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Posted: Tue Oct 16, 2012 6:14 am
The Search For The Legendary Sword ~ Dramon-TypeThe leader of the Dramon-type digimon. Imperialdramon is a digimon who wields great strength and power in his hand. Typically in Dragon Mode when the time calls for it he unleashes his power switching into his Fighter Form. Hidden somewhere deep in the city though is the legendary blade that used to be wielded by a powerful warrior. The blade was said to be able to grant the digimon a great amount of power. Believing it to have the power to grant him the strength to defeat his rival/mortal enemy the leader of the Greymon-Species. Noticing a group of tamers arriving in the area he gives them three tasks. The first to complete any one of these tasks will have the honor of gaining the trust of the Dramon-types. Tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number. Ex. Part 1: 45, Part 2: 48, Part 3: 45+48=93 [Number You Randomize To], 93/2=46.5, 47&Number You Randomize
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Posted: Tue Oct 16, 2012 6:21 am
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Luigi Egbert rolled 5 10-sided dice:
10, 10, 6, 6, 9
Total: 41 (5-50)
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Posted: Tue Oct 16, 2012 10:05 am
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Luigi Egbert generated a random number between
1 and 50 ...
50!
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Posted: Tue Oct 16, 2012 10:06 am
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Divine Rainor rolled 5 10-sided dice:
5, 1, 6, 10, 9
Total: 31 (5-50)
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Posted: Tue Oct 16, 2012 10:07 am
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Luigi Egbert generated a random number between
1 and 91 ...
66!
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Posted: Tue Oct 16, 2012 10:08 am
Please for all that is Dramon!
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Divine Rainor rolled 5 10-sided dice:
8, 6, 2, 10, 8
Total: 34 (5-50)
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Posted: Tue Oct 16, 2012 10:08 am
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Divine Rainor rolled 5 10-sided dice:
2, 3, 8, 6, 10
Total: 29 (5-50)
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Posted: Tue Oct 16, 2012 10:09 am
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Unitas Persona rolled 5 10-sided dice:
5, 3, 1, 1, 4
Total: 14 (5-50)
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Posted: Tue Oct 16, 2012 1:24 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 5 10-sided dice:
8, 1, 9, 6, 5
Total: 29 (5-50)
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Posted: Tue Oct 16, 2012 1:25 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 0-sided dice:
Total: 0 (-0)
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Posted: Tue Oct 16, 2012 1:26 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 5 10-sided dice:
3, 9, 7, 1, 6
Total: 26 (5-50)
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Posted: Tue Oct 16, 2012 1:27 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 5 10-sided dice:
5, 3, 5, 6, 6
Total: 25 (5-50)
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Posted: Tue Oct 16, 2012 1:28 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 5 10-sided dice:
9, 6, 2, 8, 7
Total: 32 (5-50)
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Posted: Tue Oct 16, 2012 1:29 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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Unitas Persona rolled 5 10-sided dice:
5, 1, 4, 5, 5
Total: 20 (5-50)
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Posted: Tue Oct 16, 2012 1:30 pm
tamers assist the leader of the Dramon-types by rolling 5 10 sided die and getting a total number greater than or equal to 40. After that you must randomize a number from 1 to 50 and get a number that is greater than or equal to 40. After that return to the village to present it to the leader by randomizing a number between 1 and the sum of the numbers you got for parts 1 and 2 and get a number greater than half of the sum. If a decimal then round to the higher number.
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