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Posted: Mon Aug 23, 2010 9:52 am
I just need help knowing how to reduce the spell trap count. I have only lost once with it, but the hardest deck I have played so far was a spellcaster so it hasn't really been tested to hard.
Monster: 15 Amazoness Tiger x2 Amazoness swordswoman x3 Amazoness Sage x3 Amazoness Queen x3 Amazoness Paladin Amazoness Scout x1 (I forgot she was in there)
Spells: 13 Amazoness village x3 Amazoness spellcaster x2 Amazoness Heirloom x2 Amazoness Fighting Spirit x3 Warrior returning alive x2 Reinforcements of the Army x1
Trap: 14 Amazoness willpower x3 Amazoness Shamanism x2 (might take out I have never had the need to use it) Amazoness archers x2 Covering Fire x3 Dramatic Rescue x2 Queen's pawn X2
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Posted: Mon Aug 23, 2010 10:36 am
I was actually thinking about this a little earlier.
You didn't mark how many so I'm going to say 3 Paladins. More Scouts don't need Covering Fire More Archers Over all I'd say more monsters, 15 is a too few, some Trainers maybe? I feel like you don't need both Willpower and Returning Alive
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Posted: Mon Aug 23, 2010 3:53 pm
see if you can add gaia power and some tuners
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