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Posted: Thu Jan 15, 2009 2:32 am
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Posted: Thu Jan 15, 2009 3:33 am
ON a side note. I hate my Archon's Flesh mask. Any tips on how to make it look better while I attempt to mold him one that suits him better.
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Posted: Thu Jan 15, 2009 1:20 pm
A few things. For one, use more flesh-y tones to make it look more realistic. On an overall model note, I'd say to use colors that stand out from each other more for his tabard and the hair on his helm.
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Posted: Thu Jan 15, 2009 3:06 pm
I actually somewhat disagree, the hair is really well done, and the colors fit with the darkness of the model, just highlighted to be visible.
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Posted: Thu Jan 15, 2009 9:50 pm
I was hoping to make his Robe lighter, but it didnt come out exactly how I wanted, and I didnt feel like fighting with it.
I might try it again.
As for the maks, I did use Fleshy tones but I didnt like the out come so I got mad and for some reason slapped red on it, hoping it would make it look better... Again not as I planned.
EDIT: I edited in what I did for the hair. (and will be doing for the hairs of most if not all of my DE)
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Posted: Tue Jan 20, 2009 10:41 pm
Color scheme was actually pciked! 100% And how it looks on my Jetbikes its too to come!
WIP pics soon.
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