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Posted: Mon Aug 02, 2010 6:05 pm
After seeing a frog OTK deck(using mass driver if that helps) I had a thought for a varient using normal monsters, heart of the underdog, and full salvo I was wondering if I could get some help making it work because to inflict at least 8000 damage requires 40 monsters to be discarded. My ideas since then have been to include something to do the last bits of damage in the same turn taking advantage of the newly discarded(blasting the ruins) or just before discarded cards(like muka muka). Any suggestions?
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Posted: Mon Aug 02, 2010 7:08 pm
First of all, let's get your ideas down into a decklist first. Build a deck using Yugioh Virtual Dueling (http://www.xerocreative.com/), write it down in this or another thread, and we'll all look at it and make suggestions.
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Posted: Tue Aug 03, 2010 5:29 pm
Let's try this again... Monsters X3 Blackland fire dragon X3 Curse of Dragon X3 Hunter Dragon X3 Koumori Dragon X3 Red eyes B. Dragon X3 Serpent night dragon X3 Tri-horned Dragon X3 Flamvell Guard X3 Summoned skull X2 A cat of ill omen Spells X3 Heart of the underdog X3 Magical mallet X2 Dragons mirror(might be replaced with blasting the ruins or muka muka) X1 Allure of darkness Traps X2 Full salvo Extra Deck X2 Five headed dragon X2 B. Skull dragon and 11 random synchros on the off chance Flamvell guard is used
Basic strategy use heart of the underdog to draw until full salvo and enough normal monsters are drawn and then activate full salvo to deal most of the damage(if not all) then if possible my back-up plan is dragon's mirror to well...you know... I know its not a well thought out plan and thats why I need the help. I'm not expecting to win every duel but I would still love to win SOME duels with it. Any advice would be appreciated.
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Posted: Tue Aug 03, 2010 6:11 pm
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Posted: Tue Aug 03, 2010 6:19 pm
Plaguespreader top deck into a normal monster. Maybe play foolish burial to thin out your deck
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Posted: Sat Aug 14, 2010 5:00 pm
The only trouble i've had in the tests i've done both in real duels and those in my videogame stardust overdrive were the following: 1.I'm defensless while I wait to get enough cards in hand(anywhere from 3 to 7 turns) 2.when I end my turn unable to use a full salvo a TON of cards go to the grave and become untouchable and unusable except for with cards like dragons mirror that don't show up until MUCH later 3.If my opponent activates a card to negate any of my spells or traps -I can't do anything about it -I'm screwed because theres no real back-up strategy 4.If I draw a card like magical mallet or cat of ill omen my cycle ends early and i'm unable to do anything for another turns which is where problems like #'s 1 and 2 rear their ugly heads
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Posted: Sat Aug 14, 2010 5:31 pm
i'd suggest throwing in several counter traps to preven the opponent from negating Full Salvo, some stall cards like Swords of Revealing Light and Nightmare Steel Cage in to protect your life points while you wait for the cards, Infinite Card like Plasma said and Pot of Avarice to recycle any monsters sent to the graveyard
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Posted: Tue Aug 17, 2010 12:34 pm
Thanks for the advice I'll try it out
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Posted: Tue Aug 17, 2010 12:37 pm
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Posted: Tue Aug 24, 2010 9:30 pm
Mr_dragon Let's try this again... MonstersX 30 Any 4 star ow lower vanilla monster thats dark X3 Summoned skull X2 A cat of ill omen SpellsX3 Heart of the underdog X3 Magical mallet X3 Viel of Darkness X1 Allure of darkness TrapsX1 Full salvo Extra DeckX2 Five headed dragon X2 B. Skull dragon and 11 random synchros on the off chance Flamvell guard is used The perfect Salvo combo with endless draw until you get salvo, omen it seemed consistnent to me maybe play tragodia as a optional.
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Posted: Wed Aug 25, 2010 2:14 pm
hm, if you use high level normals maybe throwing in Montage Dragon as a second option might help.
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