Monsters:
WattGiraffe x3
WattPheasant x3
WattLemur x3
WattHopper x3
WattFox x2
WattKiwi x1
Honest x2
Guardian of Order x2
Marshmallon x1
Spell:
WattKey x3
WattJustment x3
WattCastle x2
Recycling Batteries x2
One for One x1
Swords of Revealing Light x1
Monster Reborn x1
Trap:
WattKeeper x3
Judgment of Thunder x2
Wolf in Sheep's Clothing x2
Ceasefire x1
Extra:
WattChimera x3
WattKirimu x3
Ancient Sacred Wyvern x2
Avenging Knight Parshath x1
Light End Dragon x1
I know there are some random cards in there like Ceasefire, but that's why I'm here.
Final comment, WattJustment is perfered over WattCube due to lack of draw power in the deck, but that doesn't mean I don't want WattCube in here, just dont want to take out WattJustment for it.
This may need a fair amount of help... I'm not entierly sure
Yu-Gi-Oh! Duellists of Gaia
YDoG is an all TCG guild for all duellists. We also cover the entire Yu-Gi-Oh! games, shows, manga and RPG.