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froggie of pwnage

PostPosted: Wed Oct 10, 2007 6:53 pm
Here's my team. It's not that great, but...

Palkia
lv. 100
moveset:
surf
spacial rend
aura sphere
earth power


garchomp
lv. 100
moveset:
surf
dragon rush
?
?


Heatran
lv. 75
moveset:
earth power
overheat
lava plume
?


Salamence
lv. 65
moveset:
fly
crunch
flamethrower
?


Gengar
lv. 64
moveset:
shadow ball
dark pulse
?
?


infernape
lv. 63
moveset:
scratch
mach punch
flame wheel
ember


I need advice.  
PostPosted: Thu Oct 11, 2007 3:48 am
froggie of pwnage
Here's my team. It's not that great, but...

Palkia
lv. 100
moveset:
surf
spacial rend
aura sphere
earth power


garchomp
lv. 100
moveset:
surf
dragon rush
?
?


Heatran
lv. 75
moveset:
earth power
overheat
lava plume
?


Salamence
lv. 65
moveset:
fly
crunch
flamethrower
?


Gengar
lv. 64
moveset:
shadow ball
dark pulse
?
?


infernape
lv. 63
moveset:
scratch
mach punch
flame wheel
ember


I need advice.


Palkia: Looks good to me.

Garchomp: First of, get rid of surf, although it can learn it, it's high base attack stat makes it more useful as a physical attack based pokemon. I'd go with: Dragon Rush/Dragon Claw, Earthquake/Dig, Fire Fang, and Crunch.

Heatran: Get rid of overheat, it's drawback reduces its usefulness. Go with Earth Power, Lava Plume/Magma Storm/Flamethrower, Dragon Pulse, and Flash Cannon. Alternatly you can go Earth Power, Lava Plume/Magma Storm/Flamethrower, Solar Beam, and Sunny Day.

Salamence: Fire Fang/Thunder Fang, Fly, Dragon Claw, Crunch. Crunch can be dropped for either Fire Fang or Thunderfang. Fly and Dragon Claw are STAB, and the fangs are because Salamence is best used as a physical sweeper. Other possible moves to teach it are Earthquake, Brick Break, Steel Wing, Shadow Claw, and Rockslide. As long as you keep Fly and Dragon Claw you have the possibility to make a lot of customization. For example both Fire Fang, Steel Wing, Brick Break, and Rockslide are highly effective against its major weakness (Ice).

Gengar: Looks like a good start, add Sludge Bomb, and either Giga Drain, Thunderbolt, Psychic, Energy Ball, or Night Shade.

Infernape: Flame Wheel, Earthquake, Brick Break/Close Combat, and either U-turn, Poison Jab, or Shadow Claw.  

krishnath

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