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Reply Domino City
Whats a good synchro deck? Goto Page: [] [<] 1 2

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Sir Magpie

Tipsy Knight

PostPosted: Sun Dec 28, 2008 6:13 pm


shenju_mudo
x Mydia x
I've beaten Plant builds similar to the one you described with ease.

Not to say that Plants are bad, because they're not...they're just not top tier.

They have lots of control cards, sure, but they don't have the same kind of speed and consistency that TeleDAD has.

You're right, it's whoever gets the cards that they need first that will win most of the time...and with 3 Destiny Draw, 3 Allure, 3 Teleport, 3 Krebons, 3 Malicious, 2-3 Reinforcement, Stratos, Grepher, 1-2 Plaguespreader, etc. etc. I have what I need for guaranteed game on turn 2 or 3 almost every single time. Need I say more?
now this i understand. but most of what you mentioned is only drawing power. with 3 lonefires and a possible 3 inferno reckless summon in the deck, there is more field presence mixed in with the deck thinning. not to mention, once TYT is on the field and THEN i play black garden, DAD and ANY synchro monster becomes useless. 1) their atk gets cut in half 2 TYT stand with her 2800 atk AND her effect, as well as judgements, dark bribes and polynoses waiting in the back for anything. so it's ONLY about who draws first. not the actual cards in the deck. because how are YOU going to feel when your first hand is 3 malicious, stratos and 2 DAD? set stratos and end?

ps: this sort of s**t hand i am NOT excluding plants from. because i've had my share of s**t hands too
In all honestly, I don't think any plant control runs inferno reckless summon, not saying It's a bad idea but there are simply better cards to run over It. You do have a point, Black Garden Is a nightmare once Tytannial Is out and It's will slow the game down to nothing but It's getting them kind of cards can be a problem and when you do DAD Is normally waiting on the field already.
PostPosted: Mon Dec 29, 2008 4:33 am


Yeah, but Black Garden is the all-star in that equation, not really Camellia. It is just a sick field control card. Honestly if Plants are going to be a breakout, they'll really be leaning on that card, both to ideally stave off a critical turn for the opponent by leaving them with too few monster slots, and to give them free levels for Synchros.

Kuan Hsing


Sir Magpie

Tipsy Knight

PostPosted: Mon Dec 29, 2008 11:54 am


Reminds me of gravekeepers.
PostPosted: Wed Dec 31, 2008 3:03 am


by all means. please enlighten me as to what's better than a card that will allow me to get any 3 plants i want out my deck?

shenju_mudo


Bakuram

PostPosted: Wed Dec 31, 2008 4:36 pm


shenju_mudo
by all means. please enlighten me as to what's better than a card that will allow me to get any 3 plants i want out my deck?


A Kuriboh in the hand... 3nodding
PostPosted: Fri Jan 02, 2009 4:57 am


Bakuram
shenju_mudo
by all means. please enlighten me as to what's better than a card that will allow me to get any 3 plants i want out my deck?


A Kuriboh in the hand... 3nodding
ooooh touche! one must always respect the power of the kuriboh

shenju_mudo

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Domino City

Goto Page: [] [<] 1 2
 
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