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[DECK / ADV] Axon Assault

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Legendary Pirate Plasma

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PostPosted: Fri Aug 13, 2010 9:40 pm


After toying around with "Kicking Axon and Taking Names", I came across a rather peculiar thought and decided to put it down into a decklist. I'm gonna apply some similar tooling to this deck as I did to that one, so here's what I got:

Deck: 42

Monsters: 21

Assault Beast x3
Genetic Woman x2
Hyper Psychic Blaster-Assault Mode x2
Mind Master x1
Mind Protector x2
Morphing Jar x1
Overdrive Teleporter x1
Pandaborg x3
Psychic Commander x2
Reinforced Human Psychic Borg x2
Stardust Dragon-Assault Mode x2

Spells: 11

Brain Control x1
Heavy Storm x1
Magical Mallet x1
Miracle Synchro Fusion x3
Mystical Space Typhoon x1
One for One x1
Pot of Avarice x1
Telekinetic Power Well x2

Traps: 10

Assault Mode Activate x3
Bottomless Trap Hole x2
Dark Bribe x3
Starlight Road x2

Extra Deck: 15

Black Rose Dragon x1
Goyo Guardian x1
Hyper Psychic Blaster x3
Magical Android x2
Red Dragon Archfiend x1
Stardust Dragon x3
Thought Ruler Archfiend x2
Ultimate Axon Kicker x2
PostPosted: Sat Aug 14, 2010 2:26 pm


Nice build, but no Snail?

Sasori00923

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Junk 1t

PostPosted: Sat Aug 14, 2010 3:01 pm


Hm... maybe assault teleport
PostPosted: Sun Aug 15, 2010 3:51 am


Sasori00923
Nice build, but no Snail?


Assault Beast takes Snail's place in the build as the LV4 1900 ATK beatstick. The deck's primary focus is to get the Synchros out ASAP and while Snail can provide a somewhat decent one-turn offensive, Borg and Woman can compensate without it by giving Borg fodder for an early ATK boost to 2500 when he hits the field.

Junk 1t
Hm... maybe assault teleport


I... don't see myself using any Assault Mode support in this deck other than Assault Beast. There's simply no room for it, and whatever room would be made for Assault Mode support would instead be filled with Psychic support.

Trust me, I had to fight with myself against the concept of running Paradox Fusion.

Legendary Pirate Plasma

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Legendary Pirate Plasma

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PostPosted: Sun Aug 15, 2010 11:19 pm


After playtesting with Aka, I've determined that Psychic Path is absolutely worthless in this deck and the space would be much better spent on a Magical Mallet.
PostPosted: Sun Aug 15, 2010 11:31 pm


Personally, I'd get rid of a Bribe for a Solemn.

I'd also trade Mallet for Mind Control.

Just my preferences.

VILLY VOONKA


Legendary Pirate Plasma

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PostPosted: Mon Aug 16, 2010 12:54 am


II Jayde II
Personally, I'd get rid of a Bribe for a Solemn.

I'd also trade Mallet for Mind Control.

Just my preferences.


I respect your choices, but when it comes to the Bribe for a Solemn, I'd rather give my opponent a +1 to negate than take a -50% to LP. Seems rather crippling, to be honest.

Also, it's an absolute HELL starting off with Assault Modes in opening hand, which is where the Mallets come in.
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