Quote:
(VAGUELY CYOA) HUMAN STUDIES: SUPERSTITIONS
It Begins:
An extracurricular class pops up on the notice boards. It seems that Professor Winter is taking a small handful of students to the Human World! It stresses that this particular trip will be a little different: it will be held on the (holiday) Halloween. The goal of this little trip is to allow students to see something a little unique. That being: how Humans act on Halloween's most important Holiday.
If you are interested, the notice announces, you should meet Professor Winter at her office. It also promises bonus credits!
On the appointed day, you go and meet with the Professor. She explains the situation to you, and has you sign a bunch of official looking documents - thankfully, they're not demon contracts. They're just the legal papers necessary to allow an underaged creature into the Human world, and that by signing they understand that they could be in big trouble and blah blah blah jail time blah blah ruined forever-
You sign the paper without reading the rest.
The object of this trip, Winter explains, is to study Humans on this particular night. There is something they call superstitions, which she explains is defined as 'a widely held but unjustified belief in supernatural causation leading to certain consequences of an action or event, or a practice based on such a belief'. Basically: silly things that Humans do because they feel it causes or hinders things beyond their ultimate control. Apparently, she continues, such superstitions run rampant on the Human side of Halloween (the holiday).
As a guest in the Human World, you are expected to try and spot these apparent superstitions, and try to figure out the reason behind them. Though, she stresses, even just seeing them without understanding their reasoning could still be a fantastic learning point. There might even be a more detailed class on them in the future, too.
Winter equips you with a sort of glamour that would render you invisible to Humans, and finally gives you your temporary (and heavily conditional) passport, and sends you on your way.
You find yourself in a random town, in a random place in the Human World. You may find out where you are, of course, but you can also choose to be blissfully ignorant of your exact location. You can explore a bit - just a little bit - before getting down to business!
It Begins:
An extracurricular class pops up on the notice boards. It seems that Professor Winter is taking a small handful of students to the Human World! It stresses that this particular trip will be a little different: it will be held on the (holiday) Halloween. The goal of this little trip is to allow students to see something a little unique. That being: how Humans act on Halloween's most important Holiday.
If you are interested, the notice announces, you should meet Professor Winter at her office. It also promises bonus credits!
On the appointed day, you go and meet with the Professor. She explains the situation to you, and has you sign a bunch of official looking documents - thankfully, they're not demon contracts. They're just the legal papers necessary to allow an underaged creature into the Human world, and that by signing they understand that they could be in big trouble and blah blah blah jail time blah blah ruined forever-
You sign the paper without reading the rest.
The object of this trip, Winter explains, is to study Humans on this particular night. There is something they call superstitions, which she explains is defined as 'a widely held but unjustified belief in supernatural causation leading to certain consequences of an action or event, or a practice based on such a belief'. Basically: silly things that Humans do because they feel it causes or hinders things beyond their ultimate control. Apparently, she continues, such superstitions run rampant on the Human side of Halloween (the holiday).
As a guest in the Human World, you are expected to try and spot these apparent superstitions, and try to figure out the reason behind them. Though, she stresses, even just seeing them without understanding their reasoning could still be a fantastic learning point. There might even be a more detailed class on them in the future, too.
Winter equips you with a sort of glamour that would render you invisible to Humans, and finally gives you your temporary (and heavily conditional) passport, and sends you on your way.
You find yourself in a random town, in a random place in the Human World. You may find out where you are, of course, but you can also choose to be blissfully ignorant of your exact location. You can explore a bit - just a little bit - before getting down to business!
Since he had arrived in Halloween nearly eleven months ago, Lyle had learned a lot about his new life, though not much about his old. He had been assured that the way he had come into this world meant he had originally come from the human one, yet he felt no compulsion to return. It was odd. Wasn't it?
The ghost mentally shrugged as he approached Professor Winter, signed his permission slip, and listened to her explain the point of this particular field trip. Observe the humans. Take note of these superstitions. He could do that.
The invisibility was a bit of a disappointment. If there was one thing Lyle did not like feeling it was invisible.