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Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 7:56 pm


PostPosted: Thu May 02, 2013 7:57 pm


brenley

User ImageName: Brenley Davis Quinn
Nicknames: Bren, B-Ren by some (or one)
Gender: Male
Age: 19 (january 17, 1998)
Height: 6'3"

Faction: Reaper
Race: Sorcerer

Natural Abilities:
alumnus
Did someone say enchanting? Bren's really good at it. Like, really really.

year three
So much enchanting.

year two
More enchanting.

year one
Enchanting: Sorcerers are awful at casting spells. Instead, they excel at being able to put spells into objects. These objects can cast the spell for them: ie, a Sorcerer can enchant a fireball spell into a stick. Providing that the stick doesn't catch on fire, the Sorcerer now has a wand that can shoot fireballs... Until the spell runs out, that is.



Personality:
INTJ
Introvert(78%) iNtuitive(50%) Thinking(100%) Judging(67%)

Here are some bullets:
  • book smart
  • curious
  • reserved
  • sheltered
  • seduced by peer pressure
  • determined
  • socially awkward

Hobbies:
collecting stones and trinkets
finding out how stuff works
conducting questionable experiments

Likes:
experimenting
science
puzzles

Dislikes:
surprises
large animals
feeling stupid



FEAR Abilities:

Pebble Plague (Tier 3 Swift Strikes)
Brenley has a thing for collecting and enchanting small, smooth stones, shells, and other desert detritus, and these treasures can often be found in his pockets. He usually carries just enough of them to be collectively considered a handful, and when he throws these randomly spelled bits at an opponent during a fight, they sting like a b***h.


Dice: 11d4
First Die:
xxxxx 1: Miss
xxxxx 2: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
xxxxx 3-4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt.
Damage: Ignore the first die, total up the remaining dice. Divide or multiply the total by the modifier depending.
Average Damage: 13 (50%), 20 (80%)



Shrapnel (Tier 2 Swift Strikes)
Inch long shards of glass and sharp bits of rock have been enchanted to fly swiftly toward anyone who isn't Brenley like anxious puggles greeting their master following a vacation. They aren't terribly predictable, but when they strike, they can be quite painful.


Dice: 9d4
First Die:
xxxxx 1: Miss
xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt.
Damage: Ignore the first die, total up the remaining dice. Divide or multiply the total by the modifier depending.
Average Damage: 10 (50%), 16 (80%)



Rock Bomb (Tier 2 Battle Cry)
With the assistance of a larger stone or other throwable inanimate object, Brenley can make a bomb with the potential to do more damage to an enemy than a simple strike.


Dice: 7d4
First Die:
xxxxx 1: Miss
xxxxx 2-4: Full Damage
Damage: Add up remaining dice. This total is the damage dealt to your opponent.
Average Damage: 15



Lethal Injection (Tier 1 The Mind)
Hallucinations, muscle relaxation, bees, who knows what the sparkling blue powder Brenley doses you with will do. (hint: it's up to you)


Dice: 3d4
First Die: represents your Accuracy.
xxxxx 1-2: Miss
xxxxx 3-4: Success!
Second Die: represents your Modifier.
xxxxx 1 means your opponent adds +1 to their modifier. If their modifier was -6, it is now -5! This means your opponent has an easier time of hitting their targets.
xxxxx 2-4 means your opponent adds -1 to their modifier. If their modifier was -6, it is now -7!
Third Die: represents how many turns the effect lasts.
xxxxx 1-2: affects your opponent's next turn.
xxxxx 3-4: affects your opponent's next two turns.


Brenley is now proficient enough with enchanting that he can do quite a few things on the fly, including the spells needed to quickly perform his FEAR attacks. If he doesn't happen to have pebbles or rocks on hand, he can use objects in his environment to achieve the same effect.



Family
Davis Marshall Quinn
A rather imposing but affable gryphon who has been estranged from his parents and siblings for the better part of twenty years for reasons he won't discuss. Currently he works in construction, heading his own company while continuing to go on jobs that take him far from home. He loves his family fiercely and dearly, but he loves his freedom too, and can sometimes seem a little detached.

Hair: sandy blond; short
Eyes: blue
Skin Tone: pale
Height: 6'6"
Build: muscular

Mira Launa [née Bahar] Quinn
A much more careful and mistrustful creature than her husband, Mira long believed that the best way to keep her family safe and loyal was to keep its members close. She has only recently begun to lighten up on that front, but it is woefully slow going, particularly where her son is concerned. Mira is a sorcerer like Brenley, and she taught him everything he knows about the Patrona, the small sect of reapers to which she, and now he, belong. She is an only child, though her mother is dead and her father a bit of a wanderer whom she doesn't see often.

Hair: black; very, very long
Eyes: bright orange
Skin Tone: very dark brown
Height: 5'5"
Build: average

Tanaela Mira Quinn
Brenley's baby sister. She does baby things.

Hair: brown; baby length
Eyes: blue
Skin Tone: medium brown
Height: baby
Build: baby



Homeland (declared 12/2014)
Brenley hails from a city called Nel located on the border of the Sanen Desert. I have a nagging feeling that I named the city he was from prior to this and used it in exactly one RP, but I can't find that mention now so Nel it is. If I ever manage to find that RP, I'll change the name there to make things consistent. Yay.

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 7:59 pm


pets

User Image - Blocked by "Display Image" Settings. Click to show.
Screech
Brenley invited Screech to live in his dorm after the dromaiusaurus spent a weekend stuck in the tree outside his window, screeching at all hours of the day and night. Screech is much quieter now that he is being regularly fed, but the origin of his name is still apparent when he is startled or displeased.







User Image - Blocked by "Display Image" Settings. Click to show.
Hornsby
If Bren had to guess, he would say that Hornsby was left behind when the previous occupant of his room graduated. It's a fairly educated assumption considering the creature was left with a collar and minipet bed. The koobo is a pleasant enough companion, but he and Brenley aren't really friends. Hornsby comes and goes as he pleases, occasionally bringing interesting trinkets back for the boil who loves interesting trinkets, and so he has been allowed to stay.







User Image - Blocked by "Display Image" Settings. Click to show.
Despair (a.k.a. Des)
Upon returning from his ordeal at Parker Freeman's hands... or paws... Brenley found this pygmy wish peacefully sleeping on his bed. He's tried several times since that day to rid himself of it, but it keeps coming back, a fuzzy, adorable reminder of the fact that he's a murderer.

(i have permission from ende to use her SE ICly! yay!)
PostPosted: Thu May 02, 2013 8:02 pm


mounts
User Image - Blocked by "Display Image" Settings. Click to show.
Orbit
Rarity: Common
Size: 4-6 feet
Weight capacity: 1 person max.
Speed: Medium
Weight: Moderate (120-150 lbs)
Special ability: Are extremely sturdy and can carry up to 3x their weight. Are good at traveling through rugged and mountainous terrain.
Flying: Cannot fly.
Teleportation: Teleports from Miasma Village to Halloween Town only through portals.
Temper: Slightly aggressive. More aggressive mounts of this type like to butt heads with each other.




User Image - Blocked by "Display Image" Settings. Click to show.
Lemesk
Rarity: Uncommon
Size: 10 - 18 feet
Weight capacity: 1 person max.
Speed: Fast (flying).
Weight: Medium/Heavy (150 - 250 lbs)
Special ability: Bladed Wyverns utter a shrill noise to signal to others that it is around. It has extremely talented aerobatic abilities that give it the nickname, the pest of the sky, as its talons are fashioned to be able to drop from the sky and attack other flying creatures.
Flying: Yes
Teleportation: Teleports from Miasma Village to Halloween Town only through portals.
Temper: Tiresome. This high energy creature is hard to wear out and will often fly circles and screech loudly. Will often be accidentally summoned instead of the mount you are trying to summon.





User Image - Blocked by "Display Image" Settings. Click to show.
Rarity: Rare
Size: 10 feet
Weight capacity: 1 person max
Speed: Fast
Weight: Medium (150 -250 lbs)
Special ability: This mount is virtually indestructible. It will not be dissipated even in the hardiest of situations, though it might run away if it gets mistreated/takes too much damage! Being made entirely from vines, it can dissolve when taking too much damage and reform into vine form again. The flowers that bloom from its body can also be used for love potions (whether this is true or not has to be yet tested)
Flying: Yes
Teleportation: Teleports from Miasma Village to Halloween Town only through portals.
Temper: Makes a lot of noise that gives away it's area. Whinnies a lot. Likes to run around. Rambunctious.

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:03 pm


lab

coming soon
PostPosted: Thu May 02, 2013 8:04 pm


artifacts and learned abilities

a class artifact
zelda collins hur hur not really he doesn't have her yet farewell

b class artifact
The Circlet of Thoth
not yet obtained either what a loser

c class artifacts
Quote:
The Empress' Wand
This artifact is made of white gold, and is simple in design, save for a crown jewel atop its end.

Status Effect
Once per OoC week, you may use this artifact to move extremely fast for 5 minutes, moving so fast that you cannot be seen by the naked eye. It cannot be used in combat.

Quote:
The Walrus’ Oyster Shell
A shell shaped clasp containing some self-replenishing silver powder.

Status Effect
When the powder is sprinkled on any food it makes it taste wonderful regardless of how horrible it may well be. Doesn’t negate poison, inedibility etc.


dreamifacts
User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.


learned abilities
Quote:
Beginner Disguise:
Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: N/A
Non-battle Effect: Your character can temporarily alter their appearance to look like anyone they have traded student pins with (as long as they are wearing the pin). This only lasts 5 minutes for Y1, 10 for Y2, and 30 for Y3. This is an illusion and is broken if they are attacked. They still sound like themselves though okay, it isn't that advanced. The illusion appearance is only of their student form and not their natural form.
Requirements: Successfully complete Disguise for Dummies (aka the TL;DR class)

Quote:
Beginner Speed Boost
Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, a player may choose to roll a 4-sided dice. Their accuracy is raised +1 for the next rolled amount of turns. For example, if I state this used effect and roll a 4, for the next 4 turns, my damage calculated is now -5 instead of -6. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can obtain a small speed boost/ speed surge to seemingly "teleport" a foot, but it can only be used once without them getting super tired.
Requirements: Win a single round of the open class of the course Thunder Road.

Quote:
Beginner Desperate Chance
Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, you may choose to roll 2 12-sided dice and subtract six from the result. However, due to the sudden change in your outfit from invoking this ability, you skip your next 3 turns (the outfit remains all throughout the battle)
Non-battle Effect: A character acquires the ability to randomly sparkle. Ooh-ahh...
Requirements: Finish/defeat the final boss in "Make a legal document and..."

Quote:
Beginner Evasion
Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, a player may choose to roll a 20-sided dice. If they roll a 1 or 20, they avoid all damage done to them next turn, UNLESS IT IS A GM BOSS. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can sense easier an oncoming attack/hit and avoid it.
Requirements: ???? (i think this is the learned ability for ninja-san's class but i don't know wheeee)

Quote:
Beginner Battle Aura
Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: This is an ADD on effect! You cannot use it with your Fear. Once per battle, by using this effect (please state so), instead of rolling your usual 2d6/8/10, you will roll THREE dice.
- The first two dice behave as normal, simply add up the damage and subtract 6.
- THE LAST DICE, if even, is the additional damage you do DIVIDED BY TWO. If your last dice is odd, you do all of the damage of the THREE DICE ROLLS (the third roll amount divided by two) to yourself
Non-battle Effect: A character acquires the ability to create a menacing aura, perhaps enough to lightly startle others.
Requirements: Finish/defeat the final boss in BEEN FIGHTING BEARS ON THE MOUNTAIN.

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:06 pm


gallery

x x x x x x x x x x x x x x x x x x x
PostPosted: Thu May 02, 2013 8:07 pm


alumnus rp log

01.16.2015 | tanaela: the announcement (drabble)
01.17.2015 | birthday (solo)
01.28.2015 | midterm drabbles x x
02.14.2015 | forever alone portal (orp)
02.28.2015 | peace portal (solo)
03.08.2015 | tanaela: other people's babies (drabble)
03.31.2015 | tanaela: you know (drabble)
05.29.2015 | tanaela: a lifetime (drabble)
05.05.2015 | knights (meta)
05.29.2015 | tanaela: the strangest dream (drabble)
06.11.2015 | etiquette 101 (field class)
06.27.2015 | prom: dark fairy tales
07.15.2015 | tanaela: something there (drabble) (986 so far)

monster hunter event

08.16.2015 | tanaela: the hat (drabble)
08.19.2015 | home sweet home (arynek)
08.19.2015 | out of the miasma, into the maul (verusha)
08.23.2015 | the mysterious field trip (field class)
08.24.2015 | dinner for two (piper)
08.25.2015 | tanaela: pumpkinsitting (drabble)

flashback week

09.07.2015 | tanaela
09.16.2015 | cloverhorn's... again (solo) - balloon woman
09.16.2015 | max porter
10.15.2015 | scaring in the digital age (field class)
10.18.2015 | a day in the life of brenley (x x x x x)
10.23.2015 | spooptaculus (halloween 2015 solo)
10.26.2015 | your very own halloween costume (halloween 2015 open class) - have dahlia train him in public speaking
10.27.2015 | wild wildwoods (research prp for artifacts)
10.28.2015 | the orphic wildwoods (halloween 2015 c artifact prp)
10.28.2015 | navigate the maize maze (halloween 2015 cyoa)
11.01.2015 | neither tricking nor treating (halloween 2015 cyoa)
11.10.2015 | a quick survey (battle) (cearney)
11.20.2015 | mafia wars 2: the mob strikes back (orp)
11.20.2015 | mafia wars: all that glitters is gold (orp)
11.30.2015 | enchantment booth (house cup 2015)
12.04.2015 | pingu wonderland x x
12.07.2015 | giftmas wrapping (house cup 2015)
12.25.2015 | christmas gifts (drabble)
01.12.2016 | birthday / artifact / home things (solo)
02.01.2016 | the circlet of thoth (b artifact)

the library event

10.26.2017 | the more things change (c artifact) [tihtober]
11.16.2017 | shadow stalking (open class)
11.20.2017 | monster high (rhys)

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:09 pm


alumnus point tally

Total Points: 106/185
(one overflow point from Y3 included)

  • tanaela [1]
  • birthday [1]
  • midterm drabbles [2]
  • forever alone portal [2]
  • peace portal [2]
  • knights [13]
  • additional purchased points from knights [5]
  • additional points from knights raffle win [10]
  • etiquette 101 [2]
  • prom: dark fairy tales [2]
  • monster hunter event [20]
  • throwing the ball around [2]
  • the box [2]
  • a young reaper's library [2]
  • day zero [19]
  • drabble week ("a day in the life of" and five other 50 word posts) [4]
  • spooptaculus [2]
  • your very own halloween costume open class [2]
  • the orphic wildwoods [2]
  • navigate the maize maze [2]
  • neither tricking nor treating [2]
  • a quick survey [2]
  • the more things change [4]


saving for:

one T1 additional Fear attack
You can choose an additional T1 Fear attack to use. You can only do this once @ upgrade.
10 RP points

upgrade one T2 into a T3 Fear attack
You can choose to change one of your T2 Fear attacks into a T3 attack, meaning your character would have one T1, one T2, and two T3 Fear attacks! You can only do this once @ upgrade.
50 RP points

one natural ability
You gain an additional natural ability. You can only get this once.
25 RP points

and a custom B class artifact
100 RP points
PostPosted: Thu May 02, 2013 8:11 pm


rp log (Y1 - Y3)

year 1
05.03.2013 | the sound of settling (piper)
05.07.2013 | olde ways 101 | homework (field trip)
06.07.2013 | career aptitude test (orp)
06.14.2013 | so you think you can flash mob (orp)
06.18.2013 | show me how to use my things (freya)
06.22.2013 | prom (orp) (989)
06.26.2013 | unconventional recruitment (artifact)
07.11.2013 | makeshift medicine (orp)
08.08.2013 | legacy (meta)
09.08.2013 | maybe this gym class we won't get eaten (field class)

house cup
10.12.2013 | task one: the obstacle race
10.16.2013 | task two: the chop quiz
10.20.2013 | task three: tug-o-war x x
10.24.2013 | task four: battle exhibition x x x x x x

11.06.2013 | weeds (hel) (double rp points month)
11.16.2013 | camping trip x (field trip)
11.28.2013 | unaccompanied reapers (artifact research)
02.04.2014 | an adventurous evening (ruth) (artifact)
12.06.2013 | deck the halls (field class)
12.06.2013 | o pumpkin tree (field class)
12.07.2013 | slay ride (field class)
12.22.2013 | dress-up time (open class)
12.26.2013 | this is new years (orp)


year 2
01.04.2014 | two left feet (piper)
01.29.2014 | venting (piper) (battle)
01.23.2014 | ...and the lightning strikes x x (open class)
02.14.2014 | scarentines summons (covered in the drabble challenge)
02.24.2014 | the haunted library (solo)
02.23.2014 | the theory of existential crisis (field class)
02.25.2014 | teamwork and you (field class)
03.04.2014 | drabble challenge
03.21.2014 | wonderland (meta)
04.07.2014 | and the world keeps turning (piper)
04.09.2014 | the two doors (orp)
04.09.2014 | the black door (orp) (1040)
04.13.2014 | the secret boss x x x x x x (orp)
04.28.2014 | do not want (xavier) (battle)
05.01.2014 | happy a**-kicking day (shun) (battle) (801)
04.30.2014 | escape: group 2 | basement (orp)
05.02.2014 | drabble challenge: post-apocalypse | x x x
05.02.2014 | investimagations (piper/ignatius)
06.10.2014 | the purge x x x x x x x x | x x x x x x x x x x x | x x x x x x x | x | x x | x (meta)
06.10.2014 | alive (solo) (904)
06.24.2014 | can you play along? (ruth)
06.24.2014 | drip drip (solo)
06.29.2014 | hello, is it me you're looking for? (alistaire) (battle)
06.30.2014 | point log
07.01.2014 | chop chop (gene) (battle)
07.02.2014 | it's you (pachua)
07.02.2014 | critters and contracts x x (open class)
07.08.2014 | maze of madness (y3 exam) (177 cool


year 3
07.13.2014 | nothing's changed at all (serafina) (battle)
07.13.2014 | excuses, excuses (piper)
07.19.2014 | what's new (lock) (battle)
08.14.2014 | sneaking and sparkling x (open class)
08.24.2014 | carnival x x x x x x x x x x x x x x x x x x x (booth)
09.05.2014 | piper's student council booth (amarus x x) (andrew x) (merry x) (ignatius x)
09.21.2014 | off the beaten tram (keen)
09.22.2014 | trading ammunition (melvin) (battle)
09.22.2014 | not quite (solo)
09.29.2014 | you're a disgrace (field class) x x x x x x x (902+)
10.01.2014 | quick question (piper)
10.14.2014 | porridge (open class)
10.20.2014 | coffee talk (cee)
10.21.2014 | mad science party x x x x (sc orp)
11.07.2014 | not so prodigal (solo)
11.11.2014 | trololol (hel)
11.18.2014 | cloverhorn's (solo)
11.20.2014 | shiny (alette) (battle)
12.08.2014 | hades kitchen (event)
12.08.2014 | tipping the balance (ruth) (trance rp)
12.31.2014 | resolutions (solo)
01.01.2015 | graduation dungeon

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:13 pm


y3 -> graduation point tally

Total Points: 51/50

  • no time limit but it will be six months since his last growth on january 13, 2015
  • minipets [5]
  • art x x x x [4]
  • nothing's changed at all [2]
  • excuses, excuses [1]
  • sneaking and sparkling [2]
  • carnival booth [10]
  • student council booths (piper, amarus, andrew, merry, ignatius) [3]
  • student council voting [2]
  • off the beaten tram [2]
  • trading ammunition [2]
  • not quite [2]
  • you're a disgrace [3]
  • quick question [1]
  • porridge [2]
  • coffee talk [1]
  • mad science party [2]
  • not so prodigal [1]
  • trololol [1]
  • cloverhorn's [1]
  • hades kitchen [2]
  • resolutions [2]


graduation requirements
at least 10 battle spars | x x x x x x x x x (legacy is replacing #10)
at least 5 classes attended | x x x x x
at least 5 open classes finished | x x x x x
metas | legacy, wonderland, (the purge)
PostPosted: Thu May 02, 2013 8:15 pm


y2 -> y3 point tally

Total Points: 87/75

  • six months (july 1, 2014)
  • minipets [5]
  • art x x x x x [5]
  • two left feet [1]
  • venting [2]
  • ...and the lightning strikes attempt 1 [2]
  • ...and the lightning strikes attempt 2 [2]
  • the haunted library [2]
  • the theory of existential crisis [3]
  • teamwork and you [3]
  • drabble challenge [2]
  • wonderland [16]
  • the black door [3]
  • the secret boss [1]
  • do not want [2]
  • happy a**-kicking day [2]
  • escape: main floor [2]
  • escape: basement [2]
  • drabble challenge: post-apocalypse [3]
  • investimagations [1]
  • the purge: extra faction point [1]
  • the purge: corridor of time (600+) [2]
  • the purge: corridor of madness (600+) [2]
  • the purge: corridor of ancients (600+) [2]
  • the purge: the gathering of legacies (619) [2]
  • the purge: desserts (epilogue) (600+) [2]
  • alive [1]
  • can you play along? [1]
  • drip drip [2]
  • hello, is it me you're looking for? [2]
  • chop chop [3]
  • it's you [2]
  • critters and contracts attempt 1 [3]
  • critters and contracts attempt 2 [3]

Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:16 pm


y1 -> y2 point tally

Total Points: 51/50

PostPosted: Thu May 02, 2013 8:17 pm



Smerdle
Crew

Scamp


Smerdle
Crew

Scamp

PostPosted: Thu May 02, 2013 8:19 pm


credits

Thanks to lizbot, Marushii and Zoo for the shop and chimarii and Lucyal for the official art. heart

Art that isn't mine is (c) to the people who made it.
Reply
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