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Posted: Fri Apr 30, 2010 9:28 pm
GrandMaster Draco_Lord So I did. I knew I was forgetting something. That's okay, I forgot about Dark Devilishness. You live for one more turn. Savor it.
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GrandMaster Draco_Lord rolled 8 4-sided dice:
2, 4, 1, 1, 3, 2, 1, 4
Total: 18 (8-32)
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Posted: Sat May 01, 2010 2:46 pm
Oh right... Defend! Tempest Hp: 92-10=82/140 Mp: 75 + 10 - 80 + 90 = 90/90 Effects: Attack + 20 Aldamon Hp: 29=92-10=82/160 Mp: 54-20=34+18=52/80 Effects: Cannot heal Field effects: -10 hp (Both digimon, every turn), No special attacks, +10 mp (Both digimon, every turn)
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excaliburace rolled 7 4-sided dice:
4, 1, 2, 2, 4, 4, 3
Total: 20 (7-28)
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Posted: Sat May 01, 2010 2:52 pm
Digi-Modify!
Silver Fruit, activate!
Okay Tempest, attack!
Tempest Hp: 82 + 140 = 140 - 10 = 130/140 Mp: 90 - 70 + 10 + 90 = 90/90 Effects: Attack + 30 Aldamon Hp: 82 - 10 = 72 - (30 + 20) = 22/160 Mp: 52 + 10 = 62/80 Effects: Cannot heal Field effects: -10 hp (Both digimon, every turn), No special attacks, +10 mp (Both digimon, every turn)
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GrandMaster Draco_Lord rolled 7 4-sided dice:
1, 4, 2, 3, 4, 4, 1
Total: 19 (7-28)
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Posted: Sat May 01, 2010 2:54 pm
Well... I am a sore loser. So that means we are going to have a tie.Only I can't do that... damn getting rid of it. So you win. Um... Defend I guess. Tempest Hp: 82 + 140 = 140 - 10 = 130/140 Mp: 90 - 70 + 10 + 90 = 90/90 Effects: Attack + 30 Aldamon Hp: 82 - 10 = 72 - (30 + 20) = 22=12/160 Mp: 52 + 10 = 62+10=72-70=2+19=21/80 Effects: Cannot heal Field effects: -10 hp (Both digimon, every turn), No special attacks, +10 mp (Both digimon, every turn)
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Posted: Sat May 01, 2010 2:56 pm
Saw that coming. Unfortunately, you still didn't beat me, so you don't get your 125k. Good match though wink
Totally forgot you got rid of it sweatdrop
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excaliburace rolled 7 4-sided dice:
2, 2, 1, 3, 1, 3, 2
Total: 14 (7-28)
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Posted: Sat May 01, 2010 2:59 pm
Finish this Tempest.
Arrows of Apollo!!!!
Tempest Hp: 130 - 10 = 120/140 Mp: 90/90 Effects: Attack + 30
Aldamon Hp: 12 - 10 - (30 + 14) = 0/160 Mp: 21 + 10 = 31/80 Effects: Cannot heal
Field effects: -10 hp (Both digimon, every turn), No special attacks, +10 mp (Both digimon, every turn)
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Posted: Sat May 01, 2010 3:01 pm
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