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Braez and his stuff

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Braezer

PostPosted: Sat Feb 14, 2009 3:15 pm
well its been a while since this board has seen a topic i see...so i will grant you a peek at my brush and model skillzz:

my WIP steam golem rock lobber
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here is my big un' boss
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http://img.photobucket.com/albums/v218/Cardmaster/DSCF2587.jpg
http://img.photobucket.com/albums/v218/Cardmaster/DSCF2588.jpg

normal big un's
they;re not done yet...but the whole army needs a new dipp in the paint and they will look like these

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and my chaos WIP
its an all tzeentch army

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yeh mold lines...these are old pics xp

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wizards
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the warriors
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thats it for now folks...let me hear what you think...just keep it civil...i hate comments with no back ground  
PostPosted: Sat Feb 14, 2009 7:59 pm

Dude, your second wizard is amazing, both the painting and the modeling. The staff is a little bit out of line, but the general appearance of the model is just slick in general. Only question: Why do your Centigors have saddles?
 

Caleidah

Eloquent Lunatic


Braezer

PostPosted: Sun Feb 15, 2009 2:08 am
Caleidah

Dude, your second wizard is amazing, both the painting and the modeling. The staff is a little bit out of line, but the general appearance of the model is just slick in general. Only question: Why do your Centigors have saddles?
cause they are marauder horsemen...haha the horses are great and because it was tzeentch i figured i could easily make them centaurs in a fluffy kind of way....looks way more awesome on the table.... thing is that you cant get rid of the sadles so well... so i think i will just glue on some axes or something similar....they are a bit on hold for now as im playing orcs and empire...
and i dont want to start off with too much at once...

and the staff yeh i know....im still thinking about that...but as it needs a different base i will also put some attention in that while im ad it xp

thanks though for the comment...always glad to hear stuff like that xp  
PostPosted: Sat Feb 28, 2009 7:48 pm
I'm alays very critical so I'm going to point out the few things that bothered me..

This is very much a personal thing of mine, but the antomy of that wizard [second] is very painful to look at. The wrist looks a bit too thin for the arm, and a bit too gnarled.

The horns and additions the the ogres, etc are in real need of being better attached [Can't think of how to put it..]
Basically, you need to use a bit more green stuff to smooth the transition between head and horn, otherwise it does just look like it's been stuck on, like a helmet spike, rather than having grown.

As to paintjobs. I'm trying to avoid having any negative comments of other peoples painting skills until I can put up some I'm proud of xd
But those orks look a bit plain, and the green isn't very solid.  

Messyart

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Painting and Modelling Discussion

 
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