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Posted: Sun Apr 25, 2010 4:50 pm
Digi-Modify!
Dark Network, activate! Let the Apocalypse begin!
MirageGaogamonBM Hp: 140/140 Mp: 40 + 10 - 32 = 18/70 Skullmammon hp: 61/140 mp: 70/70
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Posted: Sun Apr 25, 2010 9:45 pm
((I PM'd Grandy about Trapped and it IS only for one turn. We'll keep playing this one the same way though, if that's alright with you.))
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Posted: Mon Apr 26, 2010 3:53 pm
ok
MirageGaogamonBM Hp: 140/140-10=130/140 Mp: 40 + 10 - 32 = 18/70
Skullmammon hp: 61/140-10=51 mp: 70/70
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Posted: Mon Apr 26, 2010 6:56 pm
Digi-Modify!
Dark Devilishness, activate!
MirageGaogamonBM Hp: 130 - 10 = 120/140 Mp: 28 + 10 - 15 = 23/70 Skullmammon hp: 51 - 10 = 41/140 mp: 70/70
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Posted: Tue Apr 27, 2010 2:16 pm
MirageGaogamonBM Hp: 120/140-10=110/140 Mp: 23/70
Skullmammon hp: 41/140-10=31/140 mp: 70/70
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Posted: Tue Apr 27, 2010 3:23 pm
Digi-Modify!
Command Break, activate!
MirageGaogamonBM Hp: 120/140-10 = 110/140 - 10 / 2 = 70/70 Mp: 33 + 10 = 43/70 / 2 = 35/35 Skullmammon hp: 31 - 10 = 21/140 mp: 70/70
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Posted: Tue Apr 27, 2010 3:24 pm
MirageGaogamonBM Hp: 70 - 10 = 60/70 Mp: 33 + 10 = 43/70 / 2 = 35/35
Skullmammon hp: 21 - 10 = 11/140 mp: 70/70
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Posted: Tue Apr 27, 2010 3:25 pm
((If you had 2 less hp, that would've worked perfectly lol.))
MirageGaogamonBM Hp: 60 - 10 = 50/70 Mp: 33 + 10 = 43/70 / 2 = 35/35
Skullmammon hp: 11 - 10 = 1/140 mp: 70/70
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Posted: Tue Apr 27, 2010 3:31 pm
(lol) MirageGaogamonBM Hp: 50/70=0/70 Mp: 35/35 Skullmammon hp: 1/140=0+30=30/140 mp: 70/70-70=0/70 nice match
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Posted: Tue Apr 27, 2010 3:34 pm
Thanks. It would've been no problem if we had used Trapped's real effect, but I thought it'd be fun to see if I could still win.
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Posted: Tue Apr 27, 2010 3:36 pm
yea but if i knew its real effect i would hae nvr had played it tho
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