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Name: Erintis - Name comes from the Old Norse. Erin coming from eagle or hearth. Tis(Dis) coming from Icelandic origin meaning Priestess or Female Guardian Sprit.
Nicknames: NA
Gender: Female
Age: -- 16
Original Clan: Death
Job Role: [ Priestess - Death ]: All priestesses, are, without fail female. They are born with stronger capabilities, or these abilities manifest in them over time: the ability to harvest Fear, the ability to learn the traditions and arts of their clan, and the ability to invoke trance: the art of illusion and realm creation. There is one Head Priestess that watches over the order.
Personality:
Before the fall:
Erintis was a very patient and quiet priestess before the isles fell. She took her work seriously and found herself trying to perfect her abilities even at a younger age. She never paid any mind to the things around her always taking everything else for granted. She just knew that the same thing would happen every day, it would be the same until the horsemen had achieved what was needed.
During the battle:
Erintis had been sent away to learn more about the traditions of the clan. There needed to be some that remembered the history, and she had been chosen due to her nature of focusing on one task. It would be easier, they said, to have her go off the isles and learn, a younger generation would be able to remember the events of their past longer. She had felt the destruction quickly after it had happened. Her life, her rites, her culture had been destroyed and all for what? The only thoughts she had was why, and who could do such a thing.
As the realisation that most of her peers and her culture had been destroyed Erintis thought long and hard about what she would do. The pain was almost unbearable. All those souls lost, but she didn't know them very well. She realised in that moment that her whole life up until the destruction of her home was spent without much physical or emotional connections. So what if she knew all the rituals, or even if she could try and hone her abilities at her age. She realised that even if there were survivors out there she was alone.
Aftermath:
Medea had survived, it seemed as if others had as well. But there was only a handful, there would be a lot of work to be done and a lot of culture to rebuild. Upon arriving at Amityville, she realised there were many things different. Not only with the others, but also with herself. There was no more Death, Conquest, Famine and War those proud clans had been scattered to a point where only a few remained and they were now the Lost Clan. Her old nature of taking those around her for granted seemed petty and childish. She now needed to work along side those she might not have given the time of day to. She is still proud of her job and decided that she would gladly help with any rebuilding efforts. She would also make sure that their culture was remembered.
Erintis would not be alone, no she would try and change that aspect. She would still be dedicated in her work, still be proud of her work. But now, she wouldn't take everything around her for granted. Starting with the awe she felt at such a change in atmosphere, this place was nothing like the isle she grew up on. She would make sure that she helped protect this new home, as well as the knowledge of the Clans.
Overview
Erintis is still quiet and reserved, but is trying to come out of that shell a little. She is awkward in situations that she hadn't studied, but being the type of person she is, she is willing to take that extra step to learn about all that she can. Her attitude towards other clans and classes has changed drastically, she still has moments where she tries to flee from others and dive head first in to her work but those are starting to become very rare instances as she remembers the devastation she felt when her home fell and she was alone.