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Posted: Tue May 11, 2010 7:29 pm
Faster than Tele-DAD is an understatement. if you cant lock down their special summons, you lose in one turn. OTK, FTK, the basic build is murder. I barely won by turning my rock deck into anti-meta by using my Side Deck.
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Posted: Tue May 11, 2010 7:31 pm
My friend is too hard to defeat with her OTK Infereties deck!
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Posted: Tue May 11, 2010 7:43 pm
Two words: Royal Oppression.
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Posted: Tue May 11, 2010 7:45 pm
Hakuro de Killer Two words: Royal Oppression. Thats what i used to defeat them. it was still hard.
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Posted: Tue May 11, 2010 8:50 pm
I have still yet to see an Infernity deck in action.
Looks like I got to YouTube it.
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Posted: Tue May 11, 2010 9:15 pm
People will jump on me for this, but if I ran infernities I would not go for an FTK or even an OTK. I would play them like a normal archetype any normal duel. It's not that I don't know how I've seen the combo enough, and read the cards, its just I don't like being overly powerful. It gets boring if you know you can win. I used to run blackwings in their prime, but I retired the deck, because I kept winning, I moved on to other things.
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Francine These Chocodiles
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Posted: Wed May 12, 2010 11:57 am
Burakku_Kitsune People will jump on me for this, but if I ran infernities I would not go for an FTK or even an OTK. I would play them like a normal archetype any normal duel. It's not that I don't know how I've seen the combo enough, and read the cards, its just I don't like being overly powerful. It gets boring if you know you can win. I used to run blackwings in their prime, but I retired the deck, because I kept winning, I moved on to other things. That's really just shallow thinking of how people play the cards, spawned from the whole "all tier players take lists that aren't theirs and only play to win blah blah blah". While it's true that there are people like that, it doesn't apply to all, and it's overall Konami that makes the cards in such a way.
It'd be nice to have decks that can rotate between what's in it as equal opportunity and playability, but it doesn't work. The cards are designed so that they don't work in such a way, or you wouldn't be seeing such a large gap of good and bad from a single arch-type in a single pack, ie. Blackwing - Vayu the Emblem of Honor and Blackwing - Fane the Steel Chain.
Play it as you like. When you see people playing the deck in the narrowed fashion that gets labeled under your thumb as another rotten tier copied by all the losers who want to win, just know that it's not them who saw the deck that way. Konami just likes their way of making money.
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Posted: Wed May 12, 2010 12:48 pm
the new infernity cards are seriously kick a** but i dont think they can beat a fullfledged blackwing deck.
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Francine These Chocodiles
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Posted: Wed May 12, 2010 12:56 pm
ObutoYashimoto the new infernity cards are seriously kick a** but i dont think they can beat a fullfledged blackwing deck. Oh, yes they can.
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Posted: Wed May 12, 2010 2:55 pm
ObutoYashimoto the new infernity cards are seriously kick a** but i dont think they can beat a fullfledged blackwing deck. Anata wa watashi ga zutto mae ni "sayounara" to yutta hito wo omoidasaseru.
They can...easily.
Hell, I'm not sure if I want to even try to play Mist Valley competitively with how Infernities are shaping up. Apex Avian and Thunderbird are too hard to get out at the same time.
You remind me of someone I said goodbye to a long time ago.
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Posted: Wed May 12, 2010 3:24 pm
I would still like to build an Infernity deck. I don't have very many Infernity monsters. I also wanna see an Infernity deck in action.
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Posted: Wed May 12, 2010 4:36 pm
not likely with the new one thats coming out and their new cards.
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Francine These Chocodiles
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Posted: Wed May 12, 2010 4:56 pm
ObutoYashimoto not likely with the new one thats coming out and their new cards. You mean the cards that came out in the same pack as the Infernities, and still won't help? Okay.
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Posted: Wed May 12, 2010 5:15 pm
trust me I can do alot with those and some other cards.
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