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Posted: Mon Feb 14, 2011 1:41 pm
Monster: Dragunity Arms Laevatein x3 Light & Darkness Dragon x2 Dragunity Arms Mysteltainn x1 Dragunity Dux x3 Dragunity Brandistock x3 Dragunity Legionaire x2 Dragunity Aklys x3 Dragunity Phalanx x2 Dragunity Militum x2 Card Trooper x1
Spell: Dragon Ravine x3 Card of Consonance x3 Foolish Burial x1 Terraforming x1 Dragon Control Technique x2 Future Fusion x1 Dark Hole x1 One for One x1 Pot of Avarice x2 Mystical Space Typhoon x2
Trap: Return from the Different Dimension x1
Extra: Five Headed Dragon x1
Side: Release Restraint Wave x2
This deck has a fun loop where you summon Laevatein & equipe Light and Dark.
When Light and Darkness is destroyed as an equipe it then nukes my field then activates his other effect which resummons Laevatein who re-equipes Light and Darkness
I'm just having some issues with the fine details (extra deck, side deck, and I'd rather use something other then Phalanx but then I need to drop on Consonance)
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Posted: Tue Feb 15, 2011 9:05 am
The key problem with this is that if Leyvaten were destroyed by a card effect, which looking at its attack makes that most likely, you would summon LaDD and the loop would be done until LaDD were gone.
Anyway, brb with some actual help.
First off - I notice your lack of enemy controller. Tribute Leyvaten for E.C and it's an automatic +1 for you. It kills their card and gives you Leyvaten back.
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Posted: Tue Feb 15, 2011 12:16 pm
First sentence on Light and Darkness "This card cannot be special summoned." either way, the special summon effect is optional
I focused too much on getting my monsters, I know that
I just don't know what to take out ^w^'
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