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Legendary Pirate Plasma

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PostPosted: Mon Jun 21, 2010 1:07 am


I read your decklist and saw this card, this... "Wild Tornado". Seemed completely foreign to me, so I looked it up.

Unless I'm completely mistaken, that seems a lot like one of those sideboard-only cards unless you plan on going up against Crystal Beasts and Blackwings... and even then, you're giving your opponent a free set card. Might as well go Dust Tornado instead. That way, YOU get the set instead of the opponent.

EDIT: Ah, I see what you're getting at after re-reading the effect. But even still. I don't see much of a point in that strategy, especially if the opponent's exhausted all spell/trap destruction, or they could merely avoid it altogether. In honesty, it's about as useful as a Yomi Ship or Newdoria, determining how you value those.

I still stand by my suggestion to replace Wild Tornado with something more... versatile. Maybe a Magic Cylinder or something?
PostPosted: Mon Jun 21, 2010 9:39 am


All on preference. I find Wild Tornado universally useful, like Dust Tornado.

Many players use face-up Spells and Traps, like Blackwings with Royal Oppression and Black Whirlwind, Frogs with Mass Driver, but most noted is Infernity with Infernity Launcher. Infernity, when they play Launcher onto the field, won't be having a set to make.

Furthermore, everyone is playing Dust Tornado nowadays, and those decks make for the perfect use of Wild Tornado's second effect to have me get rid of their monsters. They won't be avoiding it, because the entire format is still avoiding Starlight Road.

If you were to use more monster response, I'd use Dimensional Prison over Magic Cylinder at any time.

Francine These Chocodiles


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PostPosted: Mon Jun 21, 2010 12:08 pm


Wait... do you really think those are the only legal targets you can choose?

Nonono, Freed. You can use it on ANY Spell/Trap that hits the field, even Normal Spells like Lightning Vortex or Heavy Storm. Remember, if you chain a card like Wild Tornado in response to any Spell/Trap, you can actually respond and destroy that Spell/Trap with Wild Tornado.

Now it won't negate the Spell/Trap as we're both perfectly aware, but yeah. I'm just skeptical about the effectiveness of its secondary effect and how well it will actually get off, which is why I use the Yomi Ship / Newdoria comparison. If they know it's there, they'll try to avoid destroying it or wait to destroy it under ideal conditions.

Finally, I'd prefer going the safe route and dealing non-targetting effect damage than a targetting RFG trap that could either work very well, don't work at all (i.e. cards that cannot be targetted), or targetted with inconvenient repercussions (Machina Fortress).
PostPosted: Mon Jun 21, 2010 12:14 pm


Hakuro de Killer
Wait... do you really think those are the only legal targets you can choose?

Nonono, Freed. You can use it on ANY Spell/Trap that hits the field, even Normal Spells like Lightning Vortex or Heavy Storm. Remember, if you chain a card like Wild Tornado in response to any Spell/Trap, you can actually respond and destroy that Spell/Trap with Wild Tornado.

Now it won't negate the Spell/Trap as we're both perfectly aware, but yeah. I'm just skeptical about the effectiveness of its secondary effect and how well it will actually get off, which is why I use the Yomi Ship / Newdoria comparison. If they know it's there, they'll try to avoid destroying it or wait to destroy it under ideal conditions.

Finally, I'd prefer going the safe route and dealing non-targetting effect damage than a targetting RFG trap that could either work very well, don't work at all (i.e. cards that cannot be targetted), or targetted with inconvenient repercussions (Machina Fortress).
Think of it as Dust Tornado's better looking cousin... you don't want them to know that it's there. They blow it up, they pay the cost.

Soundwave 2

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PostPosted: Mon Jun 21, 2010 12:18 pm


Terror of the Dead
Hakuro de Killer
Wait... do you really think those are the only legal targets you can choose?

Nonono, Freed. You can use it on ANY Spell/Trap that hits the field, even Normal Spells like Lightning Vortex or Heavy Storm. Remember, if you chain a card like Wild Tornado in response to any Spell/Trap, you can actually respond and destroy that Spell/Trap with Wild Tornado.

Now it won't negate the Spell/Trap as we're both perfectly aware, but yeah. I'm just skeptical about the effectiveness of its secondary effect and how well it will actually get off, which is why I use the Yomi Ship / Newdoria comparison. If they know it's there, they'll try to avoid destroying it or wait to destroy it under ideal conditions.

Finally, I'd prefer going the safe route and dealing non-targetting effect damage than a targetting RFG trap that could either work very well, don't work at all (i.e. cards that cannot be targetted), or targetted with inconvenient repercussions (Machina Fortress).
Think of it as Dust Tornado's better looking cousin... you don't want them to know that it's there. They blow it up, they pay the cost.


Read the effect for the third time in a row. WOW, I was tired last night. Didn't even read the wording right. I thought it was all "When it destroys a face-up spell or trap, you can set a card. When you set a card, if that card's destroyed, destroy 1 card on the field." But apparently that's not the case.

So... disregard my arguments about the card and... have a nice day.
PostPosted: Mon Jun 21, 2010 12:42 pm


Hakuro de Killer
Terror of the Dead
Hakuro de Killer
Wait... do you really think those are the only legal targets you can choose?

Nonono, Freed. You can use it on ANY Spell/Trap that hits the field, even Normal Spells like Lightning Vortex or Heavy Storm. Remember, if you chain a card like Wild Tornado in response to any Spell/Trap, you can actually respond and destroy that Spell/Trap with Wild Tornado.

Now it won't negate the Spell/Trap as we're both perfectly aware, but yeah. I'm just skeptical about the effectiveness of its secondary effect and how well it will actually get off, which is why I use the Yomi Ship / Newdoria comparison. If they know it's there, they'll try to avoid destroying it or wait to destroy it under ideal conditions.

Finally, I'd prefer going the safe route and dealing non-targetting effect damage than a targetting RFG trap that could either work very well, don't work at all (i.e. cards that cannot be targetted), or targetted with inconvenient repercussions (Machina Fortress).
Think of it as Dust Tornado's better looking cousin... you don't want them to know that it's there. They blow it up, they pay the cost.


Read the effect for the third time in a row. WOW, I was tired last night. Didn't even read the wording right. I thought it was all "When it destroys a face-up spell or trap, you can set a card. When you set a card, if that card's destroyed, destroy 1 card on the field." But apparently that's not the case.

So... disregard my arguments about the card and... have a nice day.
That would be so effing awesome if it was.. though it would probably get smacked by the Bahn Hammur.

Soundwave 2

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Francine These Chocodiles

PostPosted: Mon Jun 21, 2010 8:03 pm


Terror of the Dead
That would be so effing awesome if it was..
Wrong.
PostPosted: Mon Jun 21, 2010 8:55 pm


Freed the Benevolent
Terror of the Dead
That would be so effing awesome if it was..
Wrong.


...because if it was the other way around, it'd only be too obvious and my entire argument would have been valid.

Ah well.

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Synaku_Blade

PostPosted: Mon Jun 21, 2010 10:51 pm


Freed the Benevolent
If not for the reasons I had already given, I don't fully understand the question. It's a -1 to the cost of any high-level Dragon at hand, good with Future Fusion, good with Foolish Burial, good to bait out a Royal Oppression. It's overall good.

Edit: Oh, now I understand what you mean. Derp.


See I was fooling around with Dandylion in order to replace Totem as well. He's both a blessing and a curse, since he restricts the monsters you can play in order to reach his full potential. How are they working?
PostPosted: Tue Jun 22, 2010 10:40 am


Synaku_Blade
Freed the Benevolent
If not for the reasons I had already given, I don't fully understand the question. It's a -1 to the cost of any high-level Dragon at hand, good with Future Fusion, good with Foolish Burial, good to bait out a Royal Oppression. It's overall good.

Edit: Oh, now I understand what you mean. Derp.


See I was fooling around with Dandylion in order to replace Totem as well. He's both a blessing and a curse, since he restricts the monsters you can play in order to reach his full potential. How are they working?
I don't necessarily play the deck. It's all head theory.

Francine These Chocodiles

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