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Posted: Sat Feb 12, 2011 4:25 pm
I'm helping my friend build a spellcaster deck but I feel that something is missing.....
Monsters: 20 Crusader of Endymion X3 Tuned Magician X3 Night's End Sorcerer X2 Effect Veiler Jester Confeit The Trickey X2 Cyber Dragon Cybernetic Magician Flamvell Magician Breaker the Magical Warrior Geomancer of the Ice Barrier Summoner Monk Magical Exemplar X2
Spells: 15 Gemini Spark X2 Monster Reborn MST X2 Magical Dimension X2 Dark Hole Supervise Book of Moon X2 Secret Village of the Spellcasters X2 Miracle Synchro Fusion Pot of Avarice
Traps: 5 Royal Decree X3 Mirror Force Solemn Judgment
Extra Deck Tempest Magician X2 Explosive Magician Arcanite Magician X2 Stardust Dragon Red Demon Dragon Supreme Arcanite Magician Black Rose Dragon Goyo Guardian Ally of Justice Catastor
The Basic Strategy is to Limit you opponent's spell and trap usage while attacking with spellcasters, with other support cards the mirror force and solemn judgment is in case he doesn't get his royal decrees right off the bat.
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