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[Deck/ADV] Spellcaster-Counter Beatdown

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Captain Dragoon

PostPosted: Wed Sep 08, 2010 2:06 am


Monsters (19 cards):

Apprentice Magician x3
Crusader of Endymion x2
Old Vindictive Magician x2
Endymion, the Master Magician
Dark Red Enchanter x2 (1 Tribute)
Defender the Magical Knight
Royal Magical Library
Geomancer of the Ice Barrier x2
Magical Marionette (1 Tribute)
Magical Exemplar x2
Tuned Magician x2 (Tuner)

Spells (14 cards):

Magical Citadel of Endymion x2
Magical Dimension x3
Megaton Magical Cannon
Spell Power Grasp x3
Monster Reborn
Enemy Controller
Mystical Space Typhoon
Upstart Goblin x2

Traps (7 cards):

Magician’s Circle x2
Magic Cylinder
Sakuretsu Armour
Mirror Force
Solemn Judgment
Royal Decree

Extra Deck:

Arcanite Magician x2 (Level 7 Synchro)
Tempest Magician x2 (Level 6 Synchro)
Explosive Magician x2 (Level 6 Synchro)

Any ideas on how to improve the draw power and speed of this version of my Spellcasters deck would be greatly appreciated.
PostPosted: Wed Sep 08, 2010 6:51 am


You either play more or less of royal decree. Try to run more multiples so you can get the cards you need opening hand. Also have you tryed injection fairy lily?

American Underdog


Junk 1t

PostPosted: Wed Sep 08, 2010 12:03 pm


what I usually suggest as the key to these decks (I mean spell counter decks) quick-play spells instead of most traps, they give you counters and you can use'm practiclly when ever.

Hand Destruction to awnser your question.
PostPosted: Wed Sep 08, 2010 4:22 pm


Junk 1t
what I usually suggest as the key to these decks (I mean spell counter decks) quick-play spells instead of most traps, they give you counters and you can use'm practiclly when ever.

Hand Destruction to awnser your question.

Serial spells loves them combos LOL

American Underdog


Sasori00923

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PostPosted: Wed Sep 08, 2010 9:01 pm


Well I'd run another Defender, Cerberus would be another good addition...Solidarity in this deck rapes but it's a personal choice I run 3 in mine but you could choose not to run any at all....Breaker is a must, Spell Power Grasp/Toon Table of Contents are incredibly helpful so 3 of either are required for fast spell-counters, Alchemist of Black Spells is also pretty useful, for spells also try Book of Moon and My Body as Shield which does wonders this format....Over-all pretty good list, could use improves though......
PostPosted: Thu Sep 09, 2010 10:20 pm


Thanks for the ideas guys, you've given me some good deck versions to trial. =)

Captain Dragoon

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