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Sands of Fate

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PostPosted: Thu Aug 14, 2008 1:23 pm
Blaziken:65
Hold Item:Charcoal
Impish
health:206 attack:194 defence:132 sp.atk: 153 sp.def:112 speed:135
Moves:Blaze Kick, Sky Uppercut, Double Kick, Fire Punch
Version: Sapphire  
PostPosted: Fri Aug 15, 2008 5:37 am
Little Master Reaper MD2
Blaziken:65
Hold Item:Charcoal
Impish
health:206 attack:194 defence:132 sp.atk: 153 sp.def:112 speed:135
Moves:Blaze Kick, Sky Uppercut, Double Kick, Fire Punch
Version: Sapphire

Not bad, but it could be better. Here's a few suggestions:

Drop Blaze Kick and Sky Uppercut for starters. Although they are high power, they aren't particular accurate moves. Then exchange Double Kick for Brick Break, as it has higher base power and destroys things like Light Barrier and Reflect (and gets a boost when doing so). Use a heart scale to teach it Bulk Up or Focus Energy. As for the last move I would go with either Aerial Ace, Earthquake, or Hidden Power (Ghost or Dark).  

krishnath


Sands of Fate

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PostPosted: Fri Aug 15, 2008 10:14 am
thx  
PostPosted: Fri Aug 15, 2008 10:24 am
wats ur team  

Sands of Fate

5,750 Points
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krishnath

PostPosted: Mon Aug 18, 2008 11:10 am
Little Master Reaper MD2
wats ur team


Currently in the process of building a new one. But let us just say it is filled with curve-balls. ^^  
PostPosted: Mon Aug 18, 2008 11:42 am
kool  

Sands of Fate

5,750 Points
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krishnath

PostPosted: Tue Aug 19, 2008 7:18 am
Verily. ^^  
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