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Posted: Mon Aug 20, 2007 12:33 am
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Posted: Mon Aug 20, 2007 1:43 am
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Palkia: drop Dragon Claw for a water based move, Surf would probably be best because it has a high hit rate and deals a lot of damage. Alternatly, you can use a heart scale to teach it Water Pulse.
Heatran: drop Sunny Day and Overheat, use a heartscales to teach it Iron Head and Ancient Power, alternatly keep Sunny Day but exchange overheat for Solarbeam.
Mesprit: drop everything but Shadow Ball, teach it Ice Beam, Thunderbolt, and Psychic. It makes an excellent bolt-beamer. ^^
Garchomp: Way to many dragon moves. Keep Dragon Pulse, but drop the two other dragon moves, teach it Earthquake (To take advantage of the type bonus) and Brick Break.
Salamence: needs a dragon move, I suggest you drop Fire Blast (very unreliable) for Flamethrower, and exchange Zen Headbut for Dragon Claw (us a heartscale).
Gengar: you have given this a horrible move set, the only thing good for it is Dark Pulse, add Shadow Ball (heartscale), Psychic, and Sludge Bomb.
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Posted: Tue Aug 21, 2007 12:53 pm
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Posted: Wed Aug 22, 2007 3:33 am
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Posted: Thu Aug 23, 2007 1:52 am
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Posted: Sun Jul 20, 2008 9:03 pm
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