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wild wulfie of the forest
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Posted: Tue Jan 24, 2012 3:09 pm
Rules: 10 card deck No black cards
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wild wulfie of the forest rolled 10 10-sided dice:
6, 2, 5, 8, 5, 1, 7, 6, 9, 5
Total: 54 (10-100)
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Posted: Tue Jan 24, 2012 3:19 pm
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wild wulfie of the forest
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Shadow of Miracles rolled 10 10-sided dice:
2, 2, 4, 9, 7, 9, 4, 4, 2, 4
Total: 47 (10-100)
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Posted: Wed Jan 25, 2012 11:04 am
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wild wulfie of the forest rolled 5 4-sided dice:
1, 4, 4, 1, 4
Total: 14 (5-20)
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Posted: Wed Jan 25, 2012 3:51 pm
Digimodify! Hit and run tactics, activate! now attack! Leviamon HP: 140-14=126 MP: 70 Effects: Moosemon HP: 100 MP: 50 Effects: 20+ attack damage negated
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wild wulfie of the forest
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Shadow of Miracles rolled 7 4-sided dice:
2, 4, 1, 4, 4, 2, 4
Total: 21 (7-28)
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Posted: Fri Jan 27, 2012 10:40 am
wild wulfie of the forest Sorry for the wait Digi-Modify! ==> Guard! Leviamon HP: 126/140 MP: 70/70 - 20 - 15 + 21 = 56/70 Effects: Revive with 2HP Moosemon HP: 100 MP: 50 Effects: 20+ Attack damage negated
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wild wulfie of the forest rolled 5 4-sided dice:
2, 3, 2, 3, 2
Total: 12 (5-20)
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Posted: Fri Jan 27, 2012 3:09 pm
Let's keep this up, Moosemon! Digimodify! Now attack! Leviamon HP: 126/2=63-12=51 MP: 56/2=28/35 Effects: Revive with 2HP Moosemon HP: 100 MP: 50-12=38 Effects: 20+ Attack damage negated
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wild wulfie of the forest
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Shadow of Miracles rolled 7 4-sided dice:
1, 3, 3, 3, 2, 3, 2
Total: 17 (7-28)
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Posted: Fri Jan 27, 2012 7:52 pm
wild wulfie of the forest I wish I knew more about Armor digimon and the level difference with other digimon then this match would have been a lot easier. Well I hate to do this, but this has gone on long enough. Digi-Modify! And it begins... (Guard) Leviamon HP: 51/140 /2 = 26/70 MP: 28/35 /2 + 17 = 17/17 Effects: Revive with 2HP Moosemon HP: 100/100 MP: 38/50 Effects: 20+ Attack damage negated, Skips turn
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Posted: Fri Jan 27, 2012 8:11 pm
((Just to let you know, you round down when halving HP and MP))
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wild wulfie of the forest
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Posted: Fri Jan 27, 2012 8:16 pm
wild wulfie of the forest ((Just to let you know, you round down when halving HP and MP)) (Thanks, but I don't think it will matter much, but I will remember for future reference. I'm not sure if you still post when your turn is skipped...)
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Posted: Fri Jan 27, 2012 8:20 pm
Shadow of Miracles wild wulfie of the forest ((Just to let you know, you round down when halving HP and MP)) (Thanks, but I don't think it will matter much, but I will remember for future reference. I'm not sure if you still post when your turn is skipped...) ((Not much to post when my turn is skipped so just resume with your turns. Also, I think you can only get down to 1 HP before you can't use Command Break but I'm not positive on that o.o... I'll ask Liger about that later since I'm sure you won't go that low)) To make it official: TURN SKIPPED
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wild wulfie of the forest
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Shadow of Miracles rolled 7 4-sided dice:
1, 1, 1, 3, 4, 3, 2
Total: 15 (7-28)
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Posted: Fri Jan 27, 2012 8:38 pm
wild wulfie of the forest Shadow of Miracles wild wulfie of the forest ((Just to let you know, you round down when halving HP and MP)) (Thanks, but I don't think it will matter much, but I will remember for future reference. I'm not sure if you still post when your turn is skipped...) ((Not much to post when my turn is skipped so just resume with your turns. Also, I think you can only get down to 1 HP before you can't use Command Break but I'm not positive on that o.o... I'll ask Liger about that later since I'm sure you won't go that low)) To make it official: TURN SKIPPED Technically, I can just keep halving so long as my HP does not hit 0. Digi-Modify! ==> Attack! Leviamon HP: 26/70 /2 = 13/35 MP: 17/17 /2 = 8/8 Effects: Revive with 2HP Moosemon HP: 100/100 - 15 = 85/100 MP: 38/50 Effects: 20+ Attack damage negated, Skips turn
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Posted: Fri Jan 27, 2012 8:57 pm
Turn skipped ((No, because rounding down from 1 is 0))
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wild wulfie of the forest
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Shadow of Miracles rolled 7 4-sided dice:
2, 2, 3, 3, 4, 4, 2
Total: 20 (7-28)
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Posted: Fri Jan 27, 2012 9:34 pm
wild wulfie of the forest Turn skipped ((No, because rounding down from 1 is 0)) I guess I'll have to ask Liger about that Digi-Modify! ==> Attack! Leviamon HP: 13/35 /2 = 6/17 MP: 8/8 /2 =4/4 Effects: Revive with 2HP Moosemon HP: 85/100 - 20(negated) = 85/100 MP: 38/50 Effects: 20+ Attack damage negated, Skips turn
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Posted: Fri Jan 27, 2012 9:37 pm
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wild wulfie of the forest
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Shadow of Miracles rolled 7 4-sided dice:
3, 2, 1, 4, 1, 4, 2
Total: 17 (7-28)
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Posted: Fri Jan 27, 2012 10:18 pm
wild wulfie of the forest Digi-Modify! ==> Attack! Leviamon HP: 6/17 /2 = 3/8 MP: 4/4 /2 = 2/2 Effects: Revive with 2HP Moosemon HP: 85/100 - 17 = 68/100 MP: 38/50 Effects: 20+ Attack damage negated, Skips turn
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