
                        Stage 5
                        • False Cyclone | Rank X | Complex
                        • Multi-Mirror Image Training | Rank A | Training
                        Stage 6
                        • Perfect Mirror Image Circle | Rank X | Spiritual
                        • Spider’s Fury | Rank X | Spiritual

                        Flowing Arts
                        Stage 1
                        • Fluid Stance | Rank X | Stance
                        • Shifting Tide | Rank X | Complex
                        • Crashing Wave | Rank X | Simple
                        Stage 2
                        • Undertow | Rank D | Training
                        • Riptide Movement | Rank X | Complex
                        Stage 3
                        • Crashing Tide | Rank X | Complex
                        • Swelling Tide | Rank X | Simple
                        Stage 4
                        • Repeating Wave | Rank B | Training
                        • Tsunami Counter | Rank X | Complex
                        • Eroding Brine | Rank X | Complex
                        Stage 5
                        • Tsunami Striking | Rank X | Complex
                        • Downpour | Rank X | Simple
                        Stage 6
                        • Tsunami Barrage | Rank S | Complex


                        ▰ FORMLESS STYLES → 02 / 02


                        Formless Styles
                        • Large Weapons | S+
                        • Soft Physical | S+


                        ▰ CUSTOMS → 09 / 10

                        Genjutsu

                        Enchantment
                        • Evermore | C-A

                        Illusory
                        • Glass Doppelgänger | A
                        • The Mirrored World | S+

                        Instance
                        • Shattering Hypnosis | C-B

                        Demon
                        • Demonic Sea Mirrors | E-S+
                        • Water Blade Dance | A
                        • Demonic Reflections | E-A
 
PostPosted: Thu Jul 09, 2020 9:50 am
▰ Kagami Hari | Customs
Custom Points Used: 9/10

Custom Jutsu

Character: Kagami Hari
Technique Name: The Mirrored World
→→Rank: S+
→→Category: Illusory
→→P/S. Sense: Sight // Touch Sound
→→Base Duration // Upkeep: 6 Posts // 200 Chakra
→→Source: Hari clan mirror | Smoke and Mirrors personal attribute
→→Description: Kagami's most powerful and complex genjutsu is the Mirrored World, which is triggered when the victim looks at one of her mirrors. This optical illusion reverses the world meaning that up, down, left, right, backward, and forward are all inverted as if the victim were living inside of a mirror. The enemy sees and feels as if they are standing on top of the sky or ceiling and under the ground or floor. If the victim attempts to walk forward they see themselves walking backward when in reality they are walking forward. The opponent's eyesight, the direction of incoming attacks, and injury locations are also inverted. The victim's own combat reflexes under this effect betray them making this genjutsu highly disorienting and nauseating.

Character: Kagami Hari
Technique Name: Glass Doppelgänger
→→Rank: A
→→Category: Illusory
→→P/S. Sense: Sight// Touch
→→Base Duration // Upkeep: 5 Posts // 60 Chakra
→→Source: Hari clan mirror | Smoke and Mirrors personal attribute
→→Description: The opponent looks at one of Kagami's mirrors and sees their own reflection. In the illusion, Kagami performs hand signs and the reflection steps out of the mirror and attacks the victim leading them to believe that this is an advanced Hari clan reflection technique. The copy has the abilities of the original person and is much faster. They land at least one attack on the victim immediately that is excruciatingly painful and then continues to duel with the opponent. If the illusion's victim lands a hit on their copy then it explodes into hundreds of shards of glass momentarily before reconstituting itself and continuing to attack. The doppelganger is based on the victim's own perception of themselves and their abilities making the illusion especially powerful and convincing. The illusion's caster controls the doppelganger during the genjutsu's duration but cannot attack them with a technique or power that the caster does not know the opponent has.

Character: Kagami Hari
Technique Name: Evermore
→→Rank: C-A [ Learned as C ]
→→Category: Enchantment
→→P/S. Sense: Chakra // Sight
→→Base Duration // Upkeep: 4 Posts // 20, 40, or 60 Chakra
→→Source: Hari clan mirror | Smoke and Mirrors personal attribute
→→Description: The victim peers into one of Kagami's mirrors and sees themselves and what they most desire within. They become so entranced with the image of obtaining what they most deeply yearn for that they may feel a strong sense of dread and intense longing. This genjutsu primarily targets the chakra sense giving it a powerful control over the emotions of the target and makes it difficult for sensors to combat it. Under the A-Rank effects, the victim then wishes to enter the mirror and obtain what they covet for evermore.

Character: Kagami Hari
Technique Name: Shattering Hypnosis
→→Rank: C-B [ Learned as C ]
→→Category: Instance
→→P/S. Sense: Touch// Sight
→→Base Duration // Upkeep: 1 Post // 20 or 40 Chakra
→→Source: Hari clan mirror | Smoke and Mirrors personal attribute
→→Description: This cantrip causes the victim to believe that an attack made full contact with Kagami and shattered her into five hundred shards of glass possibly leading the victim to believe that she was a glass clone. Alternatively, the illusion can make it appear as though the mirror(s) shattered into five hundred pieces and this decision on who the object of the genjutsu will be is at the caster's discretion. The shards then launch towards the opponent in a malestrom of glass that cuts into them and causes extreme pain and paralysis for a mere moment.

Character: Kagami Hari
Technique Name: Water Blade Dance [ Learned as A after full mastery ]
Rank: A
Type: Demon
Element: Suiton
Description: After forming the necessary hand seals, Kagami emits endless streams of cascading saltwater from her hands in an elegant three hundred and sixty-degree dance. By moving her arms three hundred sharp three-foot-long water blades shaped as crescent moons fire outwards in multiple directions. This offers a powerful attack and defense depending upon the situation. The water blades can be projected up to twenty feet away from her center.

Character: Kagami Hari
Technique Name: Demonic Sea Mirrors
Rank: E-S+ [ Learned as B after partial transformation mastery ]
Type: Demon
Element: Suiton | Glass
Description: Kagami performs four hand seals, ending with the dragon hand seal. Upon doing so she creates up to five circular mirrors made of water and glass anywhere within thirty feet of herself. Each mirror is ten feet in diameter and suspended in a fixed midair position when created but can be angled in any direction. The water mirrors are a made from water with glass reflective surfaces constructed from Kagami's Hari clan kekkei genkai making the mirrors fully compatible with her other Hari techniques. The mirrors' broad surfaces are perfectly flat and will completely reflect the images of everything they're angled toward on both sides. The water mirrors will reduce to unformed water and shards of glass after five posts.

Character: Kagami Hari
Technique Name: Demonic Reflections [ Learned as A after full mastery ]
Rank: E-A
Type: Demon
Element: Suiton
Description: Kagami uses the water element to create a large, flat, circular pool of water in front of her opponent by releasing water from her extended index finger and drawing it out; she can also use an available source of water instead. The water's surface acts like a mirror, perfectly and clearly reflecting those the surface is facing. Afterward, Kagami forms two hand seals and causes the reflection to quickly emerge and materialize from the mirror as a clone, using the water from the mirror as a source. These reflections can use the exact same techniques as their counterpart, regardless of its own source. The clone(s) created in the reflection are spiritual water clones. Only up to three clones can be made from this technique; every clone must be from the reflection of a different target. The clones disperse after two posts or if they are hit by an attack and are reduced to water. Can only reflect up to A-Rank techniques.

Work in progress

Character: Kagami Hari
Technique Name: Cloak and Dagger
Rank: B
Type: Ninjutsu
Element: Hari
Description: Using the Hari clan's reflective abilities, Kagami is able to cloak herself and/or one of her techniques in highly reflective glassy chakra and project its image in another location. The reflection is not a clone and cannot cause tangible damage or change its environment, however, the reflected image can appear to take damage and perform actions by Kagami manipulating the highly realistic reflection. This could be her own reflected image or the image of her cast ninjutsu. Cloak and dagger can only affect the user and one attack of the user's at a time. This technique has a maximum duration of five posts.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Thu Jul 09, 2020 9:52 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Shouri Uchiha
                        Nickname: N/A
                        Age: 27
                        Birthdate: June 21st
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: Red
                        Eye Color: Slate gray [ Reddish-pink Sakkakusharingan ]
                        Height: 6'4"
                        Weight: 203 lbs

                        Bloodline: Sakkakusharingan

                        Non-Combat Outfit: Black suit with a white dress shirt and a black glove.
                        Combat Outfit: Red shoulder armor over his suit.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: None.
                        Personality: Shouri is a compassionate and honest man who struggles to meet the expectations of strength set by his family. He is very emotionally sensitive and has a keen sense of empathy for others. His honor and moral compass can, at times, impede his willingness to deceive using illusions which he is naturally gifted with. While he is capable of being highly deceptive with his genjutsu, he prefers to release people if they can solve it. His empathy also causes him to prefer inflicting mental damage as opposed to physical damage with flame illusions if he is being attacked. Another aspect of perceived weakness that he chooses to conceal is his profound challenges with his mental health. Shouri's extreme honesty causes him to be very literal and he will often misunderstand sarcasm to a comedic effect. He also enjoys being playful through self-deprecating humor.

                        Village: Konohagakure
                        Title: Chuunin

                        Background: Shouri was born on the summer solstice in Konohagakure in the patrilineal line of the Uchiha clan with a mother who possesses the Sakkakugan. This caused him to inherit both kekkei genkai much to his proud parents' delight. They strongly believed that Shouri would be a prodigious shinobi and one day become the hokage. He was a quiet and kind child but his parents encouraged him to come out of his shell and puff his chest out so to speak. He performed exceptionally well at the academy and graduated earlier than expected. He served for Konohagakure during the war and five years later settled in Uzushiogakure.


                        ▰ CLASSES AND STATS

                        First Class: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition, Dual Ancestry is able to Korabo bloodline techniques at varying cooldowns depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Cross-Class:
                        ▱▰▱ Genjutsu – BloodlineThe user is able to combine their bloodline techniques and genjutsu together for one activation by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less.

                        Chakra Pool: 1,610
                        Stamina Pool: 1,015
                        Chakra Element: Fire | Wind
                        Chakra Color: Red
                        Chakra Materialization: A black otherworldly flame.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 5
                        → Phantom Slayer
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Flame illusions
                        • Sharingan
                        • Sakkakugan
                        • Genjutsu prodigy
                        • Katon
                        • Hypnosis
                        • Determined for victory
                        Weaknesses:
                        • Limited martial arts
                        • Mental health
                        • Honorable to a fault
                        • Excessive empathy
                        Fears:
                        • Losing touch with reality
                        • Vanquishment

                        Modifiers:
                        • Learn 4 extra Genjutsu techniques per post.
                        • Learn 4 extra Bloodline techniques per post.
                        • Learn 4 extra of one technique type of your choice [ Ninjutsu ] per post.
                        • All Sakkakugan owners learn 1 extra Genjutsu per post.
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        Personal Attributes:
                        Prophet of Prometheus | Shouri is capable of casting katon (Uchiha or otherwise) by snapping his fingers rather than using hand signs. It takes the same amount of time to mold the katon chakra.
                        Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
                        Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost.
                        Abolishing Sight | All techniques labeled 'weakness' have their duration increased by [1] post.
                        Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change.
                        Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )

                        Sakkakugan Attributes:
                        Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai.
                        Sixth Sense as the First | With a stationary body, the user can detach his vision and walk around to look at things. Cannot physically move during this.
                        The Gift of Life | The user may trade their life for another's, resurrecting them if they were recently killed.
                        Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 55,000 [ Tetsuhiko Hanzo Replenishment ] [ Auto-Learn 15 Techniques ]

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Events, and Job Claims
                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim: April Fools 2019: +50 Chakra
                        One Year Anniversary 2019: 1 Bloodline PA, 150 chakra, 10 technique slots, 2 PAs, +25 training coupons (7 left)
                        Easter 2019: +10 technique slots egg
                        July 4th 2019: +10 Ninjutsu slots
                        UHV Remnants Brawl: +10 AC, +1 Technique Scroll (10 Genjutsu) [x]
                        Kogarashi Finale: +20,000 AC, +100 Chakra
                        Half Decade of Peace Timeskip: +200 Chakra


                        ▰ INVENTORY

                        • Twenty kunai
                        • Twenty shuriken
                        • Steel lighter

                        Weapon Specs
                        Standard katana.

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 24 / 64
                        • Genjutsu : : 35 / 64
                        • Bukijutsu Styles: : 01 / 01
                        • Taijutsu Styles : : 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Kage Bunshin no Jutsu [ Shadow Clone Technique ] | B
                        • Bunshin Bakuha [ Shadow Clone Explosion ] | A
                        • Shuriken Kage Bunshin no Jutsu [ Shuriken Shadow Clone Technique ] | A
                        • Tajuu Kage Bunshin no Jutsu [ Multiple Shadow Clone Technique ] | Augment

                        Katon
                        • Katon: Shunshin no Jutsu [ Fire Release: Instant Movement Technique ] | D
                        • Houka Hira no Jutsu [ Flaming Palm Technique ] | D
                        • Kasumi Enbu no Jutsu [ Mist Waltz Technique ] | D
                        • Yojin Bunshin no Jutsu [ Ember Clone Technique ] | D
                        • Gōkakyū no Jutsu [ Great Fireball Technique ] | C
                        • Housenka no Jutsu [ Mythical Fire Flower Technique ] | C
                        • Ryuuka no Jutsu [ Dragon Fire Technique ] | C
                        • Kyuuka no Jutsu [ Flame Sphere Technique ] | C
                        • Karyuudan [ Fire Dragon Projectile ] | B
                        • Gōryūka no Jutsu [ Great Dragon Fire Technique ] | B
                        • Endan [ Fireball ] | B
                        • Haisekishou [ Burning Ash Accumulation ] | B
                        • Karyuu Endan [ Fire Dragon Flame Projectile ] | B
                        • Horou no Jutsu [ Fire Prison Technique ] | B
                        • Gouka Hataka no Jutsu [ Hellfire Clap ] | A
                        • Kaseiken [ Flame Fist ] | A
                        • Yurika no Jutsu [ Fire Lily Technique ] | A
                        • Kasairyuu [ Blaze Eruption ] | A
                        • Shoukyaku [ Incineration ] | A

                        Fuuton
                        • Teikiatsu no Jutsu [ Low Air Pressure Technique ] | Rank C

                        Sharingan
                        • Uchiha Art: Lightning Seal | E
                        • Uchiha Art: Sōshuriken no Jutsu [ Manipulated Shuriken Technique ] | D Complex
                        • Uchiha Art: Shield of the Storm God | C-S
                        • Incineration Style: Magatama | C
                        • Incineration Style: Amaterasu's Blessed Breath | C-A
                        • Uchiha Art: Hidden Projectile | B Complex
                        • Uchiha Art: The Storm God's Bayonett(a) | B-S
                        • Uchiha Art: Hidden Strike | B-A
                        • Incineration Style: Incinerating Magatama Dance | C-A
                        • Magen: Kyō Tenchi-ten [ Demonic Illusion: Mirror Heaven and Earth Change ] | A
                        • Magen: Kasegui no Jutsu [ Demonic Illusion: Shackling Stakes Technique ] | A

                        Sakkakugan
                        • Senkou no Jaku [ Flash of Weakness ] | C
                        • Di no Jaku [ Day of Weakness ] | B
                        • Nendo no Jaku [ Year of Weakness ] | A
                        • Tossa no Shin Jaku [ Moment of True Weakness ] | A
                        • Kūhaku Chiten [ Null Point ] | A
                        • Genni Genjutsu [ Strengthen Genjutsu ]
                        • Kugai [ World of Suffering ]
                        • Ichiji-tekina Sekai [ Ephemeral Worlds ]
                        • Nichibotsu [ Nightfall ]
                        • Munashii Bunshin | D
                        • Owari Jikan [ End Times ]
                        • Motto Genni Genjutsu [ More Strengthening of Genjutsu ] | A
                        • Henjou [ Relinquish ] | X

                        Genjutsu
                        • Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] | D
                        • Magen: Narakumi no Jutsu [ Demonic Illusion: Hell Viewing Technique ] | D
                        • Kokuangyou no Jutsu [ Journey into Black Darkness Technique ] | C
                        • Kori Shinchuu no Jutsu [ Sly Mind Affect Technique ] | C
                        • Jubaku Satsu [ Tree Binding Death ] | B
                        • Nemuri [ Sleep ] | B
                        • Niseshi no Gijutsu [ Art of Fake Death ] | B
                        • Musebu no Jutsu [ Smothering Skill ] | A
                        • Sakkaku no Meiun [ Vision of Doom ] | A
                        • Mental Barricades | A
                        • Mugen Yami [ Sight of Darkness ] | A
                        • Kibaku Zetsumei [ Exploding Death ] | A
                        • Chissoku [ Suffocation ] | A
                        • Karada no Rinchi [ Beating of the Body ] | C
                        • Dokuji no Onsei [ Voice of the Peculiar ] | D
                        • Jouho no Koe [ Voice of Compromise ] | C
                        • Tokitsukeru no Koe [ Voice of Persuasion ] | B
                        • Eikyou no Koe [ Voice of Influence ] | A
                        • Dusk Crow Genjutsu | A
                        • Shibirekan [ Numbness ] | A
                        • Kin'atsu no Shujouteki [ Emotional Suppression ] | A
                        • Buin no Senkusha [ Harbinger of Silence ] | A
                        • Itai Kanetsuki no Jutsu [ Painful Ringing Technique ] | B
                        • Ataeru Kanjoo no Jutsu [ Inflict Emotion Technique ] | B
                        • Konoha no Jumon [ Spell of the Leaves ] | C
                        • Kyouboku no Jumon [ Spell of the Trees ] | C
                        • Kagemazeru [ Shadowmeld ] | C
                        • Sairen no Uta [ Siren's Song ] | B
                        • Hakike [ Nausea ] | B
                        • Gansaku Sattou [ Fake Rush ] | A
                        • Genkaku no Juuryoku [ Illusion of Gravity ] A
                        • Tokeru no Tai [ Dissolving Body ] | A
                        • Kasumi Juusha no Jutsu [ Mist Servant Technique ] | D
                        • Kimitsushitsu Wana no Jutsu [ Airtight Chamber Trap ] | A
                        • Kyoushuu Genkaku [ Physical Assault Illusion ] | A

                        Bukijutsu
                        Phantom Slayer
                        Stage One
                        • Flowing Stance | Rank E | Simple
                        • Flowing Stance-Swift | Rank D | Complex
                        • Ghost Slash | Rank D | Complex
                        Stage Two
                        • Flowing Stance - Rise | Rank D | Simple
                        • Charging Crush | Rank C | Complex
                        • Draw Sword | Rank X | Simple
                        Stage Three
                        • Triple Slash | Rank C | Complex
                        • Crashing Dragon | Rank C | Complex
                        • Triple Threat | Rank C | Complex
                        Stage Four
                        • Dragon's Raging Assault | B | Complex
                        • Flowing Stance - Force | B | Complex
                        • Raging Dragon Slash | A | Complex
                        Stage Five
                        • Illusion Dancing | Rank A | Training
                        • Illusory Sword Dance | Rank A | Complex
                        • Phantom Dragon's Assault | Rank A | Spiritual


                        ▰ FORMLESS STYLES → 02 / 03


                        Formless Styles
                        • Medium Weapons | A
                        • Soft Physical | A

                        Formless Techniques
                        • {Formless technique name}


                        ▰ CUSTOMS → 02 / 08

                        Genjutsu
                        • The Great Eye of Amaterasu's Realm | B-S+
                        • Amaterasu's Damnation | B-S+
 
PostPosted: Thu Jul 09, 2020 10:26 am
▰ Shouri Uchiha | Customs
Custom Points Used: 2/8

Custom Jutsu
Character: Shouri Uchiha
Technique Name: The Great Eye of Amaterasu's Realm
→→Rank: B-S+
→→P/S. Sense: Sight // Touch
→→Base Duration // Upkeep: 5 Posts // 30 Chakra
→→Source: Vision [ Sharingan or Uchiha fire ]
→→Description: By looking into the Uchiha clansman's eyes or into his black flames (through bloodline/genjutsu cross-class korabo) the victim perceives ebony flame spreading over the entire area from Shouri as the origin point. They can feel intense heat and see a massive plume of smoke from the fire that blackens the sky with only a giant red moon that is identical to Shouri's sharingan visible. A crimson light shines down on the target from the sharingan moon and drastically increases the heat causing the target to see and feel their skin being cooked. The eye constantly tracks the victim as they run from the encroaching black flames in the nightmarish realm.


Character: Shouri Uchiha
Technique Name: Amaterasu's Damnation
→→Rank: B-S+
→→P/S. Sense: Sight // Touch
→→Base Duration // Upkeep: 5 Posts // 30 Chakra
→→Source: Vision [ Sharingan or Uchiha fire ]
→→Description: By establishing eye contact or by viewing the black flames of the Uchiha (bloodline/genjutsu cross-class korabo) the opponent views a large black ball of fire flying toward them. Despite any attempt to evade it the fire consumes their entire body and causes agonizing pain. They view second degree burns forming over their entire body in the process.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Tue Dec 22, 2020 9:42 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nimure Aburame
                        JUEI Codename: Hivemind
                        Age: 19
                        Birthdate: October 24th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: Auburn
                        Eye Color: Yellow
                        Height: 5'7"
                        Weight: 145 lbs

                        Bloodline: Aburame | Kenzen
                        Specialized Breeds: Utamushi [ Song Bugs ]
                        Implant: Speed Release [ Chomei ]
                        Demon: Chōmei | Seal of Adaption | Demon Mastery

                        Non-Combat Outfit: [x]
                        Combat Outfit: Same as above.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: N/A
                        Personality:

                        Interpersonal & Relationships: Nimure is quiet, reclusive, and sarcastic. He has few friends but has developed a strong bond with the friends that he has made. He is incredibly loyal to his friends, family, and village with a strong sense of determination to achieve greatness so that they may all be proud of him. He is intelligent and goal-oriented with a single-minded focus on being a high-achieving JUEI agent. He has a strong sense of confidence and a dry wit that can make him an interesting conversationalist when he is able. His talents allow many to see him as a young man destined for great things on the outside, however, he has a deep internal struggle with his mental health. Nimure constantly hears his kikaichu speaking to him and experiences intense audiovisual hallucinations. Most people are unaware of his mental condition because he represses it and takes measures to attempt to control it. He has a deep looming fear of becoming like his brother who gave into his psychotic tendencies and became a rogue ninja.

                        Combat: Nimure is the supersonic jinchuuriki of Chomei and is a hivemind who is blind but can hear very faint frequencies through his echolocation sound-sight abilities. Nimure specializes in using his Utamushi insects which are Aburame insects that evolved after consuming Chomei's chakra. As a result, the Utamushi can fly, glow like fireflies, and emit melodic chirps. The Utamushi can be used for Nimure's speed release, wind, sensory, sound, vibration, and jamming abilities. They are also able to evolve rapidly and have high levels of resistance to elemental techniques. Nimure is one of the fastest shinobi of Konohagakure and uses sensory and sound manipulation skills. He is also a master of the wind element. His fighting style in general involves bombarding opponents with the Utamushi, sound, wind, and high-speed supersonic strikes. Nimure also often dominates the skies by using his Chomei wings to take flight at supersonic speeds.

                        Village: Konohagakure
                        Title: Jonin
                        Local Reputation: 0 Fame [ Neutral ]
                        Global Reputation: 0 Fame [ Neutral ]

                        Biography: Nimure was born to Chimure and Hina Aburame in the old Konohagakure. Nimure was the second of two sons. Chimure was a member of the ANBU and a prominent Aburame clansman. The family evacuated to Uzushiogakure when Konohagakure collapsed. Some of Nimure's earliest formative memories are of when the family had to migrate again after the destruction of Uzushiogakure by Kogarashi. Most of Nimure's childhood development took place in the new Konohagakure. His older brother showed intense signs of psychosis and eventually could not differentiate between himself and the kikaichu. He began engaging in cannibalism and other criminal acts to feed the destructive appetite of his hive. Eventually, his brother became a rogue shinobi of Konohagakure. The deterioration of Nimure's relationship with his brother due to mental illness left a lasting traumatic impression on him. He continued to admire his father for his dutiful and thankless work in the ANBU. His father retired shortly after his son went rogue from the village out of shame. Nimure inherited his father's tanto and swore that he would follow in his father's footsteps and not fall into insanity and cruelty as his brother had.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline [ Aburame and Kenzen ]
                        ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Ninjutsu
                        ▱▰▱ Genius Keystone → You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
                        E-D - None
                        C-B - 1
                        A-S - 2
                        S+ - 3
                        Third Class: Scholar
                        ▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
                        ▱▰▱ Cross Class: → Bloodline – Ninjutsu: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.

                        Chakra Pool: 4,665
                        Sonic Chakra Pool: 1,200
                        Demon Chakra Pool: 5,000
                        Stamina Pool: 2,515
                        Demon Stamina Pool: 5,000
                        Insect Pool: 1,000
                        Chakra Element: Wind | Earth
                        Chakra Color: Green
                        Chakra Materialization: Neon green chakra cloak that vibrates violently and creates a low humming sound.

                        Stats:
                        • Strength ► 6
                        → 3 Styles
                        • Speed ► 10
                        → Chomei, 5 Styles, +2 Stat Cap: Speed Release, +2 Stat Cap: Emergency Medical Branch
                        • Agility ► 7
                        → 3 Styles, ANBU Mask
                        • Endurance ► 6
                        → 3 Styles

                        Strengths:
                        • Supersonic
                        • Speed
                        • Utamushi
                        • Chomei
                        • Sensory
                        • Wind
                        • Sound
                        • Vibrations
                        • Flight
                        • Insect Evolution
                        Weaknesses:
                        • Blindness
                        • Weak mental health
                        • Over-analysis
                        Fears:
                        • Losing his identity to the Utamushi
                        • Psychosis

                        Modifiers:
                        • May kai for one rank less in cost once per battle. In addition, jamming functions at one tier lower on this shinobi at a minimum of tier one.
                        • Receive +1 speed per title and may exceed class-based stat limit by [2]. This does not stack with other class stat cap increases.
                        • The host can learn sensory techniques and use the jamming status without scholar class.
                        • The jinchuuriki can use the jamming and vertigo statuses at [1] tier higher.
                        • The Chomei host can use demon chakra to replenish their sonic chakra pool once per post for no action cost during a demon transformation.
                        • Clan members can passively hear anything in a thread they occupy, including ninja, unless they are using a sound-masking technique up to the Kenzen's body rank.
                        • Kenzen clan members are completely immune to genjutsu that only use the sight sense.
                        • Genjutsu that use sight as the primary sense with other senses as secondary are [1] rank easier for Kenzen to kai out of.
                        • Kenzen can identify people by the 'aura' or cadence of their vibrations.
                        • Kenzen Sound Sense functions through vibrations that they can pick up with their exceptionally sensitive ears. They are masterful manipulators of fuuton, vibration, and sound because of their unique physical attributes.
                        • Kenzen are able to passively detect in the immediate radius of fifty meters around themselves, allowing them to understand the detail of anything that comes in that range. Things beyond the range are detectable in terms of size and location but the Kenzen cannot make out specific information about jutsu or structures until they move closer.
                        • Kenzen of the scholar class are able to read the aura of passive chakra emanating which allows them to identify the nature of scrolls within fifty meters as well as that of any seals like curse marks or bijuu seals.
                        • Non-scholar class Kenzen may apply jamming to any of their sensory techniques with Tier 1 from ranks E-C and applying Tier 2 From Ranks B-S. Scholar-class Kenzen may apply jamming as if double-classed as scholar, meaning Tier 1 from ranks E-D, Tier 2 from rank C, Tier 3 Ranks B-A, and Rank 4 for Ranks S and S+.
                        • The user's Speed stat adds [2] points to their maximum stat cap. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • The user receives 100 sonic chakra per body rank (total of 600) separate from their base chakra pool to use for Sonic classified bloodline techniques. Sonic chakra is usually neon green wind-based chakra although how it appears can be unique from person to person. Sonic chakra has special vibration and speed-enhancing effects. The sonic chakra reserve cannot be increased beyond 1,000. Once every [5] posts the user may transfer a ranked amount of base chakra to the sonic chakra pool.
                        • Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary.
                        Utamushi Adaptations: Techniques are two ranks weaker. Katon [ Fire ], Doton [ Earth ], Suiton [ Water ], Raiton [ Lightning ], Fuuton [ Wind ]

                        Personal Attributes:
                        ▱▰▱ Cricket Chorus | Some of the kikaichu who fed from Chomei's supersonic chakra evolved into a new species of Aburame insect that is entirely unique to Nimure called the Utamushi. The Utamushi feed on small amounts of Chomei's chakra to survive so without the demon's chakra present in some form in the body through fuuinjutsu or otherwise, the species cannot survive. The Utamushi consume the specialized breed slot.
                        Utamushi: The Utamushi (歌虫, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
                        ▱▰▱ Demonic Metamorphosis | All the Utamushi insects in Nimure's body die and instantly regenerate when they come into contact with Chomei's chakra during a demon transformation. After regenerating, the Utamushi are supercharged by Chomei's chakra. This allows them to remember up to five of their past technique resistances through the innate adaptation ability of the Aburame clan. These adaptations must have actually happened in the past and must be noted on the modifiers section of the profile to be used. This metamorphosis of the Utamushi requires a demon transformation and thus all adaptations are lost when the demon transformations end. This does not cost a combat action.
                        ▱▰▱ Sonic Hellion | The jinchuuriki receives 200 sonic chakra per body rank rather than 100 for a total of 1,200 at S+ rank. Additionally, sonic chakra can be used to pay for a wind technique to add vertigo to any fuuton at [1] tier above the rank of the technique.
                        ▱▰▱ High Frequency | Sonic chakra causes wind, taijutsu, bukijutsu, and speed release techniques to vibrate violently. Doing so allows them to greatly damage bones and cause [1] tier higher trauma than the rank of the technique on contact. Additionally, these techniques gain a [1] rank advantage against armor, shattering the metal instantly.
                        ▱▰▱ Sensory Overload | Sensory techniques cost [1] rank less for the jinchuuriki to cast. Additionally, whenever sonic chakra is used jamming is applied at [1] tier higher than the technique's rank. A loud buzzing sound can also emit from sonic techniques and cause deafness within 20 feet per rank of the technique.
                        ▱▰▱ Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
                        ▱▰▱ Swarm of Pestillence | By applying 10 chakra at no action cost, Nimure's insects inflict tiered disease status on contact based on the rank of the Aburame technique.
                        ▱▰▱ Swarm of Acidity | By applying 10 chakra at no action cost, Nimure's insects become acidic and inflict tiered corrosion status on contact based on the rank of the Aburame technique.
                        ▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
                        ▱▰▱ Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
                        ▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.
                        ▱▰▱ Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.
                        ▱▰▱ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
                        ▱▰▱ Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.
                        ▱▰▱ Plague Doctor | Nimure's mask has been electronically enhanced to resist the effects of gas-based poison. When this effect is active his voice becomes highly distorted and buzzing to further conceal his identity as a JUEI agent. This effect can only occur when Nimure is wearing his plague doctor mask with the goggles attachment that obscures the top half of his face.
                        ▱▰▱ Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両85,800
                        Current XP: 8,000
                        Total Earned XP: 73,200

                        Shinobi Missions Complete:
                        D Rank | 5
                        C Rank | 10
                        B Rank | 0
                        A Rank | 1
                        S Rank | 0

                        Narrative Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 3
                        A Rank | 1
                        S Rank | 168

                        Crafting Trees
                        • Toxicology || → Grandmaster Toxicologist
                        • Worker || → Expert Craftsman
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 16

                        Career Profession Titles
                        • Special Ops || → ANBU | Eagle Eye | Shadow
                        • Medical || → Emergency | Doctor

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 45

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: Harmonic Death Arts: x ] [ x
                        Demon Training: [x]
                        Professions Claim: [ x ]
                        Events Claim: Christmas 2020: New PA x3
                        Conflict in Konoha: 30,000 Ryo, 10 ninjutsu slots
                        SR Three Year Anniversary: 3 taijutsu styles [x]
                        Halloween 2021: 200 Chakra [x]
                        Christmas 2021: 1 PA, 20 Ninjutsu, 300 Chakra [x]
                        Ozy Birthday Celebration 2022: 1 Taijutsu Style | 1 PA [x]
                        Halloween 2022: 2 Taijutsu Styles
                        [x]
                        Thanksgiving 2022: 15 Custom Techniques
                        [x]
                        Endgame Claim: 34,000 XP Total
                        Third Class (20,000 XP)
                        10 Custom Technique Slots (4,000 XP)
                        5 PAs (1 used) (10,000 XP)
                        1,300 Chakra (26,000 XP)

                        ▰ INVENTORY

                        • 50 kunai
                        • 50 shuriken
                        • 50 explosive tags
                        • 50 yards of steel razorwire
                        • 50 smoke bombs
                        • Gas mask
                        • Gloves
                        • ANBU Tanto Heirloom

                        Weapon Specs

                        N/A
 
PostPosted: Tue Dec 22, 2020 9:44 am
                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 142 / 155 (Mirrored Slots)
                        • Genjutsu | 26 / 70
                        • Taijutsu Styles | 12 / 14
                        • Iryojutsu | 06 / 06

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fuuton:
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • Wind Explosion [ Kaze ] | Rank D
                        • Gale Surge [ Boufuu Kyuuzou ] | Rank D
                        • Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        • Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D
                        • Bursting Air Pockets [ Happa Shinkuutai ] | Rank D
                        • Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D
                        • Wind Release Stream [ Kouryuu ] | Rank D
                        • Propelling Winds [ Suiyaku Kaze ] | Rank D
                        • Decapitating Air Waves [ Zankuuha ] | Rank D
                        • Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
                        • Great Breakthrough [ Daitoppa ] | Rank C
                        • Cutting Whirlwind [ Kamaitachi ] | Rank C
                        • Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        • Wind Riding [ Kaze Nori ] | Rank C
                        • Low Air Pressure Technique [ Teikiatsu no Jutsu ] | Rank C
                        • High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        • Explosion [ Bakuhatsu ] | Rank C
                        • Tornado Trap [ Tatsumaki Wana ] | Rank C
                        • Gale Wind Palm [ Reppuushou ] | Rank C
                        • Pressure Damage [ Atsugai ] | Rank B
                        • Jade Severe Gale Wind [ Suiranreppuu ] | Rank X (learned as B)
                        • Flower Scattering Dance [ Hana Chirimai ] | Rank X (Learned as B)
                        • Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        • Wind Creature Explosion [ Kaze Ikimono Bakuha ] | Rank B
                        • Summoning: Execution Whirl [ Kuchiyose: Kirikiri no Mai ] | Rank B
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Tornado Barrage [ Tatsumaki Rendan ] | Rank B
                        • Wind Return [ Kazegaeshi ] | Rank X (learned as B)
                        • Violent Whirlwind [ Ressenpū ] | Rank B
                        • Beast Wave: Gale Wind Palm [ Juha: Reppushou ] | Rank A
                        • Air Current Sense [ Kiryū kenchi ] | Rank A
                        • Cast Net [ Kakeami ] | Rank A
                        • Wind Stream [ Kaze no nagare ] | Rank A
                        • Solo Flight [ Tandokuhikou ] | Rank A
                        • Dragon’s Big Job [ Tatsu no Ooshigoto ] | Rank A
                        • Chaos Theory [ Ranmyaku Setsu ] | Rank A
                        • Turbulence [ Fuon ] | Rank A
                        • Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        • Crack of the Storm Clouds [ Sutoromu kumo no kiretsu ] | Rank S
                        • Twin Dragon of the Storm [ Arashi no tsuindoragon ] | Rank S
                        • Windfury [ Kaze no ikari ] | Rank S
                        • Drilling Air Projectile [ Renkuudan ] | Rank S
                        • Giant Falcon Blast [ Kyojin Taka Bakuha ] | Rank S
                        • Spreading Air Disaster [ Hirogari Tei Ihen ] | Rank S
                        • Orb of the Storm [ Arashi no Kyuutai ] | Rank S
                        • Technique of the Three Calamities of Fire, Flood and Storm [ Sansai no Jutsu ] | Rank S

                        Fuuton Augment Lines:
                        Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Clone: Stealth Bomb [ Kaze Bunshin: Suterusu bakudan ] | Rank B
                        Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Wind Levitation: Current Control [ Kaze Bunshin: Denryū seigyo ] | Rank X (Learned as C)
                        • Wind Levitation: Advanced Art [ Kaze Bunshin: Kōdona geijutsu ] | Passive
                        Vacuum Sword [ Shinkūken ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | X
                        Projectile Control Technique [ Tobidougu Soujuu no Jutsu ]
                        • Greater Projectile Control Technique [ Ōkī Tobidougu Soujuu no Jutsu ] | X
                        Retrieving Wind Technique [ Toridashi Kaze no Jutsu ]
                        • Forceful Wind Retrieval [ Kyōsei-tekina kaze no kensaku ] | X
                        Wind Release: Vacuum Blade [ Fūton: Shinkūjin ]
                        • Wind Release: Maximum Cutting [ Fūton: Saidai katto ] | Rank B
                        • Wind Release: Wind Awakening [ Fūton: Kaze kakusei ] | Rank A
                        Spinning Shield of Winds [ Kaze no Bouseki Tate ]
                        • Consuming Winds [ Kaze o shōhi suru ] | Rank B
                        Decapitating Air Waves [ Zankuuha ]
                        • Extreme Decapitating Air Waves [ Zankyokukuuha ] | Rank C
                        • Executioner's Air Waves [ Shikei shikkō hito no kūki no nami ] | Rank B
                        Wind Dragon Technique [ Furyuu no Jutsu ]
                        • Furious Wind Serpent [ Mōretsuna kaze no hebi ] | Rank B
                        • Twin Furious Wind Serpent [ Tsuin mōretsuna hebi ] | Rank B (Passive)
                        Low Air Pressure Technique [ Teikiatsu no Jutsu ]
                        • Low Air Pressure: Sudden Drop [ Teikiatsu: Totsuzen no rakka ] | Rank A
                        High Air Pressure Technique [ Koukiatsu no Jutsu ]
                        • High Air Pressure: Sudden Rise [ Takai kūkiatsu: Totsuzen no jōshō ] | Rank A
                        Pressure Damage [ Atsugai ]
                        • Pressure Damage: Explosion [ Atsuryoku sonshō: Bakuhatsu ] | Rank B (Passive)
                        Beast Wave: Gale Wind Palm [ Juha: Reppushou ]
                        • Beast Wave: Vacuum Wind Palm [ Bīsutou~ēbu: Bakyūmuu~indopāmu ] | Rank A
                        • Beast Wave: Palm [ Juha: Shou ] | Rank A
                        Solo Flight [ Tandokuhikou ]
                        • Supporting Flight [ Sapōto-bin ] | Rank A (Passive)
                        • Solo Flight: Gale Skating [ Tandokuhikou: Geirusukēto ] | Rank A (Passive)
                        Dragon’s Big Job [ Tatsu no Ooshigoto ]
                        • Dragon’s Final Breath [ Doragon no saigo no iki ] | Rank S
                        Chaos Theory [ Ranmyaku Setsu ]
                        • Chaos Theory: Multiple Advancing Blades [ Ranmyaku Setsu: Fukusū no zenshin burēdo ] | Rank A
                        Vacuum Great Sphere [ Shinkuu Taigyoku ]
                        • Vacuum Spheres [ Shinkuu Gyoku ] | Rank S
                        • Vacuum Wave [ Shinkuuha ] | Rank S
                        • Vacuum Style: Clear As Wind [ Shinkū sutairu: Kazenoyōni kuria ] | Rank S ( Passive)
                        Twin Dragon of the Storm [ Arashi no tsuindoragon ]
                        • Brothers Great Destruction [ Kyōdai dai hakai ] | Rank S
                        Windfury [ Kaze no ikari ]
                        • Greater Windfury [ Ōkaze no ikari ] | Rank S (Passive)
                        Giant Falcon Blast [ Kyojin Taka Bakuha ]
                        • Giant Falcon: Bond of the Spirit [ Kyojin Taka: Rei no kizuna ] | Rank S (Passive)
                        Spiral Sphere [ Rasengan ]
                        • Spiral Shuriken [ Rasen Shuriken ] | Rank S

                        Doton:
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X
                        • Rock Shield [ Doroku Gaeshi ] | Rank X
                        • Rock Spear [ Gansetsukon ] | Rank C-S
                        • Mountain Creation [ Yama Souken ] | Rank S
                        • Impermanence [ Uitenpen ] | Rank S
                        • Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S

                        Sensory:
                        • Signal Fire [ Noroshi ] | Rank E
                        • Echo [ Yamabiko ] | Rank E
                        • Animal Party [ Dōbutsu tō ] | Rank E
                        • Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        • Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        • Hunting Dog [ Ryouken ] | Rank D
                        • Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        • Origins [ Kigen ] | Rank D
                        • Whispering Walls [ Mitsugo Heki ] | Rank C
                        • Door Guard [ Monko no Keibou ] | Rank C
                        • Fingerprint [ Shimon ] | Rank C
                        • Total Sense [ Tōtarusensu ] | Rank X
                        • Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        • Preparedness [ Kakugo ] | Rank C
                        • Poison Instinct [ Doku hon'nō ] | Rank C
                        • Sage Identity [ Sējiaidentiti ] | Rank C
                        • Astral Location [ Asutorarurokēshon ] | Rank C
                        • Internal Mechanism [ Naibu mekanizumu ] | Rank C
                        • Emotional Sense [ Kanjō-tekina kankaku ] | Rank C
                        • Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        • Gray Fog [ Haiiro no Kiri ] | Rank B
                        • Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        • Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank B
                        • Exposed Arts [ Roshutsu shita geijutsu ] | Rank B
                        • Sensor: Symphony [ Kenchiki: Shinfonī ] | Rank B
                        • Brawler's Instinct [ Burourā no hon'nō ] | Rank B
                        • Fragile Mask [ Koware yasui masuku ] | Rank B
                        • Sensor: Flat Wall [ Kenchiki: Furattou~ōru ] | Rank B
                        • Sensor: Complete Focus [ Kenchiki: Kanzen'na shōten ] | Rank B
                        • Leech [ Hiru ] | Rank X [ Learned as A ]
                        • Nature Lockdown [ Shizen fūsa ] | Rank A
                        • Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        • Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A
                        • Weapon Meister [ Buki maisutā ] | Rank A
                        • Open Minded [ Kangaekata ga jūnan'na ] | Rank A
                        • Opaque Curtain [ Shakou Ichou ] | Rank S
                        • Mind Power [ Renriki ] | Rank S
                        • Seal Whisperer [ Shīru sasayaki ] | Rank S
                        • Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S

                        Iryojutsu:
                        • Healing Hands Technique: Major [ Chiyute No Jutsu: Ichidanto ] | Rank A
                        • Mystical Hand Technique [ Shousen Jutsu ] | Rank S
                        • Psychic Surgery [ Shinreitejutsu ] | Rank S
                        • One's Life Resurrection [ Kishou Tensei ] | Rank S
                        • Dragon Life Reincarnation [ Ryūmei Tensei ] | Rank S
                        • Genesis Rebirth [ Souzousaisei ] | Rank S+

                        Aburame:
                        • Destruction Bug Host Technique [ Kikaichū no Jutsu ] | Rank Null | Passive
                        • Secret Technique: Insect Puppetry Technique [Hijutsu: Mushi Kugutsu ] | Rank: X | Spiritual
                        • Secret Technique: Insect Cocoon [ Hijutsu: Mushimayu ] | Rank: C | Spiritual
                        • Insect Spying Technique [ Mushi Sekkou no Jutsu ] | Rank: X | Spiritual
                        • Destruction Insect: Swarm [ Kikaichu: Mure ] | Rank X-Insects | Spiritual
                        • Spindle Formation [ Keisei Bōsui ] | Rank X-Insects | Spiritual
                        • Wing Formation [ Bōsui Tsubasa ] | Rank X-Insects | Spiritual
                        • Drill Formation [ Keisei Doriru ] | Rank X-Insects | Spiritual
                        • Jar Formation [ Keisei Bin Busō] | Rank X-Insects | Spiritual
                        • Armament Formation [ Keisei Busō] | Rank X-Insects | Supplementary
                        • Insect Bog [ Mushinuma ] | Rank X-Insects | Spiritual
                        • Insect Jamming Technique [ Mushi Jamingu no Jutsu ] | Rank-X Insects | Spiritual
                        • Insect Clone Technique [ Mushi Bunshin no Jutsu ] | Rank-X Insects | Spiritual
                        • Insect Tornado [ Mushitatsumaki ] | Rank A-Insects | Spiritual
                        • Insect Sphere [ Mushidama ] | Rank S-Insects | Spiritual
                        • Explosive Insect [ Bakuretsuchū ] | Rank S+ | Spiritual
                        • Parasitic Giant Insect Bug Bite [ Kidaichū Mushikui ] | Rank [Paired Taijustu] | Augment | {Requires Kidaichū}
                        • Forbidden Technique: Poison Cloud [ Kinjutsu: Dokujin ] | Rank S+-Insects | Spiritual | {Requires Rinkaichū}
                        • Forbidden Technique: Poison Jar [ Kinjutsu: Kodoku no Jutsu ] | Rank S+ | Spiritual | {Requires Rinkaichū}

                        Jinton:
                        • Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | Rank D | Simple
                        • Speed Release: Enlightened Person's Hand Signs [ Jinton: Senkakusha no Inzou ] | Rank D | Spiritual
                        • Sonic Technique: Body Flicker Technique [ Sonniku no Jutsu: Shunshin no Jutsu ] | Rank D | Training
                        • Speed Release: Return [ Jinton: Ritān ] Rank X | Complex
                        • Speed Release: Speed Demon [ Jinton: Ji-akuma ] Rank C | Spiritual
                        • Speed Release: Wind Rotation Technique [ Jinton: Kaze Kaiten no Jutsu ] | Rank X | Spiritual
                        • Sonic Technique: Razor Wind [ Sonniku no Jutsu: Kamisori Kaze ] | Rank X | Spiritual
                        • Sonic Technique: Streamline Technique [ Sonniku no Jutsu: Gōri-ka no Jutsu ] | Rank B | Spiritual
                        • Speed Release: Gale Trap Technique [ Jinton: Garu Kansei no Jutsu ] | Rank B | Spiritual
                        • Speed Release: Delayed Reaction [ Jinton: Chienhan'nō ] | Rank B | Spiritual
                        • Speed Release: Rapid Response [ Jinton: Subayai ōtō ] | Rank B | Spiritual
                        • Speed Release: Many, Many Stars Technique [ Jinton: Takusan Hoshi no Jutsu ] | Rank B | Spiritual
                        • Sonic Technique: Impact [ Sonniku no Jutsu: Eikyō ] | Rank A | Complex
                        • Speed Release: Silk Road [ Jinton: Shirukurōdo ] | Rank A | Spiritual
                        • Sonic Technique: Shadowless Flight [ Sonniku no Jutsu: Mueishō ] | Rank X | Complex
                        • Speed Release: 'No Techniques' Technique [ Jinton: 'Jutsu zya nai' no Jutsu ] | Rank S | Spiritual

                        Supersonic Techniques:
                        • Supersonic: Sonic Step [ Chō Onsoku: Sonikkusuteppu ] | Rank E | Spiritual
                        • Supersonic: Beetle Knight Lance [ Chō Onsoku: Naitobītoruransu ] | Rank X | Spiritual
                        • Kabutomushi Sound Pulse [ Kabutomushi Oto Myakudō ] | Rank X | Spiritual
                        • Supersonic: Beetle Buzz [ Chō Onsoku: Kabutomushi Bazu ] | Rank X | Spiritual
                        • Supersonic: Heel and Toe [ Chō Onsoku: Kakato to Tsumasaki ] | Rank B | Complex
                        • Supersonic: Sonic Vacuum Skill [ Chō Onsoku: Sonikku Shinkū Sukiru ] | Rank A | Spiritual
                        • Sensory Pitch [ Kankaku-Tekina Pitchi ] | Rank A | Spiritual
                        • Supersonic: Sonic Cyclone [ Chō Onsoku: Sonikku Saikuron ] | Rank S | Spiritual
                        • Supersonic: Harmonic Chorus [ Chō Onsoku: Hāmonikku Kōrasu ] | Rank S+ | Spiritual
                        • Supersonic: Flight of the Sonic Boom [ Chō Onsoku: Sonikkubūmu no Hikō ] | Rank S+ | Complex

                        Jinchuuriki Jutsu:
                        • Tailed Beast Telepathy [ Bijuu Ishindenshin ] | Rank D | Passive
                        • Tailed Beast Chakra Arms [ Bijuu Chakura no Ude ] | Rank C-S+ | Spiritual
                        • Tailed Beast Shock Wave [ Bijuu Shōgekiha ] | Rank B-A | Spiritual
                        • Tailed Beast Genjutsu Release [ Bijuu Kai ] | Rank X | Spiritual
                        • Tailed Beast Ball [ Bijuudama ] | Rank S
                        • Continuous Tailed Beast Balls [ Renzoku Bijuu Dama ] | Rank S+
                        • Tailed Beast Switch | Null Rank

                        Bijuu Jutsu:
                        • Continuous Tailed Beast Balls [ Renzoku Bijuu Dama ] | Rank S
                        • Tailed Beast Shockwave | Rank S-S+
                        • Tailed Beast Ball [ Bijuu Dama ] | Rank S-S+
                        • Tailed Beast Wave [ Bijuu Sumi ] | Rank S+

                        Genjutsu

                        Illusory
                        • Whisper Technique [ Mimiuchi no Jutsu ] | Rank D
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Spell of the Gale [ Boufuu no Jumon ] | Rank C
                        • Shadowmeld [ Kagemazeru ] | Rank C
                        • Whispers from the Dead [ Shi kara no Sasayaki ] | Rank B
                        • Firefly Masquerade [ Narisumashi no Hotaru ] | Rank A
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] | Rank A
                        • Shroud of Darkness [ Kurayami no Oii ] | Rank A

                        Enchantment
                        • Plague of Rats [ Pesuto ] | Rank D
                        • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ] | Rank X
                        • Rushing Winds [ Kaze no Totsunyuu ] | Rank C
                        • Taste of Locusts [ Inago no Akushumi ] | Rank C
                        • Shared Sight [ Kyouyuu Shiryoku ] | Rank C
                        • Scorpion Swarm [ Sasori Muragaru ] | Rank B
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ] | Rank B
                        • Wind Deafness [ Nanchou no Kaze ] | Rank A
                        • Mental Barricades [ Mentarubarikēdo ] | Rank A

                        Instance
                        • Echo of Lament [ Aitou no Hibiki ] | Rank C
                        • Interrogation Technique [ Jinmon no Jutsu ] | Rank B
                        • Vision of Doom [ Sakkaku no Meiun ] | Rank A

                        Chain
                        • Sudden Trap [ Totsuzen no Wana ] | Rank D
                        • Escape Room [ Dasshutsu Heya ] | Rank D
                        • Sensational [ Senjō ] | Rank C
                        • Echo of Defiance [ Chousen no Hibiki ] | Rank C
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ] | Rank X
                        • Lasting Consequences | Rank A

                        Taijutsu
                        Freestyle Whirwind
                        Stage One
                        • Whirlwind Movement | Rank X | Simple
                        • Whorl | Rank X | Simple
                        • Mach Flight | Rank X | Simple
                        Stage Two
                        • Acrobatic Mastery | Rank D | Training
                        • Razor Wind Kick | Rank X | Simple
                        • Centrifuge Strike | Rank X | Simple
                        Stage Three
                        • Perfecting Balance | Rank C | Training
                        • Slicing Handspring | Rank X | Simple
                        • Hurricane Kick | Rank X | Simple
                        • Swinging Fury | Rank X | Simple
                        Stage Four
                        • Lesser Combo | Rank B | Supplemental
                        • Standing Hurricane | Rank X | Simple
                        • Flying Hurricane | Rank X | Simple
                        • Vortex Drop | Rank B | Complex
                        Stage Five
                        • Parkour Mastery | Rank A | Training
                        • Mach One Combination | Rank A | Spiritual
                        • Windmill Stomping | Rank X | Simple
                        Stage Six
                        • Mach Two Combination | Rank S | Simple
                        • Gale Force Twister | Rank S | Spiritual

                        Harmonic Death Arts
                        Stage One
                        • Toxicity Training | Rank E | Training
                        • Serpent Striking | Rank X | Simple
                        • Palm Strike | Rank X | Simple
                        • Lethal Thrust | Rank X | Simple
                        Stage Two
                        • Venomous Chakra | Rank X | Spiritual
                        • Scorpion's Needle | Rank X | Simple
                        • Demon's Claw | Rank D | Spiritual
                        Stage Three
                        • Form of the Serpent | Rank C | Training
                        • Anaconda's Grip | Rank X | Simple
                        • Serpents Den | Rank X | Simple
                        Stage Four
                        • Paralytic Training | Rank B | Simple
                        • Venom Spraying | Rank B | Simple
                        • Toxic Atmosphere | Rank B | Spiritual
                        Stage Five
                        • Shatter Touch | Rank C-S | Simple
                        • Twin Pythons | Rank X | Simple
                        Stage Six
                        • Death Touch | Rank S | Spiritual

                        Vital Piercing Art
                        Stage One
                        • Devastation Stance | Rank X | Simple
                        • Vitality Destruction | Rank E | Training
                        Stage Two
                        • Front Jab | Rank X | Simple
                        • Horizontal Elbow Throwing | Rank X | Simple
                        Stage Three
                        • Rib Separation | Rank X | Simple
                        • Severing Tendon | Rank X | Simple
                        Stage Four
                        • Explosive Striking | Rank X | Spiritual
                        • Festering Chop | Rank X | Simple
                        • Flying Jab Technique | Rank A | Simple
                        Stage Five
                        • Meteor Shower | Rank X | Complex
                        • Hard Breaking Slap | Rank X | Simple
                        • Copied Art: Sixty Four Jabs| Rank A | Simple
                        Stage Six
                        • Beyond the Target | Rank S | Training
                        • Hundred Crack Fist | Rank S | Simple

                        Mirror Image Art
                        Stage One
                        • Sidestep | Rank X | Complex
                        • Ghost Strike | Rank X | Spiritual
                        Stage Two
                        • Radial Split | Rank X | Complex
                        • False Strike | Rank X | Complex
                        Stage Three
                        • Multistrike | Rank X | Complex
                        • Projected Strike | Rank X | Complex
                        • Multiple Arms | Rank C-A | Spiritual
                        Stage Four
                        • Rising Barrage | Rank X | Complex
                        • Cicada Shell | Rank B | Training
                        Stage Five
                        • False Cyclone | Rank X | Complex
                        • Multi-Mirror Image Training | Rank A | Training
                        Stage Six
                        • Perfect Mirror Image Circle | Rank X | Spiritual
                        • Spider's Fury | Rank X | Spiritual

                        Strong Fist Style
                        Stage One
                        • Dynamic Entry | Rank X | Simple
                        • Dynamic Action | Rank X | Simple
                        • Tackle Charge | Rank X | Simple
                        Stage Two
                        • Peregrine Falcon Drop | Rank X | Simple
                        • Crushing Fist | Rank X | Simple
                        • Leaf Spinning Wind | Rank X | Simple
                        • Leaf Great Whirlwind | Rank X | Simple
                        • Painful Sky Leg | Rank D | Simple
                        Stage Three
                        • Leaf Shadow Dance | Rank C | Simple
                        • Leaf Herculean Whirlwind | Rank X | Simple
                        • Knee Strike | Rank X | Simple
                        • Pressure Palm | Rank X | Simple
                        Stage Four
                        • Leaf Violent Wind | Rank X | Simple
                        • Rising Impact Palm | Rank B | Simple
                        • Lion Combo | Rank X | Simple
                        Stage Five
                        • Leaf Thunder Fist | Rank A | Complex
                        • Brusing Sky Leg | Rank A | Complex
                        Stage Six
                        • Cherry Blossom Impact | Rank S+ | Spiritual
                        • Raising Drop | Rank S | Simple

                        Channeling Martial Skill
                        Stage One
                        • Elemental Fury | Rank X | Spiritual
                        • Elemental Personification | Rank X | Spiritual
                        Stage Two
                        • Forceful Wave | Rank X | Spiritual
                        • Sweeping Force | Rank X | Spiritual
                        • Dual Forces | Rank X | Spiritual
                        Stage Three
                        • Counter Force | Rank X | Spiritual
                        • Elemental Doubling | Rank C | Training
                        • Snaring Forces | Rank X | Complex
                        Stage Four
                        • Hidden Force | Rank X | Complex
                        • Elemental Body Flickering | Rank B | Training
                        • Harmonizing Elements | Rank X | Spiritual
                        Stage Five
                        • Combining Elemental Training | Rank A | Training
                        • Streamline Force | Rank A | Spiritual
                        • Invigorating Forces | Rank X | Simple
                        Stage Six
                        • Elemental Tripling | Rank S | Simple
                        • Primordial Armor | Rank S | Spiritual

                        Oblivion Fist
                        Stage One
                        • Judgement Chop | Rank X | Simple
                        • Signature Stance | Rank X | Complex
                        • Dynamic Ending | Rank X | Spiritual
                        Stage Two
                        • Floating Knee | Rank X | Simple
                        • First Blood | Rank D | Simple
                        Stage Three
                        • Origin Kick | Rank X | Simple
                        • Striking Parry | Rank X | Simple
                        • Backfist | Rank X | Complex
                        Stage Four
                        • Spinning Backfist | Rank X | Simple
                        • Cross Tackle | Rank X | Simple
                        • Comrardery | Rank B | Training
                        Stage Five
                        • Kiai! | Rank X | Spiritual
                        • Power Chop | Rank X | Complex
                        • Form of Destruction | Rank A-S+ | Spiritual
                        Stage Six
                        • Oblivion Fist | Rank S | Complex
                        • Oblivion Fist: Havoc | Rank S+ | Complex

                        Mach Fist Style
                        Stage One
                        • Quick Jab | Rank X | Simple
                        • Back Hand Strike | Rank X | Simple
                        • Evasion Hook Shot | Rank X | Simple
                        • Warning Shot | Rank X | Simple
                        Stage Two
                        • Chakra Slug | Rank X | Spiritual | Supplementary
                        • Double Tap | Rank D | Spiritual | Supplementary
                        • Firing Pattern | Rank X | Simple
                        • Combatant Stance | Rank X | Simple
                        Stage Three
                        • Remarkable Shot | Rank X | Complex
                        • Artillery Round | Rank X | Simple
                        Stage Four
                        • Lock and Load | Rank B | Simple
                        • Six Round Bursts | Rank B | Complex
                        • Live Fire Exercise | Rank B | Training
                        • Dragon Round | Rank B | Spiritual
                        Stage Five
                        • Tactical Cover | Rank X | Spiritual
                        Stage Six
                        • One Shot, One Kill | Rank S+ | Simple
                        • Gunslinger | Rank S | Training

                        Heavenly Momentum Art
                        Stage One
                        • Gateway to Heaven | Rank X | Simple
                        • Harmonized Action | Rank X | Simple
                        • Divinity's Will | Rank X | Spiritual
                        Stage Two
                        • Enlightened Jab | Rank D | Simple
                        • Angel's Caress | Rank X | Simple
                        • Training of Enlightenment | Rank D | Training
                        Stage Three
                        • Unbalancing Sweep | Rank X | Simple
                        • Blind | Rank X | Spiritual
                        • Full Step | Rank X | Complex
                        Stage Four
                        • Spiritual Striking | Rank B | Complex
                        • Breaking Cross | Rank X | Complex
                        • Four Limb Training | Rank B | Training
                        Stage Five
                        • Becoming Whole | Rank X | Complex
                        • Reality Bending | Rank A | Spiritual
                        • Stillness | Rank A | Spiritual
                        Stage Six
                        • Mind's Eye | Rank S | Spiritual
                        • Echoing Fist | Rank X | Complex
                        • Heavenly Touch | Rank S+ | Complex

                        Light Touch Style
                        Stage One
                        • Soft Touch: Strike | Rank X | Complex
                        • Soft Touch: Swipe | Rank X | Complex
                        Stage Two
                        • Soft Touch: Deflect | Rank X | Complex
                        • Wave Touch: Force | Rank X | Spiritual
                        Stage Three
                        • Wave Touch: Augment | Rank X | Spiritual
                        • Rupture Touch: Contraction | Rank X | Complex
                        Stage Four
                        • Delaying Touch | Rank B | Training
                        • Rupture Touch: Penetrator | Rank X | Complex
                        Stage Five
                        • Wave Touch: Updraft | Rank X | Spiritual
                        • Rupture Touch: Cripple | Rank X | Complex
                        • Efficient Touch | Rank S | Training | Augment
                        Stage Six
                        • Rupturing Soft Wave Touch: | Rank S-S+ | Complex
                        • Rupturing Soft Wave Touch: Spirit Bullets | Rank S-S+ | Complex

                        Gentle Art
                        Stage One
                        • Standard Grip | Rank X | Simple
                        • Off Balancing | Rank X | Spiritual
                        • Single Shoulder Throw | Rank X | Simple
                        Stage Two
                        • High Grip | Rank X | Simple
                        • Fall Breaking | Rank X | Simple
                        • Reaping Leg Attack | Rank X | Simple
                        Stage Three
                        • Kiai! | Rank X | Spiritual
                        • Cross Choke | Rank X | Simple
                        • Standing Arm Lock | Rank X | Simple
                        Stage Four
                        • Inner Thigh Reap | Rank X | Simple
                        • Cross Lock Technique | Rank X | Simple
                        • Single Shoulder Drop Throw | Rank X | Simple
                        Stage Five
                        • Shoulder Carry | Rank X | Simple
                        • Rear Throw | Rank X | Simple
                        • Double Sleeve Grip | Rank X | Simple
                        Stage Six
                        • Combination Training | Rank S | Training
                        • Minimum Effort; Maximum Efficiency | Rank S | Training
                        • Gentle Counter | Rank X | Simple

                        Fissure Kicking
                        Stage One
                        • Round Fissure | Rank X | Simple
                        • Side Fissure | Rank X | Simple
                        Stage Two
                        • White Fissure | Rank X | Simple
                        • Hooking Fissure | Rank X | Simple
                        Stage Three
                        • Upper Fissure | Rank C | Simple
                        • Double Fissure | Rank C | Training
                        • Straight Fissure | Rank X | Simple
                        Stage Four
                        • Nerve Strike | Rank B | Complex
                        • Flying Fissure | Rank X | Complex
                        Stage Five
                        • Moving Fissure | Rank A | Training
                        • Absorb and Redirect | Rank A | Simple
                        • Triple Fissure | Rank A | Simple
                        Stage Six
                        • Quaking Armor | Rank S+ | Spiritual
                        • Fissure Cannon | Rank S | Spiritual

                        Small Circle Combatives
                        Stage One
                        • Gliding Step | Rank X | Simple
                        • Half Circle Chop | Rank X | Simple
                        • Downward Circle | Rank X | Simple
                        Stage Two
                        • Full Circle Counter | Rank X | Complex
                        • Snapping Rotation | E-A | Simple
                        Stage Three
                        • Circle Over | X Rank | Simple
                        • Rotation of Forces | Rank C | Spiritual
                        Stage Four
                        • Reaping Circle | Rank B | Simple
                        • Piercing Rotation | Rank X | Complex
                        Stage Five
                        • Circle Carry | Rank A | Simple
                        • Cleaving Circles | Rank X | Complex
                        Stage Six
                        • Rotate and Lock | Rank X | Simple
                        • Small Circle Principle | Rank S | Training

                        Kyotoryuu
                        Stage One
                        • First Stance: Lilly of the Valley | Rank X | Simple
                        • Orchid | Rank X | Complex
                        Stage Two
                        • Magnolia | Rank X | Simple
                        • Bell-Flower | Rank X | Simple
                        • Peony | Rank X | Complex
                        Stage Three
                        • Second Stance - Daffodil | Rank X | Simple
                        • Poppy | Rank X | Simple
                        • Patrinia | Rank X | Simple
                        Stage Four
                        • Third Stance- Iris | Rank X | Simple
                        • Violet | Rank B | Simple
                        • Scattered Blossoms | Rank X | Simple
                        Stage Five
                        • Dandelion | Rank A | Simple
                        • Falling Blossoms, Scattered Leaves | Rank X | Complex
                        • Cherry Blossom | Rank X | Simple
                        Stage Six
                        • Kyotoryuu Conditioning: Sunflower | Rank S | Training
                        • Red Blossoms with Green Willows | Rank X | Simple
                        • Hachiretsu Kai | Rank S+ | Simple

                        ▰ ACADEMY STUDENT

                        Graduation Rewards
                        • One jutsu type is overwhelming (bloodline).
                        • New PA x2

                        Iryojutsu
                        • Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        • Cleanse [ Kiyomaru ] | Rank E
                        • Massage [ Shiatsu ] | Rank E
                        • Extraction [ Tekishutsu ] | Rank E
                        • Diagnosis [ Shindan ] | Rank E

                        Fuuton
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E

                        Harmonic Death Arts
                        • Toxicity Training | Rank E | Training


                        ▰ NEW GAME INFORMATION

                        First Reset XP: 0
                        Reset Type: Partial Reset
                        New Game Reward: [ What reward did you earn? ]

                        Second Reset XP: 0
                        Reset Type: Partial
                        New Game Reward: [ What reward did you earn? ]
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Tue Dec 22, 2020 9:50 am
▰ Nimure Aburame | Customs
Custom Point Information: 28/33 Custom Points

Custom Techniques

Supersonic: Beetle Knight Armor [ Chō Onsoku: Kabutomushi Kishi no Yoroi ] | Rank X | Demon [ Speed Release ] | Spiritual
Nimure covers his entire body in violently vibrating neon green sonic chakra. This chakra then forms into a silhouette of chomei with a spiked knight helmet over Nimure's head. Spiked knight pauldrons appear over each shoulder. Finally, a four-foot kabutomushi horn forms over his upper back and neck. This horn is long and sharp and is able to be used as a weapon in combat. This technique requires sonic chakra to use. The armor lasts for two posts per rank applied to the technique. Nimure's speed is boosted by two during this duration.

Supersonic: Fluttering Wing Pulse [ Chō Onsoku: Habataki Parusu ] | Rank X | Demon [ Speed Release ] | Spiritual
While Nimure is using one of Chomei's demon cloaks, he channels sonic chakra into his insect wings. While the wings are fluttering, one loud sound pulse made of sonic chakra expands outward twenty feet from the wings per rank applied to this technique. This sound pulse is enhanced by sonic chakra and appears neon green in color. The pulse screeches loudly and applies deafness to any enemy in the area. Additionally, the sound pulse causes physical destruction on contact through vibration. This technique requires sonic chakra and a demon cloak to be active.

Supersonic: Shimmering Firefly [ Chō Onsoku: Kirameku Hotaru ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
A warm of Utamushi breed Aburame insects converge before sonic chakra is applied to them by Nimure. Once this happens, the echo crickets glow with neon green light from the center of their bodies. This light glows so brightly that it applies tiered blindness based on the rank of this technique. The Utamushi are able to glow like this for two posts per rank applied to this technique. The flow of sonic chakra in their bodies that causes this glow also allows the Utamushi to have speed release techniques combined with them during this duration. This technique requires sonic chakra.

Supersonic: Echoing Symphony [ Chō Onsoku: Hibiki Wataru Kōkyōkyoku ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Nimure channels sonic chakra into a swarm of Utamushi. The Utamushi then chirp melodiously to form a song by symphony. This song lasts for two posts per rank applied to this techcnique. The song is able to enhance all sensory techniques used by Nimure by applying the jamming status by the rank of this technique. The range of all sensory jutsu used by Nimure while the symphony is playing is increased by twenty feet per rank. This technique requires sonic chakra.

Supersonic: Shattering Song [ Chō Onsoku: Konagona ni Natta Uta ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Nimure channels sonic chakra into a swarm of Utamushi who glow neon green as chakra coats their bodies. The Utamushi then release soundwaves by melodiously chirping. All at once, the Utamushi screech and release resonant frequency vibrations that destroy their surroundings. The resonant soundwaves from the screech are especially effective at shattering earth, crystal, ice, and glass jutsu and is one rank stronger against them. This technique can only be used during a Chomei demon transformation as it requires Chomei's supersonic demon chakra.

Supersonic: Symbiosis Shield [ Chō Onsoku: Kyōsei Shīrudo ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Nimure channels sonic chakra into a swarm of Utamushi who glow neon green as chakra coats their bodies. The Utamushi release soundwaves that form a shield of sonic chakra in front of or around Nimure for twenty feet per rank applied to the technique. On contact, the shield can shatter enemy weapons and techniques. Additionally, the soundwave barrier can apply vertigo on contact based on the rank of the shield.

Supersonic: Swarming Sonic Boom [ Chō Onsoku: Sonikkubūmu no Mure ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
As the Utamushi take flight to swarm a target, Nimure applies sonic chakra to the song crickets. This accelerates their flight and allows them to fly toward the target even faster. Once they are in range, the Utamushi unleash the chakra from their bodies. This creates an explosion of vibrating sound waves that causes tiered vertigo based on the rank of the technique. The explosion extends up to twenty feet per rank of the technique. The sound of the sonic boom is so loud that it causes deafness to enemies in the area.

Supersonic: Symbiotic Chorus [ Chō Onsoku: Kyōsei Kōrasu ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Nimure releases masses of Utamushi filled with sonic chakra. The swarm starts flying around the battlefield and releasing either melodic chirps or loud screeching. They do this for two posts per rank of the technique. The chirps released by the song bugs caused tiered jamming based on the rank of the technique. The range, duration, accuracy, and precision of all sensory techniques used by Nimure during the duration of this technique are doubled.

Supersonic: Echoing Cacophony Cocoon [ Chō Onsoku: Hankyō Suru Fukyōwaon no Mayu ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Sonic chakra is applied to a swarm of Utamushi as they are released at a target. The swarm surrounds the enemy and each Utamushi insect locks around the other's bodies tightly, allowing no air to enter or escape. When sealed off, the swarm releases sonic chakra that takes the appearance and shape of a vibrating cocoon of sonic chakra. The Utamushi flap their wings inward toward the imprisoned target and use the sonic winds to apply tiered vertigo based on the rank of this technique. The sonic wind that the utamushi creates a melodic song created by the chirps of the insects. The target also suffocates as the air in the cocoon is sealed off and controlled by the Utamushi.

Supersonic: Pulsating Sonic Wingbeat [ Chō Onsoku: Myakudō Suru Sonikkuu Ingubīto ] | Rank X | Demon [ Speed Release ] | Spiritual
Nimure channels sonic chakra into his Chomei wings. This causes the wings to flap rapidly while vibrating. Pulsating waves of sonic chakra are then continually released from the wings while they flutter. These wingbeats travel twenty feet per rank of the technique and vibrate the air around them. They also last for two posts per rank of the technique. The vibrations in these waves of sonic chakra cause intense muscle contractions. This is painful and causes the muscles in the body that the vibrating chakra comes into contact with to experience tiered paralysis based on the rank of this technique. This technique requires being in a demon transformation.

Supersonic: Ultrasonic Fluttering Wing [ Chōonpa Habataki Tsubasa ] | Rank X | Demon [ Speed Release ] | Bloodline [ Kenzen ] | Spiritual
Nimure applies sonic chakra to his Chomei wings and beats the wings in such a way that concentrated ultrasound waves made from the sonic chakra are formed. He is able to use his innate sound-sight abilities so acutely that he can aim the ultrasound waves at specific targets to inflict tiered vertigo based on the rank of this technique. Heavy nausea and physical discomfort results from this technique as it also causes tiered trauma based on the rank of the technique. An equal amount of chakra is needed to protect against this jutsu.

Supersonic: Song Bug Evolution [ Chō Onsoku: Utamushi no Shinka ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
During a demon transformation, Nimure applies Chomei's sonic chakra to the Utamushi. This chakra extends the number of techniques that the swarm's inherent elemental adaptations apply to. For example, if the swarm is resistant to fire jutsu then they have the same resistance to other technique types based on fire such as lava. The Utamushi must have been resistant to the base element beforehand. This lasts for two posts per rank applied to this technique. This technique can only be used during a demon transformation so all resistances revert when the transformations end. This evolution only applies to elemental chakra.

Supersonic: Echo Cricket Gale [ Chō Onsoku: Ekōkuriketto-fū ] | Rank X | Aburame [ Requires Utamushi ] | Demon [ Speed Release ] | Spiritual
Nimure flutters his wings and releases a powerful sonic wind. When this wind touches the Utamushi, they become enhanced by the sonic chakra that imbued the wind. The amount of sonic chakra that the Utamushi absorb is equal to the rank of this technique. This technique can make the Utamushi even faster and physically larger. These enhanced Utamushi are able to use the sonic chakra for speed release techniques that Nimure knows. This technique requires Nimure to be in a demon transformation.

Supersonic: Tempest of the Hivemind [ Chō Onsoku: Shūgō Seishin no Arashi | Rank S+ | Ninjutsu | Fuuton | Keystone | Demon | Spiritual
The Chomei jinchuuriki creates a powerful gust of supersonic wind by flapping the insectoid winds granted to him by a demonic cloak. The wind is neon green in color and uses sonic chakra while vibrating at a violent frequency. The wind is powerful enough to level structures within the range of any given topic if Nimure chooses. The wind can be a wind-ranging gust or a more concentrated wind stream depending on how the wings are flapped. The vibration of the sonic wind is so strong that it gains a one-rank advantage against metal armors. The wind also impacts a target with fourth-tier vertigo and fourth-tier jamming. Finally, a sensory technique can be imbued into the tempest to gather information back to the hivemind as it travels over a distance.
 
PostPosted: Sat May 22, 2021 10:19 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ume Ichikawa
                        Nickname: None
                        Age: 18
                        Birthdate: April 4th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Blonde
                        Eye Color: Green
                        Height: 5'4"
                        Weight: 124 lbs

                        Bloodline: None

                        Non-Combat Outfit: [x]
                        Combat Outfit: [x]


                        ▰ SOCIAL AND PERSONALITY

                        Bushido: Compassion - show concern for one another, be compassionate, with a strong sense of duty.
                        Personality: Ume is a traditionalist who is committed to the ancient ways of the samurai. She is proud to be a samurai of Zaishin and reveres the traditional culture. Highly creative, she spends a lot of time studying Kabuki and Bunraku theater techniques. She is constantly learning ways to combine Kabuki and Bunraku with her sword techniques to create a fighting style that is completely unique. She also strives to be effective in service to the Iron Country. Ume is noble and humble as well as serious-minded in the performance of her duties. However, she clings tightly to the compassion tenet of bushido. Kind and empathetic, Ume believes that compassion is the most important tenet of bushido as it is what elevates samurai above that of skilled mercenaries. Her staunch traditionalism allows her to advocate for the best of what it means to be a samurai. Not completely inflexible, she does shun the decisions made by Seizo Raiu. She believes that warmongering is in violation of bushido. However, her rather conservative views have made her slow to accept the changing policies on yokai. Ume is cautious of yokai believing them to be dangerous although she is not outright hateful of them. She believes that the compassion of the samurai should be shared with the shinobi world. Her ultimate goal is to bring the Land of Iron to prominence globally and to promote the best of samurai traditions.

                        Village: Zaishin
                        Title: Okappiki
                        Local Reputation: 0 Fame
                        Global Reputation: 0 Fame

                        Biography: Under construction.


                        ▰ CLASSES AND STATS

                        First Class: Puppeteer
                        ▱▰▱ Melee Marionette → You are the puppeteer who takes the head-on approach with your creations fighting alongside you. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for physical or weapon attacks. Your puppet looks and moves like a "real boy" so you are able to use any Taijutsu and Bukijutsu through them. Any techniques used by the puppet carry the stats of the user. In addition, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). Your stats cap also increases to [6] rather than [4].
                        Second Class: Bukijutsu
                        ▱▰▱ Expert: Katana → The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        ► Signature Style: Tetsuishi no Ryu
                        ▱▰▱ Cross Class: → Puppeteer – Bukijutsu: Mechanisms with blades are considered one rank higher when interacting with techniques. Your puppet strings can manifest from your shoulders, knees, hips, arms, and legs so that your hands are free for weapon attacks.

                        Chakra Pool: 350
                        Stamina Pool: 350
                        Chakra Element: Wind | Water
                        Chakra Color: Cherry Blossom
                        Chakra Materialization: An aura of blooming cherry blossoms over her body.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Puppetry
                        • Swordswomanship
                        Weaknesses:
                        • No Bloodline
                        • Merciful
                        Fears:
                        • Heights
                        • Failure

                        Modifiers:
                        • Bukijutsu techniques are overwhelming up to S-Rank. (Personal Courage)

                        Personal Attributes:
                        ▱▰▱ Cherry Blossom Iaido | For an additional 10 chakra and no action cost once per post, Ume can coat her katana in a chakra aura of cherry blossom petals. She can swiftly unsheath and sheath her katana while performing a complex or spiritual bukijutsu attack with this added chakra. These sharp chakra petals extend the range of cutting trauma of the technique by a maximum of 5 feet per rank of the technique.
                        ▱▰▱ Spring Blossoming Gale | By paying 10 extra chakra for no action cost once per post, Ume can enhance a wind technique with sharpened chakra-based cherry blossoms. In so doing, she applies cutting trauma to the wind technique at a tier equivalent to the ninjutsu's rank.
                        ▱▰▱ Mirrored Blades | Ume can use the Mirror Image Art taijutsu as a bukijutsu style and after images of her blade can be created. This also applies to the puppets who have access to her styles.
                        ▱▰▱ Renjishi Artisan | Ume starts with [2] puppet points to use toward her first puppet, Renjishi.
                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: SR Three Year Anniversary: Three PAs [x]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 1 Katana
                        • 1 Wakizashi
                        • 2 Tantos
                        • 10 Kabuki Masks
                        • 3 Small Scrolls
                        • 50 Kunai

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Sat May 22, 2021 10:21 am
                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 08
                        • Kugutsu | 00 / 10
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 04

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton


                        Fuuton


                        Bloodline


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Mirror Image Art
                        Stage One


                        Bukijutsu
                        Tetsuishi no Ryu
                        Stage One


                        Tetsunami Ryu
                        Stage One


                        Kakumei no Hono Ryu
                        Stage One


                        Phantom Slayer
                        Stage One

 
PostPosted: Sat May 22, 2021 10:29 am
▰ Ume Ichikawa | Customs

Puppets

Character: Ume Ishikawa
Link to profile: [x]
Puppet Name: Renjishi
Puppet Tier: Tier 4
Puppet Appearance: [x]
Puppet Description: Renjishi was created with the highest of bunraku and kabuki designs and is named in honor of one of Ume's favorite Kabuki shows. When not in combat, he is used as a kabuki theater actor that under appropriate lighting appears to be a real person based on the quality of the craftsmanship. He is seven feet tall and four hundred pounds with a heavily reinforced steel skeleton. His skin and joints are made of painted flame-retardant wood. His face is an actual antique kabuki mask made of metal-reinforced porcelain. Overall, Renjishi's design to meant to represent the highest of Zaishin puppet design.
Mechanism Summary:
The Lion Dance: Renjishi rotates his head wildly to twirl his hair mechanism. His mane is made from thousands of small blades that A-S+ chakra can be added to in order for the blades to lacerate anything that they come into contact with. This is reminiscent of the famous Renjishi lion dance.
Senbon Launchers: Typically used during The Lion Dance but not necessarily, up to five hundred senbon can be released from the launchers in Renjishi's hair.
Foldable Katana: A simple blade mechanism for bukijutsu. The hidden katana folds out from the forearm and lands in the right hand.
Anti-Magnetic Field: Renjishi clasps his hands together before an A-S+ amount of chakra is released in an orb over the area (topic) and jams any magnetic techniques used within range on the puppet or its mechanisms. This only protects against magnet release techniques being used on the puppet itself and does not interfere with magnet release in general.
Booster Pack: Renjishi can release a gas-powered jetpack device from his back that will release a blast of fire to destroy objects behind him, promote flight, or increase his speed. This booster pack can increase his speed by [2].
Chakra Cloak: By applying an A-S+ amount of chakra, his skin is coated in chakra to protect against incoming ninjutsu.
Limb Boosters: In Renjishi's arms and legs are metal boosters that allow for his physical strikes to be much more powerful. These boosters increase his strength by [2].
Kunai Mouth Launcher Up to five hundred kunai can be released from a three-pronged launcher released from the mouth. Three kunai can be fired at one time although usually in rapid succession.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Thu Jul 06, 2023 6:07 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mizuchi Nobunaga (Nobunaga Mizuchi 信長 蛟)
                        Nickname: The White Snake
                        Age: 25
                        Birthdate: July 16th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Green (Left) | Yellow (Right)
                        Height: 5'4"
                        Weight: 136 lbs

                        Bloodline: Dokueki
                        Summons: Snakes
                        Personal Summon: Kanmuri
                        ▰ Kanmuri
                        Rank E | Chakra: 0 | Stamina: 0
                        Str: 0 | Spd: 0 | Agi: 0 | End: 0
                        Kanmuri is a female white viper with red eyes who hatched in Ryuchi cave on the same day that Mizuchi was born. Kanmuri and Mizuchi were thus raised as siblings in Ryuchi cave by the snakes. Seals were placed on Mizuchi and Kanmuri as children which deepened their bond and allowed them to communicate with each other telepathically. This in turn caused them to feel each other's feelings and led to them having a special connection. Kanmuri and Mizuchi see each other as siblings with a close bond. Kanmuri likes to wrap around Mizuchi's neck and is always close to him. She is protective of him and often speaks on his behalf. Kanmuri is Mizuchi's only way of communicating. She is intensely loyal to him but otherwise has a rather devious and mischievous personality with others.


                        Non-Combat Outfit: [x]
                        Combat Outfit: [x]


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: None
                        Personality: Mizuchi is a mute. His mouth was mutilated in his past so he wears bandages over the lower half of his face and tends to eat in solitude. He eats very little which has caused him to become underweight and short from malnutrition.

                        Mizuchi is quiet but has a loud mind with a deep sense of introspection. He has odd mannerisms originating from his origins as a child in Ryuchi Cave. He moves his thin limbs and digits in serpentine ways. He has a tendency to intensely stare at people for longer than would be socially acceptable. He gently wiggles his head from side to side and is highly flexible with his bodily movements. He often slinks along when walking or running. Mizuchi is generally serious but can also be impish and mischievous. He appears far younger because of his diminutive size and childish behaviors. His complete silence and unclear motivations make him a mysterious figure for others observing him.

                        Mizuchi is completely driven by a desire for vengeance and deep malevolence. Mizuchi tends to communicate nonverbally but he can speak through his telepathic connection with his personal summon, Kanmuri. Kanmuri has her own distinct personality but she can also easily convey Mizuchi's thoughts and desires if he wishes for her to do so. Mizuchi loves combat and often acts on violent impulses if he feels the need to direct his spite at an enemy. By profession, Mizuchi is a hunter-nin, mercenary, and bounty hunter. Mizuchi is a natural hunter and has worked to develop those skills over time. He is fiercely protective of the snakes of Ryuchi cave for nurturing him during his childhood. He feels a deep kinship with the snakes as a result.

                        Village: Kusagakure | Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Mizuchi is the child of the "Legend of the White Snake." This is a folktale originating from the Grass Country and spread throughout the shinobi world over time. In a rural village in the Grass Country, a man named Hiroshi Nobunaga opened a traditional medicine store with supplies that consisted of spoiled ingredients from a negligent merchant. His wife, Hakuhebi, took the toxic herbs and managed to create a medicine with it that cured the villagers. Shortly after, a monk named Anzan warned Hiroshi that a yokai lived in his house. The monk said that Hakuhebi, Hiroshi's wife, was the white naga yokai. Hiroshi laughed and stated that his beloved wife was not a yokai. Anzan insisted and told Hiroshi to serve his wife realgar wine on the fifth day of the fifth month, when her powers were weakest. Monk Anzan said that if she was not a yokai after all then the wine would not hurt her. Hiroshi dismissed Anzan and refused to serve Hakuhebi the wine.

                        As the day approached, Hiroshi decided to try it, as soon as the wine touched Hakuhebi's lips, she ran to the bedroom and became ill. Hiroshi prepared some medicine and went to check on her. Instead of his wife, he found a giant white serpent with a red forked tongue in the bed. Hiroshi fainted in shock into a coma and when Hakuhebi awoke and realized what had happened, she decided to make amends. The truth was that Hakuhebi was a long-living white naga yokai from the Iron Country who was able to transform into a human form. Hakuhebi knew of the healing powers of the snakes of Ryuchi Cave. She took Hiroshi to Ryuchi Cave in the hopes of waking him from the coma. She then risked her life to pass a rigorous trial to earn a pact with the Ryuchi Cave clan. The snakes asked why Hakuhebi would risk her life for sage healing powers when she had longevity as a yokai. Hakuhebi replied that her love for Hiroshi caused her to be determined to wake him from his coma even if it meant that he would not love her knowing that she was a yokai. The snakes then allowed Hakuhebi to use sage chakra to revive Hiroshi, her love. When Hiroshi awoke he smiled, yokai or not, he was still happy to see his wife. The tale is often told as a fable of true love.

                        When Hiroshi awoke and the couple went back home to the Grass Country, a Buddhist temple was being opened in the village. Hiroshi received anonymous invitations from the Monk Anzan. As a devout Buddhist, Hiroshi decided to go. Anzan confronted Hiroshi and said that he needed to cleanse his soul before entering the temple because he had consorted with a demon. Anzan did not allow Hiroshi to escape despite his protests to the cleansing. At home, Hakuhebi was uneasy because she did not have a chance to tell her husband that she was pregnant with his child, Mizuchi. Hiroshi had been gone for days so Hakuhebi went to the temple. When she arrived, Anzan trapped her and threw fire techniques at her. In self-defense, she performed a powerful water technique that flooded the village. For the first time, Hakuhebi harmed humans. Anzan then attempted to trap her with a sealing technique, but she escaped with Hiroshi. With their village destroyed, the couple fled back to Ryuchi Cave with nowhere else to turn. Months later, in Ryuchi Cave, Hakuhebi gave birth to their son, Mizuchi Nobunaga. He was named after a legendary snake who had disappeared centuries earlier.

                        Monk Anzan tracked the couple to Ryuchi Cave where they were in hiding. Hiroshi was overcome with guilt over the village's flooding. Hiroshi met with Anzan outside the cave and agreed to accept the monk's alms bowl as good fortune. Hiroshi brought the bowl inside the cave. The moment it was close to Hakuhebi, the bowl activated fuuinjutsu which trapped her. Anzan took the bowl away and was able to fight off the snakes to escape. Hiroshi chased after him but never returned and Mizuchi was left behind with the snakes of Ryuchi Cave to live out his childhood. Mizuchi was nurtured and educated by the Snakes of Ryuchi Cave. He was raised as the snake Kanmuri's sibling and she became his personal summon.

                        The snakes had told Mizuchi from a young age the full story of his parents and that they had disappeared. In fact, Mizuchi was given the title "White Snake" in honor of his mother. After he learned combat skills by training with the snakes, he decided to finally leave the cave when he came of age to find his parents. Mizuchi was angered by what the monk named Anzan had done to his parents. To this day Mizuchi despises Buddhism. Mizuchi traveled to the Grass Country where his parents had once lived. He joined Kusagakure to receive shinobi training and searched far and wide for his parents. When he went to a Buddhist Monastery and located Anzan, he immediately attacked the monk and demanded to see his parents. Anzan was far more powerful with jutsu than him and bested him in combat. Instead of killing the boy and violating Buddhism directly, he cut out his tongue and lips to make sure that the secret of the yokai Hakuhebi would never be told. Anzan left Mizuchi for dead in a field and decided to flee the country. Mizuchi was found by Kusagakure comrades and returned to the village. When Mizuchi was healed, bandages covered his mouth and he was not able to speak again. He went rogue from the village in the warpath to reap his revenge against Anzan.

                        Mizuchi spent years looking for Anzan and eventually arrived in the River Country. Mizuchi was a lost mute with no allies and worked as a hunter-nin from time to time. He decided to ally with Usagi and the other neutral-ninja who formed Tanigakure. His goal now is to become stronger with the village, the snakes of Ryuchi Cave, and eventually get his revenge against Anzan and find his mother and father. He also seeks to learn what it means to be the child of the "Legend of the White Snake."


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Peerless Summoner → You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        Second Class: Bukijutsu
                        ▱▰▱ Mystic Hero → The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3
                        ► Signature Style: Tetsunami Ryu
                        ▱▰▱ Cross Class: → Scholar – Bukijutsu: Able to utilize any seal through contact with their weapon. Detects any hidden information on their person upon contact with weapon. These users are uniquely able to cut through seals by casting an unsealing technique through their blade. They are also able to physically cut Hex seals on their person by expending an activation and no chakra/stamina.

                        Chakra Pool: 450
                        Stamina Pool: 450
                        Chakra Element: Water | Earth
                        Chakra Color: Purple
                        Chakra Materialization: Venom Cloak

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Snake Summoning
                        • Swordsmanship
                        • Poison
                        • Genjutsu
                        • Suiton
                        Weaknesses:
                        • Cannot Speak
                        • Impulsive
                        Fears:
                        • Past Trauma

                        Modifiers:
                        • All Dokueki begin as veteran toxicologists and require half as many crafting missions to advance in toxicology titles.
                        • Able to learn the Harmonic Death Arts taijutsu style without consuming a taijutsu style slot.
                        • All primary members of the Dokueki Clan are automatically contracted to the snake summons of Ryuchi Cave and are able to summon them once they learn the summoning technique. Must travel to Ryuchi Cave to become a snake animal sage. If you sign any other contract then you lose access to the snakes.

                        Personal Attributes:
                        ▱▰▱ Venomous Viper | The Dokueki is able to craft [1] legendary poison for free that does not consume the legendary crafting slot. Additionally, [1] extra status effect can be applied to all of the Dokueki's crafted poisons.
                        ▱▰▱ Serpent Conjurer | The Dokueki can summon up to [3] Ryuchi Cave snakes for the chakra cost of the highest-rank snake summon for only [1] combat action. All snake summons also receive an additional [100] chakra and stamina added to their reserves.
                        ▱▰▱ Genetic Palette | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Toxicology || → Veteran
                        • Scroll Crafting || → Veteran

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 1 Katana
                        • 50 Kunai
                        • 50 Shuriken
                        • 5 Scrolls
                        • 100 Senbon

                        Weapon Specs

                        N/A
 
PostPosted: Thu Jul 06, 2023 6:08 pm
                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 08
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton


                        Doton


                        Dokueki


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu

                        Harmonic Death Arts
                        Stage One




                        Bukijutsu

                        Tetsunami Ryu
                        Stage One




 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Thu Jul 06, 2023 6:11 pm
▰ Mizuchi Nobunaga | Customs
Custom Point Information:

Custom Techniques


Custom Weapon

Character: Mizuchi Nobunaga
Link to profile: [x]
Weapon Name: Kusanagi-no-Tsurugi (草薙の剣, Grass-Cutting Sword)
Weapon Type: Wave-Bladed Sword
Weapon Size: 23 inches long
Weapon Weight: 2 lbs
Stat Increase: +2 Agility
Elemental Affinity: Water
Description: Kusanagi-no-Tsurugi, the Sword of Kusanagi, is the legendary blade created in ancient times by the snakes of Ryuchi Cave. The sword was forged in natural energy and blessed by the White Snake Sage herself ages ago. It is meant to be wielded by a snake sage who is also considered a worthy warrior by the snakes. Kusanagi remains guarded by the snakes in the Sage Lands until a sage has passed the Kusanagi Trials, which are decided by the boss summon. The sword represents valor and has the kanji of valor engraved near the crossguard. Kusanagi is a sword of myth that is said to be one of the sharpest and deadliest swords in existence with its slithering sword strikes and venomous abilities.

Kusanagi is a wave-bladed sword that is sharp on both sides of the blade. It has a serpentine shape with undulating edges and also resembles a Kris sword. The handle and handguard of the sword resemble a katana. The handguard itself has a gold circular shape engraved with two snakes connected by several plant-like patterns. The handle is lavender colored with a coiling design wrapped tightly around the tsuka. It is similar in size and weight to a katana that is on the shorter and lighter side. Kusanagi's unique shape lacks a compatible scabbard. It is traditionally sheathed in a snake's mouth but has also been kept tied to the wielder's hip or back.
Ability Summary:

English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Technique Description Goes Here

English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Technique Description Goes Here

English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ]
Technique Description Goes Here
 
Reply
Profile Storage & Workboxes

Goto Page: [] [<] 1 2
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum