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Pirate Class. O:

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lark songs

PostPosted: Mon Oct 08, 2007 11:41 am
Anyone know what's up with that?
They're supposedly a mix between Bowmen and Warriors.
Testing it in Tespia or something. Sounds pretty cool, eh?
 
PostPosted: Mon Oct 08, 2007 1:44 pm
burning_eyes THAT WOULD BE AWSOME burning_eyes  

Pixilated Panda-


Syn_Beloved
Vice Captain

PostPosted: Mon Oct 08, 2007 1:48 pm
Here is a link to more info on the new job class.

Click here =3  
PostPosted: Mon Oct 08, 2007 3:56 pm
To save you a little digging as well, here's the skills
http://sleepywood.net/forum/showpost.php?p=7521422&postcount=881

So far, infighters look like bandits meet crusaders, with some strategy involved in skill use. All sorts of punches, kicks, etc. 3rd job has power buffing moves that charge up and let you use strong attack skills, like a Sader

Gunslingers disappoint me quite frankly. Way too sin clone-ish. They fire faster, but have no critical, can jumpshoot, have double shot and triple shot as skills... bleh. They start looking a bit more like bowmen in 3rd job, with elemental mob moves, and weird summons. (Octopus, lolwut?)

This is still in Beta though, so lots of tweaks are still to be made.
We know most of the equipment up to lvl35 too, if you'd like me to find that for you.  

madanthony


Brighte

PostPosted: Mon Oct 08, 2007 6:30 pm
aww, they should really make it so that u cant jump shoot, cus it looks to sin ish when u can jump shoot. but it doesnt look too bowman cus u can shoot fast. so a mix would be shoot fast on the ground. but its still awesome! and the fighting... similiar to bandits lol. arent bandits very closely related to pirates? i heard bandits and pirates are the same, except pirates go on ships, bandits stay on land razz  
PostPosted: Tue Oct 09, 2007 3:52 pm
Well, what are they supposed to look like?
Hitting them with daggers? No, that's bandit.
Steal from monsters? No, that's a bandit.

Most of the pirate thoughts are pointed towards bandits/sins.
They couldn't make them perfect.
I want to play as one, but (after/if they come out in GMS) after they get boring for others.
-Sigh- It's a shame, really. Sooo many people will be one.  

Zarow


Brighte

PostPosted: Tue Oct 09, 2007 6:21 pm
they should have it just be like martial arts class, using the infighter concept. 1 job will be focused on hand/fist attakcs, and the 2 job will be focused on leg/feet attacks. razz we should open a "suggestion for new classes" thread. But yeah, they still need tweaking to do.  
PostPosted: Thu Oct 11, 2007 4:37 pm
KENDALLA.

;D  

Venntus


Jessikenz

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PostPosted: Thu Oct 11, 2007 4:54 pm
Links are bad, images are bad in a thread I did find on sleepywood forums. stare  
PostPosted: Fri Oct 12, 2007 1:52 am

Youtube has some videos on it.
Gunslinger dmg is crap though.
 

Kaiorin II


dan49

PostPosted: Fri Oct 12, 2007 2:50 am
intriguing eek  
PostPosted: Fri Oct 12, 2007 11:12 am
The Gunslingers seem more Pirate like then the Infighters do. Not to mention the Gunslingers sound more fun then the Gunslingers on RO. I'd make a Gunslinger Pirate if we got the new class  

Jessikenz

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