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Posted: Sat Jan 21, 2012 3:20 pm
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So recently while browsing a very in the know fansite for a very complex game (Mod the Sims) they had a thread on non-intuitive things NOT to do in your game.
And apparently the biggest one was to not delete sims, their gravestones, or move sims across neighborhoods.
The problem with not doing those things is this: if you do those things, the game data for some characters in a neighborhood are deleted, and others that have memories/relationships with said deleted sims will contained errored memories and relationships. To put it short, doing those things corrupts your game.
The problem with the problem is that EA implemented the deletion methods (quite clearly) but didn't test the game long term enough to see that sim deletion will eventually make the game unplayable. Even after this came to light EA never put up a notice, warning, and never deleted the methods of sim deletion.
It would be like having a computer that whenever you put something in the trash bin and emptied it your computer would slowly corrupt.
TL;DR: EA is a stupid company that will screw you in the end.
So itt, discuss those moments in games where you have to ask, "Why?" or "WTF?!", from game corrupting to a minor annoyance.
Plus, about the TS2 thing: if you play, did you know? Are you mad now? Etc.
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Posted: Sat Jan 21, 2012 3:23 pm
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Posted: Sat Jan 21, 2012 3:29 pm
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Posted: Sat Jan 21, 2012 3:43 pm
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Posted: Sat Jan 21, 2012 3:44 pm
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Teh Savior Jayce Reinhardt EA is a d**k who went through Sims 1, Sims 2, and Sims 3 without seeming to beta test s**t. and when I bought a game on Steam, Machinarium or what have you doesn't play all the way through. It freezes at a point and makes me restart from the beginning. have you tried verifying your game cache sounds to me like something failed to download right click the game in steam click properties and under one of the tabs should be a button that says verify integrity of game cache. I will try that but why would every other game on steam work but that one?
*is old and stupid*
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Posted: Sat Jan 21, 2012 3:45 pm
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Posted: Sat Jan 21, 2012 4:20 pm
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Posted: Sat Jan 21, 2012 5:30 pm
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i like game glitches and game programing a whole lot. it's the best. one of my favorite glitches was one i recently read up on:
when porting ultimate mortal kombat 3 from SNES to Genesis, they removed all the animality move from all characters. EXCEPT, the forgot to remove the move command from Kabal's moveset. so what does the game do when you input the command for a move that has no sprite set, and it has to frantically search the rom for something to do? this: http://www.youtube.com/watch?v=_lWdtxW5SZ4
UMK3 for the genesis is also one of the few games that cam make the system LITERALLY BLUE SCREEN: http://www.youtube.com/watch?v=K_pTXZnnkgA
another thing i really dig in games are when programmers leave messages hidden in the games code. example:
![User Image - Blocked by "Display Image" Settings. Click to show. User Image - Blocked by "Display Image" Settings. Click to show.](https://graphics.gaiaonline.com/images/s.gif)
Quote: THIS IS A NEW INVENTION I MADE! I CALL IT P O P C O R N ! ! ! I HAVE SEEN A VISION. STRANGE CLOUDS LOOM ON THE HORIZON POCAHONTAS, YOU MUST HELP US THROUGH A TIME OF DANGER, AND CHANGE. YOUR PATH WILL BE DIFFICULT, BUT ALL AROUND YOU ARE ANIMAL SPIRITS. SEEK THEM OUT, AND LET THEM GUIDE YOU I heard you farting, HMy life will never be the same again, PI heard you farting, XSing AnDybDahl! �Optimize the engine so that the game doesn't chunk up every single time pocahontas jumps
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Posted: Sat Jan 21, 2012 6:59 pm
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Posted: Sat Jan 21, 2012 7:08 pm
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Posted: Sat Jan 21, 2012 7:32 pm
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Posted: Sat Jan 21, 2012 7:40 pm
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Posted: Sat Jan 21, 2012 7:55 pm
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Posted: Sat Jan 21, 2012 8:30 pm
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Posted: Sun Jan 22, 2012 12:59 am
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