╔═════════════╗ ║ Iisk ( Rattata ) ║ Evolution: 20 ║ Next Move: ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Spearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: 20 ║ Next Move: 22-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Sniper: Critical Hits by this pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ FLY [ SP ][ ~ ]► Air Cutter: 60: 1/10 chance to critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +10 Lv Boost ║ Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 15-Slam ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 15-Wing Attack ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: When this Pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: When this Pokémon makes physical contact with a Pokémon, the item of the opponent is stolen. (Item will be returned at the end of the battle.) ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokémon will not flinch ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: prevents indirect damage, such as from weather conditions, Poison, Curse, and Leech Seed, but it does not stop them ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 10-Fairy wind ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect ║ ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ NRL [ EF ]►Splash: No effect ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +0 Lv Boost ║ Levitate: Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: Doubles the number of stages in a stat change affecting this Pokemon ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
Personal effects / Held & Misc x2Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
Charcoal: Fire type attacks do x1.2 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead
T-Royale-Living Allowance $500 bi weekly
╠═══════════════════════════════════════════════╣ Medicine ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════════════════════════════════════╣ Berry's [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════════════════════════════════════╣ Poka'Ball's ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. ╠═══════════════════════════════════════════════╣ HM's / TM's ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
►It was late into the night by the time Sonoko finally decided enough was enough and they should set camp. Yukie had stuck fairly close to her capture not liking the dark unknown of the woods at night. She wasn't going to openly admit it but she was sure Snow had already figured it out due to her jumpiness. Sonoko sat Yukie at the roots of a large tree, tied to a root in fact, while she pitched a tent and started a fire. It proved to be a rather trying time. Yukie was near in tears by the time Sonoko finally released her from the tree. She promptly bolted inside the Tent. "Gess, calm down." Sonoko mused tossing a log into the dying flames before coming to check the knot that held Yukies wrists. <******** no!" Yukie snapped back struggling to sit with her hands still tied behind her back whole Sonoko was tightening the knots. "I think id rather have the collar~" Yukie said feeling the circulation begin to get cut off. "Well if I could trust you not to run off." Yukie smirked. "If I wanted, I'd already be gone."
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
►Sonoko laughed. She either didn't believe her or thought she could honestly stop her. Yukie rolled her eyes and dropped to lay on her side once Sonoko was done fiddling with the knot. It was tight but so were handcuff's which wouldn't slip if she dislocated her thumb. Being double jointed neither would hold her if she really wanted out. But she'd humor Snow and play nice. "Where's your bedroll?" Yukie moved back to a sitting position eyeing the silvery-haired fem. "It's not hanging off my bag?" Sonoko held the bag up. "Nope." There was a moment of confusion ... right before the rage. "Son of a b***h!" The straps looked like they'ed been cut or maybe torn. That meant her tent, sleeping bag, pillow, all of it was gone. Yukie slumped back to the ground with a heavy sigh. "Can today get any worse?" A crackle of thunder rumbled overhead and Yukie practically jumped out of her skin. Sonoko laughed stepping out of view.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"Apparently it can Havick." Yukie crumbled to herself at being called Havick again as she rolled onto her side to get a little more comfortable. A second later something heavy, but soft was tossed on her head. "What the~" Sonoko stood at the door to the tent releasing her Milotic. Yukie watched as the two greeted each other before the massive serpent spotted her. Yukie flinched recalling the last time she'd seen that Pokemon. It had left her with a concussion after being slapped by its tail. The pokemon lunged but Sonoko stopped its advance. "It's alright, she can't hurt me. She's all tied up." Sonoko assured the pokemon. "It's going to storm, you wanna go play?" The serpent was reluctant to leave Sonoko until Yukie lifted her arms above her back to reveal the knot. A second passed as the Milotic considered things before slipping out of view. Yukie finally had a chance to see what was tossed at her. It was a pillow and bedroll.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"I'm not sleeping on your stuff!" Yukie said sitting up. "I keep an extra on hand just in case." A blanket was suddenly thrown at her face almost knocking her back over. Bris was sat in the corner of the tent still singing and slapping its tail happily watching the entire affair. Noticing the Woopers blissful ignorance was all that kept Yukie from raging. Sonoko forcefully pushed Yukie out the way as she unrolled both bedrolls side by side. Setting Yukie's sleeping spot up before her own then setting up a divider wall between them. It was an attachment to her tent intended to give people some level of privacy. Her silhouette was still visible all the same. Yukie settled in place facing away from Sonoko. "So whats next?" She asked solemnly. Sonoko didn't answer right away. "I haven't decided yet." Bris eventually moved from his spot to snuggle with Yukie. Falling asleep before anyone else. Yukie listened as Sonoko settled down after pinning the divider wall back up. Yukie made an educated guess she'd only set it up to change.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Come morning, as always, Yukie was up before anyone else. Slipping free of her bonds just as she had said she could, changing into her workout outfit and was off on her routine morning run. Though she limited the distance away from the tent to remain in sight of the camp. Milotic slept around the smoldering remains of the campfire. The rain from the night before had been lite, despite the thunder, but it was enough to soften the ground so she didn't make a ton of noise. Yukie was on her third lap when Sonoko woke up. "Damn it!" Yukie stopped leaning against a tree to catch her breath. "I knew you couldn't be trusted you little worn!" A second later she burst out of the tent still in her nightgown. Milotic was up scanning the area. "I'm ~ over here." Yuiie called out between breaths waving the pair down. Milotic was first to spot Yukie and rushed her position. Yukie tried standing her ground but raised her arms in surrender. She couldn't help but recoil as the serpent came to loom over her. She'd crocheted down even anticipating getting hit again. "Triyng to get aw~" Sonoko began but stopped pointing to Yukie's change in attire as she came up beside Milotic. Anger painting her features.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"I told you if I wanted out, id get out!" Yukie said with a raised voice. "I was doing my morning routine. I didn't even try and take back my Pokemon. Go look!" Sonoko looked back to the tent. She hesitated. "Hold him!" She ordered to the Milotic who quickly wrapped her tail around Yukie chest and squeezed. Sonoko stormed off back to the tent. A few moments later she came back out. Running a hand over her mouth and chin. Yukie could see the confusion and realization settling in. "Le~ let her go." Milotic refused at first but obeyed after Sonoko repeated the command. "Wow you got so pissed you called me "him"." Yukie remarked watching the Milotic as she attempted to movie towards Sonoko. "I wasn't joking Snow. I really do want to change." Sonoko pursed her lips, waved a finger then a balled up fist in Yukie's face. "Well you're doing a terrible job of showing it!""I needed to make a point!" Yukie countered with a voice equally as loud as Sonoko's. "No one trusts me! I've never given anyone reason to. I could have been long gone. But I stayed. I'm putting my future in the hands of someone I don't trust!" Yukie recoiled at her own words. She paused, then continued, now holding her arms tight to her chest. "I'm putting my life in your hands and you don't even know what you're going to do with it?" She said echoing her question the night before.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Snow was shaking her head no answering some unspoken question. Yukie could see her morals and beliefs were in conflict. It was written on her face. Yukie stayed quite to give the white haired-fem time to think things through but took a seat by the smoldering remains of the campfire in the meantime. Bris was awake and out by now waddling over to Yukie and taking a seat on her foot. "Woo-pa!" Snow had started passing the campsite flustered. Passing a concerned look to the Milotic Yukie motioned to the water-type Pokemon to help calm her. It must have understood because it quickly wrapped itself around its trainer gently nuzzling her. A moment of R&R seemed to reset Sonoko's anxiety. Once freed of the serpentine pokemon's hold she stepped back and examined Yukie. "Your as confusion as you are melodramatic, you know that?" Yukie raised an eye. "You think I'm being overly dramatic?" Sonoko nodded sparking a moment of anger. Yukie bolted to her feet and right up into Sonoko's face.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Even before the Milotic could react, or Bris knew would had happened Yukie was in striking reach, but she stopped short and held firm to a fist. Bitting her lips and taking a deep breath she took a step back. Sonoko had moved to protect herself but relaxed as Yukie back off. "You don't know these people." Yukie blurted out as she spun around to re-confront Snow. "If I'm lucky, I get lobotomized .. IF I'm lucky!" There wasn't really an accurate way to describe the things she'd thought they'ed do to her if they caught her turning coat. lobotomization was probably on the on the more fictional side of things but it was no less an option they might explore, considering their leader. "If they knew I wanted out~" Yukie began with a calmer voice than previously given. "Odds are I'd never see the light of day if I'm not outright executed." Sonoko looked, unbelieving in the whole thing. Not surprising. Why should she believe a con-artist?
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"Look Havick, you said it yourself. No one has any reason to believe you." Sonoko shrugged pulling out the makeshift handcuffs once more. Milotic stiffened ready to act if Yukie resisted. Yukie wouldn't, for more then just fear of being swatted by the water-types fan like tail. It would only further validate Sonoko's argument that she couldn't be trusted. "Why would you even get involved with a group like this if you knew how~" Yukie bit her tongue for as long as she could but she knew where this was headed. "I didn't!" She interrupted loudly. Sonoko was right, but it wasn't likely she'd ever understood, or relate to Yukie's reasons. All she could do now was try to explain herself as best she could. "Not at first anyway." Yukie shifted, looking away but offer her arms to Sonoko. She hated surrendering her freedom, above almost everything, but it helped build a foundation she hopped Sonoko would build upon. It really was all in her hands. "It wasn't until after the Tanabata festival I realized what the king was like." Sonoko began to tie the knot back, though this time making is so she couldn't dislocate her thumbs to pull out.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►"The king?" Sonoko asked once the knot was secure. Yukie swallowed. She'd refrained from telling anyone, even Verka, anything she knew about the group, but she'd need to tell someone eventually. Snow above most everyone else especially. Refusing to give details to her, in this situation, would only make earning her trust harder, if not outright impossible. "The guy who runs the group." Yukie replied blatantly checking the knot herself in front of Snow. It wouldn't be an easy escape like the last one. Snow knew her knots. Good. "I don't know everything but from what I have been told, he's next in line to some foreign regions royal throne but he was exiled. The groups ranked like a deck of cards with him and his wife as the king and queen of spades. I was the joker." Sonoko motioned for Yukie to stay put as she began to pack the tent and such up. Milotic kept a looming gaze over her. "So what changed after the Tanabata festival? Yukie swallowed and looked away. "You."
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Sonoko stopped cold. Her eyes locked on Yukies with a fiery intent. Milotic even moved to close off any escape route Yukie might have had. Yukie blinked as the serpent blotted out the sun above her head. "You were running a job and I sent you packing." Yukie nodded. "Failures not acceptable and I've failed a lot." Sonoko took a seat. Solemn-faced. Snow had connected a dot. "The PC hack, not killing you, you stopping me, I failed to rob a Gym once, got caught and locked up, then there's the coma." Yukie leaned back looking up at the canopy. The light played a beautiful pattern through the leaves accented by the Milotic's head looming, watching. Then an idea occurred to Yukie, and a smile marked her features. Sonoko was looking more and more confused, frustrated and maybe a little sympathetic. "Sonoko I want you to do me a favor." The change of conversation and Yukie's new mood caught the white-haired fem off guard. "Take ownership of my pokemon and let me travel with you."
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Sonoko's jaw dropped. She was left practically speechless. "Why in the hell would I do that?" She said once she'd fonding her voice again. Bris had long since returned to Yukie's foot but had been quietly watching the verbal exchange. Only now did he seem concerned with anything that was going on. Yukie scratched the Woopers head gently unable to pick it up with bound hands. "Because I need to prove I can be trusted and if the question of who my pokemon really belong to hangs in the air between us I don't see any way that's ever going to happen." Sonoko furrowed her brow. Yukie knew Sonoko probably didn't like the idea all to much but she couldn't deny that facts. "Take my pokemon, at least the ones I cant prove are mine and let me travel with you for a while." Yukie, stopped scratching Bris to count on her fingers what pokemon she knew she could prove were, in fact, her own. "I think the only ones I can prove are mine are my Wooper, Chingling, and Hoppop. If Riley was here it be the Spinarak and Ponyta too but those were given to me~""Why would you want to travel with me?" Sonoko asked interrupting Yukie.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►Yukie's mouth hung ajar as she thought on how best to word her response. Brushing her hair from her eyes she looked away. Off to the edge of the camp. There were a few reasons. Two big ones. "Because I owe you for one." Taking a deep breath Yukie leaned her head back, her eyes closed. "Verka told me you help'ed drag me out of the Distorted world, and let us go." Looking back to Sonoko Yukie gave a faint smile. A thank you of sorts. "You could have left me. So I suppose I owe you as much as I owe him. I might be a thief but iv got my honor. I owe you. Plain and simple." She didn't like the idea of owing anyone anything she couldn't repay on the spot but she couldn't ignore the fact she owed her life to someone else. "And second, and let's be frank, I need a chaperone." Sonoko scoffed at that. "That's an understatement if ever there was one." Yukie smirked feeling Briss nuzzling at her leg. "But also~" Yukie paused. Her head dipped in shame at what she was about to admit to but she had to. For her own sake more than anything else. "I promised Diana I wouldn't be alone.""Who?""My big sis"
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!
►There was a genuine look of surprise playing across Sonoko's features. Like she was trying to imagine an older version of Yukie. "You have a sister?" Yukie struggled with her bound hands to pull out her heavily underused cellphone. Pulling up a picture she'd taken of Diana, Verka, and Riley during their meet up the week before. "Stepsister, same dad, different moms." Yukie held the phone up for Sonoko to see. She already met Verka and had seen Riley at the gala. "Wow, I always imagined you as an only child." Sonoko remarked taking a double take between the picture and Yukie. "Did your dad ... you know?" Yukie already knew the question at hand. It wasn't anything new. Even Verka had asked it. Diana and Yukie had two very different ski tones after all. "Nahhh. My mom was sterile, doctors said she couldn't have kids. So they used a surrogate. Diana's mixed.""So you're a miracle baby?" Sonoko said packing the last of the tent into its bag and checking to make sure the fire was fully smothered.
╔═════════════╗ ║ Iisk ( Rattata ) [ M ] [ Inquisitive ] ║ Evolution: 20 ║ Next Move: 22-Crunch ╠═════════════╝ ║ +0 Lv Boost ║ Guts: Increased Attack by three stages when induced with a status condition. ║ Flame Orb: Holder gets burned after 1 turn. [ 6.25% ] ╠═════════════ ║ NRL [ PH ][ ç• ]►Hyper Fang: 80: 2/10 Chance of causing target to flinch ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ NRL [ PH ][ ç•]► Facade: 70: Does double damage if user is poisoned, paralyzed, or burned ╚═════════════
╔═════════════╗ ║ Uft ( Fearow ) [ M ] [ Courage's ] [ OT: Sakiko-Ito ] ║ Evolution: N/A ║ Next Move: 23-Assurance ╠═════════════╝ ║ +10 Lv Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ Razor Claw: Attacks have a 1/10 chance of hitting critically. ╠═════════════ ║ FLY [ PH ][ • ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit ║ NRL [ EF ][►Laser Focus: Ensures that the next attack will critically hit ║ FLY [ EF ]►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Rezmor ( Litwick ♦) [ F ] ❤❤ [ Mischievous ] ║ Evolution: 41 ║ Next Move: 43-Curse ╠═════════════╝ ║ +20 Lv Boost ║ Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil. ║ Binding Band: All binding attacks will do x1.3 damage when holding this item. ╠═════════════ ║ FIR [ SP ]►Fire Spin: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ EF ]►Toxic: Badly Poisons Opponent. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ GST [ SP ]►Hex: 65: Inflicts double damage if target has a status affliction ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Bris ( Wooper ) [ M ] ❤ [ Inquisitive ] ║ Evolution: N/A ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Unaware: If the Pokemon with this ability is targeted by a damaging move, the attacker's accuracy and attack stat boosts are ignored. If the Pokemon with this ability is attacking with a damaging move, the opponent's evasion and defense stat boosts are ignored. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ WTR [ SP ]► Scald: 80: 7/10 Chance of Burn [ 12.5% ] ║ PSN [ SP ]►Acid Spray: 40: Lower target's special defense two stages ║ GRD [ SP ][ ~ ]►Mud Shot: 55: Lower targets speed one stage ║ NRL [ EF ]►Stockpile: Raise physical & special defense one stage. The user can only have a maximum of three stockpiles at any given time. If the moves Spit Up or Swallow are used, the defense boosts gained from this move are lost. ╚═════════════
╔═════════════╗ ║ Olm ( Murkrow ) [ M ] [ Rude ] ║ Evolution: Dusk Stone ║ Next Move: 25-Assurance ╠═════════════╝ ║ +0 Lv Boost ║ Prankster: Increases the priority of status moves by +1. Dark-type Pokémon are immune to moves that gain priority due to Prankster. Any move that is increased in priority by Prankster is blocked by Quick Guard. Status Z-Moves have their priority increased. ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]► Swagger: Confuses target Pokemon, and raise their physical attack two stages [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ EF ] ►Mirror Move: Copies and attacks with the last move that was used against the user ║ FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn ╚═════════════
╔═════════════╗ ║ Quls ( Grimer ) [ M ] [ Hardy ] ║ Evolution: 38 ║ Next Move: 12-Disable ╠═════════════╝ ║ +0 Lv Boost ║ Poison Touch: This Pokemon's contact moves have a 3/10 chance to Poison. Multi-strike moves trigger this ability for each instance of contact made. ║ Black Sludge: When this item is held by a Pokémon, if the holder is of the Poison-type, it restores 1/16th of its maximum HP each turn. If the holder is not a Poison type, it loses 1/16th of its maximum HP each turn. ╠═════════════ ║ NRL [ PH ][ ç• ]►Pound: 35: ║ PSN [ EF ][ ~ ]►Poison gas: Poisons Opponent [ 6.25% ] ║ GRD [ SP ]►Mud-Slap: 20: Lower targets accuracy one stage ║ FGT [ PH ][ ç• ]►Power-Up Punch: 40: Raise physical attack one stage ╚═════════════
╔═════════════╗ ║ Jruz ( Sneasel ) [ F ] [ Sly ] ║ Evolution: Razor claw / Night ║ Next Move: 14-Icy Wind ╠═════════════╝ ║ +0 Lv Boost ║ Pickpocket: If this Pokemon has no item, it steals the item from a Pokemon that makes contact with it. This effect applies after all hits from a multi-hit move. Sheer Force prevents it from activating if the move has a secondary effect. Can not steal Mega stones or Z-Crystals. ║ ╠═════════════ ║ NRL [ PH ][ ç• ]►Crush Claw: 75: 9/10 Chance to lowering targets physical defense one stage ║ DRK [ EF ]►Snatch: Steals the effects of the targets next move (Priority +4) ║ DRK [ EF ]►Taunt: Opponent can only use moves that deal damage for 3 turns if used first, 4 if used second. No effect on Z-moves. ║ DRK [ PH ][ ç• ]►Feint Attack: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Silf ( Golbat ) [ M ] ❤❤ [ Calm ] ║ Evolution: Friendship ║ Next Move: 23-Swift ╠═════════════╝ ║ +10 Lv Boost ║ Inner Focus: This Pokemon cannot be made to flinch. ║ Soothe Bell: Pokemon holding this item will gain Friendship Points every 5 posts instead of 10 ╠═════════════ ║ FLY [ SP ][ ~ ]►Air Cutter: 60: 1/10 chance to critically hit ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 1/2 of damage dealt. ║ NRL [ EF ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Kerf ( Meowth ) [ M ] ❤ [ Cunning ] ║ Evolution: 28 ║ Next Move: 25-Taunt ╠═════════════╝ ║ +10 Lv Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 ║ Amulet Coin: The move Payday does double its base damage when used by the holder ╠═════════════ ║ PSN [ PH ][ • ]►Gunk Shot: 120: 7/10 Chance to Poison [ 6.25% ] ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ NRL [ PH ][ ç• ]►Fake Out: 40: Causes target to flinch, but only if Fake Out is the first move used by this Pokemon (Priority +3) ╚═════════════
╔═════════════╗ ║ Prakem ( Arbok ) [ F ] ❤ [ Timid ] ║ Evolution: 22 ║ Next Move: 44-Coil ╠═════════════╝ ║ +10 Lv Boost ║ Intimidate: On switch-in, this Pokemon lowers the physical attack of opposing Pokemon by 1 stage. Pokemon behind a substitute are immune. ║ Poison Barb: Effect: Poison type attacks do x1.2 damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ PSN [ PH ][ ç• ]►Poison Fang: 50: 1/2 Chance to Badly Poison. Deals damage equal to 6.25% its Max HP each turn. Increase by the original total each turn after the first. ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Zult ( Spinarak) [ F ] [ Mild ] ║ Evolution: 22 ║ Next Move: 12-Scary Face ╠═════════════╝ ║ +0 Lv Boost ║ Swarm: All Bug-Type moves do +50% damage when HP drops below 33% of maximum. ║ ╠═════════════ ║ BUG [ EF ][ ~ ]►String Shot: Lower targets speed two stages ║ BUG [ SP ][ ç ]►Infestation: 20: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ║ PSN [ PH ][ • ]►Poison Sting: 15: 7/10 Chance to Poison ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔═════════════╗ ║ Ahnaak ( Abra ) [ M ] [ Calm ] ║ Evolution: 16 ║ Next Move: N/A ╠═════════════╝ ║ +0 Lv Boost ║ Magic Guard: This Pokemon can only be damaged by direct attacks. Curse and Substitute, Belly Drum, Pain Split, recoil, and confusion damage are considered direct damage. Additional effects, such as being trapped by binding moves or Life Orb's power boost, are not prevented. This does not prevent a Pokemon from being burned of poisoned, only the damage taken by those statues conditions. ║ Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. ╠═════════════ ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps the player to the last Pokemon center they visited. ║ PSY [ SP ]►Psyshock: 80: This attack does physical damage. Does damage based on user's special attack and opponent's physical defense stat ║ GST [ SP ]►Shadow Ball: 80, 8/10 Chance to Lower target's special defense One Stage ║ N/A [ n/a ]► ??? ╚═════════════
╔═════════════╗ ║ Thib ( Hoppip ) [ F ] [ Quirky ] ║ Evolution: 18 ║ Next Move: 12-Poison Powder ╠═════════════╝ ║ +0 Lv Boost ║ Leaf Guard: If Sunny Day is active, this Pokemon cannot gain a major status condition or use Rest. ║ Heat Rock: Will add 2 more turns to the effects of Sunny Day. ╠═════════════ ║ GRS [ EF ]►Synthesis: Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be used 5 times in battle ║ FAY [ SP ]►Fairy Wind: 40: ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ PH ][ • ]►Secret Power: 70: 5/10 chance of a secondary effect based on terrain of the battle [Buildings:] Paralysis, [Caves & Mountains:] Flinch, [Deserts & Roads:] Lowers Accuracy, [Grass:] Sleep, [Snow:] Freeze, [Water:] Lowers Attack ╚═════════════
╔═════════════╗ ║ Folft ( Chingling ) [ F ] [ Jolly ] ║ Evolution: Night / Friendship ║ Next Move: 19-Entrainment ╠═════════════╝ ║ +10 Lv Boost ║ Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of the battle. ╠═════════════ ║ PSY [ SP ]►Stored Power: 20: Does damage based on the number of positive status increases the user has. +20 for each stage of increase. Max 200 Damage ║ PSY [ EF ]►Cosmic Power: Raise physical defense and special defense one stage ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ PH ][ ç•]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability. ╚═════════════
╔═════════════╗ ║ Solva ( Bidoof ) [ M ] [ Brash ] ║ Evolution: 15 ║ Next Move: 17-Hyper Fang ╠═════════════╝ ║ +0 Lv Boost ║ Simple: All of this Pokemon's stat alterations are doubled, up to 6 stages. Previous stat's alterations are not doubled on switch-in by Baton Pass to a Pokemon with Simple. Previous stat's alterations are not doubled when gaining Simple. Only the Z-move Extreme Evoboost will double. ║ Eviolite: Pokemon capable of evolving have their Defense and Special Defense raised three stages each at the beginning of a battle. ╠═════════════ ║ NRL [ EF ]► Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle ║ ROK [ PH ][ ç•]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ~Sandstorm: Creates a Sandstorm for 5 Rounds ║ NRL [ PH ][ ç•]►Tackle: 40 ║ NRL [ PH ][ ç•]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ Zibolba ( Ponyta ) [ F ] [ Rebellious ] ║ Evolution: 40 ║ Next Move: 13-Flame Wheel ╠═════════════╝ ║ +10 Lv Boost ║ Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch. ║ Charcoal: Fire type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Tackle: 40: ║ FIR [ SP ][ ~ ]►Heat Wave: 95: 4/10 Chance to burn target ║ GRD [ PH ][ ç• ]►High Horsepower: 95 ║ PSY [ EF ][►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. ( 1st: 10/10 | 2nd: 8/10 | 3rd: 4/10 | 4th: 1/10 Chance ) ╚═════════════
╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 : x1Heartscale: Used to recover a forgotten move by a Pokemon or to teach Move Tutor moves to your Pokemon
T-Royale-Living Allowance $500 bi weekly
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 : Kanto: Johto: Hoenn: Sinnoh: Unova: Kalos: 2 Alola: ╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 : Psychic gem: While holding this gem, a psychic type attack does x1.5 damage. consumed upon use. Normal Gem: While holding this gem, a normal type attack does x1.5 damage
x2Pumpkaboo Pie: Heals 40% maximum HP with afflicted with a status condition. Held item/Consumed upon use. x3Gengar Bearclaw: Reverse the percentages for move effects targeting this Pokemon. ( IE if a move has a 7/10 chance to burn it now has a 3/10 chance to burn instead. ) Held item/Consumed upon use. x3Jellicent Juice box: Remove status conditions next time this Pokemon takes indirect damage such as from a poison, burn, leech seed, confusion ext. Held item/Consumed upon use. x3Banette Bagel: Change the move type of the next super effective move used against this Pokemon to a type that would not be super effective. Held item/Consumed upon use. x2Litwick lickerish: Prevent the effects of the moves, After You, Attract, Captivate, Encore, Entrainment, Follow Me, Growl, Leer, Lovely Kiss, Mean Look, Mind Reader, Noble Roar, Roar, Scary Face, Sketch, Swagger, Sweet Scent, Teeter Dance, Yawn, Worry Seed, Embargo, Fake tears, Flatter, Quash, Taunt, Torment, Curse, Destiny Bond, Grudge, Nightmare, Spite, Imprison, Kinesis, Miracle Eye, Skill Swap, Trick, Baby-Doll Eyes, Charm, & Sweet Kiss. Held item/Consumed upon use. x2Duskull Sugar Skull: Multi-strike moves such as furry swipes always hit 5 times. +2/10 chance to critical hit each of the 5 strikes. Held item/Consumed upon use.
Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead. Iron Plate: Steel-type attacks do x1.2 damage, but if a steel type is using the attack, it does x1.3 instead. Draco Plate: Dragon-type attacks do x1.2 damage, but if a dragon type is using the attack, it does x1.3 instead. Insect Plate: Bug-type attacks do x1.2 damage, but if a bug type is using the attack, it does x1.3 instead. Zap Plate: Electric-type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. Splash Plate: Water-type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. Mind Plate: Psychic-type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead ╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 : ∞Potion: Heals up to 50 HP x4Lemonade: Heals up to 400 HP ╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 : [ G-35 / 2-5 ] x1Lum berry: Heals all status conditions [ G-40 / 1-3 ] x5Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. [ G-15 / 3-6 ] x5Oran Berry: Heals 50HP [ G-35 / 2-5 ] x1Lum Berry: Heals all status conditions [ G-25 / 3-6 ] x5 Rawst Berry User recovers from burn ╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 : -----------Basic--- ∞Poka'BallEffectiveness: Basic x1Soul Ball: Effectiveness becomes Ultra if used to capture a Ghost type Pokemon. x1Shade Ball: Effectiveness becomes Ultra if used to capture a Dark type Pokemon. -----------Great--- -----------Ultra--- ╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 : ELC [ EF ]► Thunder Wave: Paralyze opponent [ 1/4 chance to attack ] GRS [ EF ][ ç ]►Grass Knot: Does damage depending on the targets weight
[ G-35 / 2-5 ] x17Sitrus: Restores 150HP Razor Claw: Attacks have a 1/10 chance of hitting critically.
Fan Plug: Changes Rotom into Fan Rotom. Signature Move: Air Slash Mow Plug: Changes Rotom into Mow Rotom. Signature Move: Leaf Storm Heat Plug: Changes Rotom into Heat Rotom. Signature Move: Overheat Wash Plug: Changes Rotom into Wash Rotom. Signature Move: Hydro Pump
Spooky Plate: Ghost-type attacks do x1.2 damage, but if a ghost type is using the attack, it does x1.3 instead. Icicle Plate: Ice-type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead. Flame Plate: Fire-type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. Fist Plate: Fighting-type attacks do x1.2 damage, but if a fighting type is using the attack, it does x1.3 instead. Dread Plate: Dark-type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead.
╔══════════════════════════════════════════════════════════════════════╗ ╚ 𝑶𝑶𝑪:Always open to interactions!