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Phase 14 - Doppelganger (DOPPLE)
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--Preparing for Doppleganger--
Before hunting down Doppleganger, you will want the following:
-Items-
50 Restorative Drops. Several people have at least 10+ of these up for trade at
a time so they should be easy to collect.
10-15 Restorative Rains. Optional unless you want some extra insurance.
Kitty Ladle has a few for trade (And a few other people as well I reckon).
20-30 Fairy Drops. Dol Dona and Breg Epona's item shops should have
these in stock. More is always helpful.
10+ Noble Drops/Noble Rains. Purely optional, but if you see anyone
with these for trade and you have enough stuff to pick them up, by all means
grab some.
Revival Medicines. Bring however many you want, but you shouldn't need
any if you're skilled enough.
10-20 each of The Death and The Devil. Very very useful...and required
if you wish to kill off Doppleganger using my own strategy which will be
detailed later. You can see if anyone has these for trade, but otherwise,
look around the guild shops and purchase any you see.
-Weapons-
Your weapons should be the strongest your character can wield at his/her
level alchemized up to +5. If you plan to use Kuhn though, his lost weapon
at level 5 is a viable choice since it ups his crit rate by 50% and arts damage
by a whopping 75%, making him capable of inflicting tons of damage to
Dopple (or any enemy for that matter).
As for attachments, there are several choices:
Octoscorp's Tail (1 slot, Inflicts a better version of Poison) and/or Starfish
(1 slot, Inflicts a better version of Curse). If you don't have any of The
Death or The Devil and don't want to use Sakubo or Gaspard, this is the next
best thing. Enhanced version of both statuses indeed, but you have to consider
the fact that it's only a chance for that to happen. Put onto your two party
members you wish to bring into this fight as there are better weapon
attachments for Haseo. Purchase these items at Empireo's Shop in Breg Epona
or look at weapons in Kestrel's Shop in the same root town. They should have
the ability "Venomous Attack" or "Voodoo Attack" if they are the enhanced
versions of the previous attachments.
Bear Paw (1 slot, auto-critcals when attacking an enemy's backside). Best
suited for your other party members. Haseo actually has better weapon
attachment options than this one. Look in Kestrel's Guild Shop at Mac
Anu for weapons that have this attachment already in it.
Sharktooth Tooth (3 slots, Crit Rate +50%). Easy enough to find
(Purchase in Breg Epona's Material Shop). Higher crit rate means more
possible damage and a quicker Dopple fight. Can't ask for much more than that.
Ginseng (3 slots, All Damage +25%). If you don't want to rely on crits for
racking up damage on Dopple quick, this is a very good alternative. 25%
more damage can be quite the difference with a high defense bearing
monster like Dopple. One can be obtained from Bike Races. If you need
more of these, trade with Kunio or Mile in Mac Anu. The best attachment
for Haseo's twin blades...that is, unless you have the next attachment.
Gurah Fist (3 slots, all attacks become critical hits). Without a doubt the
best attachment to put onto Haseo's twin blades. Critical hits everytime means
his damage output effectively doubles. This also applies to any skills used.
With a Skill Candle'd accessory, say hello to skills doing 4x their normal
damage...before factoring in Rengekis. You can get one by completing the
"Farewell Mecha Grunty" quest which is unlocked after saving Mecha Grunty
30 times in random fields.
-Armors-
Use any 3 slot armor of your choice. Attachment recommendations are as follows:
Dual Angel, Broad Angel, or Scythe Angel (2 slots, half dmg from Twin Blade
(Dual), Broadsword (Broad), or Scythe (Scythe) attacks). Easy way to reduce
Dopple's damage to manageable levels. Guild Shops & Fields in Dol Dona
should have these available.
Body Butterfly (3 slots, Max HP +50%). Can't argue with a large amount of HP,
that's for sure. Best suited for those with items that fully recover HP. Look
around Guild Shops like Empireo in Breg Epona for these or perhaps on
Vigor Armors. If they cost ~46k GP or so, it'll have this attachment on it.
-Accessories-
Same as Armors. Pick a 3 slot accessory. Then try out some of the
following attachments:
Boost Candle (2 slots, doubles effect of items). Very nice. Having at least
one accessory with this attachment equipped is recommended so you can
switch to it before using any healing items. Guards Shop in Dol Dona have
these already in accessories with the prefix "Apprasial". Empireo's Dol Dona
Guild Shop has Boost Candles for purchasing if you don't need the extra
accessories. If you've converted from Reminisce and have the Biker's Charm,
that will work as well as it has the Item Boost ability.
Time Conch (2 slots, skill trigger recharges faster). Could work well for
your other characters. More skills being used means more damage to
Dopple. You should be able to find these in Guild Shops at Dol Dona.
Skill Candle (3 slots, all skills damage and SP costs doubled). One of the
best accessory attachments in the game IMO. You might think my
description of the item is off as the in-game description states that is boosts
skill damage and SP costs by half. That is not the case as it really does
double both skill damage and SP costs. Try it out for yourself. Couple
this with a +5 weapon w/ a Ginseng in it and all skills will be doing roughly
2.5 times as much damage. That amount increases to a whopping
4x normal skill damage with a +5 weapon having a Gurah Fist slotted in it.
Best of all, these are easily obtainable from Breg Epona's Material Shop.
Now then, here's what I'd recommend for Haseo:
Twin Blade: Master Mujin +5 (Gurah Fist attached to it)
Armor: Vigor Tiger +5 (Body Butterfly attached to it). Haseo has ~4800 HP on
my file at lv122 with this armor on.
Accessory: Berserk Slant Hood +5 (Skill Candle attached to it)
Of course, if you have stronger versions of the above weapons and/or armor
(Such as Spin Drake +5 instead of Spin Mujin +5), then go ahead and use
them (And slot the attachments noted next to the weapon/armor/accessory above).
-Getting Gold-
You may wonder how you're to pay for all the items you'll need. If you've
converted from Reminisce, that shouldn't be a problem unless you converted
with something like 50,000 GP.
If you need extra gold, the quickest way is to head to Breg Epona and find
a field that has a Fate Worm in it. It rewards you with 50k GP everytime it's
caught. Very nice way to build up GP if you're low.
--Finding Doppleganger--
At last, it's time to hunt down Dopple and show him what you're made of.
Choose your two allies to take into battle. I used Endrance and Kuhn myself.
Alternatively, you could use Zelkova instead of Kuhn to utilize his large stock
of healing items.
When you have finished making preparations, head to the nearest Chaos
Gate and select a field that isn't a dungeon or a story-based area. Wander
around in there for 5-10 minutes without getting to fights
(Better yet, stay idle somewhere), then go and find him. Also, you could make
a field with the 3rd word "Moonlight" since that will cause Dopple to appear
on the map instantly.
You'll know Doppleganger is near when you see a red arrow and a message
"Encountered Doppleganger" appears. Check your equipment one last time,
then charge into battle.
--Battling Doppleganger--
Finally, it's time to battle this opponent! Should be easy right?
Not so fast. First off, he will be 8 levels higher than Haseo, resulting in
much lower damage to him and much higher damage to Haseo and anyone
else in the party (Especially if anyone is lower leveled than Haseo).
He also regenerates a good amount of HP at regular intervals.
That's not all though.
Doppleganger has a new gimmick not seen in previous G.U. games.
You'll find out very quickly that you're doing 0 damage to him.
The reason for that is because all damage dealt to him is inflicted as
SP damage, just like what the Twin Scales do. That means you'll have
to deplete his SP completely before you're able to chip away at his HP.
The best way to tackle this is to apply Poison and Curse onto Dopple.
This is where your The Death and The Devil items come into play.
Use one of each, then being attacking Dopple head-on. If you have
Sakubo or Gaspard with you, have either cast Duk Lei and Maj Lei
in place of using items to cause these status effects.
I prefer to have Haseo using twin swords to keep Dopple's damage as
low as possible as well being able to dish out the most dmg per second
next to Dual Guns.
If you use any of Haseo's other weapons for any reason, be careful.
Dopple can hit very hard with a Broadsword. With a Scythe, not only is
damage still high (Almost as good as Broadswords), but he could hit
multiple party members with a single hit.
The real danger is if you use Dual Guns. If you let Dopple attack you while
using Dual Guns, the results could be bad, perhaps even going as far as a
Game Over if Dopple doesn't ease up on the DG assault.
Regardless of your weapon choice, keep slamming Dopple with normal
attacks, reapplying Poison and/or Curse as needed until you start seeing
actual damage pop up. This indicates that his SP is now depleted.
Keep up the physical assault with Haseo, but refrain from having him use
any skills. Dopple will likely gain back more HP than what the poison +
whatever skill Haseo uses inflicts, even with Rengekis. However, if your
Haseo is equipped like mine is (See above), then pull out Ghost Falcon
whenever Rengekis becomes available. You could easily be able to do
more than enough damage to offset the healing that occurs while the
skill is going off. Guard only when Dopple decides to attack Haseo.
Do also keep Poison and Curse on Dopple during this time. Poison makes
a huge difference in this fight and renders Dopple's high HP regeneration
useless. Curse will keep Dopple from gaining enough SP to pull off any skills
and minimizes any 0 damage hits that may occur if he regenerates any SP.
Watch your character's HP and SP levels and use items as needed to
replenish them (Equip your accessory with a Boost Candle in it or the
Biker's Charm before doing so though). This won't be too much of a
concern on the first battle since Dopple apparently is still lv100
(Or whatever level you were at when coverting to Redemption perhaps).
However, Dopple gets a huge power boost on any future battles,
so maintaining ample HP levels is more important at this stage.
Keep up the usual assault, healing, and Poison/Curse applying until
Dopple is defeated. Feel happy because you didn't use a single
Awakening (This was the main aim of my strategy).
Your reward for beating him the first time is the key item
Bygone Servant. Once you obtain the Xth Form, fight him again to obtain
the DG-0, a gun with a very nice ability that enhances its attack power
the lower Haseo's HP is.
Once you beat the game and save your clear data, go fight and
defeat Dopple again. If you have the 3 Key Items from beating
Dopple in the previous G.U. games as well as the Bygone
Servant from his defeat in Redemption, you will be rewarded with
Other Self and Shadow.
Other Self is an armor that reduces physical and magical damage
by 75% and converts all HP dmg into SP dmg, making Haseo
or anyone else that can equip this armor a walking tank.
Shadow is an accessory that grants an enhanced HP and SP
regen at regular levels. It also has the Ginseng' ability in it(All Damage+25%)
The kicker though? Other Self and Shadow require you to be at lv150 to equip.
Now get out there and defeat Doppleganger with the knowledge imparted here!