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Posted: Sun May 15, 2011 3:41 pm
Monsters: 19 3 Thunder King 3 E-Hero Alius 3 Evocated Chevalier 3 DD Warrior Lady 2 Cyber Dragon 1 E-Hero Stratos 1 BW Gale 1 Neo-spacian Grand Mole 1 Spirit Reaper 1 Gorz
Spells: 10 2 Gemini Spark 2 Smashing Ground 2 MST 1 Nobleman of Crossout 1 Monster Reborn 1 Dark Hole 1 Book of Moon
Traps: 12 3 Dimensional Prison 2 Bottomless Trap Hole 2 Magic Drain 1 Dust Tornado 1 CED 1 Royal Oppression 1 Solemn Judgement 1 Mirror Force
Extra Deck: Too lazy, just here to trick you.
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Posted: Mon May 16, 2011 4:04 pm
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Posted: Wed May 18, 2011 5:39 pm
Eh.. There's much to work with. First off Gemini spark at 3, it's boss. 2nd off, drop 2 chevaliers, and go for one Crusader of Endymion. +1 ROTA, and +1 E - Call, you need the search power and smaller deckspace.
Also, magic drains are generally not good, monster control is better. I'd straight up replace them with 2 Hero Blasts, which are epicly overpowered.
You also need to cut the deckspace down to 40. There's a reason why the deck often runs 3 dualities... It's subject to dead hands if you don't have TOP NOTCH deck building skills. Decklists also tend to be quite weird.
Lastly, I'd recommend you invest in a Shining or two, and one Absolute Zero. Shining's the reason the deck wins so much, he's a +2 most of the time. +3 when you get stratos back, and summon him again.
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