Ashanti comes from a line of Abyssal Pyre Cleric, dragons who protect the great Abyssal Prye. The Pyre is an enormous blue fire said to heat the very world. Because of her position as an apprentice to the current Pyre Cleric, she's grown up in a very controlled environment. Too much emotion, or too highly emotional and the Pyre will go out of control. Ashanti is very quiet, mostly keeping to herself in many social interactions. She'll speak when spoken to in a quiet voice, and generally gives a small smile or frown depending on the emotion associated with the conversation. She appears a bit "holier than thou" to others because she has such a tight control on her emotions. Ashanti is very proper, and is very considerate of those around her. You want to be called by a specific pronoun or name? She will do so.
Why are they enrolled in Amityville Academy?
Abyssal dragons are solitary creatures by nature. Being very large means that many of the species can't fit into one space at a time. As well, they live in the deepest part of the oceans, in caverns formed in the bedrock by lava flows. This means they're generally incredibly out of the loop in all things. Ashanti has been sent to the Academy to observe, take note and report back to the clan Elders if there's any need to rouse themselves from their slumbers and duties to come to the surface.
Physical Description:
Ashanti is a tall lady. The top of her ears sit at roughly 7ft above the ground, while from those ears to the end of her tail is roughtly 11ft. While she has a decent wingspan to match her size, she hardly uses her wings for flight. Get in the water though, and she'll zoom around using the as propulsion. Beneath her dress are two slim digigrade legs and clawed feet. The light blue portions of her body glow in the dark. She wears flowing dresses that leave her back and tail free, generally hooking under her wings and under her tail.
Eye Colour: Bright Yellow Hair Colour/Style: See above Skin Colour: See above Clothing Style/Colours: See above Extra: See above References: See above
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Posted: Sun Jun 07, 2015 1:35 am
Abilities
Natural Ability:
Bioluminescence - Abyssal Dragons give off light when in dark places from the light blue portions of their wings, tail and face.
FEAR Abilities:
Abyssal Flames - [ Y1 The Eye ] Her hands flare with blue fire, basking her or her target in blue light to buff them.
You earn 1 point for every: - One piece of fanart drawn OR commissioned by you for anything related to the shop. (max 5 points per year this way) - One complete RP; you must have written at least 800 words in that RP for it to count as a point. - One complete classroom RP; you must have written at least 800 words in that RP for it to count as a point. - One complete homework assignment for a class that assigned it. -----NOTE: For 'homework' that involves growing a minipet from a class, you must do an RP or solo (of at least 800 words) involving that pet to get a point. Merely growing the minipet does not count! - One complete battle, with just rolls (800 word count not required) - Five minipets grown to their final stage. You get one point for every five minipets; you can claim a maximum of 5 points per year this way. - One complete solo, at least 800 words long
You earn 2 points for every: - One complete battle RP; must have filled-out RP actions, not just dice rolls. - Character 'plot assistance' (ie for events) - One complete GM'd classroom rp
You may earn ??? points for: - Special events run by GMs may have point prizes for participants; to claim these in your tally, make sure to link to the post where points were awarded. Be sure to also link to your post that fulfills the requirements on the tally.
You may earn bonus points for: - EXTREEEEEEME! WORDCOUNT! Those who choose to write particularly prolifically - perhaps an involved solo plotline, or a very involved single RP, may earn bonus points. You can get +1 bonus rp point for every 10k words you write in a single RP/solo, up to 50k words. (So the most you could get from any RP/solo would be 6 points: +1 for over 800 words, +1 more when you hit 10k, and +1 more point for every 10k you hit after that point.) Please note that GM/event ORPs do not count for these bonuses.
Growth Requirements:
Year 1 to Year 2: *( There is a 4 month IC cooldown from Y1 to Y2) 50 growth points + final exam (pass or fail) = graduation to Year 2
Year 2 to Year 3: *(There is a 6 month IC cooldown from Y2 to Y3) 75 growth points + final exam (pass or fail) + teacher battle (pass or fail) = graduation to Year 3
Year 3 to Alumni: *(Cooldown TBA) 50 growth points + completing the prerequisites + final exam = graduation from Amityville Academy