5 days ago I started working on some plasticard bioniks after looking through the ork codex at page 91, and then it struck me: Why not build the complete nob?
And then I started on sculpting, and since this is my first time sculpting anything apart from belts, pouches, fur, hair, bags, two arms and an ork head, I think it's ok concidering it's my first time trying to sculpt a body, same goes with plasticard, I've only used it to make armour plates on vehicles in the past, so this is quite new for me, and I hope that I'll get more chances to make some cyborks.
But as you can see he's a bit too big to be a nob, so he's going to be another one of my warbosses instead, still haven't decided on clan, but I might go for snakebites with him (yes, some snakebites do have bionikz).
I hope that I'll be able to do better work with greenstuff sometime in the future, and work more with smooting GS out and stuff like that, so please don't come with "it looks good, but you could smooth the gs out a little" or comments like that, or that he seems empty, heck, I just made a model out from an image in the codex.
wink But please, if you have suggestions in how to work better with greenstuff then please let me know how to do it. :thumbs
Oh I forgot to post the pictures, here they are!
http://img.photobucket.com/albums/v648/Shinobi_8745/NewOrkj.pnghttp://img.photobucket.com/albums/v648/Shinobi_8745/NewOrk3j.pnghttp://img.photobucket.com/albums/v648/Shinobi_8745/NewOrk2.png