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Posted: Sat Aug 22, 2015 4:35 pm
Rules: 10 Card Decks Champion level digimon
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UnHolyFudge rolled 10 10-sided dice:
3, 9, 9, 10, 10, 1, 6, 1, 6, 1
Total: 56 (10-100)
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Posted: Sat Aug 22, 2015 6:30 pm
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Hope the kind rolled 10 10-sided dice:
3, 8, 6, 8, 9, 4, 5, 3, 9, 10
Total: 65 (10-100)
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Posted: Sat Aug 22, 2015 6:53 pm
Digimon: Ikkakumon Attribute: Vaccine Hp: 80/80 MP: 40/40 Deck:
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Hope the kind rolled 4 4-sided dice:
2, 3, 3, 1
Total: 9 (4-16)
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Posted: Sat Aug 22, 2015 7:29 pm
*Cues theme music* Results: I pick Digivolve to double its Mp cost Meramon Hp: 80/80 {-9}= 80/71 Mp:40/40 Effects: N/A Ikkakumon Hp: 80/80 Mp: 40/40-15=40/25 Effects: N/A
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UnHolyFudge rolled 4 4-sided dice:
1, 2, 1, 1
Total: 5 (4-16)
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Posted: Sat Aug 22, 2015 7:37 pm
Well, that kind of throws a wrench in my plans, but this is why we have back up plans. I attack, and activate, PYRO BLASTER. Meramon Hp: 71/80 Mp:40/40 - 14 = 26/40 Effects: +20 damage till end of turn Ikkakumon Hp: 80/80 -(5+20)= 55/80 Mp: 25/40 Effects: N/A Field effects: N/A
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Hope the kind rolled 4 4-sided dice:
2, 2, 4, 4
Total: 12 (4-16)
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Posted: Sat Aug 22, 2015 7:50 pm
Well, you gotta do what you gotta do Results: I pick False Peace I decide to defend! Meramon Hp: 80/71 MP: 40/26 Effects: N/A Ikkakumon Hp: 80/55 Mp: 40/10 {+12}= 40/22 Effects: N/A Field Effects: N/A
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UnHolyFudge rolled 4 4-sided dice:
4, 3, 4, 4
Total: 15 (4-16)
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Posted: Sat Aug 22, 2015 7:55 pm
Welp, Sweg tiem. I activate Davis and Defend. Meramon Hp: 71/80 MP: 26/40 - 20 = 6/40 + 15 = 21/40 Effects: N/A Ikkakumon Hp: 55/80 Mp: 37/40 Effects: N/A Field Effects: N/A
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Hope the kind rolled 4 4-sided dice:
1, 3, 4, 3
Total: 11 (4-16)
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Posted: Sat Aug 22, 2015 8:03 pm
Effect: Nothing happens due to Davis but I shall Attack! Meramon: Hp: 80/71 {-11}= 80/60 Mp: 40/21 Effects: N/A Ikkakumon: HP: 80/55 Mp: 40/22 {-10}= 40/12 Effects: N/A
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UnHolyFudge rolled 4 4-sided dice:
2, 3, 3, 3
Total: 11 (4-16)
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Posted: Sat Aug 22, 2015 8:09 pm
RAWRGLBLARGL. Chains of Hell goooo. I attack Meramon Hp: 60/80 -10 = 50/80 MP:21/40 - 0 = 21/40 Effects: N/A Ikkakumon Hp: 55/80 -11 = 44/80 Mp: 12/40 Effects: N/A Field Effects: -10 HP to the attacker
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Hope the kind rolled 4 4-sided dice:
3, 3, 4, 2
Total: 12 (4-16)
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Posted: Sat Aug 22, 2015 8:15 pm
Evil! Effect: Meramon loses 5 Hp for every turn of it's Tamers I defend! Meramon Hp: 80/50 Mp: 40/21 Effects: Ikkakumon: Hp: 80/44 Mp: 40/12 {+12}= 40/24 Effects: Field Effects: -10 Hp to the Attacker
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UnHolyFudge rolled 4 4-sided dice:
3, 4, 4, 4
Total: 15 (4-16)
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Posted: Sat Aug 22, 2015 8:22 pm
At this point i don't have many more options. I use crest tag and attack. Meramon Hp: 50/80 -5 =45/80 - 10 = 35/80 MP:21/40 + Max = 40/40 Effects: -5HP each turn Ikkakumon Hp: 44/80 - 15 = 29/40 Mp: 19/40 + Max = 40/40 Effects: Field Effects: -10 Hp to the Attacker
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Hope the kind rolled 4 4-sided dice:
3, 4, 1, 3
Total: 11 (4-16)
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Posted: Sat Aug 22, 2015 8:28 pm
Result: Attack Meramon Hp: 80/35 {-11}= 80/24 Mp: 40/40 Effects: -5 HP Ikkakumon Hp: 80/29 {-10}= 40/19 MP: 40/40 {-15}= 40/25 Effect: Field Effects: -10 HP
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UnHolyFudge rolled 4 4-sided dice:
1, 3, 2, 2
Total: 8 (4-16)
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Posted: Sat Aug 22, 2015 8:35 pm
I activate Spirits of nature, and defend Also, Offensive V auto activate Meramon Hp: 24/80 -5 =19 + 5=24/40 MP: 40/40 - 15 = 25 + 8 = 33 Effects: -5HP each turn, +30 attack this turn Ikkakumon Hp: 19/40 Mp: 25/40 Effects: N/A Field Effects: -10 Hp to the Attacker
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Hope the kind rolled 4 4-sided dice:
1, 2, 4, 2
Total: 9 (4-16)
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Posted: Sat Aug 22, 2015 8:48 pm
I will defend Meramon Hp: 40/24 Mp: 40/33 Effect: -5 Hp each turn Ikkakumon Hp: 40/19 Mp: 40/25 {-23}= 40/2 {+9}= 40/11 Effect: Field Effects: -10 Hp to the Attacker
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UnHolyFudge rolled 8 4-sided dice:
2, 3, 2, 1, 1, 1, 1, 3
Total: 14 (8-32)
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Posted: Sat Aug 22, 2015 8:51 pm
SUPER SUICIDE SPECIAL ATTACK GO. Meramon Hp: 24/40 - 5 = 19 - 10 = 9 - 14 = -5MP: 33/40 - 30 = 3/40 Effects: -5HP each turn Ikkakumon Hp: 19/40 Mp: 11/40 Effects: Damage Reflect of the next attack Field Effects: -10 Hp to the Attacker I lose, nice match.
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