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Posted: Sat May 15, 2010 12:05 am
I built a Glad Beast deck, but for the most part, it sucks. I have mostly filler, and would like to change it.
Monsters: x3 Darius x3 Equeste x2 Dimacari x2 Samnite x2 Rescue Cat* x2 Giant Rat x1 Bestiari x1 Alexander x1 Hoplomus x1 Green Baboon x1 Morphing Jar #2**
Magic: X2 Indomitable Gladiator Beast x1 Trunade x1 MST x1 Heavy Storm x1 Cold Wave x1 MBAAS x1 Swords x1 Gladiator's Return x1 Prohibition
Traps: x1 Divine Wrath x1 Trap Dustshoot x2 Raigeki Break x3 Double Tag Team x3 Waboku
* I checked the list when I made this and didn't see in the limited section, friend said that it was limited, so unintentional mistake ** terrible, I know, but i kinda like it with G.B's for some reason. Maaaaaaaaaaaybe as tech against G.B Hunter, but that is a super big maybe.
Other than that, Freed, I need your help in refining it for today's meta, if that's even possible.
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Posted: Sat May 15, 2010 11:48 am
http://www.yugioh-card.com/en/limited/index.html#limited_adv Rescue Cat is limited.
http://www.konami.com/yugioh/blog/?p=2327#more-2327 Check out some of the top decks at the moment, there are 2 Gladiator Beast builds.
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Jevan R. H. Divinitive Crew
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Posted: Sat May 15, 2010 1:51 pm
Thanks for the decklist's I'll see hat I can do. I re-checked the list last night prior to posting. Any off the top of the suggestions for replacing the second kitty?
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Posted: Sun May 16, 2010 6:58 am
Freed? anyone? any Ideas?
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Jevan R. H. Divinitive Crew
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Posted: Sun May 16, 2010 7:31 am
You also need to take out most of your copies of the GB. Apart from Darius and Laquari you only need 1 copy of each GB.
Swap Morphing Jar #2 for Morphing Jar.
Get rid of the level 5 or higher GB's.
Use 3 copies of Gladiator Proving Ground.
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Posted: Sun May 16, 2010 8:29 am
This is it? Ehhhh...
To start, Morphing Jar #2 in no way serves as a counter against G•B• Hunter. It flips, activates, and then it's sent to the Graveyard without resolution when G•B• Hunter's continuous effect is applied.
G•B• Darius and Equeste at 3 is far too excessive, especially when you've maxed out both. The one G•B• you should see in this deck at 3 is Laquari, and none more. Afterward, you should play Equeste and Darius preferably 2 and 1 with either or. If you're not going to be playing G•B• War Chariot, then I would recommend 2 Darius and 1 Equeste. However, you really should be playing War Chariot.
Dimacari should be Laquari, that simple.
I don't really like double Samnite. It's understandable that with Cat, it means you have your two G•B• on the field with tag-outs, but you draw enough as you go. 1 Samnite and 2 Test Tiger is my preference when playing Rescue Cat.
Giant Rat just shouldn't be here, honestly. It just leaves Rescue Cat open, otherwise the best you'll be going for is Hoplomus, if you have the Waboku to back it up.
Alexander should be the third Laquari.
Green Baboon is pretty bad, now with its errata. Regardless, it was never that useful, because you only have a handful of your G•B• to work with it and no impacting point of it giving you that extra bait and push.
Morphing Jar #2, see above. Does nothing of favor, because while you get your G•B• set so that they can't tag out, your opponents are playing Gravekeeper's Spy, Super-Nimble Mega Hamster, and Ryko Lightsworn Hunter.
Indomitable Gladiator Beast is pretty mediocre. It's just not that good. Shrink would be far superior, and even then that's limited in use with Honest and Kalut in play. Best chance at something like that would be to main Dimensional Fissure at 3.
I don't see it necessary for Giant Trunade AND Cold Wave.
Swords of Revealing Light just doesn't cut it. Hasn't for years.
Gladiator's Return is pretty bad. So is Prohibition since the rules of Emergency Teleport for Krebons.
Divine Wrath should be War Chariot.
Raigeki Breaks should be Bottomless Trap Hole.
Double Tag Team should be Dust Tornado.
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Francine These Chocodiles
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Jevan R. H. Divinitive Crew
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Posted: Sun May 16, 2010 10:21 am
I just want to argue "Indomitable Gladiator Beast"s case. It may be a Rush Recklessly except it only gives 500 but that 500 makes Laquari 2600 which gives it that extra ATK it often needs. Not only this but you can use it again and again, not only with it's own effect but with Equeste as well.
I've tested it and that extra boost along with the ability to reuse it again and again really helps.
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Posted: Sun May 16, 2010 6:20 pm
Freed the Benevolent This is it? Ehhhh...
To start, Morphing Jar #2 in no way serves as a counter against G•B• Hunter. It flips, activates, and then it's sent to the Graveyard without resolution when G•B• Hunter's continuous effect is applied.
G•B• Darius and Equeste at 3 is far too excessive, especially when you've maxed out both. The one G•B• you should see in this deck at 3 is Laquari, and none more. Afterward, you should play Equeste and Darius preferably 2 and 1 with either or. If you're not going to be playing G•B• War Chariot, then I would recommend 2 Darius and 1 Equeste. However, you really should be playing War Chariot.
Dimacari should be Laquari, that simple.
I don't really like double Samnite. It's understandable that with Cat, it means you have your two G•B• on the field with tag-outs, but you draw enough as you go. 1 Samnite and 2 Test Tiger is my preference when playing Rescue Cat.
Giant Rat just shouldn't be here, honestly. It just leaves Rescue Cat open, otherwise the best you'll be going for is Hoplomus, if you have the Waboku to back it up.
Alexander should be the third Laquari.
Green Baboon is pretty bad, now with its errata. Regardless, it was never that useful, because you only have a handful of your G•B• to work with it and no impacting point of it giving you that extra bait and push.
Morphing Jar #2, see above. Does nothing of favor, because while you get your G•B• set so that they can't tag out, your opponents are playing Gravekeeper's Spy, Super-Nimble Mega Hamster, and Ryko Lightsworn Hunter.
Indomitable Gladiator Beast is pretty mediocre. It's just not that good. Shrink would be far superior, and even then that's limited in use with Honest and Kalut in play. Best chance at something like that would be to main Dimensional Fissure at 3.
I don't see it necessary for Giant Trunade AND Cold Wave.
Swords of Revealing Light just doesn't cut it. Hasn't for years.
Gladiator's Return is pretty bad. So is Prohibition since the rules of Emergency Teleport for Krebons.
Divine Wrath should be War Chariot.
Raigeki Breaks should be Bottomless Trap Hole.
Double Tag Team should be Dust Tornado. I'm a bit saddened myself that I don't have the war chariots. Well, thanks for the advice.
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Francine These Chocodiles
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Posted: Sun May 16, 2010 6:29 pm
If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense.
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Posted: Sun May 16, 2010 7:06 pm
Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. I don't either, I really just like using it when I have GB's in my grave, play return it, play it again for 1000+. hen looking through my GB stuff, I find that I only have Test Ape...opinions?
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Posted: Sun May 16, 2010 7:24 pm
Terror of the Dead Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. I don't either, I really just like using it when I have GB's in my grave, play return it, play it again for 1000+. hen looking through my GB stuff, I find that I only have Test Ape...opinions? test ape is poop.
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Posted: Sun May 16, 2010 7:34 pm
axean Terror of the Dead Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. I don't either, I really just like using it when I have GB's in my grave, play return it, play it again for 1000+. hen looking through my GB stuff, I find that I only have Test Ape...opinions? test ape is poop. How very... apt. I am LMAOing so much right now.
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Posted: Sun May 16, 2010 7:53 pm
Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. For the Chariots, I subbed in 3 Divine Wrath. I know It's frowned upon, but I've tested, and seems to work okay, though I've been playing a half-meta GladBeast kinda deck. I know it sounds weird, but it's been working, especially with the Rescue Cat to Mist Wurm Combo. I can't wait until HA2 comes out so I can perfect the combo with Dewloren rather than Mist Wurm. But yeah, I try Divine wrath. Even though it's not reusable, It's usually fairly simple to end the duel before having to use more than 3.
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Posted: Sun May 16, 2010 9:33 pm
Terror of the Dead axean Terror of the Dead Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. I don't either, I really just like using it when I have GB's in my grave, play return it, play it again for 1000+. hen looking through my GB stuff, I find that I only have Test Ape...opinions? test ape is poop. How very... apt. I am LMAOing so much right now. I actually like Defensive Tactics more than waboku.
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Posted: Sun May 16, 2010 10:22 pm
Terror of the Dead Terror of the Dead axean Terror of the Dead Freed the Benevolent If you WANT to manage without War Chariot...
I guess a Defensive Tactics?
To the subject of Indominable Gladiator Beasts, the card is plausible. I would've thought on using it for Samnite mostly, over Laquari. However, it's a mindset card, and I myself see no reason to play it in an attempt to out-battle Lightsworn or Blackwings on the offense. I don't either, I really just like using it when I have GB's in my grave, play return it, play it again for 1000+. hen looking through my GB stuff, I find that I only have Test Ape...opinions? test ape is poop. How very... apt. I am LMAOing so much right now. I actually like Defensive Tactics more than waboku. You never really need more than three waboku's though. So the recycling is pretty useless. Plus it only protects one, while waboku does them all.
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