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RWBY: The Great Remnant War U/C

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In the Root of a Crisis that has brought all survivors to Mistral, all amble bodied members of society are being trained. A hunter is born. 

Tags: RWBY, Roleplaying, Action, Adventure, Fighting 

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Custom Techniques

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Noble Negative J3T
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PostPosted: Tue Dec 26, 2017 6:34 pm
Custom Techniques! An element of fighting in the RWBY universe. Everyone has a semblance, a blade, or even a gun but what makes a person special. It depends on how you use them. You got a speed type of semblance? That's great and all but how do you craft it into a useful burst? Techniques doesn't mean you can't use your Semblance in any way you want. Techniques are more like your identifiers. The common ways that you use your semblance that have become a staple to your arsenal. The way you fight. The way you mold yourself. They come with benefits of course. Less aura drain as they are something you do over and over, you come a customed to it. Also possesses boosts. Sword attack? Depending on rank, can add + to a stat or two. For example, you have a fire semblance. You like a fire bender. SO what? You can shoot flames and fight with them. That's cool, but how do you harness these flames besides shooting randomly? Possible techniques could include creating a fire tornado, creating a fire ball like a Uchiha. Or even focusing your aura and semblance to create a super nova bomb onto opponents. But techniques aren't just for aura. There can be hand to hand, weapons, and others of the like. The revolution can be televised. There are many things left unseen and undone. Become the innovator. Fly like a butterfly, sting lie a bee, burn like a star, and freeze like a mighty blizzard.  
PostPosted: Wed Dec 27, 2017 7:51 am
TECHNIQUE Types: 3 Types

Aura Type: Techniques that deal with the concentration of projecting or crafting one's aura to produce a certain type of effect. This ranges from things like, channeling Aura on one's blade, Story Techniques like Aura overload, and even aura shields like Ren in Season 1.

Semblance Type: The bread and butter, these are the concentration of one's semblance into channeling significant effects or major attacks. For Example, a water manipulating semblance, can have a technique where they create Mist and the mist could produce some sort of special effect. Either way, the options are endless. While technically some things can be done without the need for a technique if semblance allows for it, but the acquiring of a technique allows for production of this, in a manner that is less aura draining and more precise.

Weapon Type: Weapon styles a person produces. This can range from many different things. Weapon type doesn't just have to be a blade or gun. Your hands are weapons as well. The ideas are endless. These are for attacks and styels that do a specific thing. While anyone can think of a style on the spot, the practice and precision of a style that has been learned and mastered produces heavenly assets for battle. Two enemies can both quick draw and strike with a blade, but the person who has a technique for it will win 9/10 times if of same rank. Just things keep in mind.



SKELETON:
[b]RPC Name:[/b]
[b]Technique Slot:[/b]
[b]Technique Type:[/b]
[b]Description:[/b]
[b]Technique Rank: [/b]

 

Noble Negative J3T
Captain

9,775 Points
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The Tools of Combat: Customs Forum

 
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