Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 34/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 10 -3 Illuminate ║ NPC Encounter: 958 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 18 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 18 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 18 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 18 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 18 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 18/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 02/26 Paras ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 09/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 04/30 Bulbasaur ║ Friendship: 00/10 Hp: 120 Lv: 12 Exp: 09/16 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 14/15 Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ►Fremy thought fast. She not actually considered Jasper a risk factor, well not in this way. "New hire. Looking to expand. Are you going to show me the equipment or not?" The man eyed Jasper who to her surprise remained quite, A blessing in disguise but she wasn't going to look a gift Ponyta in the mouth. "This way." Fremy motioned for Jasper to stay put. In case she needed to make an escape having him here meant she'd need not worry about a locked gate baring her way. Hopefully.
Following the worker to the construction site, Fremy felt like a fish out of water. No one said a word in her direction, probably to avoid raising any red flags, though it could have easily been the blunderbuss slung under her right arm that kept them from catcalling her. Especially considering her chosen attire. None the less they soon came to what at first she thought was a building but was, in fact, the Dropship. It was massive. Far larger then she'd anticipated. "Well there it is." The man motioned to a six-legged tank-like vehicle parked inside.
Fremy wasn't an expert by any means on tech of this degree. Calculations and equations she could do but this was beyond the scope of her knowledge. Even still she could see the Scout Spider wasn't going anywhere fast. The entire front right leg had been removed. The Spider was held up by a collection of maintenance arms built into the Dropship that hung from above. the removed leg was stored off to one side. Heavy duty cables held the leg to the floor so it wouldn't slide about if the Dropship had to be moved. Beyond that, the remainder of the space was empty save for construction equipment being stored here.
Fremy had to question the deal now that she'd seen the payment. "Seems excessive for a simple extermination job." She commented attempting to prob for more details. The man was all too eager to set his cards on the table. "Most the guys are signed to a five-year contract. So the big wigs running this place think they're untouchable. They ignore us when we tell them the works unsafe and refuse to fix the equipment. We're still waiting for a replacement for the Spider."
A few worked had come to listen in on the conversation. Fremy was feeling more than a little boxed in now. "We can't afford to quit, but without the Spider we can't do the work." Fremy pivoted to face the men gathering but addressed the leader. "So what will stealing the Spider accomplish?""If the Spider comes up "mission" He made air quotations "We can turn the tables on those smug bastards. They'll be breaking the contract by not having a replacement."
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Paras [ F ] [ Hasty ] ║ Evolution: 24 ║ Next Move: 27-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 35/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 9 -3 Illuminate -2 ║ NPC Encounter: 959 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 19 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 19 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 19 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 19 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 19 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 19/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 03/26 Paras ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 10/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 05/30 Bulbasaur ║ Friendship: 00/10 Hp: 130 Lv: 13 Exp: 01/17 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 15/15 ♦Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ►Fremy, for an instant reconsidered the job, if for no other reason then the reasoning these men had for hiring her. They just wanted revenge. Not that she could blame them honestly. If she was in their position she could see herself doing far worse. In the end, she was making off with a pair of multi-million dollar pieces of equipment that had already been slated for destruction. Maybe they'd already been sold to a scrap yard and were just sat here awaiting pick up. Fremy could see the irony in these men's actions if that was the case. "Fine, ill take the job. Under one condition.""Which is?" Replied the leader of the band of angry construction workers. "My assistant moves the Dropship to a secret location while I make good on extermination.'
There was a pause. No one said a word. A cough here and there to break the silence until the leader nodded in agreement. "Fine." He offered his dirty callused hand to seal the deal. Fremy glanced at it disdainfully. No way. She pivoted and headed for the gate where she'd left Jasper. She'd fill him in on the way back to the Dropship. "Clean this crap out of my Dropship!" She commanded over her shoulder. She was moving the thing tonight while the bigwigs weren't around to get involved. "You heard the lady. Get to it!"
Jasper followed listening as Fremy explained the situation and issued her commands. The Dropship was to be moved no less than ten miles from the Power plant, into the mountains. It would be easier to hide out there. It would have to have a long range transponder radio on board so she'd be able to contact Jasper when she was ready for pick up. Second, he was to see what repairs he could do to the ScoutSpiders front right leg in the meantime. She wasn't expecting the job to take any longer than a day or two or him to make any progress. It was just to keep him occupied. "And I want you to run a full diagnostics on the Spiders systems.""Yes ma'am." Again, she didn't expect results.
Fremy cringed at being called "Ma'am but it beat the alternatives. "Just get it done." She finished watching as the last of the cargo was removed leaving the Dropship empty and ready for departure as they approached. She stopped short. "Wait!, here." Fremy reached out and snagged Jaspers shoulder last second before he could board thrusting to him the pokeballs for Scarave, Inkay, Dodrio, and Noctowl. "Just in case anything happens." She didn't like the idea of imparting her Pokemon with a still relatively unknown factor but she couldn't risk leaving him or her new investment unprotected. Not that Pokemon weren't replaceable.
"If anything even come close to that Dropship I want it dealt with, and see if you can't get that blasted Scarave to do something for once." She'd tried a few times to get a response but to no effect. She'd given up, for now. Maybe he'd have better luck? "Understood," Jasper boarded and seconds later the bay doors were closing remotely. Yellow lights, located at strategic locations across the ships surface swirled in warming to back away reinforced by a wailing siren. The engines kicked in and a cloud of dust was thrown up. Moments later the craft was airborne and hovering above even the highest Wind turbine before making its way north east.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Paras [ F ] [ Hasty ] ║ Evolution: 24 ║ Next Move: 27-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by half rounded down when this Pokemon is in its trainer's active party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 36/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 8 -3 Illuminate -2 ║ NPC Encounter: 960 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 20 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 20 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 20 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 20 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 20 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 20/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 04/26 Paras ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 11/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 06/30 Bulbasaur ║ Friendship: 00/10 Hp: 130 Lv: 13 Exp: 09/17 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 08/16 ♦Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ► Fremy took a deep breath watching the biggest two investments of her criminal currier fly off without her. She'd already calculated the risk to reward. Needless to say, she wasn't pleased with the odds of something going wrong. For now, she'd just have to trust Jasper was on her side and not a double agent, but as soon as this was over~ "Is there anything else?" The headman asked dragging the fem from her thoughts. "Yeah, stay out of my way while im working." She replied pushing past the man and those behind him.
She wanted to inspect the mudslide's in persons. Sometimes wild Pokemon would intentionally sabotage construction sites to preserve their homes, or a food supply, or for some other reason. If she was going to be cut down the population of a native species she wanted to know why they were doing what they were doing. It might mean she could find an alternative solution. This wouldn't be the first job to leave blood on her hands but she liked to minimize the casualties upfront.
"Hey, you." Fremy pointed to a brawly man who looked semi-confused she was even speaking to him. So to did the man beside him. "Show me where the mudslide happened, and be quick about it." She snapped as she observed the view of the cliff face. There was a steady inclined makeshift road that the ScoutSpider had used in order to hoist the Will turbine necks into position. The whole face, however, was damaged so she couldn't tell where the mudslide had originated from.
Ultimately though it was a different man to the one she'd picked out who stepped up. "This way." Fremy didn't much care who followed her instructions so long as she got results. She followed, blunderbuss tucked under her right arm as she counted how many sludge rounds she had pre-loaded Thirty-seven was the final tally. More then enough she told herself considering her pre was a rodent and a slug.
"It started from over there, on the right-hand side." The man said pointing out where the cliff face had been washed away. Moving up the makeshift road made it clear where the damage originated from and how it had spread. "And you say Shello's did this?""Yes, ma'am." Fremy wasn't familiar with this species of ground-water types but knew them to be small and weak overall. It seemed odd they could do this, never mind would. Weak Pokemon like Caterpie, Sentret, and even Magikarp tended to avoid dangerous situations
"Odd~" She mussed aloud taking a knee to feel the ground where the mudslide had washed out the topsoil before crashing over the cliff and into the workspace below. It was like neatly compacted sand. All the nutrient rick dirt was gone. Fremy knew her soil after all. Gardening was a hobby, if not a passion of hers. "What is?" The man asked bending over to see what she saw. "Mudslides don't leave the ground devoid of nutrients, they leave it behind. This was a flood." The man stood back up scratching his head. "Well I'm telling you what we saw, and it~"
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Paras [ F ] [ Hasty ] ║ Evolution: 24 ║ Next Move: 27-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by half rounded down when this Pokemon is in its trainer's active party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 37/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 7 -3 Illuminate -2 ║ NPC Encounter: 961 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 21 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 21 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 21 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 21 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 21 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 21/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 05/26 Parasect ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 12/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 07/30 Bulbasaur ║ Friendship: 00/10 Hp: 100 Lv: 14 Exp: 17/17 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 09/16 ♦Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Kecloen + ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ► Fremy cut the man off with a sharp snap of her finger glaring with cold intent to shut him up. He was smarter then Jasper. He claimed right up. "If this was a mudslide, there would be actual mud left behind. Not sand." She explained pulling from her belt a Pokeball and releasing the pink, puffy cloud wing Swablu. "A flood is more water than dirt." She held a hand out to the bird who landed with a cheerful chirp. "Swablu, following the water trail as far as you can. Report back when you've found something." Fremy threw her arm into the air propelling the bird skyward.
Time to get to work. "I'm not to be disturbed." The man nodded but his expression asked if anyone didn't already know as much. "Gotcha~ Fremy waited until he was gone before acknowledging the still hidden Kecleon. Its red belly band just visible some distance away. Camouflaged by the mostly red clay that permeated the ground around them. "Anything?" The lizard faded into existence. "Keclee-on." It replied with a shake of its head to confirm no one was out to double-cross her. "Good, keep an idea out for Shellos~" The fem said prompting the lizards to turned to its invisible stat.
She was intent to capture at least one of them for her collection. Shellos might be weaklings but she'd heard tales of powerful Gastrodon and she had an opening for a water type to help round her team out. With a little effort, a Shellos might make a worthwhile investment. There was very little risk involved so she couldn't see a reason not to snag at least one of them.
"Paras, let's go." In a flash of white light the bug-grass type was present at her side. She'd come to trust and rely on it a little more then she did many of her other Pokemon. Paras where heavily overlooked Pokemon as we. Most considered them, and their evolution, too weak to be bothered training. The duel weakness to Fire and Flying types was problematic but only an idiot would use a Bug-Grass type against either of those types. So far Paras had proven extraordinarily useful in battle. Winning her most of the bouts it had been in.
"Paras be on the lookout for Shellos. I want one.' The bug type hisses in compliance to its trainer's command then suddenly began to glow bright white. Fremy watched in awe as the Pokemon began to morph. Growing larger and altering its shape. This was it, this was evolution she thought. She'd yet to witness any of her Pokemon undergo this mythical change and boost in power. She could hardly look away. Even with the light became blinding. The light eventually faded as paras settled into its new form. It was the same shade of nightshade blue and black but now its twin mushrooms had fused together to form a massive cap that covered the whole of its body accompanied by smaller off shot spores growing from atop it. they were a different shade of blue with brown necks and a ring around the rim.
"ParaSECT!" The bug type hissed raising its pincers in triumph and spinning in place cheerfully. Fremy was left at a loss for words. How could a Paras, the tiny little things they were, evolve into something as big as this? It was massive! It had easily grown twenty times its size and she'd just grown stronger with this newly evolved Parasect at her side. Now if only Swablu would evolve. "Well, that was unexpected." She said running a hand over the bug types blue mushroom cap noting its spongy texture.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by half rounded down when this Pokemon is in its trainer's active party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Achievement Title: It's Evolutionary Dear Watson! Description: Evolve a Pokemon for the first time. Rewards: One Evolutionary Item of Choice = Notes: N/A
So i screwed Paras's imagine up and had it set as a bug-poison type when its a bug grass type so yeah umm opps XD
Fremy, V,(Violet) Linnawood 5,1" ╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 38/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 6 -3 Illuminate -2 ║ NPC Encounter: 962 ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 22 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 22 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 22 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 22 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 22 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 22/23 Wobbuffet ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 06/26 Parasect ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 13/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 08/30 Bulbasaur ║ Friendship: 00/10 Hp: 100 Lv: 14 Exp: 08/18 Scarave ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 10/16 ♦Klow ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 09/20 Swablu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ╠══════════════════╣ ║ Accompanying pokemon:Rapidash +: Kecloen, Parasect & Swablu ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ► With the evolution of her Paras behind her, Fremy focused on the task at hand. Though with great difficulty. Bidoof, Shinx, even the aforementioned Pachirisu she was also hired to deal with, but no sign of any Shellos. The workers made it sound like they were everywhere out here but she couldn't find anything to indicate they even lived in this part of the region. The further she traveled, the more parched and dry the ground was. By now, she'd traveled so far It looked like it hadn't rained here in weeks. A stark contrast to back at the construction site where the ground was moist and mud made work difficult and time-consuming.
"Whats going on? Fremy asked aloud. More to herself considering the lack of bodies around to answer. "It's like something's pulling all the moister out of the ground here~" The fem shouldered the Blunderbuss to feel the dirt with her fingers. It was so dry, like sand but also- "Cold?" How was the ground cold if there was no moister? It didn't make sense. Not unless something was lowering the temperature. It wasn't beyond the realm of possibility but no ice types lived this far down the mountains, or west that she was aware of. Again though, it wasn't out of the realm of possibility.
"Where is that blasted bird?" Swablu had been gone for nearly an hour. She was trained to report back much sooner than this. Something wasn't right. Fremy needed to cover more ground and fast. "Rapidash, front and center." The fire horse snorted and reared upon release. Stomping and braying in a fit of rage. Fremy knew better than to keep him copped up in the ball but hadn't the time to release him until now. "Wo, now, relax, relax." Fremy said calmly inching closer and grabbing the reins once she could. She pulled the Rapidash's head to her chest and held him until he was calm. "Something's came up." She said stocking its chin until she was sure he was ready to let her ride him.
"We need to get moving." Fremy hoisted herself up into the saddle correcting its positioning then recalling Kecleon to its ball. Urging Rapidash to go as fast as he could Fremy clung flat to the fire-horse so she wouldn't fall off. "Something's not right. I sent Swablu off to scout ahead put she's not come back yet." Fremy shouted over the wind. "Stay alert, I don't want to get ambushed." Rapidash snorted flames as if the comment was an insult.
Fremy pulled the Blunderbuss forward as Rapidash slowed to a trout coming to a forest covered in frost. It was winter but nothing nature could do this. The frost clung to tree's in unnatural was. Like a wind has blown it haphazard directions chasing something. "Sawbluu!" Fremy raised the gun high taking aim as Swablu cut a sharp turn mid-air to avoid a blast if wind and ice. "Yahh!" Fremy shouted but Rapidash was already in motion.
Ahead of her, a deep blue mass of tentacles writhed in a fury following Swablu's aerial path. A Gastordon, and a big one at that. Fremy didn't wait to assess the situation. She just acted, firing a sludge round and striking the Gastrodon in the head. Its assault on her Swablu ended but it now turned its rage on Fremy. The fem ejected the spent cartridge and took aim. The ground shooked and Rapidash was sent toppling over. Fremy instinctively turned side-saddle allowing her to drop to the ground and roll without falling prey to being crushed under Rapidash. She'd worry if he was ok once she'd contented with her foe. She fired off a second, then a third round. Both making clean hits and blinding her adversary. "Your mine!" Fremy yelled as she pulled from her belt an empty Pokeball."
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
Used = Balm, Tm Blizzard, & x1 Scale from unclaimed.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by half rounded down when this Pokemon is in its trainer's active party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Achievement Title: It's Evolutionary Dear Watson! Description: Evolve a Pokemon for the first time. Rewards: One Evolutionary Item of Choice = ??? Notes: N/A
╔══════════════════════════════════════════════════════════════════════════╗ ║ Item count: = EXP Share: 39/50 ╠══════════════════╣ ║ Area specific Item: = ╠══════════════════╣ ║ Wild Encounter's 7 -3 Illuminate -2 ║ NPC Encounter: 107 [ Corrected ] ║ Moving Location: 3 ╠══════════════════╣ ║ Berry growth 1: [ G-25 / 2-5 ] 23 Passho: ║ Berry growth 2: [ G-25 / 2-5 ] 23 Occa: ║ Berry growth 3: [ G-25 / 2-5 ] 23 Wacan: ║ Berry growth 4: [ G-25 / 2-5 ] 23 Chople: ║ Berry growth 5: [ G-25 / 2-5 ] 23 Roseli: ╠══════════════════╣ Active Party ║ Friendship: 03/10 Hp: 240 Lv: 24 Exp: 07/26 Parasect ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 14/15 Kecleon ║ Friendship: 03/10 Hp: 210 Lv: 21 Exp: 09/30 Bulbasaur ║ Friendship: 00/10 Hp: 100 Lv: 14 Exp: 09/18 Scarave ║ Friendship: 00/10 Hp: 100 Lv: 10 Exp: 01/15 Gastrodon ║ Friendship: 02/10 Hp: 100 Lv: 10 Exp: 10/20 Swablu ╠══════════════════╣ Inactive Party ║ Friendship: 00/10 Hp: 000 Lv: 20 Exp: 15/17 Bellsprout ║ Friendship: 01/10 Hp: 210 Lv: 21 Exp: 12/16 Noivern ║ Friendship: 00/10 Hp: 170 Lv: 17 Exp: 10/21 Inkay ║ Friendship: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary ║ Friendship: 04/10 Hp: 150 Lv: 15 Exp: 05/20 Rapidash ║ Friendship: 01/10 Hp: 150 Lv: 15 Exp: 13/20 Noctowl ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 13/15 Dodrio ║ Friendship: 01/10 Hp: 100 Lv: 10 Exp: 02/15 Xatu ║ Friendship: 02/10 Hp: 070 Lv: 07 Exp: 05/17 Vulpix ║ Friendship: 00/10 Hp: 220 Lv: 22 Exp: 22/23 Wobbuffet ║ Friendship: 00/10 Hp: 060 Lv: 06 Exp: 10/16 ♦Klow ╠══════════════════╣ ║ Accompanying pokemon:Rapidash +: Kecloen, Parasect & Swablu ╠══════════════════╣ ║ Trainer ID / Bag ║ Poke'Dex ║ Theme Song ╚══════════════════════════════════════════════════════════════════════════╝ ► Fremy kept a steady aim until the orb stopped rocking and gave the all clear. No way was she letting her guard down a second sooner. That Gastrodon was clearly no ordinary specimen of its species. It was much larger, and its coloration was different too. Not only that but it had been using Blizzard to attack Swablu and had used some sort of earth-based move to attack Rapidash. That meant it was powerful to boot. If it escaped the Pokeball she wanted to get another shot off before it could turn its attention on her, but with a heavy sigh, the orb sealed and Fremy could relax.
Taking a deep breath, the Blunderbuss met the ground as her arms went limp. Behind her, she could hear the telltale sounds of Rapidash rolling back to his feet meaning he was unharmed. More or less. Probably just upset at being ambushed blindside. Fremy had dropped to a knee when taking that last shot and there she'd remained as she caught her breath even now. Rapidash snorted in frustration trotting up to its trainer and nudging the fem back to ensure she was alright. Fremy pivoted- "I'm fine~" She assured the Pokemon petting it's snot.
Looking up she could see Swablu still circling overhead scanning for further danger. Noivern must have taught it that she thought thankful she didn't need to give the order. She could instead focus on herself for the time being. The initial shock of it all was wearing off. She'd been riding on skill, instinct and adrenalin for only a few seconds but still the rush was so intense she could hardly believe she'd even come out of that unscathed.
Once the initial shock had worn off Fremy collected the Pokeball containing her new Gastrodon and checked Rapidash finding little more than some minor scrapes and bruising the extent of his injuries. "You're fine." She assured the Fire-type patting his flank. "It must've just missed us." She looked too the ground where the earth was now jagged and splintered as if it had been rapidly dried and simultaneously molded into spikes that stabbed outwards forming a line of attack where the Gastrodon attack launched its attack and had, in fact, missed them. Fremy didn't want to think about what would have happened to her had that landed.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: When HP is below 33% Max, Grass-type attacks do x1.5 damage ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 11-Disarming Voice ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ GST [ PH ]►Astonish: 30: 4/10 Chance to Flinch target ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: Raises user's Physical Attack by two stages each time any of their stats are lowered. Defiant does not activate for self-inflicted status lowering moves such as Overheat or Leaf Storm ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: The Pokémon cannot fall asleep while having this ability ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and Grass type by +30. Decreases the base Dmg of Water-type move Dmg by -30 ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a Pokemon with the Flame Body ability is in the active party, eggs will take 10 fewer posts to hatch. This ability does not stack ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: The opponent has a 1/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: Raises evasion by one stage if the Pokémon is confused ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild pokemon is reduced by half rounded down when this Pokemon is in its trainer's active party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging move which hit it ║ ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ç• ]►Thief: 60: Steals targets held Item (Item is returned at the end of the battle) ║ GST [ PH ][ ç• ]►Shadow Sneak: 40: (Priority +1) ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: a trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► H EL D : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► C O N T E S T : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► M E D I C I N E : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► B E R R I E S : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► P O K E B A L L S : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► TMS & HMS : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon.
Achievement Title: It's Evolutionary Dear Watson! Description: Evolve a Pokemon for the first time. Rewards: One Evolutionary Item of Choice = ??? Notes: N/A
►Fremy stuffed the Blunderbuss into Rapidash's saddle holster after ejecting the spent round and pulling the magazine free to ensure no chance of a miss fire in transit. Old guns like this didn't come with a safety switch so she had to take other safety precautions. She couldn't afford to be dealing with a preventable injury to herself or Rapidash due to negligence. Rapidash snorted, pawed the ground and bobbed its head telling Fremy to look at what he saw. Behind her, a pair of Shellos had finally come out to investigate. Swablu was already delivering passing blows via airborne bombardment style combat tactics. again learned from Noivern. Even her preferred attack was something Fremy thought the big bat would have taught her.
The battles were short lived. Good thing too. The morning sunrise was just on the horizon. She needed to contact Jasper to come collect her but she was beginning to feel the effects of fatigue. She'd set a short-term camp up and rest here while she waited for Jaspers arrival then she could hopefully get a more long-term rest in before being back to the grind that night. Fremy didn't like pulling all-nighters, it screwed with her sleep pattern, but this mission was best conducted under the cover of night. Less chance of anyone spotting her.
Rapidash suddenly snorted and trotted in place a moment before settling back down. Kecleon had just appeared at the fems side and spooked the fire-horse. Fremy didn't initially acknowledge the lizard as she prepared to pull up onto Rapidash. At least not until it slumped against her leg and clung to her for support. "Get off me." Fremy snapped about to kick the lizard away when she realized it was sick. "Whats your problem? She knelt down feeling the Kecleons head. It was feverish. "Your hot!" Her voice was raised in pitch noting her earnest concern. Fremy scowled. Frustrated with the turn of luck with the situation. The job was done, it was time to go, Kecleon neede to be treated medically.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three.party. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x1Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x1Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x1Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x1Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x1Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
Achievement Title: It's Evolutionary Dear Watson! Description: Evolve a Pokemon for the first time. Rewards: One Evolutionary Item of Choice = Kings Rock ... because no ones getting back to me on this and I'm tired of waiting. Notes: N/A
►There wasn't much of anything she could do here. It was too dark. She couldn't see. Add to that her medical supplies were limited to a couple of potions and some berries. Nothing she considered able to treat a fever. Fremy sighed heavily. She'd have to urge Jasper on an emergency pick up apparently. Kecleon was much too valuable an assist to her operation to risk being out of commission for any extended length of time. She needed to get it treated asap.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►Fremy pulled from her pockets the small black device she would use contact Jasper. After a few buttons pressed the screen went to static before Jaspers face flickered on with a pale bluish green filter distorting the colors. "Yes ma'am?" He answered. His face covered in some sort of a black oily sludge. Fremy was so taken aback by the boy's disheveled appearance she went slack-jawed. He'd caught her as the time to be almost OCD levels of clean and organized. "What the ******** happened to you?" She asked eventually. Jasper blinked and felt at his face clearing three lines of the sludge away with his fingers. Looking at the black goo he gave a half-hearted smile. "Repairs on the Scout-Walker, as you asked."
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►That's right. She'd told him to get that thing up and "Walking" before she got back. "Well put that aside, I need an emergency pick up." Jasper was cleaning his face with a rag when Fremy had been talking but hearing the word emergency he quite literally rushed out of view, though whatever he was doing she could still hear. "On my way ma'am!" Fremy scowled. Was he going to keep calling her "ma'am" forever or would he grow out of that crap? At least it was better then mistress. Thank the gods. "Jasper~" She called out catching the boys attention before he had a chance to hang up. "Yes, ma'am" Fremy pulled from her belt a Pokeball and recalled the Kecleon now clinging to her leg. At least in there, it wouldn't hurt itself fumbling around or some stupid crap. "When did you sleep last?"
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►"When did I sleep last?" Fremy gave a frustrated grown. "Yes! I'm tired and I need to sleep, dunderhead!" Fremy snapped clipping the ball back to her belt and hoisting herself atop Rapidash. The black device stuffed momentary in the collar of her cloak. "One of us needs to stay awake an~" Jasper cursed loud enough to cut Fremy off. Catching her attention and curiosity enough to dislodge the com-device from its holding place to see what was going on. The screen was black but flickering as if something was moving directly atop of it. Then black turned back to its ugly bluish green as Jasper retrieved the com. a line of blood was running over his right eye. Fremy rolled her eyes. He'd probably tripped and busted his head open. Dumb a**. "Ill prepare a bed right away ma'am." Fremy's curiosity was going unsatisfied. "What happened this time?" Jasper whimpered a moment before leaning over and picking up the Scarave. "It doesn't like me." Fremy smirked. "Funny. It's starting to grow on me"
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / ] Evolution: Lv's 12, 15, 18, Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►It was little over an hour before the Cargo ship came into view in the night sky. Its flashing red safety lights giving its location away long before the sound of its engines become apparent. Fremy scowled watching as the front wing lights flashed, then the rear. Unlike a planes lights, which was red and white, these were just red. It would be difficult, if not impossible, to hide that lumbering juggernaut of an airship at night with those damn light flashing. She needed to get that modify. At least the engine wasn't loud That was a plus. A cloud of dust was whipped up as the airship descended. Its cargo bay doors opened just enough and Fremy urged Rapidash inside before dismounting and recalling the Pokemon. It's saddlebags dropping to the floor with a heavy thud where once the horse had been. The bay doors then screeched closed. A moment later Jasper entered the room. A blood-soaked bandage wrapped around his forehead. "Iv prepared a bed and modified the cleaning system into a makeshift shower ma'am." Fremy sneered halt heartedly unsure if she appreciated the thought or not.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►Fremy rather begrudingly accepted Jaspers offer of a hot shower after realizing she was tracking mud in on her cloak and boots. It made her stop and examine herself. Somehow she'd gotten mud just about everywhere. From her boots to her hair. It was caked on. Probably during the scuffling with the Gastrodon. She sighed realizing if she even tried to take a nap in this condition there was no way she'd be able to wake up feeling rested. "If I find you peeping, I'll gouge out your eyes!" She warned from the bench she occupied while she worked to take her boots off. "I had no intentions to ma'am." Jasper replied sounding more then a little confused. "If I may ask though~'"You may not!" Fremy interrupted. Her eyes cut him off as much as her words. "I have my reasons for how I ack and that's all you need to concern yourself with." Jasper seemed deflated but nodded his compliance. "Very well."He turned to leave. Closing a large cargo hold door that sectioned off the area she'd moved to from the rest of the ships cargo room.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 3 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►Fremy scowled at the impromptu shower Jasper had rigged up. It was little more than a hos that ran from the ship's water storage tanks to what looked to be a water heater with a second hos that hung over head. It was ugly and cumbersome but at least it worked. Fremy hated not having a lock on her side of the door but it couldn't be helped. She imagined tossing Jasper out the airlock if he dared intrude on her but such a moment never came about. Jasper stayed in the cockpit piloting the cargo freighter. A good thing too. She knew, probably as well as Jasper, that she hadn't the slightest how to pilot the craft in the least. Jasper held all the cards on this one. Not that he seemed inclined to play on any of them. Fremy, wrapped in a towel, sat on a metal bench contemplating her options. Jasper was becoming a rather invaluable assist to her growing operation. The more he cemented himself as a necessity the harder he'd be to remove later on down the road. Then again, so long as he submitted to her rule and commend she couldn't see a logical reason to remove him. None at least that weren't due to personal baises.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%
►Fremy spent the entirety of her shower weighing the risk to rewards of keeping Jasper around from a neutral perspective. A difficult task considering her dislike of the male persuasion and apprehensions with keeping him around. She knew she couldn't and shouldn't just assume he was a risk factor and treat him like the plague. That wouldn't work long term and for now, maybe long term, she needed him. Almost as much as he needed her. She had to consider the fact he was in her "care" until she dropped him off and then she couldn't be sure of his fate. Org42 might very well be looking for a reason to "remove him" from the equation. The more she thought on the subject the harder it was to stay neutral minded and she was quickly running out of hot water. She'd felt the craft shift directions and begin the decline slowly and opted that her decision would be made before they landed or by default he stayed until his value was outlived or she knew she could trust me.
╔═════════════╗ ║ Bulbasaur [ M ] [ confident ] ║ Evolution: 16 ║ Next Move: 19-Razor Leaf ╠═════════════╝ ║ +10 Lv-Boost ║ Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum. ║ Miracle Seed: Grass-type attacks do x1.2 damage ╠═════════════ ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ Scarave [ N/A ] [ Curios / Harsh ] Evolution: Lv's 15, 18, 21 Ext~ Next Move: Lv-15 [ PH ][ • ]►Rock Tomb: ╠═════════════╝ ║ +0 Lv-Boost ║ Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon ║ ╠═════════════ ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability. ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Noivern [ M ] [ Bold & Proud ] ║ Evolution: N/A ║ Next Move: 23-Air Cutter ╠═════════════╝ ║ +10 Lv-Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Silk Scarf: Normal-type attacks do +20% more damage ╠═════════════ ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle ║ NRL [ SP ][ ~ ]►Boomburst: 140: ║ DRG [ SP ]►Dragon Pulse: 85: ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ] ╚═════════════
╔═════════════╗ ║ Swablu [ F ] [ Prideful ] ║ Evolution: 35 ║ Next Move: 34-Cotton Guard ╠═════════════╝ ║ +0 Lv-Boost ║ Natural Cure: This Pokemon has its major status condition cured when it switches out. ║ Altarianite: Atk 1.3 / Sp.Atk 1.3 ╠═════════════ ║ NRL [ SP ][ ~ ]►Hyper Voice: 90: ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance ╚═════════════
╔═════════════╗ ║ Inkay [ F ] [ Impish ] ║ Evolution: 30 upside down ║ Next Move: 15-Topsy-Turvy ╠═════════════╝ ║ +0 Lv-Boost ║ Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa. ║ Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. ╠═════════════ ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases ╚═════════════
╔═════════════╗ ║ Wobbuffet [ M ] [ Jolly ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Telepathy: Protects against damaging moves from allied Pokémon ║ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first ╠═════════════ ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns ╚═════════════
╔═════════════╗ ║ Braviary [ M ] [ Proud ] ║ Evolution: N/A ║ Next Move: 19-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon. ║ Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place ╠═════════════ ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Noctowl [ F ] [ Quite ] ║ Evolution: N/A ║ Next Move: 17-Reflect ╠═════════════╝ ║ +0 Lv-Boost ║ Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it. ║ Odd Incense: Psychic-Type moves do +20% more damage ╠═════════════ ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ]►Growl: Lower target's physical attack one stage ╚═════════════
╔═════════════╗ ║ Vulpix [ M ] [ Relaxed ] ║ Evolution: Fire stone ║ Next Move: 9-Baby-Doll Eyes ╠═════════════╝ ║ +0 Lv-Boost ║ Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30. ║ Charcoal: Fire type attacks do x1.2 damage ╠═════════════ ║ FIR [ SP ]►Ember: 40: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ╚═════════════
╔═════════════╗ ║ Rapidash [ M ] [ Bold ] ║ Evolution: N/A ║ Next Move: 17-Stomp ╠═════════════╝ ║ +0 Lv-Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ ╠═════════════ ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ]►Magehorn: 120: ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1) ╚═════════════
╔═════════════╗ ║ Parasect [ F ] [ Hasty ] ║ Evolution: N/A ║ Next Move: 29-Slash ╠═════════════╝ ║ +10 Lv-Boost ║ Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep. ║ Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP ╠═════════════ ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ╚═════════════
╔═════════════╗ ║ Dodrio [ M ] [ Charming ] ║ Evolution: N/A ║ Next Move:12 Fury Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion. ║ ╠═════════════ ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage ║ FLY [ PH ][ ç• ]►Peck: 35: ╚═════════════
╔═════════════╗ ║ Xatu [ M ] [ Relaxed / Calm ] ║ Evolution: N/A ║ Next Move: 12-Lucky Chant ╠═════════════╝ ║ +0 Lv-Boost ║ Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly. ║ Destiny Knot: If the holder becomes infatuated, so does the attacker ╠═════════════ ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited ╚═════════════
╔═════════════╗ ║ Bellsprout [ M ] [ Confident ] ║ Evolution: 21 ║ Next Move: 23-Acid ╠═════════════╝ ║ +10 Lv-Boost ║ Gluttony: Doubles the effects of berries when eaten by this pokemon ║ ╠═════════════ ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ] ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability ║ GRS [ PH ][ ç• ]►Power Whip: 120: ╚═════════════
╔═════════════╗ ║ Klow [ F ] [ Courageous ] ║ Evolution: Parabolic Charge: 0/300 Hp absorbed ║ Next Move: 8-Thunder Wave ╠═════════════╝ ║ +0 Lv-Boost ║ Illuminate: The number of posts it takes to encounter wild Pokemon is reduced by three. (3 becomes 1, and 5 becomes 2) ║ ╠═════════════ ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ║ NRL [ EF ]►N/A ╚═════════════
╔═════════════╗ ║ Kecleon [ M ] [ Mild ] ║ Evolution: N/A ║ Next Move: 13-Fury Swipes ╠═════════════╝ ║ +0 Lv-Boost ║ Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it. ║ King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch ╠═════════════ ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ╚═════════════
╔═════════════╗ ║ Gastrodon [ M ] [ Timed ] ║ Evolution: N/A ║ Next Move: 54-Recover ╠═════════════╝ ║ +0 Lv-Boost ║ Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm. ║ Smooth Rock: Will add 2 more turns to the effects of Sandstorm. ╠═════════════ ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two. ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : Ammo:Bean Bag: None lethal blunt force impact projectiles used to injure but not kill Ammo:Tranquilizer Dart: Used to render a Pokemon unconscious Ammo:Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them Ammo:Gas Pellet: A gas-filled cartridge use to harm not kill targets Net Box: a small metal box that when thrown releases a Net to ensnare a target Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents Smoke Grenade: Released a thick smog Flash Grenade: Releases an ear piercing noise as well as a bright flash of light Drone: Remote controlled airborne surveillance drone Net Snare: A trap used to capture Pokemon Electric Tripwire: A trap used to paralyze and injure Pokemon.
Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information
x1Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions x1Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade x1Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna x1Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts. Dragon ╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: 3 Johto: Hoenn: Sinnoh: Unova: Kalos: Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : x1Mystic Water: Water type attacks do x1.2 damage. ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 : x1Brush: +3 Appeal x1Shampoo +3 Appeal x1Conditioner: +3 Appeal ■ Cute: 8 Smart: 2 ■ Cute: 7 Smart: 2 ■ Cute: 6 Smart: 2 ╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : x8Potion: Heals up to 50 HP [ 3 posts ] x3Super Potion: Heals up to 100 HP x1Antidote: Removes Poison & Badly poisoned status effects x1Paralyze Heal: Removes the Paralyzed status effect x16Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Sitrus: Restores 150HP [ G-35 / 2-5 ] x1Lum: Heals all status conditions ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Rindo: Reduces damage from a super effective Grass attack by 50% [ G-25 / 2-5 ] x5Passho: Reduces damage from a super effective Water attack by 50% [ G-25 / 2-5 ] x3Occa: Reduces damage from a super effective Fire attack by 50% [ G-25 / 2-5 ] x4Wacan: Reduces damage from a super effective Electric attack by 50% [ G-25 / 2-5 ] x5Chople: Reduces damage from a super effective Fighting attack by 50% [ G-25 / 2-5 ] x6Roseli: Reduces damage from a super effective Fairy attack by 50% [ G-25 / 2-5 ] x1Coba: Reduces damage from a super effective Flying attack by 50% [ G-25 / 2-5 ] x1Tanga: Reduces damage from a super effective Bug attack by 50% [ G-25 / 2-5 ] x1Yache: Reduces damage from a super effective Ice attack by 50% [ G-25 / 2-5 ] x1Kebia: Reduces damage from a super effective Poison attack by 50% [ G-25 / 2-5 ] x1Shuca: Reduces damage from a super effective Ground attack by 50% [ G-25 / 2-5 ] x1Charti: Reduces damage from a super effective Rock attack by 50% [ G-25 / 2-5 ] x1Kasib: Reduces damage from a super effective Ghost attack by 50% [ G-25 / 2-5 ] x1Haban: Reduces damage from a super effective Dragon attack by 50% [ G-25 / 2-5 ] x1Colbur: Reduces damage from a super effective Dark attack by 50% [ G-25 / 2-5 ] x5Payapa: Reduces damage from a super effective Psychic attack by 50% [ G-25 / 2-5 ] x5Babiri: Reduces damage from a super effective Steel attack by 50% [ G-25 / 2-5 ] x5Chilan: Reduces damage from a Normal type attack by 50% ▂▂▂▂▂▂ [ G-35 / 2-5 ] x3Custap: Causes the holder to go first once when HP falls below 25% [ G-35 / 2-5 ] x1Hondew: Adds 1fp point ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x1Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon [ G-25 / 2-5 ] x3Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x2Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack ▂▂▂▂▂▂ [ G-25 / 2-5 ] x2Cheri: Cures Paralysis [ G-25 / 2-5 ] x2Chesto: Cures Sleep [ G-25 / 2-5 ] x6Pecha: Cures Poison [ G-25 / 2-5 ] x6Rawst: Cures Burn [ G-25 / 2-5 ] x2Aspear: Cures Freeze [ G-25 / 2-5 ] x3Persim: Curses Confusion ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Pamtre: +3 Beauty +1 Cute [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Spelon: +3 Cool +1 Beauty ▂▂▂▂▂▂ [ G-15 / 3-6 ] x10Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- x10Poka'BallEffectiveness: Basic [ 3 posts ] x13Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : TMSunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30 TMRock Tomb: 60: Lower targets speed one stage TMSubstitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute TMThunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage HMç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn HMç•Cut: 50:
[ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25%