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Posted: Thu Dec 01, 2011 3:17 pm
TRAINING BATTLE! Rookie. 5 cards. No black list.
HAVE AT YOU!
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GrandMaster Draco_Lord rolled 10 10-sided dice:
4, 9, 4, 6, 8, 4, 6, 5, 1, 5
Total: 52 (10-100)
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Posted: Thu Dec 01, 2011 3:20 pm
Kira the Veemon Vaccine HP: 60 MP: 30 Cards
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Shadow of Miracles rolled 10 10-sided dice:
2, 2, 5, 7, 1, 1, 8, 1, 3, 5
Total: 35 (10-100)
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Posted: Thu Dec 01, 2011 3:29 pm
Username: Shadow of Miracles Digimon: Veemon Attribute: Vaccine HP: 60 MP: 30 Deck: Test #1
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GrandMaster Draco_Lord rolled 3 4-sided dice:
2, 2, 3
Total: 7 (3-12)
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Posted: Thu Dec 01, 2011 3:38 pm
Well lets begin with the most painful card I have. I choose... Wall of Fire, Dark Devilishness, and Spirits of Nature Attack Veemon HP: 60 MP: 30 Veemon HP: 60-7=53 MP: 30
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Shadow of Miracles rolled 3 4-sided dice:
1, 4, 4
Total: 9 (3-12)
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Posted: Thu Dec 01, 2011 3:42 pm
It hurts, but you gotta move forward. Digimodify! Attack! Veemon HP: 53/60 MP: 30/30 - 20 + 5 = 15/30 Veemon HP: 60 - 9 = 51/60 MP: 30
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GrandMaster Draco_Lord rolled 6 4-sided dice:
3, 4, 3, 1, 3, 4
Total: 18 (6-24)
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Posted: Thu Dec 01, 2011 3:46 pm
Yes I suppose you do... except when you have... CHAINS OF HELL! Special Attack Kira HP: 51-10=41/60 MP: 30-30=0 Veemon HP: 53-18=35/60 MP: 15/30
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Shadow of Miracles rolled 3 4-sided dice:
3, 1, 4
Total: 8 (3-12)
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Posted: Thu Dec 01, 2011 3:52 pm
The answer is simply, you just don't attack.
Guard
Veemon HP: 35/60 MP: 15 + 5 + 8 = 28 Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
Kira HP: 41/60 MP: 0 Effect:
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GrandMaster Draco_Lord rolled 3 4-sided dice:
2, 1, 1
Total: 4 (3-12)
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Posted: Thu Dec 01, 2011 3:58 pm
Right. Not moving forward. So burn! Attack Kira HP: 41-10+10=41/60 MP: 0+10=10 Effect: Veemon HP: 35-4=31/60 MP: 15 + 5 + 8 = 28 Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
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Posted: Thu Dec 01, 2011 4:03 pm
Right, just waiting till the opportunity presents itself
Guard
Veemon HP: 31/60 MP: 28 + 5 ? = 30/30 (cannot go higher) Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
Kira HP: 41/60 MP: 10 Effect:
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GrandMaster Draco_Lord rolled 3 4-sided dice:
2, 4, 1
Total: 7 (3-12)
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Posted: Thu Dec 01, 2011 4:04 pm
Meh, that is the boring way of battling.
Attack!
Veemon HP: 31-7=24/60 MP: 30/30 (cannot go higher) Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
Kira HP: 41=31/60 MP: 10 Effect:
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Shadow of Miracles rolled 6 4-sided dice:
4, 1, 3, 2, 3, 3
Total: 16 (6-24)
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Posted: Thu Dec 01, 2011 4:15 pm
Heh, you're the one that's forced that play on me. Can't go complaining about that so we play the waiting game.
Recovery floppy
Veemon HP: 24/60 + 16 = 40/60 MP: 30/30 - 30 + 5 = 5/30 Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
Kira HP: 31/60 MP: 10/30 Effect:
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Posted: Thu Dec 01, 2011 4:18 pm
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Posted: Thu Dec 01, 2011 4:20 pm
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GrandMaster Draco_Lord rolled 3 4-sided dice:
3, 2, 3
Total: 8 (3-12)
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Posted: Thu Dec 01, 2011 4:21 pm
Do some damn attacking!
Attack!
Veemon HP: 40-8=32/60 MP: 5/30 Effect: +5 MP every turn. Cannot use Dark Devilishness, Spirits of Nature, or Wall of Fire.
Kira HP: 31=21/60 MP: 10/30 Effect:
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