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Maddy
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PostPosted: Fri Mar 07, 2008 8:21 pm
Thank you, imzadi.  
PostPosted: Fri Mar 07, 2008 9:39 pm
In case you don't know, you can click on those for the larger images.  

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fisherd

PostPosted: Fri Mar 28, 2008 4:46 am
my favourite ship of all time must be the USS Defiant from DSP. It is the only war class ship ever to be porduced by the Federation. Orginally was created to stop the Borg threat. But mainly was used to fight the Domion  
PostPosted: Sat Mar 29, 2008 2:35 am
Actually, the Constitution-class ships of the original series were designed
to function primarily as warships, as were any other ships designated as
"heavy cruiser."

All frigates (New Orleans-class) are basically light cruisers designed as
warships as well.


The Defiant was the first one designed to make a big enough bang to
make the Borg "sit up and take notice." Frankly, it could have been
used more effectively in the Dominion War, but it was a rough customer
the Dominion will remember a long time.


BTW, you might want to read the first post on this thread, and maybe
read down the thread. I don't think you understood what we're doing
on this thread-it's more than just raving about how cool certain ships are.
(Not that there's anything wrong with that-it's just not what this thread
is about. Besides, most of us agree the Defiant-class is awesome.)  

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PostPosted: Fri Apr 04, 2008 5:38 pm
Era:VOY
Class:Intrepid
Refit:Seven of nine's Borg modifications
That would include remodulating shields, regenerative shielding, multi-adaptive shields. Side torpedo launchers. automatic phaser frequency rotation.

Much like the USS Voyager, the USS Disprove will be effective against almost all types of enemies which includes the Borg. The USS Disprove is equipped with a squardron of targeting assist drones, when deployed it will give the tactical officer a better view of the battlefield. These drones will be linked with the targeting array of the phasers so they can triangulate the enemy(s)' position and reduce the chance of phaser misfire. It is also helpful when the main targeting array is down, the drones will continue to send target info through a different subsystem. If the Ship is beening ambushed and greatly out numbered, these combat drones will act as decoys allowing the ship to escape. The shuttle bay will be modified so during combat situations all shuttle crafts' warp core will be linked with the Disprove to provide better shield strength, firepower, and maneuverability.
Instead of Squarish corridors, it would be an honeycomb structure, providing better structural integrity.
This Ship is design to go on long range tactical missions and go through an army of enemy ships on the way back with nothing more than a scratch.  
PostPosted: Wed Apr 09, 2008 1:47 am
EFSpartan
Era:VOY
Class:Intrepid
Refit:Seven of nine's Borg modifications
That would include remodulating shields, regenerative shielding, multi-adaptive shields. Side torpedo launchers. automatic phaser frequency rotation.

Much like the USS Voyager, the USS Disprove will be effective against almost all types of enemies which includes the Borg. The USS Disprove is equipped with a squardron of targeting assist drones, when deployed it will give the tactical officer a better view of the battlefield. These drones will be linked with the targeting array of the phasers so they can triangulate the enemy(s)' position and reduce the chance of phaser misfire. It is also helpful when the main targeting array is down, the drones will continue to send target info through a different subsystem. If the Ship is beening ambushed and greatly out numbered, these combat drones will act as decoys allowing the ship to escape. The shuttle bay will be modified so during combat situations all shuttle crafts' warp core will be linked with the Disprove to provide better shield strength, firepower, and maneuverability.
Instead of Squarish corridors, it would be an honeycomb structure, providing better structural integrity.
This Ship is design to go on long range tactical missions and go through an army of enemy ships on the way back with nothing more than a scratch.


"I can't change the laws of physics!"
ANY ship, if it goes through an armada of enemy ships, is going to be
more than "scratched."

You can design a ship that's better at any one thing with a little work.
You can make a ship that uses the speed of an Intrepid-class.
From what you're describing, you want a ship that can outshoot, outshield,
and outfly the enemy. The Intrepid-class is not well-suited for 2 of those.

Perhaps you'd consider trying this with a SOVEREIGN class ship?
They're more like what you're looking for.
The Intrepid class is FAST, as is the Sovereign.
Other than its speed, the Intrepid is really a general purpose ship.  

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PostPosted: Wed Apr 09, 2008 4:37 pm
Steel Sterling
EFSpartan
Era:VOY
Class:Intrepid
Refit:Seven of nine's Borg modifications
That would include remodulating shields, regenerative shielding, multi-adaptive shields. Side torpedo launchers. automatic phaser frequency rotation.

Much like the USS Voyager, the USS Disprove will be effective against almost all types of enemies which includes the Borg. The USS Disprove is equipped with a squardron of targeting assist drones, when deployed it will give the tactical officer a better view of the battlefield. These drones will be linked with the targeting array of the phasers so they can triangulate the enemy(s)' position and reduce the chance of phaser misfire. It is also helpful when the main targeting array is down, the drones will continue to send target info through a different subsystem. If the Ship is beening ambushed and greatly out numbered, these combat drones will act as decoys allowing the ship to escape. The shuttle bay will be modified so during combat situations all shuttle crafts' warp core will be linked with the Disprove to provide better shield strength, firepower, and maneuverability.
Instead of Squarish corridors, it would be an honeycomb structure, providing better structural integrity.
This Ship is design to go on long range tactical missions and go through an army of enemy ships on the way back with nothing more than a scratch.


"I can't change the laws of physics!"
ANY ship, if it goes through an armada of enemy ships, is going to be
more than "scratched."

You can design a ship that's better at any one thing with a little work.
You can make a ship that uses the speed of an Intrepid-class.
From what you're describing, you want a ship that can outshoot, outshield,
and outfly the enemy. The Intrepid-class is not well-suited for 2 of those.

Perhaps you'd consider trying this with a SOVEREIGN class ship?
They're more like what you're looking for.
The Intrepid class is FAST, as is the Sovereign.
Other than its speed, the Intrepid is really a general purpose ship.


Okay Borg modifications do not require major hardware change.

Besides outshooting the enemy ship is relying on the target assist drones. To get through an armada of ships on the way back is not hard if planned properly. For example the route escape route the captain has planned should bring it close to some kind of cover say a nebula or an asteroid field.
So if they were ambushed, launch the drones causing diversion, escaping into the cover activating the multi-adaptive shielding and leave the nebula while they are still searching.

Since it is one of the fastest ships out there it can easily out run any enemy and retreat to friendly territory.

The technology mentioned were all available during the Voyager series. except for the drones which is a new concept (Unless someone else here has already thought of the idea.)  
PostPosted: Thu Apr 10, 2008 2:35 pm
EFSpartan
Steel Sterling
EFSpartan
Era:VOY
Class:Intrepid
Refit:Seven of nine's Borg modifications
That would include remodulating shields, regenerative shielding, multi-adaptive shields. Side torpedo launchers. automatic phaser frequency rotation.

Much like the USS Voyager, the USS Disprove will be effective against almost all types of enemies which includes the Borg. The USS Disprove is equipped with a squardron of targeting assist drones, when deployed it will give the tactical officer a better view of the battlefield. These drones will be linked with the targeting array of the phasers so they can triangulate the enemy(s)' position and reduce the chance of phaser misfire. It is also helpful when the main targeting array is down, the drones will continue to send target info through a different subsystem. If the Ship is beening ambushed and greatly out numbered, these combat drones will act as decoys allowing the ship to escape. The shuttle bay will be modified so during combat situations all shuttle crafts' warp core will be linked with the Disprove to provide better shield strength, firepower, and maneuverability.
Instead of Squarish corridors, it would be an honeycomb structure, providing better structural integrity.
This Ship is design to go on long range tactical missions and go through an army of enemy ships on the way back with nothing more than a scratch.


"I can't change the laws of physics!"
ANY ship, if it goes through an armada of enemy ships, is going to be
more than "scratched."

You can design a ship that's better at any one thing with a little work.
You can make a ship that uses the speed of an Intrepid-class.
From what you're describing, you want a ship that can outshoot, outshield,
and outfly the enemy. The Intrepid-class is not well-suited for 2 of those.

Perhaps you'd consider trying this with a SOVEREIGN class ship?
They're more like what you're looking for.
The Intrepid class is FAST, as is the Sovereign.
Other than its speed, the Intrepid is really a general purpose ship.


Okay Borg modifications do not require major hardware change.

Besides outshooting the enemy ship is relying on the target assist drones. To get through an armada of ships on the way back is not hard if planned properly. For example the route escape route the captain has planned should bring it close to some kind of cover say a nebula or an asteroid field.
So if they were ambushed, launch the drones causing diversion, escaping into the cover activating the multi-adaptive shielding and leave the nebula while they are still searching.

Since it is one of the fastest ships out there it can easily out run any enemy and retreat to friendly territory.

The technology mentioned were all available during the Voyager series. except for the drones which is a new concept (Unless someone else here has already thought of the idea.)

Target-assist drones are well within the technology-level. No problem.
Automatic phaser and shield nutation is also doable.
The usage of "outshoot" can lead to confusion- you want a ship that can
shoot MORE ACCURATELY than other ships. That doesn't guarantee
shooting MORE shots or FASTER shots.

You COULD have the warp engines of the shuttlecraft drained, but IMHO,
it won't provide MUCH power, and denies you the option of evacuating
the ship.

Getting through an "armada" "without a scratch" is beyond any ship below
Borg sphere status. For someone to avoid an armada is a tactical consideration,
and resides in the CAPTAIN, not the SHIP DESIGN.

The honeycomb structure for the ship's corridors is a good idea, IMHO.
It would require redoing the corridors, but not the exterior and not the
engines or main systems, so it's able to be done during the construction
phase.


I think what you want is a modification of a PROMETHEUS class ship.
The class is designed for heavy combat, sustains speeds greater than the
Intrepid can sustain, and already has tip-top shields, hull and phasers.

Quote:
The Prometheus-class was one of the most advanced starships fielded by Starfleet in the late 24th century. It was designed with an unprecedented level of automation, and, combined with its advanced tactical systems, was one of the most powerful combat ships in the Alpha Quadrant. The Prometheus was equipped with advanced phaser arrays, quantum torpedoes, regenerative shields, and ablative armor, and its warp engines were designed to outrun even the fastest starship of the Federation fleet. The Prometheus was so highly classified that only four Starfleet officers were trained on how to operate the prototype ship before it came into service.

A unique feature included in the Prometheus design was the multi-vector assault mode, which allowed the ship to split into three semi-independent sections that could each deliver massive force against an enemy target. All three sections were warp-capable. Combined with the extensive automation, the Prometheus could be run by as few as four people.

In addition to standard automation systems, the design also featured holoemitters on every deck, which allowed the ship's Emergency Medical Hologram (Mark II) to access all areas of the ship (most EMHs were confined to sickbay only).


That having been said,
if you wanted to refit an Intrepid-class ship instead,
it could still have improvements, just not to the level you were hoping.  

Steel Sterling
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EFSpartan

PostPosted: Thu Apr 10, 2008 3:18 pm
Alright, I guess I could go with the Prometheus-class modification.

It's one of my Favs too, and to be honest I don't like the Sovereign or the Galaxy class ship. They just seem too fat and bulky to me. but hey that's just me. rofl

Oh the shuttle craft core usage and denying means of escape...well one would always be unplugged and on hot standby. The life pods would launched and the shuttle would be able tow them into friendly territory( I guess this is where the Prometheus's automation comes in, there won't be a lot of people to save...)  
PostPosted: Sat Apr 12, 2008 10:39 pm
Ah, the Sovereign is the STRETCHED-OUT, LEAN-looking ship.  

Steel Sterling
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PostPosted: Tue Sep 01, 2009 10:43 am
(bump)  
PostPosted: Tue Sep 01, 2009 11:32 am
What Trek era would it be? TOS
What ship's class would you use? Intrepid or a constitution
What would its primary missions include? Long-term missions like "Boldy going where no one has gone before".
What changes would you have made to the ship? I'd just put a Holodeck, and have the bridge not look like a kindergardener made it.
What will you name this ship? U.S.S. Scarlet Rose  

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PostPosted: Tue Sep 01, 2009 6:44 pm
um i really am just a fan of star trek for the storyline.................. eek so im not very good at the techical stuff

i'd like to have comand of a starport personaly

i could see myself doing that

starfleet in general.........

focus on small swift highly weaponed vessels capible of being controled by small numbers of people manualy if needed..........it worked for pirates and it works in our U.S army so im guessing ships like that would work VERY well in a startrek situation. mrgreen 3nodding whee  
PostPosted: Tue Sep 01, 2009 6:45 pm
Maddy
Thank you, imzadi.




ahhhhhh a quote from RIKER sigh!!!!!!!


i highly recomend the star trek 2nd generation book IMZADI

so cool.............. xd  

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PostPosted: Wed Sep 02, 2009 11:52 pm
xXSuperWhateverXx
What Trek era would it be? TOS
What ship's class would you use? Intrepid or a constitution
What would its primary missions include? Long-term missions like "Boldy going where no one has gone before".
What changes would you have made to the ship? I'd just put a Holodeck, and have the bridge not look like a kindergardener made it.
What will you name this ship? U.S.S. Scarlet Rose

an intrepid class ship in the TOS timeline??
i'm aware of an intrepid class in the Enterprise (alternate) timeline, as well as the Voyager timeline. Sterling could you plz link a reference here for that.  
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Boldly Go - A Star Trek Guild

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