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[HELP/ADV?] Spellcaster deck Goto Page: 1 2 [>] [»|]

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Etherious_

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PostPosted: Thu Jan 07, 2010 4:51 pm


I need help making a competitive spell counter/spellcaster deck

i will pay gaia gold to whoever helps me
PostPosted: Thu Jan 07, 2010 5:06 pm


Monsters:

Dark Red Enchanter
Chaos Sorcerer
Cyber Dragon
Magical Marionette
Crusader of Endymion x3
Breaker the Magical Warrior x2
Defender, the Magical Knight x2
Magical Exemplar x2
Night's End Sorcerer x2
Apprentice Magician x2
Crystal Seer x2
Kycoo the Ghost Destroyer
Blackwing - Gale the Whirlwind

Spells:

Magical Citadel of Endymion x2
Secret Village of the Spellcasters or Field Barrier
Magical Dimension
Book of Moon x2
Lightning Vortex
Brain Control
Foolish Burial
Mystical Space Typhoon
Heavy Storm
Smashing Ground
Swords of Revealing Light

Traps:

Magician's Circle x2
Bottomless Trap Hole x2
Torrential Tribute
Mirror Force

Extra Deck:

Stardust Dragon
Red Dragon Archfiend
Thought Ruler Archfiend
Colossal Fighter
Black Rose Dragon
Ancient Fairy Dragon
Arcanite Magician x2
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Tempest Magician x2
Explosive Magician
Ally of Justice Catastor

here's my Spellcaster deck prototype, hope this points you in the right direction =)

RandallTheGreenGeek


ZanoShiran

PostPosted: Thu Jan 07, 2010 5:42 pm


If you want an amazing Spell counter deck, I can tell you about a Tempest FTK deck that is ungodly consistent.
PostPosted: Thu Jan 07, 2010 5:43 pm


Tempest FTK? o_O do tell XD

RandallTheGreenGeek


Etherious_

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PostPosted: Thu Jan 07, 2010 5:56 pm


RandallTheGreenGeek
Tempest FTK? o_O do tell XD


yes i need to know
PostPosted: Thu Jan 07, 2010 5:59 pm


RandallTheGreenGeek
Monsters:

Dark Red Enchanter
Chaos Sorcerer
Cyber Dragon
Magical Marionette
Crusader of Endymion x3
Breaker the Magical Warrior x2
Defender, the Magical Knight x2
Magical Exemplar x2
Night's End Sorcerer x2
Apprentice Magician x2
Crystal Seer x2
Kycoo the Ghost Destroyer
Blackwing - Gale the Whirlwind

Spells:

Magical Citadel of Endymion x2
Secret Village of the Spellcasters or Field Barrier
Magical Dimension
Book of Moon x2
Lightning Vortex
Brain Control
Foolish Burial
Mystical Space Typhoon
Heavy Storm
Smashing Ground
Swords of Revealing Light

Traps:

Magician's Circle x2
Bottomless Trap Hole x2
Torrential Tribute
Mirror Force

Extra Deck:

Stardust Dragon
Red Dragon Archfiend
Thought Ruler Archfiend
Colossal Fighter
Black Rose Dragon
Ancient Fairy Dragon
Arcanite Magician x2
Brionac, Dragon of the Ice Barrier
Goyo Guardian
Tempest Magician x2
Explosive Magician
Ally of Justice Catastor

here's my Spellcaster deck prototype, hope this points you in the right direction =)


alright looks good anyone else want to submit their spell counter deck

Etherious_

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ZanoShiran

PostPosted: Thu Jan 07, 2010 6:13 pm


Monsters: 10
Royal Magical Library x 3
Thunder Dragon x 3
Volcanic Shell x 3
Plaguespreader Zombie

Spells: 29
Hand Destruction x 3
Magical Mallet x 3
Pot of Avarice x 2
Toon World
Toon Table of Contents x 3
Cup of Ace x 3
Reload x 3
Upstart Goblin x 3
Magical Citadel of Endymion x 2
Card Destruction
Spell Power Grasp x 2
Foolish Burial x 2
Terraforming

Traps: 1
Magical Explosion

Extra Deck: 3
Tempest Magician x 3

Here it is, the Tempest FTK deck. Any questions you need answered I will gladly answer them. I will warn you right now, this is a very advanced deck and requires extremely precise plays to pull it off successfully most of the time.
PostPosted: Thu Jan 07, 2010 6:18 pm


ZanoShiran
Monsters: 10
Royal Magical Library x 3
Thunder Dragon x 3
Volcanic Shell x 3
Plaguespreader Zombie

Spells: 29
Hand Destruction x 3
Magical Mallet x 3
Pot of Avarice x 2
Toon World
Toon Table of Contents x 3
Cup of Ace x 3
Reload x 3
Upstart Goblin x 3
Magical Citadel of Endymion x 2
Card Destruction
Spell Power Grasp x 2
Foolish Burial x 2
Terraforming

Traps: 1
Magical Explosion

Extra Deck: 3
Tempest Magician x 3

Here it is, the Tempest FTK deck. Any questions you need answered I will gladly answer them. I will warn you right now, this is a very advanced deck and requires extremely precise plays to pull it off successfully most of the time.


thanks and could you explain into further detail how its works

Etherious_

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ZanoShiran

PostPosted: Thu Jan 07, 2010 6:26 pm


Np, here's a guide that was posted by the original creator of this deck variant. This should make it very easy to understand.

Royal Magical Library:
Royal Magical Library (RML) draws 1/3 of a card for each spell that is played. You almost HAVE TO SUMMON THIS CARD in order to FTK (which is why I run 3).

Thunder Dragon
This card (Tdrag) is an easy +1 and is a deck thinner. Remember to activate any Thunder Dragon before you activate any draw power cards to prevent drawing duplicates.

Volcanic Shell
This card (Shell) is an easy +1 and is a deck thinner. Activate Shell as early as possible.

Plaguespreader Zombie
Plaguespreader + Royal Magical Library = Tempest Magician.


Hand Destruction
Hand Destruction is a -1, but thins the deck by 2 cards. Best choices for discard (In order from best to worst) are:
Volcanic Shell
Thunder Dragon
Plaguespreader Zombie
RML
any access dead spell

Magical Mallet
You will often find your hand clogged with cards that cannot be activated immediately. When you cannot net advantage with a hand, use Magical Mallet on your ENTIRE HAND for maximum results.

Pot of Avarice
Pot of Avarice (PoA) is a +1 that recycles your Shells and Tdrags. After you have 3 Tdrags and 3 Shells in the grave, activate PoA, targeting 2 Shells and 3 Tdrags. You can then activate the 3rd Shell that was left in your graveyard for another +1.

Toon Table of Contents
This card combos with RML and Magical Citadel of Endymion enough to net a +2 when you get this card to cycle correctly. You search for each Toon Table of Contents (TToC) then you search out Toon World.

Toon World
This card becomes dead if you draw it. You will find that you will Reload or Magical Mallet it most of the time.

Reload
See Magical Mallet

Upstart Goblin
I recommend using Magical Mallet/Reload on Upstart Goblin until you have RML AND Magical Citadel of Endymion on the field. This way, if the deck goes off correctly, the opponent takes 500 from it (for adding a counter to Citadel), takes another 200 from it (from Magical Explosion), and you draw 1/3 of a card (RML).

Magical Citadel of Endymion
Part of the obvious win condition.

Card Destruction
Save Card Destruction for the biggest plays you can make. You can drop 2 Tdrags and a dead Shell to draw into a hot Pot of Avarice. Plus, if your opponent is hiding a D.D. Crow, they are forced to drop it.

Foolish Burial
Foolish Burial has 2 targets. Plaguespreader and Shell. Target a Shell early, then activate that Shell to add one to your hand. You thinned your deck by 2 cards without losing any cards.

Terraforming
Search Citadel for deck thinning.

Magical Explosion
50% of the time, Tempest Magician will reduce your opponent to 0. 1 Explosion will be enough if the deck runs properly.

Spell Power Grasp
When activated early, you thin the deck by 1 and draw either 2/3 of a card or 4/3 of a card.

Cup of Ace
Losing the coin flip doesn't really impare you that much. You get a +1 off of this card 50% of the time.


That should cover it quite nicely
PostPosted: Thu Jan 07, 2010 7:04 pm


ZanoShiran
Np, here's a guide that was posted by the original creator of this deck variant. This should make it very easy to understand.

Royal Magical Library:
Royal Magical Library (RML) draws 1/3 of a card for each spell that is played. You almost HAVE TO SUMMON THIS CARD in order to FTK (which is why I run 3).

Thunder Dragon
This card (Tdrag) is an easy +1 and is a deck thinner. Remember to activate any Thunder Dragon before you activate any draw power cards to prevent drawing duplicates.

Volcanic Shell
This card (Shell) is an easy +1 and is a deck thinner. Activate Shell as early as possible.

Plaguespreader Zombie
Plaguespreader + Royal Magical Library = Tempest Magician.


Hand Destruction
Hand Destruction is a -1, but thins the deck by 2 cards. Best choices for discard (In order from best to worst) are:
Volcanic Shell
Thunder Dragon
Plaguespreader Zombie
RML
any access dead spell

Magical Mallet
You will often find your hand clogged with cards that cannot be activated immediately. When you cannot net advantage with a hand, use Magical Mallet on your ENTIRE HAND for maximum results.

Pot of Avarice
Pot of Avarice (PoA) is a +1 that recycles your Shells and Tdrags. After you have 3 Tdrags and 3 Shells in the grave, activate PoA, targeting 2 Shells and 3 Tdrags. You can then activate the 3rd Shell that was left in your graveyard for another +1.

Toon Table of Contents
This card combos with RML and Magical Citadel of Endymion enough to net a +2 when you get this card to cycle correctly. You search for each Toon Table of Contents (TToC) then you search out Toon World.

Toon World
This card becomes dead if you draw it. You will find that you will Reload or Magical Mallet it most of the time.

Reload
See Magical Mallet

Upstart Goblin
I recommend using Magical Mallet/Reload on Upstart Goblin until you have RML AND Magical Citadel of Endymion on the field. This way, if the deck goes off correctly, the opponent takes 500 from it (for adding a counter to Citadel), takes another 200 from it (from Magical Explosion), and you draw 1/3 of a card (RML).

Magical Citadel of Endymion
Part of the obvious win condition.

Card Destruction
Save Card Destruction for the biggest plays you can make. You can drop 2 Tdrags and a dead Shell to draw into a hot Pot of Avarice. Plus, if your opponent is hiding a D.D. Crow, they are forced to drop it.

Foolish Burial
Foolish Burial has 2 targets. Plaguespreader and Shell. Target a Shell early, then activate that Shell to add one to your hand. You thinned your deck by 2 cards without losing any cards.

Terraforming
Search Citadel for deck thinning.

Magical Explosion
50% of the time, Tempest Magician will reduce your opponent to 0. 1 Explosion will be enough if the deck runs properly.

Spell Power Grasp
When activated early, you thin the deck by 1 and draw either 2/3 of a card or 4/3 of a card.

Cup of Ace
Losing the coin flip doesn't really impare you that much. You get a +1 off of this card 50% of the time.


That should cover it quite nicely


couldn't you like switch out plague for a night's end sorcerer or frequency magician

Etherious_

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armycat jockamoe

PostPosted: Thu Jan 07, 2010 7:08 pm


Naruto The Shinigami
ZanoShiran


couldn't you like switch out plague for a night's end sorcerer or frequency magician


No. You run Plague since you can pitch him from hand and special him back. That way you can use your normal summon on a Library.
PostPosted: Thu Jan 07, 2010 7:14 pm


armycat jockamoe
Naruto The Shinigami
ZanoShiran


couldn't you like switch out plague for a night's end sorcerer or frequency magician


No. You run Plague since you can pitch him from hand and special him back. That way you can use your normal summon on a Library.


whats the price on a plague

Etherious_

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ZanoShiran

PostPosted: Thu Jan 07, 2010 7:23 pm


Naruto The Shinigami
armycat jockamoe
Naruto The Shinigami
ZanoShiran


couldn't you like switch out plague for a night's end sorcerer or frequency magician


No. You run Plague since you can pitch him from hand and special him back. That way you can use your normal summon on a Library.


whats the price on a plague


30-35. Not exactly cheap

If budget is a problem, you could always substitute a foolish and a plague for a krebons and emergency teleport, E-tele doesn't go for more than 10$, and that's if you get it from someone being stubborn. The plauge build is just more consistent.
PostPosted: Thu Jan 07, 2010 8:13 pm


i like this build a friend of mine had but it still isnt good (its spellcasters they not good to begin with) it had a mix of lumina lyla charge and i thin ryko since exempler can special summon easy with alot of counters on the field spell power grasp and the charges and all that spell goodness that either deck uses they build up faster you just need to recycle the exempler and you should have syncro after syncro its a good deck but wont win a major tourney neutral

RAVEN x159


Etherious_

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PostPosted: Fri Jan 08, 2010 10:52 pm


ZanoShiran
Naruto The Shinigami
armycat jockamoe
Naruto The Shinigami
ZanoShiran


couldn't you like switch out plague for a night's end sorcerer or frequency magician


No. You run Plague since you can pitch him from hand and special him back. That way you can use your normal summon on a Library.


whats the price on a plague


30-35. Not exactly cheap

If budget is a problem, you could always substitute a foolish and a plague for a krebons and emergency teleport, E-tele doesn't go for more than 10$, and that's if you get it from someone being stubborn. The plauge build is just more consistent.


but how would krebons and e-tele. work
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