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[HELP/ADV?] Fortune Ladies - Back in the game Goto Page: [] [<] 1 2

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Trick Master-haito-

PostPosted: Sun Jan 10, 2010 1:31 pm


Moosenstein
It's weird that there are no earths.

Earth is the only reason I've ever lost to my friends fortune ladies.
i was juts about to say that ....

i use light and slip of fortune... to get earth on the fieald quick and then i can attack or sit back and burn oppodents while i waite for EarthBound (humming bird) or other cards to blow things up and/or take compleat control :3
PostPosted: Sun Jan 10, 2010 1:42 pm


TwinHeart
I prefer fire over earth because she burns and destroies a monster.
its good to have them both... earth can be used to power attack while burning.... fire is just its effect so use them both and there will be no problum..

1. forturn ladys dont nead to sinc.
2. summon fast and limmets oppodents moves
3. burn, remove, Attacking, Defend. all are possable in this deck in proper use.

fortune ladies Light x3
fortune ladies Fire x3
fortune ladies Water x2
fortune ladies Dark x3
fortune ladies Earth x2
fortune ladies Wind x3
Necroface x2
Solatair M. x3
EarthBound (humming bird) x1
Cyber valley x2

Fortune Future x 3
Future Vision x 3
DDR x2
Pot of avaraice x1
lightening vortex x1
DD fissure x2

Bottomless Trap Hole x 3
Bending destiny x3
solemn judgment x1
Slip of Fortune x3
karma Cut x3

extra deck (if you deside to sinc)
stardust dragon x2
goyo guardian x1

Trick Master-haito-


ZanoShiran

PostPosted: Sun Jan 10, 2010 1:45 pm


If cyber valley is in there because of light, I'm gonna go ahead and tell you the ruling on that is light's effect will not work

also, CED is infinitely better than slip of fortune :/

and no, that's not Chaos Emperor Dragon, compulsory evacuation device
PostPosted: Sun Jan 10, 2010 1:52 pm


TwinHeart
Ok so I wrote up how I want the deck to look Im looking for honest opinions, Im a vet at magic and an old traditional vet of yugioh so I want this deck to be competitive.

Monsters.

Fortune lady light x3
Fortune lady water x2
fortune lady fire x3
fortune lady dark x2
fortune lady wind x3
Caius the dark monarch x3
Cyber valley x2
Jinzo x2

total 21


Spells

Heavy Storm x1
Fortunes future x3
Pot of avaraice x3
lightning vortex x1
furture visions x3


total 11


Traps

TT x1
Bending destiny x3
Inherited fortune x2
solemn judgment x1
dark bribe x2

total 9


total 41

side board

Catobepas and the witch of fate x2
solitaire magician x2
chaos sorcerer x2
lightening vortex x1
burial from a different dimenssion x2
degeneration circuit x3 ( If I remember the effect correctly.)
Night ends sorcerer x3

extra deck

stardust dragon x1
ancient fairy dragon x2
goyo guardian x1
black rose dragon x1
(I have nothing else to think of)


Revamp!
Monsters: 19
Fortune Lady Light x3
Fortune Lady Dark x3
Fortune Lady Fire x2 (i`ll explain)
Fortune Lady Water x2
Fortune Lady Earth x2
Fortune Lady Wind x1
Catobepas and the witch of fate x2
Solitaire Magicain x2
Chaos Sorcerer
Rai-Mei
(Reason I would tell you to have two Fortune Lady Fires is because it works very nicely when shes in the graveyard and Fortune Lady Dark is on the field when she destroys a monster you can special summon a "Fortune Lady" monster from the grave and when fire is summoned by a lady's effect her effect triggers and you can get rid of any troublesome monsters or ect you see on the field.it works)

Spells: 11
Future Visions x3
Fortune's Future x3
One for One
Magical Dimension x2
Pot of Avarice
MST

Traps: 11
Bottomless Trap Hole x2
Bending Destiny x3
Interdimesional Matter Transporter
Slip of Fortune x2
Inherit Fortune x2
Dust Tornado

Zakua


ZanoShiran

PostPosted: Sun Jan 10, 2010 2:02 pm


That reason makes no sense, you could do the same thing with just one firey and I'd rather have less dead draws, especially cards like earthy :/ I'd rather just get a darky with darky, then a watery to draw cards. Beatdown means nothing in this deck, especially since it's control.
PostPosted: Sun Jan 10, 2010 8:14 pm


Ok, well even though I dont play as hard core I can see that all the Fortune girls are control earty is just pointless imo, Id rather just play firey and get rid of the field so yeah, thanks everyone for posting Ill try and post my new deck soon.

Heywouldntyouknow

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