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[DECK/ADV] Infernity OTK

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ZanoShiran

PostPosted: Fri Jan 08, 2010 12:46 pm


This is an OCG deck currently, just to let you all know.

Monsters: 18

Infernity Destroyer
Infernity Archfiend x3
Infernity Beetle x3
Infernity Mirage x2
Infernity Guardian x 2
Infernity Necromancer x2
Infernity Revenger x2
Plaguespreader zombie
Dark Grepher
Mystic Tomato


Spells: 13

Infernity Gun x3
Foolish Burial x 2
Allure Of Darkness x2
Dark Eruption x 2
Mystical Space Typhoon
Heavy Storm
Brain Control
One for One

Traps: 9

Raigeki Break
Phoenix Wing Wind Blast x 2
Bottomless Trap Hole x2
Solemn Judgment
Torrential Tribute
Call of the Haunted
Starlight Road

Extra Deck: 15
Magical Android
Ally of Justice Catastor
Brionac Dragon of the Ice Boundary
Goyo Guardian
Black Rose Dragon
Stardust Dragon x 2
Thought Ruler Archfiend
Colossal Fighter
Red Dragon Archfiend
Infernity Death Dragon x 2
One-Hundred Eye Dragon
Mist Wurm x 2

Any questions you have, I will gladly answer.
PostPosted: Fri Jan 08, 2010 7:30 pm


Well the most recent cards I knew all about were in crossroads of chaos >.<
How does it work out?

The Mighty Q


Fresh Porn

Generous Conventioneer

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PostPosted: Fri Jan 08, 2010 8:57 pm


wheres the handless fake?
PostPosted: Fri Jan 08, 2010 10:03 pm


Handless fake is terrible. and all it needs to work out is have archfiend, necromancer, and revenger/beetle in the grave, and a gun/mirage in hand. (no cards in hand of course)

Play gun/mirage, use it's effect to summon archfiend and necromancer, activate archfiend's effect to add a gun to your hand and play it. activate necromancers effect to summon a tuner and synch for 8/9. activate gun, summon archfiend and necromancer, use archfiend to grab another gun.....you see where this is going?

ZanoShiran


The Mighty Q

PostPosted: Sat Jan 09, 2010 11:26 am


ZanoShiran
Handless fake is terrible. and all it needs to work out is have archfiend, necromancer, and revenger/beetle in the grave, and a gun/mirage in hand. (no cards in hand of course)

Play gun/mirage, use it's effect to summon archfiend and necromancer, activate archfiend's effect to add a gun to your hand and play it. activate necromancers effect to summon a tuner and synch for 8/9. activate gun, summon archfiend and necromancer, use archfiend to grab another gun.....you see where this is going?
Yup rinse, wash, and repeat.
PostPosted: Sat Jan 09, 2010 11:32 am


It would be even more amazing if we get Trishula by that time, but I doubt it :/ Mist Wurm will have to do for now. There's also a version of this OTK involving armory arm, but I'll save that for another time.

ZanoShiran


Trick Master-haito-

PostPosted: Mon Jan 18, 2010 9:48 am


-.- some of theose cards are not even out =.='
PostPosted: Tue Jan 19, 2010 4:04 pm


I stated it was an OCG deck. Sure they haven't gotten the cards yet, but they're going to soon

ZanoShiran

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