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iStoleYurVamps
iStoleYurVamps
Crew
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Posted: Sun Jun 29, 2014 8:27 pm
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"Good." His voice was deadpan, and pointing at the crater he motioned to the door half worn away. "Go in, find the shadow stone, and bring it back. It's as simple as that really." He looked at the reaper and pulling from his cloak a small candle he nodded. "The stone eats light- and no doubt you might find.. mockeries. If you light the candle and no light shines yet the flame burns, you will know you have found the stone. If the flame goes out-" He didn't finish, merely motioning down.
"You have one hour."
Quote: Pretty simple! Lock must navigate through the temple and get the light eating stone. Rolling1d20 you need: Candle, Map, Compass and Dead Stone. Roll until you have all 4 and then quote me. This room has nothing but a bunch of flying bats. On fire. Better just run past them to the next door. A skeleton sips water from a water cooler. He just shrugs and says how he's to bored to fight. A chest! However upon opening it, it's empty. A chest! Inside you find a compass. (if already found, it is filled with one of the missing items) As you enter the lights flash out- a stone in the center of the room glows green. Tiny little bugs crawl around a very large sleeping bug. Best not to wake it. Two giant lizards in the room look at you, ready to fight. (Both have 5 HP and do 1 damage each turn, beat them to move on) As you enter the lights flash out- a stone in the center of the room glows red. A statue spins in a circle, though it does nothing but reflect light at certain times. A chest! Inside you find a map. (if already found, it is filled with one of the missing items) Floating balls of light lead you down a winding path- (if you have no items you find a chest with an item of choice- if you have an item, they lead you you to a dead end). Two skeleton guards discuss the importance of masks. They give you a skeleton mask as a parting gift. As you enter the lights flash out- a stone in the center of the room glows blue. A mummy foxfire jumps on your leg and starts humping. Bad dog. A chest! Inside you find a large simple stone. It doesn't look to do anything. (if already found, it is filled with one of the missing items) Bats swoop down and drop little color smoke bombs on you. There is no way to explain it but you have gotten stuck in the wall. It doesn't hurt but...you're stuck. Half way in the wall. You escape after a few minutes. If you have the skeleton mask you encounter a room full of dancing zombies. If no mask it's just a room full of lazy zombies. As you enter the lights flash out- a stone in the center of the room glows gold. Chain rattle on the walls and light flickers in and out. A blob sucks you in, stealing an item before spitting you back out. (randomly removes one item, if no items, it removes your clothes.)
If at Any time you want to deviate from the rolls and do a unique action, bold red the action and quote me.
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