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What army do you have? |
Space Marines |
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19% |
[ 45 ] |
Eldar |
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4% |
[ 10 ] |
Dark Eldar |
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3% |
[ 7 ] |
Chaos Space Marines |
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10% |
[ 25 ] |
Tau |
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9% |
[ 22 ] |
Imperial Guard |
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6% |
[ 15 ] |
Necrons |
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4% |
[ 11 ] |
Deamon Hunters |
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1% |
[ 4 ] |
Witch Hunters |
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2% |
[ 5 ] |
Tyranids |
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4% |
[ 11 ] |
Orks |
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2% |
[ 5 ] |
More than one. |
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30% |
[ 71 ] |
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Total Votes : 231 |
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Posted: Sun Aug 11, 2013 8:46 am
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ArletaMagic Lady Blodwynn Sorry to hear that, I do hope that it hasn't scared you away from Warmachine. Official tournaments and the game as a whole can be very off-putting to people who don't "get" the synergy mechanics of the game, both old and new, as the more experienced players can sometimes table their opponents by the second turn in rather unsettling displays of cunning or ruthlessness. Sounds dangerously competitive...xP. I'm sorry you didn't do as well as you hoped. If it was your first, you can always adjust lists and go back for more later smilies/icon_smile.gif its all about the game, and learning, yeah?
Nah, I´m alright, it left me with bad taste in mouth, but it was expected to happen, can´t really take huge risks with just few Heavy ´Jacks, Trenchers and Long Gunners. But that´ll change, once I get my 3 melee units.
Lady Blodwynn How many points were the matches?
42 points and I played with 2 lists, PStryker and Sloan. And of course my 1st opponent had to be the Everblight with "Stealth to All"-caster. sweatdrop
Lady Blodwynn ArletaMagic How much different is Warmachine than 40k? DE never really talks about any other games than GW stuff. To put it bluntly, Warmachine is an American game and like American sports and boardgames, it's one with total and decisive victories. Warmachine plays fast, tight and has a set of well-written rules with a special page (page 5) to enlighten you on how the game is to be played: I adore the game for what it allows, as all units have their own special rules and gimmicks, but when paired with certain other units, the combos you can pull off are horrendously effective. I'd say give it a try sometimes. 3nodding
That and warmachine focuses morely on small-scale combat where warhammer is large-scale combat. In regular 40k matches of 1500ps you nominally have (depending on armies) 3-7 units of models and few vehicles where in machine´s 25ps matches you have 1-3 units and few warjacks. <.<
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Posted: Sun Aug 11, 2013 11:09 am
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Posted: Sun Aug 11, 2013 1:40 pm
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Posted: Sun Aug 11, 2013 4:42 pm
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Lady Blodwynn Asmondai 42 points and I played with 2 lists, PStryker and Sloan. And of course my 1st opponent had to be the Everblight with "Stealth to All"-caster. sweatdrop You may want to look into lists that make the most of your caster of choice. Kara always works like a charm with the little Gobber and a few ranged 'Jacks (Firing Squad FTW!) and a Squire is never out of place with Stryker, especially when paired with his favoured 'Jack and backed by some aggressive support units like Storm Knights.
I already got the pimpin` Gobber, whole Stormblade unit is coming, along with a full unit of Sword Knights and Precursors for Blaze and I also managed to get Sylys to work with Stryker. :3
My army currently consist of; Ol`Rowdy, Gallant, 2 Heavy Jacks that I can build into Ironclad, Defender or Cyclone, Charger and 2 Light Jacks that can build into 2 Lancers or 2 Sentinels, 10 men Threncher Infantry, 10 men Long Gunners, Maxwell Finn, Black 13th, Journey(wo)men, Sylys the Seeker, Reinhold and Gun Mage Captain. Warcasters are Stryker (both), Kara Sloan and Constanse Blaze
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Posted: Mon Aug 12, 2013 12:21 am
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Asmondai I already got the pimpin` Gobber, whole Stormblade unit is coming, along with a full unit of Sword Knights and Precursors for Blaze and I also managed to get Sylys to work with Stryker. :3
My army currently consist of; Ol`Rowdy, Gallant, 2 Heavy Jacks that I can build into Ironclad, Defender or Cyclone, Charger and 2 Light Jacks that can build into 2 Lancers or 2 Sentinels, 10 men Threncher Infantry, 10 men Long Gunners, Maxwell Finn, Black 13th, Journey(wo)men, Sylys the Seeker, Reinhold and Gun Mage Captain. Warcasters are Stryker (both), Kara Sloan and Constanse Blaze If you are looking for good, hard combos, look no further than BattleCollege, which has an extensive unit library that dissects all units, tells you what they are great at and how to best pair them up with other units for the best possible outcome.
edit.
I would go with one or two Lancers though! An arc node paired with a shield that can fry a cortex is always good! pirate
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Posted: Mon Aug 12, 2013 3:28 am
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Lady Blodwynn Asmondai I already got the pimpin` Gobber, whole Stormblade unit is coming, along with a full unit of Sword Knights and Precursors for Blaze and I also managed to get Sylys to work with Stryker. :3
My army currently consist of; Ol`Rowdy, Gallant, 2 Heavy Jacks that I can build into Ironclad, Defender or Cyclone, Charger and 2 Light Jacks that can build into 2 Lancers or 2 Sentinels, 10 men Threncher Infantry, 10 men Long Gunners, Maxwell Finn, Black 13th, Journey(wo)men, Sylys the Seeker, Reinhold and Gun Mage Captain. Warcasters are Stryker (both), Kara Sloan and Constanse Blaze If you are looking for good, hard combos, look no further than BattleCollege, which has an extensive unit library that dissects all units, tells you what they are great at and how to best pair them up with other units for the best possible outcome. edit. I would go with one or two Lancers though! An arc node paired with a shield that can fry a cortex is always good! pirate
-sits to the side eating popcorn and nodding politely- lol
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Posted: Mon Aug 12, 2013 10:29 am
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Posted: Mon Aug 12, 2013 1:45 pm
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ArletaMagic Lady Blodwynn Asmondai I already got the pimpin` Gobber, whole Stormblade unit is coming, along with a full unit of Sword Knights and Precursors for Blaze and I also managed to get Sylys to work with Stryker. :3
My army currently consist of; Ol`Rowdy, Gallant, 2 Heavy Jacks that I can build into Ironclad, Defender or Cyclone, Charger and 2 Light Jacks that can build into 2 Lancers or 2 Sentinels, 10 men Threncher Infantry, 10 men Long Gunners, Maxwell Finn, Black 13th, Journey(wo)men, Sylys the Seeker, Reinhold and Gun Mage Captain. Warcasters are Stryker (both), Kara Sloan and Constanse Blaze If you are looking for good, hard combos, look no further than BattleCollege, which has an extensive unit library that dissects all units, tells you what they are great at and how to best pair them up with other units for the best possible outcome. edit. I would go with one or two Lancers though! An arc node paired with a shield that can fry a cortex is always good! pirate -sits to the side eating popcorn and nodding politely- lol Merely helping a fellow gamer out here. emotion_yatta
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Posted: Mon Aug 12, 2013 2:05 pm
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Lady Blodwynn ArletaMagic Lady Blodwynn Asmondai I already got the pimpin` Gobber, whole Stormblade unit is coming, along with a full unit of Sword Knights and Precursors for Blaze and I also managed to get Sylys to work with Stryker. :3
My army currently consist of; Ol`Rowdy, Gallant, 2 Heavy Jacks that I can build into Ironclad, Defender or Cyclone, Charger and 2 Light Jacks that can build into 2 Lancers or 2 Sentinels, 10 men Threncher Infantry, 10 men Long Gunners, Maxwell Finn, Black 13th, Journey(wo)men, Sylys the Seeker, Reinhold and Gun Mage Captain. Warcasters are Stryker (both), Kara Sloan and Constanse Blaze If you are looking for good, hard combos, look no further than BattleCollege, which has an extensive unit library that dissects all units, tells you what they are great at and how to best pair them up with other units for the best possible outcome. edit. I would go with one or two Lancers though! An arc node paired with a shield that can fry a cortex is always good! pirate -sits to the side eating popcorn and nodding politely- lol Merely helping a fellow gamer out here. emotion_yatta
haha. Yeah I know, but I'd be lying if I said I knew anything about the topic of conversation, and yet still wanted to stay involved razz
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Posted: Mon Aug 12, 2013 2:06 pm
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Posted: Mon Aug 12, 2013 2:07 pm
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ArletaMagic DarkElf27 ArletaMagic -sits to the side eating popcorn and nodding politely- lol We only had one bag left! gonk We would have had M&M's too if you hadn't STOLEN THE BAG!! DX You left it in the car! It was my breakfast and lunch! emotion_8c
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Posted: Mon Aug 12, 2013 2:10 pm
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DarkElf27 ArletaMagic DarkElf27 ArletaMagic -sits to the side eating popcorn and nodding politely- lol We only had one bag left! gonk We would have had M&M's too if you hadn't STOLEN THE BAG!! DX You left it in the car! It was my breakfast and lunch! emotion_8c
That might explain the random gas we've been experiencing at night? eek 'cause I know its not the dog.
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Posted: Mon Aug 12, 2013 2:18 pm
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Posted: Mon Aug 12, 2013 2:44 pm
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Asmondai Lady Blodwynn If you are looking for good, hard combos, look no further than BattleCollege, which has an extensive unit library that dissects all units, tells you what they are great at and how to best pair them up with other units for the best possible outcome. edit. I would go with one or two Lancers though! An arc node paired with a shield that can fry a cortex is always good! pirate I use that occasionally.
I used to run 2 lancers constantly, but ever since getting more models it´s hard to ball 2 lancers in one list, but they have worked pretty well, mostly as an speed-bump when someone might try to assault my lines or caster. :p Not once have I lost a Lancer to an first-hit assault. biggrin Lancers work great when thrown against enemy 'Jacks, I've really fallen in love with it after I got a hang of the Shock Shield. If possible, give them Arcane Shield for extra protection. 3nodding
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Posted: Mon Aug 12, 2013 11:20 pm
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