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everyone do the worm!
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Group Class: Historical Re-enactment
Group Class: Historical Re-enactment
- This class is on one of the soggy rooftop gardens. Trolls are getting into ridiculous looking outfits, hefting antiquated weapons, and yelling at each other in fancy olde speak. A list of famous troll battles, containing some you recognize from the previous class, has been pinned up on the wall. Apparently you have to pick one out, find a partner, and get your re-enactment jam on! (Trolls will not be given spaceships to fight in and must use their imagination instead.)
Mechanics
This is a standard battle rp, only with the winner/looser chosen beforehand by a dice roll (1d4, if the number is odd, the person who rolled the dice is the winner, if it is even, they are the looser) . For the battle to be a success, the troll who was designated the looser must hit 0hp first. Trolls can 'pull' their punches (deal half damage, rounded down, to a minimum of 1 damage), as long as the damage from the dice is below 6. (3,5 +1 from a weapon can be pulled, 3,6 cannot) If the wrong troll wins the battle, it must be re-done.
This can be used once per troll as a regular battle rp for growth. It has the same standard rp-each-post requirement.
This is a standard battle rp, only with the winner/looser chosen beforehand by a dice roll (1d4, if the number is odd, the person who rolled the dice is the winner, if it is even, they are the looser) . For the battle to be a success, the troll who was designated the looser must hit 0hp first. Trolls can 'pull' their punches (deal half damage, rounded down, to a minimum of 1 damage), as long as the damage from the dice is below 6. (3,5 +1 from a weapon can be pulled, 3,6 cannot) If the wrong troll wins the battle, it must be re-done.
This can be used once per troll as a regular battle rp for growth. It has the same standard rp-each-post requirement.